Equipped items
Open an item to view its stats and effects.
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HeadNo item available
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NeckNo item available
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Forest Leather Mantle11GS25ilvlForest Leather MantleShoulders · Uncommon
GS 11 · ilvl 25Armor
64 Armor
View on Wowhead ↗Stats
+4 Stamina
+4 Spirit
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Resilient Poncho9GS26ilvl -
Raptorbane Armor19GS29ilvlRaptorbane ArmorChest · Uncommon
GS 19 · ilvl 29Armor
92 Armor
Stats
+3 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 30 when fighting Beasts.
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ShirtNo item available
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TabardNo item available
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Ridgeback Bracers5GS18ilvlRidgeback BracersWrist · Uncommon
GS 5 · ilvl 18Armor
33 Armor
View on Wowhead ↗Stats
+2 Stamina
+2 Spirit
Opalarin
Night Elf · Hunter
Beast Mastery
Level 25- GearScore
- 111
- Item level
- 18
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Scouting Gloves of the Falcon10GS23ilvlScouting Gloves of the FalconHands · Uncommon
GS 10 · ilvl 23Armor
51 Armor
View on Wowhead ↗Enchantments
+4 Agility
+4 Intellect
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Dark Leather Belt11GS25ilvlDark Leather BeltWaist · Uncommon
GS 11 · ilvl 25Armor
48 Armor
View on Wowhead ↗Stats
+4 Agility
+4 Stamina
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Wildkeeper Leggings9GS18ilvlWildkeeper LeggingsLegs · Uncommon
GS 9 · ilvl 18Armor
65 Armor
View on Wowhead ↗Stats
+4 Agility
+1 Stamina
+2 Spirit
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Forest Leather Boots11GS24ilvlForest Leather BootsFeet · Uncommon
GS 11 · ilvl 24Armor
58 Armor
View on Wowhead ↗Stats
+4 Strength
+4 Stamina
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Clergy Ring7GS22ilvl -
Inlaid Malachite Ring6GS20ilvl -
Trinket 1No item available
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Trinket 2No item available
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Ancient War Sword44GS32ilvlAncient War SwordMain Hand · Uncommon
GS 44 · ilvl 32Weapon
57 - 86 Damage
Speed 3.30
(21.7 damage per second)
View on Wowhead ↗Stats
+9 Strength
+6 Stamina
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Off handNo item available
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BKP 2700 "Enforcer"0GS26ilvlBKP 2700 "Enforcer"Ranged · Common
GS 0 · ilvl 26 View on Wowhead ↗Weapon
25 - 47 Damage
Speed 2.70
(13.3 damage per second)
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 912
- Strength
- 41
- Agility
- 74
- Stamina
- 80
- Intellect
- 38
- Spirit
- 48
Physical combat
- Attack power
- 145
- Melee critical strike chance
- 4.13 %
- Ranged critical strike chance
- 4.33 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 32.02
- Off hand damage per second
- 5.39
Spells
- Spell power
- 0
- Spell critical strike chance
- 4.93 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 622
- Dodge chance
- 4.63 %
- Parry chance
- 4.64 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 0
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 15——
Beast Mastery
Points: 15
5/5
Rank 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
0/5
Rank 1
Increases the Health of your pet by 2% and your total health by 1%.
2/2
Rank 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
3/3
Rank 3
Passive
Increases the armor rating of your pets by 20% and your armor contribution from items by 10%.
0/2
Rank 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
1/2
Rank 1
Passive
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
1/1
Rank 1
Passive
Increases the outdoor movement speed of your pets by 30%.
3/5
0/2
Rank 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
0/5
0/2
Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
0/1
Rank 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
0/2
0/2
Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
0/5
Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 0/5
0/3
Rank 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
0/1
Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 0/1
0/3
Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
0/5
Rank 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/1
Rank 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 0/1
Marksmanship
Points: —
—/5
Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
—/5
Rank 1
Increases your critical strike chance with ranged weapons by 1%.
—/5
Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
—/5
—/2
Rank 1
Your ranged critical hits cause your pet to generate 25 Focus.
—/5
—/1
Rank 1
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
—/2
Rank 1
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.
—/5
Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
—/5
Rank 1
Increases your ranged weapon critical strike damage bonus by 6%.
- Aimed Shot —/1
—/3
Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
—/1
Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
—/3
Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
—/2
Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
—/5
Rank 1
Increases the damage you deal with ranged weapons by 1%.
—/3
Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
—/1
Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot —/1
—/3
Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage —/3
—/5
—/1
Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman —/5
Survival
Points: —
—/3
Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Rank 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
—/3
Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Rank 1
Increases your critical strike chance with all attacks by 1%.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
