This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Flamebane Helm—GS—ilvl
Flamebane HelmHead · Rare
GS — · ilvl —Armor
930 Armor
Stats
+19 Stamina
+40 Fire Resistance
Enchantments
Enchanted: +20 Fire Resistance
+4 Resilience Rating and +6 Stamina
View on Wowhead ↗Flame Guard
(3) Set: Increases your parry rating by 20.
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Amulet of the Torn-heart—GS—ilvl
Amulet of the Torn-heartNeck · Rare
GS — · ilvl — View on Wowhead ↗Stats
+30 Stamina
+24 Fire Resistance
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Justicar Shoulderguards—GS—ilvl
Justicar ShoulderguardsShoulders · Epic
GS — · ilvl —Armor
1133 Armor
Stats
+37 Stamina
+14 Intellect
Equip: Increases defense rating by 15.
Equip: Increases your shield block rating by 17.
Enchantments
Enchanted: +15 Dodge Rating and +10 Defense Rating
+12 Stamina
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 26.
Equip: Increases the block value of your shield by 27.
View on Wowhead ↗Justicar Armor
(2) Set: Increases the damage dealt by your Seal of Righteousness, Seal of Vengeance, or Seal of Blood by 10%.
(4) Set: Increases the damage dealt by your Holy Shield by 15.
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Amber Cape of Fire Protection—GS—ilvl
Amber Cape of Fire ProtectionBack · Uncommon
GS — · ilvl —Armor
74 Armor
View on Wowhead ↗Enchantments
Enchanted: +15 Fire Resistance
+32 Stamina
+21 Fire Resistance
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Inferno Tempered Chestguard—GS—ilvl
Inferno Tempered ChestguardChest · Epic
GS — · ilvl —Armor
1450 Armor
View on Wowhead ↗Stats
+54 Stamina
+60 Fire Resistance
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ShirtNo item available
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Tabard of Flame0GS—ilvl
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General's Lamellar Bracers—GS—ilvl
General's Lamellar BracersWrist · Epic
GS — · ilvl —Armor
624 Armor
Stats
+22 Stamina
+12 Intellect
Equip: Improves spell critical strike rating by 14.
Equip: Improves your resilience rating by 13.
Enchantments
Enchanted: +12 Stamina
+6 Defense Rating
+2 Resilience Rating
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 20.
Poppally
Blood Elf · Paladin
Protection
Level 70- GearScore
- —
- Item level
- 119
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Crystalforge Handguards—GS—ilvl
Crystalforge HandguardsHands · Epic
GS — · ilvl —Armor
1042 Armor
Stats
+40 Stamina
+21 Intellect
Equip: Increases defense rating by 27.
Equip: Increases your shield block rating by 22.
Enchantments
Enchanted: +20 Spell Damage
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Equip: Increases the block value of your shield by 30.
View on Wowhead ↗Crystalforge Armor
(2) Set: Increases the damage from your Retribution Aura by 15.
(4) Set: Each time you use your Holy Shield ability, you gain 100 block value against a single attack in the next 6 sec.
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General's Lamellar Belt—GS—ilvl
General's Lamellar BeltWaist · Epic
GS — · ilvl —Armor
870 Armor
Stats
+34 Stamina
+23 Intellect
Equip: Improves spell critical strike rating by 23.
Equip: Improves your resilience rating by 24.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Inferno Tempered Leggings—GS—ilvl
Inferno Tempered LeggingsLegs · Epic
GS — · ilvl —Armor
1269 Armor
View on Wowhead ↗Stats
+69 Stamina
+55 Fire Resistance
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Boots of the Resilient—GS—ilvl
Boots of the ResilientFeet · Epic
GS — · ilvl —Armor
1105 Armor
Stats
+51 Stamina
Equip: Increases defense rating by 25.
Equip: Increases your shield block rating by 25.
View on Wowhead ↗Enchantments
Enchanted: +10 Stamina
+12 Stamina
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Phoenix-fire Band—GS—ilvl
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The Seal of Danzalar—GS—ilvl
The Seal of DanzalarRing 2 · Epic
GS — · ilvl —Armor
295 Armor
Stats
+33 Stamina
Equip: Improves your resilience rating by 21.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 25.
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Adamantine Figurine—GS—ilvl
Adamantine FigurineTrinket 1 · Rare
GS — · ilvl —Stats
Equip: Increases defense rating by 32.
View on Wowhead ↗Effects
Use: Increases armor by 1280 for 20 sec. (2 Mins Cooldown)
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Alembic of Infernal Power—GS—ilvl
Alembic of Infernal PowerTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Improves your resilience rating by 33.
View on Wowhead ↗Effects
Equip: When struck in combat has a 2% chance of gaining 260 mana.
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Fang of the Leviathan—GS—ilvl
Fang of the LeviathanMain Hand · Epic
GS — · ilvl —Weapon
121 - 226 Damage
Speed 1.80
(96.4 damage per second)
Stats
+28 Stamina
+20 Intellect
Equip: Improves spell critical strike rating by 21.
Enchantments
Enchanted: +40 Spell Damage and Healing
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 221.
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Aldori Legacy Defender—GS—ilvl
Aldori Legacy DefenderOff Hand · Epic
GS — · ilvl —Armor
5279 Armor
Stats
+39 Stamina
Equip: Increases defense rating by 19.
Equip: Improves hit rating by 15.
View on Wowhead ↗Enchantments
Enchanted: +18 Stamina
+12 Stamina
+2 Defense Rating
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Libram of the Eternal Rest—GS—ilvl
Libram of the Eternal RestRanged · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases the damage of your Consecration spell by up to 47.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 13,427
- Strength
- 141
- Agility
- 97
- Stamina
- 1,023
- Intellect
- 235
- Spirit
- 106
Physical combat
- Attack power
- 472
- Melee critical strike chance
- 6.53 %
- Ranged critical strike chance
- 3.33 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 76.3
- Off hand damage per second
- 0
Spells
- Spell power
- 409
- Spell critical strike chance
- 8.9 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 16,131
- Dodge chance
- 8.4 %
- Parry chance
- 13.08 %
- Block chance
- 16.2 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1 45115
Holy
Points: 45
0/5
5/5
5/5
Rank 5
Passive
Gives your Flash of Light and Holy Light spells a 70% chance to not lose casting time when you take damage.
0/5
Rank 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
3/3
Rank 3
Passive
Increases the amount healed by your Holy Light and Flash of Light spells by 12%.
1/1
2/2
Rank 2
Passive
Gives the target of your Lay on Hands spell a 30% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 20 min.
1/2
Rank 1
Passive
Increases your chance to resist Fear and Disorient effects by an additional 5%.
5/5
Rank 5
Passive
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 100% chance to gain mana equal to 60% of the base cost of the spell.
2/2
Rank 2
Passive
Increases the effect of your Blessing of Wisdom spell by 20%.
0/3
Rank 1
Increases your resistance to Curse and Disease effects by 5%.
1/1
Rank 1
Instant cast
2 min cooldown
88 Mana
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 5/5
3/3
Rank 3
Passive
Increases the critical effect chance of your Holy Light spell by 6%.
2/2
Rank 2
Passive
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 10% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 20%.
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
3/3
Rank 3
Passive
Gives your Holy Light spell a 100% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
1/1
Rank 1
Instant cast
15 sec cooldown
335 Mana
20 yd range
Blasts the target with Holy energy, causing 418 to 441 Holy damage to an enemy, or 483 to 512 healing to an ally.
- Divine Favor 1/1
0/3
Rank 1
All attacks against you have a 4% chance to cause half damage.
5/5
Rank 5
Passive
Increases your spell damage and healing by 35% of your total Intellect.
1/1
Rank 1
Instant
3 min cooldown
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Points: 11
5/5
Rank 5
Passive
Increases the armor bonus of your Devotion Aura by 40%.
0/5
Rank 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
0/3
Rank 1
Increases your chance to hit with melee weapons and spells by 1%.
2/2
Rank 2
Passive
Reduces the cooldown of your Blessing of Protection by 120 sec and increases the duration of your Blessing of Freedom by 4 sec.
3/5
1/1
Rank 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
0/3
Rank 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
0/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 0/5
0/5
0/2
Rank 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Rank 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Rank 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Rank 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Rank 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Rank 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Rank 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Rank 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Rank 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Rank 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Rank 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Rank 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Points: 5
5/5
Rank 5
Passive
Increases the attack power bonus of your Blessing of Might by 20%.
0/5
Rank 1
Reduces the mana cost of your Judgement and Seal spells by 3%.
0/2
Rank 1
Decreases the cooldown of your Judgement spell by 1 sec.
0/3
Rank 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
0/5
0/3
Rank 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
0/5
Rank 1
Increases your chance to get a critical strike with melee weapons by 1%.
0/1
Rank 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
0/3
Rank 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
0/2
Rank 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Rank 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Rank 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
0/3
Rank 1
Increases the damage you deal with two-handed melee weapons by 2%.
0/1
Rank 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Rank 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 0/1
0/5
Rank 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 0/5
0/3
Rank 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Rank 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Rank 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Rank 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Rank 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Rank 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2Active —4021
Holy
Points: —
—/5
—/5
—/5
Rank 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
—/5
Rank 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
—/3
Rank 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
—/1
—/2
Rank 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
—/2
Rank 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
—/5
Rank 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
—/2
Rank 1
Increases the effect of your Blessing of Wisdom spell by 10%.
—/3
Rank 1
Increases your resistance to Curse and Disease effects by 5%.
—/1
Rank 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination —/5
—/3
Rank 1
Increases the critical effect chance of your Holy Light spell by 2%.
—/2
Rank 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/3
Rank 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
—/1
Rank 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor —/1
—/3
Rank 1
All attacks against you have a 4% chance to cause half damage.
—/5
Rank 1
Increases your spell damage and healing by 7% of your total Intellect.
—/1
Rank 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Points: 40
0/5
Rank 1
Increases the armor bonus of your Devotion Aura by 8%.
5/5
Rank 5
Passive
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
3/3
Rank 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
0/2
Rank 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
5/5
1/1
Rank 1
Instant cast
177 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
3/3
Rank 3
Passive
While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
0/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 5/5
5/5
0/2
Rank 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Rank 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Rank 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
1/1
Rank 1
Instant cast
60 Mana
30 yd range
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
5/5
Rank 5
Passive
Gives you a 10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
2/2
Rank 2
Passive
Increases your total Stamina by 6%, reduces the cooldown of your Divine Shield spell by 60 sec and reduces the attack speed penalty by 100%.
2/5
Rank 2
Passive
Increases all damage you deal when a one-handed melee weapon is equipped by 2%.
2/2
Rank 2
Passive
Increases damage caused by your Holy Shield by 20% and increases the number of charges of your Holy Shield by 4.
- Holy Shield 1/1
1/1
Rank 1
Instant cast
10 sec cooldown
135 Mana
Increases chance to block by 30% for 10 sec and deals 91 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 8 charges.
- Blessing of Sanctuary 1/1
0/5
Rank 1
When you have less than 35% health, all damage taken is reduced by 6%.
5/5
Rank 5
Passive
Increases your expertise by 5 and your total Stamina by 10%.
0/1
Rank 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 1/1
Retribution
Points: 21
0/5
Rank 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Rank 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
2/2
Rank 2
Passive
Decreases the cooldown of your Judgement spell by 2 sec.
0/3
Rank 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
5/5
0/3
Rank 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
2/5
Rank 2
Passive
Increases your chance to get a critical strike with melee weapons by 2%.
0/1
Rank 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
3/3
Rank 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
0/2
Rank 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Rank 1
Increases the damage done by your Retribution Aura by 25%.
3/3
Rank 3
Passive
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.
0/3
Rank 1
Increases the damage you deal with two-handed melee weapons by 2%.
1/1
Rank 1
Instant
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Rank 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 1/1
0/5
Rank 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 2/5
0/3
Rank 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Rank 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Rank 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Rank 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Rank 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Rank 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.