Portrait of Letality

Letality

Level 15 · Elfo Noturno · Ladino · Combate

Terminator OL

NA nightslayer

GearScore
20
Equipped item level
8

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Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Manto do Saqueador do UrsoCostas · Incomum4GS16ilvl
    Manto do Saqueador do Urso

    Costas · Incomum

    GS 4 · ilvl 16

    Armor

    15 de Armadura

    Enchantments

    +2 Vigor

    +1 Força

    View on Wowhead ↗
  • Colete de Couro DeformadoTorso · Inferior0GS11ilvl
    Colete de Couro Deformado

    Torso · Inferior

    GS 0 · ilvl 11

    Armor

    52 de Armadura

    Enchantments

    Encantado: Reforçada (+8 Armadura)

    View on Wowhead ↗
  • Camisa do SalteadorCamisa · Comum0GS—ilvl
    Camisa do Salteador

    Camisa · Comum

    GS 0 · ilvl —

    No additional details available.

    View on Wowhead ↗
  • Manilhas de HeraPulsos · Comum0GS13ilvl
    Manilhas de Hera

    Pulsos · Comum

    GS 0 · ilvl 13

    Armor

    27 de Armadura

    View on Wowhead ↗
Portrait of Letality

Letality

Elfo Noturno · Ladino

Combate

Level 15
GearScore
20
Item level
8
  • Luvas de Couro CurtidoMãos · Comum0GS17ilvl
    Luvas de Couro Curtido

    Mãos · Comum

    GS 0 · ilvl 17

    Armor

    43 de Armadura

    Enchantments

    Encantado: Reforçada (+8 Armadura)

    View on Wowhead ↗
  • Cinto de Couro DeformadoCintura · Inferior0GS14ilvl
    Cinto de Couro Deformado

    Cintura · Inferior

    GS 0 · ilvl 14

    Armor

    35 de Armadura

    View on Wowhead ↗
  • Perneiras do VagabundoPernas · Incomum4GS13ilvl
    Perneiras do Vagabundo

    Pernas · Incomum

    GS 4 · ilvl 13

    Armor

    57 de Armadura

    Stats

    +2 Força

    +1 Agilidade

    Enchantments

    Encantado: Reforçada (+8 Armadura)

    View on Wowhead ↗
  • Botas de Couro CurtidoPés · Comum0GS17ilvl
    Botas de Couro Curtido

    Pés · Comum

    GS 0 · ilvl 17

    Armor

    48 de Armadura

    Enchantments

    Encantado: Reforçada (+8 Armadura)

    View on Wowhead ↗
  • Faca de Guerra do VigorMão principal · Incomum8GS17ilvl
    Faca de Guerra do Vigor

    Mão principal · Incomum

    GS 8 · ilvl 17

    Weapon

    10 - 19 de dano

    Velocidade 1,70

    (8.5 de dano por segundo)

    Enchantments

    +2 Vigor

    View on Wowhead ↗
  • Lâmina da AstúciaMão secundária · Incomum4GS13ilvl
    Lâmina da Astúcia

    Mão secundária · Incomum

    GS 4 · ilvl 13

    Weapon

    9 - 18 de dano

    Velocidade 2,00

    (6.8 de dano por segundo)

    Stats

    +2 Agilidade

    View on Wowhead ↗
  • Arco Recurvo LaminadoLongo alcance · Comum0GS16ilvl
    Arco Recurvo Laminado

    Longo alcance · Comum

    GS 0 · ilvl 16

    Weapon

    15 - 29 de dano

    Velocidade 2,60

    (8.5 de dano por segundo)

    View on Wowhead ↗
Available items: 11Open an item to view its stats and effects.

TacoTip model. GearScore does not measure gems, enchantments or player skill.

Blizzard profile

Stats

Health
323
Strength
31
Agility
50
Stamina
33
Intellect
23
Spirit
25

Physical combat

Attack power
91
Melee critical strike chance
8.54 %
Ranged critical strike chance
8.26 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
15.03
Off hand damage per second
6.66

Spells

Spell power
0
Spell critical strike chance
0 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
409
Dodge chance
19 %
Parry chance
4.84 %
Block chance
0 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

Honorable kills
0
Total reported by Blizzard

Arenas

Battlegrounds

No battleground record was supplied for this character.

A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.

Specializations and talents

TBC Classic
Build 1Active 33—

Assassinato

Points: 3
3/3
Eviscerar Aprimorado3/3

Rank 3

Passivo

Aumenta em 15% o dano causado pela sua habilidade Eviscerar.

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0/2
Remorseless Attacks0/2

Rank 1

After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.

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0/5
Malice0/5

Rank 1

Increases your critical strike chance by 1%.

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0/3
Ruthlessness0/3

Rank 1

Gives your melee finishing moves a 20% chance to add a combo point to your target.

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0/2
Murder0/2

Rank 1

Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.

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0/3
Puncturing Wounds0/3

Rank 1

Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.

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0/1
Relentless Strikes0/1

Rank 1

Your finishing moves have a 20% chance per combo point to restore 25 energy.

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0/2
Improved Expose Armor0/2

Rank 1

Increases the armor reduced by your Expose Armor ability by 25%.

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0/5
Lethality0/5

Rank 1

Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.

  • Malice 0/5
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0/5
Vile Poisons0/5

Rank 1

Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.

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0/5
Improved Poisons0/5

Rank 1

Increases the chance to apply poisons to your target by 2%.

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0/2
Fleet Footed0/2

Rank 1

Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.

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0/1
Cold Blood0/1

Rank 1

When activated, increases the critical strike chance of your next offensive ability by 100%.

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0/3
Improved Kidney Shot0/3

Rank 1

While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.

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0/2
Quick Recovery0/2

Rank 1

All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.

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0/5
Seal Fate0/5

Rank 1

Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.

  • Cold Blood 0/1
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0/2
Master Poisoner0/2

Rank 1

Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.

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0/1
Vigor0/1

Rank 1

Increases your maximum Energy by 10.

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0/5
Deadened Nerves0/5

Rank 1

Decreases all physical damage taken by 1%.

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0/5
Find Weakness0/5

Rank 1

Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.

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0/1
Mutilate0/1

Rank 1

Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.

  • Vigor 0/1
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Rank0/51/55/5

Combate

Points: 3
0/3
Improved Gouge0/3

Rank 1

Increases the effect duration of your Gouge ability by 0.5 sec.

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2/2
Golpe Sinistro Aprimorado2/2

Rank 2

Passivo

Reduz em 5 o custo de Energia do seu Golpe Sinistro.

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1/5
Reflexo Relâmpago1/5

Rank 1

Passivo

Aumenta em 1% a sua chance de Esquiva.

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0/3
Improved Slice and Dice0/3

Rank 1

Increases the duration of your Slice and Dice ability by 15%.

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0/5
Deflection0/5

Rank 1

Increases your Parry chance by 1%.

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0/5
Precision0/5

Rank 1

Increases your chance to hit with weapons by 1%.

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0/2
Endurance0/2

Rank 1

Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.

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0/1
Riposte0/1

Rank 1

A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.

  • Deflection 0/5
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0/2
Improved Sprint0/2

Rank 1

Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.

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0/2
Improved Kick0/2

Rank 1

Gives your Kick ability a 50% chance to silence the target for 2 sec.

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0/5
Dagger Specialization0/5

Rank 1

Increases your chance to get a critical strike with Daggers by 1%.

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0/5
Dual Wield Specialization0/5

Rank 1

Increases the damage done by your offhand weapon by 10%.

  • Precision 0/5
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0/5
Mace Specialization0/5

Rank 1

Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.

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0/1
Blade Flurry0/1

Rank 1

Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.

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0/5
Sword Specialization0/5

Rank 1

Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.

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0/5
Fist Weapon Specialization0/5

Rank 1

Increases your chance to get a critical strike with Fist Weapons by 1%.

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0/2
Blade Twisting0/2

Rank 1

Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.

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0/2
Weapon Expertise0/2

Rank 1

Increases your expertise by 5.

  • Blade Flurry 0/1
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0/3
Aggression0/3

Rank 1

Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.

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0/2
Vitality0/2

Rank 1

Increases your total Stamina by 2% and your total Agility by 1%.

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0/1
Adrenaline Rush0/1

Rank 1

Increases your Energy regeneration rate by 100% for 15 sec.

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0/2
Nerves of Steel0/2

Rank 1

Increases your chance to resist Stun and Fear effects by an additional 5%.

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0/5
Combat Potency0/5

Rank 1

Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.

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0/1
Surprise Attacks0/1

Rank 1

Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.

  • Adrenaline Rush 0/1
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Rank0/51/55/5

Subtlety

Points: —
—/5
Master of Deception—/5

Rank 1

Reduces the chance enemies have to detect you while in Stealth mode.

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—/5
Opportunity—/5

Rank 1

Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.

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—/2
Sleight of Hand—/2

Rank 1

Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.

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—/2
Dirty Tricks—/2

Rank 1

Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.

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—/5
Camouflage—/5

Rank 1

Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.

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—/3
Initiative—/3

Rank 1

Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.

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—/1
Ghostly Strike—/1

Rank 1

A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.

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—/3
Improved Ambush—/3

Rank 1

Increases the critical strike chance of your Ambush ability by 15%.

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—/3
Setup—/3

Rank 1

Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.

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—/2
Elusiveness—/2

Rank 1

Reduces the cooldown of your Vanish and Blind abilities by 45 sec.

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—/3
Serrated Blades—/3

Rank 1

Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.

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—/2
Heightened Senses—/2

Rank 1

Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.

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—/1
Preparation—/1

Rank 1

When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.

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—/2
Dirty Deeds—/2

Rank 1

Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.

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—/1
Hemorrhage—/1

Rank 1

An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.

  • Serrated Blades —/3
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—/3
Master of Subtlety—/3

Rank 1

Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.

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—/5
Deadliness—/5

Rank 1

Increases your attack power by 2%.

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—/3
Enveloping Shadows—/3

Rank 1

Increases your chance to avoid area of effect attacks by an additional 5%.

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—/1
Premeditation—/1

Rank 1

When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.

  • Preparation —/1
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—/3
Cheat Death—/3

Rank 1

You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.

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—/5
Sinister Calling—/5

Rank 1

Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.

  • Premeditation —/1
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—/1
Shadowstep—/1

Rank 1

Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.

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Rank0/51/55/5No additional details available.