Portrait of Melonx

Melonx

Level 70 · Undead · Mage · Arcane

SQUAWK

NA nightslayer

GearScore
—
Equipped item level
116

This GearScore is partial, so it is not included in the ranking.

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Collar of the AldorHead · Epic—GS—ilvl
    Collar of the Aldor

    Head · Epic

    GS — · ilvl —

    Armor

    164 Armor

    Stats

    +24 Stamina

    +35 Intellect

    +17 Spirit

    Equip: Improves spell critical strike rating by 27.

    Enchantments

    Enchanted: +22 Spell Power and +14 Spell Hit Rating

    +12 Spell Critical & 3% Increased Critical Damage

    +8 Spirit

    +5 Spell Damage and Healing

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 41.

    Aldor Regalia

    (2) Set: Gives you a 100% chance to avoid interruption caused by damage while casting Fireball or Frostbolt.

    (4) Set: Reduces the cooldown on Presence of Mind by 24 sec, on Blast Wave by 4 sec, and on Ice Block by 40 sec.

    View on Wowhead ↗
  • Brooch of Heightened PotentialNeck · Rare—GS—ilvl
    Brooch of Heightened Potential

    Neck · Rare

    GS — · ilvl —

    Stats

    +15 Stamina

    +14 Intellect

    Equip: Improves spell hit rating by 9.

    Equip: Improves spell critical strike rating by 14.

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 22.

    View on Wowhead ↗
  • Gladiator's Silk AmiceShoulders · Epic—GS—ilvl
    Gladiator's Silk Amice

    Shoulders · Epic

    GS — · ilvl —

    Armor

    155 Armor

    Stats

    +42 Stamina

    +13 Intellect

    Equip: Improves spell critical strike rating by 13.

    Equip: Improves your resilience rating by 21.

    Enchantments

    Enchanted: +15 Spell Critical Strike Rating and +12 Spell Damage and Healing

    +10 Spell Penetration

    +4 Spell Critical Rating and +5 Spell Damage

    +3 Resilience Rating

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 32.

    Gladiator's Regalia

    (2) Set: +35 Resilience Rating.

    (4) Set: Reduces the casting time of your Polymorph spell by 0.15 sec.

    View on Wowhead ↗
  • Brute Cloak of the Ogre-MagiBack · Epic—GS—ilvl
    Brute Cloak of the Ogre-Magi

    Back · Epic

    GS — · ilvl —

    Armor

    105 Armor

    Stats

    +18 Stamina

    +20 Intellect

    Equip: Improves spell critical strike rating by 23.

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 28.

    View on Wowhead ↗
  • Vermillion Robes of the DominantChest · Rare—GS—ilvl
    Vermillion Robes of the Dominant

    Chest · Rare

    GS — · ilvl —

    Armor

    156 Armor

    Stats

    +37 Stamina

    +33 Intellect

    Equip: Improves spell hit rating by 12.

    Enchantments

    Enchanted: +15 Spirit

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 42.

    View on Wowhead ↗
  • Apprentice's ShirtShirt · Common0GS—ilvl
    Apprentice's Shirt

    Shirt · Common

    GS 0 · ilvl —

    No additional details available.

    View on Wowhead ↗
  • Scryers TabardTabard · Common0GS—ilvl
    Scryers Tabard

    Tabard · Common

    GS 0 · ilvl —

    No additional details available.

    View on Wowhead ↗
  • General's Silk CuffsWrist · Epic—GS—ilvl
    General's Silk Cuffs

    Wrist · Epic

    GS — · ilvl —

    Armor

    84 Armor

    Stats

    +22 Stamina

    +17 Intellect

    Equip: Improves spell critical strike rating by 12.

    Equip: Improves your resilience rating by 11.

    Enchantments

    Enchanted: +15 Spell Damage

    +6 Spell Damage, +5 Spell Crit Rating

    +2 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 20.

    View on Wowhead ↗
Portrait of Melonx

Melonx

Undead · Mage

Arcane

Level 70
GearScore
—
Item level
116
  • Handwraps of Flowing ThoughtHands · Epic—GS—ilvl
    Handwraps of Flowing Thought

    Hands · Epic

    GS — · ilvl —

    Armor

    121 Armor

    Stats

    +24 Stamina

    +22 Intellect

    Equip: Improves spell hit rating by 14.

    Enchantments

    Enchanted: +15 Spell Hit Rating

    +6 Intellect

    +6 Spirit

    +3 Spell Hit Rating

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 35.

    View on Wowhead ↗
  • Spellfire BeltWaist · Epic—GS—ilvl
    Spellfire Belt

    Waist · Epic

    GS — · ilvl —

    Armor

    100 Armor

    Stats

    +18 Intellect

    Equip: Improves spell critical strike rating by 18.

    Enchantments

    +8 Intellect

    +8 Spirit

    +4 Stamina

    Effects

    Equip: Increases damage done by Fire spells and effects by up to 50.

    Equip: Increases damage done by Arcane spells and effects by up to 50.

    Wrath of Spellfire

    (3) Set: Increases spell damage by up to 7% of your total Intellect.

    View on Wowhead ↗
  • Incanter's TrousersLegs · Rare—GS—ilvl
    Incanter's Trousers

    Legs · Rare

    GS — · ilvl —

    Armor

    136 Armor

    Stats

    +25 Stamina

    +30 Intellect

    +17 Spirit

    Equip: Improves spell critical strike rating by 18.

    Enchantments

    Enchanted: +25 Spell Damage and +15 Stamina

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 42.

    Incanter's Regalia

    (2) Set: Reduces cast time on your Flamestrike ability by 0.25 sec.

    (4) Set: When you are hit while Mana Shield is active, you have a chance to gain up to 100 spell damage for 15 sec.

    View on Wowhead ↗
  • General's Silk FootguardsFeet · Epic—GS—ilvl
    General's Silk Footguards

    Feet · Epic

    GS — · ilvl —

    Armor

    142 Armor

    Stats

    +33 Stamina

    +23 Intellect

    Equip: Improves spell critical strike rating by 24.

    Equip: Improves your resilience rating by 24.

    Enchantments

    Enchanted: Minor Speed and +9 Stamina

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 28.

    View on Wowhead ↗
  • Ring of RecurrenceRing 1 · Epic—GS—ilvl
    Ring of Recurrence

    Ring 1 · Epic

    GS — · ilvl —

    Stats

    +15 Stamina

    +15 Intellect

    Equip: Improves spell critical strike rating by 19.

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 32.

    View on Wowhead ↗
  • Violet SignetRing 2 · Epic—GS—ilvl
    Violet Signet

    Ring 2 · Epic

    GS — · ilvl —

    Stats

    +22 Stamina

    +22 Intellect

    Equip: Improves spell critical strike rating by 17.

    Enchantments

    Enchanted: +12 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 28.

    View on Wowhead ↗
  • Quagmirran's EyeTrinket 1 · Rare—GS—ilvl
    Quagmirran's Eye

    Trinket 1 · Rare

    GS — · ilvl —

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 37.

    Equip: Your harmful spells have a chance to increase your spell haste rating by 320 for 6 secs.

    View on Wowhead ↗
  • Icon of the Silver CrescentTrinket 2 · Epic—GS—ilvl
    Icon of the Silver Crescent

    Trinket 2 · Epic

    GS — · ilvl —

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 43.

    Use: Increases damage and healing done by magical spells and effects by up to 155 for 20 sec. (2 Mins Cooldown)

    View on Wowhead ↗
  • Nathrezim MindbladeMain Hand · Epic—GS—ilvl
    Nathrezim Mindblade

    Main Hand · Epic

    GS — · ilvl —

    Weapon

    116 - 216 Damage

    Speed 1.80

    (92.2 damage per second)

    Stats

    +18 Stamina

    +18 Intellect

    Equip: Improves spell critical strike rating by 23.

    Enchantments

    Enchanted: +40 Spell Damage and Healing

    Superior Wizard Oil

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 203.

    View on Wowhead ↗
  • Talisman of KalecgosOff Hand · Epic—GS—ilvl
    Talisman of Kalecgos

    Off Hand · Epic

    GS — · ilvl —

    Stats

    +14 Intellect

    Effects

    Equip: Increases damage done by Arcane spells and effects by up to 50.

    View on Wowhead ↗
  • Nesingwary Safari StickRanged · Rare—GS—ilvl
    Nesingwary Safari Stick

    Ranged · Rare

    GS — · ilvl —

    Weapon

    142 - 265 Shadow Damage

    Speed 1.80

    (113.1 damage per second)

    Stats

    Equip: Improves spell critical strike rating by 12.

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 14.

    View on Wowhead ↗
Available items: 19Open an item to view its stats and effects.

Incomplete GearScore: some item data is unavailable.

Blizzard profile

Stats

Health
8,163
Strength
50
Agility
55
Stamina
495
Intellect
626
Spirit
339

Physical combat

Attack power
40
Melee critical strike chance
2.1 %
Ranged critical strike chance
5.02 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
44.28
Off hand damage per second
0

Spells

Spell power
1,070
Spell critical strike chance
24.42 %
Spell haste
0 %
Spell penetration
20

Defense

Armor
2,298
Dodge chance
5.66 %
Parry chance
0 %
Block chance
0 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

Honorable kills
6,856
Total reported by Blizzard

Arenas

Battlegrounds

No battleground record was supplied for this character.

A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.

Specializations and talents

TBC Classic
Build 1 17—44

Arcane

Points: 17
2/2
Arcane Subtlety2/2

Rank 2

Passive

Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.

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3/5
Arcane Focus3/5

Rank 3

Passive

Reduces the chance that the opponent can resist your Arcane spells by 6%.

View on Wowhead
0/5
Improved Arcane Missiles0/5

Rank 1

Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.

View on Wowhead
0/2
Wand Specialization0/2

Rank 1

Increases your damage with Wands by 13%.

View on Wowhead
4/5
Magic Absorption4/5

Rank 4

Passive

Increases all resistances by 8 and causes all spells you fully resist to restore 4% of your total mana. 1 sec. cooldown.

View on Wowhead
5/5
Arcane Concentration5/5

Rank 5

Passive

Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

View on Wowhead
0/2
Magic Attunement0/2

Rank 1

Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.

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0/3
Arcane Impact0/3

Rank 1

Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.

View on Wowhead
1/1
Arcane Fortitude1/1

Rank 1

Passive

Increases your armor by an amount equal to 100% of your Intellect.

View on Wowhead
0/2
Improved Mana Shield0/2

Rank 1

Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.

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2/2
Improved Counterspell2/2

Rank 2

Passive

Gives your Counterspell a 100% chance to silence the target for 4 sec.

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0/3
Arcane Meditation0/3

Rank 1

Allows 10% of your mana regeneration to continue while casting.

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0/2
Improved Blink0/2

Rank 1

For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.

View on Wowhead
0/1
Presence of Mind0/1

Rank 1

When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

View on Wowhead
0/5
Arcane Mind0/5

Rank 1

Increases your total Intellect by 3%.

View on Wowhead
0/2
Prismatic Cloak0/2

Rank 1

Reduces all damage taken by 2%.

View on Wowhead
0/3
Arcane Instability0/3

Rank 1

Increases your spell damage and critical strike chance by 1%.

  • Presence of Mind 0/1
View on Wowhead
0/3
Arcane Potency0/3

Rank 1

Increases the critical strike chance of any spell cast while Clearcasting by 10%.

  • Arcane Concentration 5/5
View on Wowhead
0/3
Empowered Arcane Missiles0/3

Rank 1

Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.

View on Wowhead
0/1
Arcane Power0/1

Rank 1

When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.

  • Arcane Instability 0/3
View on Wowhead
0/2
Spell Power0/2

Rank 1

Increases critical strike damage bonus of all spells by 25%.

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0/5
Mind Mastery0/5

Rank 1

Increases spell damage by up to 5% of your total Intellect.

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0/1
Slow0/1

Rank 1

Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.

View on Wowhead
Rank0/51/55/5

Fire

Points: —
—/5
Improved Fireball—/5

Rank 1

Reduces the casting time of your Fireball spell by 0.1 sec.

View on Wowhead
—/5
Impact—/5

Rank 1

Gives your Fire spells a 2% chance to stun the target for 2 sec.

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—/5
Ignite—/5

Rank 1

Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.

View on Wowhead
—/2
Flame Throwing—/2

Rank 1

Increases the range of your Fire spells by 3 yards.

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—/3
Improved Fire Blast—/3

Rank 1

Reduces the cooldown of your Fire Blast spell by 0.5 sec.

View on Wowhead
—/2
Incineration—/2

Rank 1

Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.

View on Wowhead
—/3
Improved Flamestrike—/3

Rank 1

Increases the critical strike chance of your Flamestrike spell by 5%.

View on Wowhead
—/1
Pyroblast—/1

Rank 1

Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.

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—/2
Burning Soul—/2

Rank 1

Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.

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—/3
Improved Scorch—/3

Rank 1

Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.

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—/2
Molten Shields—/2

Rank 1

Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.

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—/3
Master of Elements—/3

Rank 1

Your Fire and Frost spell criticals will refund 10% of their base mana cost.

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—/3
Playing with Fire—/3

Rank 1

Increases all spell damage caused by 1% and all spell damage taken by 1%.

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—/3
Critical Mass—/3

Rank 1

Increases the critical strike chance of your Fire spells by 2%.

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—/1
Blast Wave—/1

Rank 1

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.

  • Pyroblast —/1
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—/2
Blazing Speed—/2

Rank 1

Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.

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—/5
Fire Power—/5

Rank 1

Increases the damage done by your Fire spells by 2%.

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—/3
Pyromaniac—/3

Rank 1

Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.

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—/1
Combustion—/1

Rank 1

When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.

  • Critical Mass —/3
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—/2
Molten Fury—/2

Rank 1

Increases damage of all spells against targets with less than 20% health by 10%.

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—/5
Empowered Fireball—/5

Rank 1

Your Fireball spell gains an additional 3% of your bonus spell damage effects.

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—/1
Dragon's Breath—/1

Rank 1

Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.

  • Combustion —/1
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Rank0/51/55/5No additional details available.

Frost

Points: 44
0/2
Frost Warding0/2

Rank 1

Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.

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5/5
Improved Frostbolt5/5

Rank 5

Passive

Reduces the casting time of your Frostbolt spell by 0.5 sec.

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0/3
Elemental Precision0/3

Rank 1

Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.

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5/5
Ice Shards5/5

Rank 5

Passive

Increases the critical strike damage bonus of your Frost spells by 100%.

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3/3
Frostbite3/3

Rank 3

Passive

Gives your Chill effects a 15% chance to freeze the target for 5 sec.

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2/2
Improved Frost Nova2/2

Rank 2

Passive

Reduces the cooldown of your Frost Nova spell by 4 sec.

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3/3
Permafrost3/3

Rank 3

Passive

Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.

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3/3
Piercing Ice3/3

Rank 3

Passive

Increases the damage done by your Frost spells by 6%.

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1/1
Icy Veins1/1

Rank 1

Instant cast

3 min cooldown

65 Mana

Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.

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3/3
Improved Blizzard3/3

Rank 3

Passive

Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.

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2/2
Arctic Reach2/2

Rank 2

Passive

Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.

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0/3
Frost Channeling0/3

Rank 1

Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.

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5/5
Shatter5/5

Rank 5

Passive

Increases the critical strike chance of all your spells against frozen targets by 50%.

  • Improved Frost Nova 2/2
View on Wowhead
0/3
Frozen Core0/3

Rank 1

Reduces the damage taken by Frost and Fire effects by 2%.

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1/1
Cold Snap1/1

Rank 1

Instant

8 min cooldown

When activated, this spell finishes the cooldown on all Frost spells you recently cast.

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0/3
Improved Cone of Cold0/3

Rank 1

Increases the damage dealt by your Cone of Cold spell by 15%.

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2/2
Ice Floes2/2

Rank 2

Passive

Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.

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4/5
Winter's Chill4/5

Rank 4

Passive

Gives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

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1/1
Ice Barrier1/1

Rank 1

Instant cast

30 sec cooldown

296 Mana

Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.

  • Cold Snap 1/1
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3/5
Arctic Winds3/5

Rank 3

Passive

Increases all Frost damage you cause by 3% and reduces the chance melee and ranged attacks will hit you by 3%.

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0/5
Empowered Frostbolt0/5

Rank 1

Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.

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1/1
Summon Water Elemental1/1

Rank 1

Instant cast

3 min cooldown

347 Mana

Summon a Water Elemental to fight for the caster for 45 sec.

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Rank0/51/55/5
Build 2Active 40—21

Arcane

Points: 40
2/2
Arcane Subtlety2/2

Rank 2

Passive

Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.

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5/5
Arcane Focus5/5

Rank 5

Passive

Reduces the chance that the opponent can resist your Arcane spells by 10%.

View on Wowhead
0/5
Improved Arcane Missiles0/5

Rank 1

Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.

View on Wowhead
0/2
Wand Specialization0/2

Rank 1

Increases your damage with Wands by 13%.

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1/5
Magic Absorption1/5

Rank 1

Passive

Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.

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5/5
Arcane Concentration5/5

Rank 5

Passive

Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

View on Wowhead
0/2
Magic Attunement0/2

Rank 1

Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.

View on Wowhead
3/3
Arcane Impact3/3

Rank 3

Passive

Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.

View on Wowhead
1/1
Arcane Fortitude1/1

Rank 1

Passive

Increases your armor by an amount equal to 100% of your Intellect.

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0/2
Improved Mana Shield0/2

Rank 1

Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.

View on Wowhead
0/2
Improved Counterspell0/2

Rank 1

Gives your Counterspell a 50% chance to silence the target for 4 sec.

View on Wowhead
3/3
Arcane Meditation3/3

Rank 3

Passive

Allows 30% of your mana regeneration to continue while casting.

View on Wowhead
0/2
Improved Blink0/2

Rank 1

For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.

View on Wowhead
1/1
Presence of Mind1/1

Rank 1

Instant

3 min cooldown

When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

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5/5
Arcane Mind5/5

Rank 5

Passive

Increases your total Intellect by 15%.

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0/2
Prismatic Cloak0/2

Rank 1

Reduces all damage taken by 2%.

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3/3
Arcane Instability3/3

Rank 3

Passive

Increases your spell damage and critical strike chance by 3%.

  • Presence of Mind 1/1
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3/3
Arcane Potency3/3

Rank 3

Passive

Increases the critical strike chance of any spell cast while Clearcasting by 30%.

  • Arcane Concentration 5/5
View on Wowhead
0/3
Empowered Arcane Missiles0/3

Rank 1

Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.

View on Wowhead
1/1
Arcane Power1/1

Rank 1

Instant

3 min cooldown

When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.

  • Arcane Instability 3/3
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2/2
Spell Power2/2

Rank 2

Passive

Increases critical strike damage bonus of all spells by 50%.

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5/5
Mind Mastery5/5

Rank 5

Passive

Increases spell damage by up to 25% of your total Intellect.

View on Wowhead
0/1
Slow0/1

Rank 1

Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.

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Rank0/51/55/5

Fire

Points: —
—/5
Improved Fireball—/5

Rank 1

Reduces the casting time of your Fireball spell by 0.1 sec.

View on Wowhead
—/5
Impact—/5

Rank 1

Gives your Fire spells a 2% chance to stun the target for 2 sec.

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—/5
Ignite—/5

Rank 1

Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.

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—/2
Flame Throwing—/2

Rank 1

Increases the range of your Fire spells by 3 yards.

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—/3
Improved Fire Blast—/3

Rank 1

Reduces the cooldown of your Fire Blast spell by 0.5 sec.

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—/2
Incineration—/2

Rank 1

Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.

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—/3
Improved Flamestrike—/3

Rank 1

Increases the critical strike chance of your Flamestrike spell by 5%.

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—/1
Pyroblast—/1

Rank 1

Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.

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—/2
Burning Soul—/2

Rank 1

Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.

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—/3
Improved Scorch—/3

Rank 1

Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.

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—/2
Molten Shields—/2

Rank 1

Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.

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—/3
Master of Elements—/3

Rank 1

Your Fire and Frost spell criticals will refund 10% of their base mana cost.

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—/3
Playing with Fire—/3

Rank 1

Increases all spell damage caused by 1% and all spell damage taken by 1%.

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—/3
Critical Mass—/3

Rank 1

Increases the critical strike chance of your Fire spells by 2%.

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—/1
Blast Wave—/1

Rank 1

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.

  • Pyroblast —/1
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—/2
Blazing Speed—/2

Rank 1

Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.

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—/5
Fire Power—/5

Rank 1

Increases the damage done by your Fire spells by 2%.

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—/3
Pyromaniac—/3

Rank 1

Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.

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—/1
Combustion—/1

Rank 1

When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.

  • Critical Mass —/3
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—/2
Molten Fury—/2

Rank 1

Increases damage of all spells against targets with less than 20% health by 10%.

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—/5
Empowered Fireball—/5

Rank 1

Your Fireball spell gains an additional 3% of your bonus spell damage effects.

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—/1
Dragon's Breath—/1

Rank 1

Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.

  • Combustion —/1
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Rank0/51/55/5No additional details available.

Frost

Points: 21
0/2
Frost Warding0/2

Rank 1

Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.

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5/5
Improved Frostbolt5/5

Rank 5

Passive

Reduces the casting time of your Frostbolt spell by 0.5 sec.

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3/3
Elemental Precision3/3

Rank 3

Passive

Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.

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5/5
Ice Shards5/5

Rank 5

Passive

Increases the critical strike damage bonus of your Frost spells by 100%.

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0/3
Frostbite0/3

Rank 1

Gives your Chill effects a 5% chance to freeze the target for 5 sec.

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0/2
Improved Frost Nova0/2

Rank 1

Reduces the cooldown of your Frost Nova spell by 2 sec.

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3/3
Permafrost3/3

Rank 3

Passive

Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.

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0/3
Piercing Ice0/3

Rank 1

Increases the damage done by your Frost spells by 2%.

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1/1
Icy Veins1/1

Rank 1

Instant cast

3 min cooldown

65 Mana

Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.

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3/3
Improved Blizzard3/3

Rank 3

Passive

Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.

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0/2
Arctic Reach0/2

Rank 1

Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

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0/3
Frost Channeling0/3

Rank 1

Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.

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0/5
Shatter0/5

Rank 1

Increases the critical strike chance of all your spells against frozen targets by 10%.

  • Improved Frost Nova 0/2
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0/3
Frozen Core0/3

Rank 1

Reduces the damage taken by Frost and Fire effects by 2%.

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1/1
Cold Snap1/1

Rank 1

Instant

8 min cooldown

When activated, this spell finishes the cooldown on all Frost spells you recently cast.

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0/3
Improved Cone of Cold0/3

Rank 1

Increases the damage dealt by your Cone of Cold spell by 15%.

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0/2
Ice Floes0/2

Rank 1

Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.

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0/5
Winter's Chill0/5

Rank 1

Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

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0/1
Ice Barrier0/1

Rank 1

Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.

  • Cold Snap 1/1
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0/5
Arctic Winds0/5

Rank 1

Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.

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0/5
Empowered Frostbolt0/5

Rank 1

Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.

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0/1
Summon Water Elemental0/1

Rank 1

Summon a Water Elemental to fight for the caster for 45 sec.

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Rank0/51/55/5