This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Soul-Collar of the Incarnate—GS—ilvlSoul-Collar of the IncarnateHead · Epic
GS — · ilvl —Armor
164 Armor
Stats
+28 Stamina
+35 Intellect
+24 Spirit
Equip: Improves spell hit rating by 16.
Enchantments
Enchanted: +22 Spell Power and +14 Spell Hit Rating
+12 Spell Damage and Minor Run Speed Increase
+3 Spell Critical Rating and +4 Spell Damage
+5 Spell Damage and Healing
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 39.
View on Wowhead ↗Incarnate Regalia
(2) Set: Your Shadowfiend now has 75 more stamina and lasts 3 sec. longer.
(4) Set: Your Mind Flay and Smite spells deal 5% more damage.
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Ritssyn's Lost Pendant—GS—ilvlRitssyn's Lost PendantNeck · Epic
GS — · ilvl —Stats
+24 Stamina
View on Wowhead ↗Effects
Equip: Increases damage done by Shadow spells and effects by up to 51.
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Frozen Shadoweave Shoulders—GS—ilvlFrozen Shadoweave ShouldersShoulders · Epic
GS — · ilvl —Armor
133 Armor
Stats
+21 Stamina
+15 Intellect
Enchantments
Enchanted: +18 Spell Damage and Healing
+7 Spell Damage
Effects
Equip: Increases damage done by Shadow spells and effects by up to 50.
Equip: Increases damage done by Frost spells and effects by up to 50.
View on Wowhead ↗Shadow's Embrace
Set: Your Frost and Shadow damage spells heal you for 2% of the damage they deal.
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Sergeant's Heavy Cape—GS—ilvlSergeant's Heavy CapeBack · Epic
GS — · ilvl —Armor
104 Armor
Stats
+33 Stamina
+12 Intellect
Equip: Improves your resilience rating by 16.
Enchantments
Enchanted: +20 Spell Penetration
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 26.
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Frozen Shadoweave Robe—GS—ilvlFrozen Shadoweave RobeChest · Epic
GS — · ilvl —Armor
178 Armor
Stats
+30 Stamina
+20 Intellect
Enchantments
Enchanted: +15 Spirit
+7 Spell Damage
Effects
Equip: Increases damage done by Shadow spells and effects by up to 72.
Equip: Increases damage done by Frost spells and effects by up to 72.
View on Wowhead ↗Shadow's Embrace
Set: Your Frost and Shadow damage spells heal you for 2% of the damage they deal.
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ShirtNo item available
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Purple Trophy Tabard of the Illidari0GS—ilvlPurple Trophy Tabard of the IllidariTabard · Uncommon
GS 0 · ilvl —No additional details available.
View on Wowhead ↗ -
Archmage Bracelets of Shadow Wrath—GS—ilvlArchmage Bracelets of Shadow WrathWrist · Uncommon
GS — · ilvl —Armor
63 Armor
View on Wowhead ↗Enchantments
Enchanted: +30 Healing and +10 Spell Damage
+44 Shadow Damage
Novaak
Dwarf · Priest
Shadow
Level 70- GearScore
- —
- Item level
- 112
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Soul-Eater's Handwraps—GS—ilvlSoul-Eater's HandwrapsHands · Epic
GS — · ilvl —Armor
132 Armor
Stats
+31 Stamina
+24 Intellect
Equip: Improves spell critical strike rating by 21.
Enchantments
Enchanted: +20 Shadow Spell Damage
+6 Spell Damage, +5 Spell Crit Rating
+5 Spell Damage and +6 Stamina
+4 Spell Damage and Healing
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 36.
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Belt of Divine Inspiration—GS—ilvlBelt of Divine InspirationWaist · Epic
GS — · ilvl —Armor
118 Armor
Stats
+27 Stamina
+26 Intellect
Enchantments
+7 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 43.
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Trial-Fire Trousers—GS—ilvlTrial-Fire TrousersLegs · Epic
GS — · ilvl —Armor
170 Armor
Stats
+42 Stamina
+40 Intellect
Enchantments
Enchanted: +35 Spell Damage and +20 Stamina
+4 Spell Hit Rating and +5 Spell Damage
+5 Spell Damage and Healing
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 49.
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Frozen Shadoweave Boots—GS—ilvlFrozen Shadoweave BootsFeet · Epic
GS — · ilvl —Armor
122 Armor
Stats
+15 Stamina
+9 Intellect
Enchantments
Enchanted: Minor Speed Increase
+12 Spell Damage
+8 Spell Damage
Effects
Equip: Increases damage done by Shadow spells and effects by up to 57.
Equip: Increases damage done by Frost spells and effects by up to 57.
View on Wowhead ↗Shadow's Embrace
Set: Your Frost and Shadow damage spells heal you for 2% of the damage they deal.
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Cobalt Band of Tyrigosa—GS—ilvlCobalt Band of TyrigosaRing 1 · Epic
GS — · ilvl —Stats
+19 Stamina
+17 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Ring of the Fallen God—GS—ilvlRing of the Fallen GodRing 2 · Epic
GS — · ilvl —Stats
+5 Stamina
+6 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 37.
Equip: Increases your spell hit rating by 8.
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Starkiller's Bauble—GS—ilvlStarkiller's BaubleTrinket 1 · Uncommon
GS — · ilvl —Stats
Equip: Improves spell hit rating by 26.
View on Wowhead ↗Effects
Use: Increases spell damage by up to 125 for 15 sec. (1 Min 30 Secs Cooldown)
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Icon of the Silver Crescent—GS—ilvlIcon of the Silver CrescentTrinket 2 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 43.
Use: Increases damage and healing done by magical spells and effects by up to 155 for 20 sec. (2 Mins Cooldown)
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Gavel of Unearthed Secrets—GS—ilvlGavel of Unearthed SecretsMain Hand · Epic
GS — · ilvl —Weapon
153 - 285 Damage
Speed 2.70
(81.1 damage per second)
Stats
+24 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 15.
Enchantments
Enchanted: +40 Spell Damage and Healing
Superior Wizard Oil
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 159.
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Orb of the Soul-Eater—GS—ilvlOrb of the Soul-EaterOff Hand · Epic
GS — · ilvl —Stats
+18 Stamina
View on Wowhead ↗Effects
Equip: Increases damage done by Shadow spells and effects by up to 51.
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The Black Stalk—GS—ilvlThe Black StalkRanged · Epic
GS — · ilvl —Weapon
165 - 307 Shadow Damage
Speed 1.50
(157.3 damage per second)
Stats
+10 Stamina
Equip: Improves spell critical strike rating by 11.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 20.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 8,551
- Strength
- 59
- Agility
- 59
- Stamina
- 534
- Intellect
- 422
- Spirit
- 227
Physical combat
- Attack power
- 49
- Melee critical strike chance
- 3.38 %
- Ranged critical strike chance
- 5.54 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 44.81
- Off hand damage per second
- 0
Spells
- Spell power
- 795
- Spell critical strike chance
- 9 %
- Spell haste
- 0 %
- Spell penetration
- 20
Defense
- Armor
- 3,341
- Dodge chance
- 5.54 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 8,714
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 14—47
Discipline
Points: 14
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: —
—/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 47
5/5
Rank 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
0/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
3/3
Rank 3
Passive
Reduces the threat generated by your Shadow spells by 25%.
2/2
Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Rank 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
0/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
5/5
Rank 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Rank 1
Channeled
43 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 522 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
5/5
Rank 5
Passive
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Rank 1
Instant cast
10 sec cooldown
52 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
1/3
Rank 1
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rank 1
Instant cast
1.5 sec cooldown
838 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
5/5
Rank 5
Passive
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 15%.
5/5
Rank 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rank 1
1.5 sec cast
325 Mana
30 yd range
Causes 2002 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
Build 2 20—41
Discipline
Points: 20
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
4/5
Rank 4
Passive
Reduces the threat generated by your Holy and Discipline spells by 16% and reduces the chance your spells will be dispelled by 16%.
0/2
Rank 1
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
0/3
Rank 1
Increases the damage absorbed by your Power Word: Shield by 5%.
2/2
Rank 2
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rank 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: —
—/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 41
0/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Rank 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
2/2
Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Rank 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
2/2
Rank 2
Passive
Reduces the cooldown of your Psychic Scream spell by 4 sec.
0/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
1/1
Rank 1
Channeled
43 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 522 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
5/5
Rank 5
Passive
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
1/1
Rank 1
Instant cast
45 sec cooldown
225 Mana
20 yd range
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 2/2
1/1
Rank 1
Instant cast
10 sec cooldown
52 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
2/2
Rank 2
Passive
Increases the percentage healed by Vampiric Embrace by an additional 10%.
- Vampiric Embrace 1/1
3/3
Rank 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rank 1
Instant cast
1.5 sec cooldown
838 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
0/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
5/5
Rank 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rank 1
1.5 sec cast
325 Mana
30 yd range
Causes 2002 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1