Equipped items
Open an item to view its stats and effects.
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Tankatronic Goggles156GS127ilvlTankatronic GogglesHead · Epic
GS 156 · ilvl 127Armor
1296 Armor
Stats
+67 Stamina
Equip: Increases defense rating by 38.
Equip: Increases your dodge rating by 22.
Equip: Improves hit rating by 13.
Enchantments
Enchanted: +16 Defense Rating and +17 Dodge Rating
+18 Stamina & 5% Stun Resist
+12 Stamina
View on Wowhead ↗Effects
Equip: Shows the location of all nearby gas clouds on the minimap.
Equip: Slightly increases your stealth detection.
Use: Allows you to look far into the distance. (3 Secs Cooldown)
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Frayed Tether of the Drowned89GS128ilvlFrayed Tether of the DrownedNeck · Epic
GS 89 · ilvl 128 View on Wowhead ↗Stats
+45 Stamina
Equip: Increases defense rating by 24.
Equip: Improves hit rating by 18.
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Destroyer Shoulderguards124GS133ilvlDestroyer ShoulderguardsShoulders · Epic
GS 124 · ilvl 133Armor
1251 Armor
Stats
+13 Strength
+21 Agility
+44 Stamina
Equip: Increases defense rating by 29.
Enchantments
Enchanted: +10 Stamina
+8 Hit Rating
+12 Stamina
Effects
Equip: Increases the block value of your shield by 32.
View on Wowhead ↗Destroyer Armor
Set: Each time you use your Shield Block ability, you gain 100 block value against a single attack in the next 6 sec.
(4) Set: You have a chance each time you are hit to gain 200 haste rating for 10 sec.
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Phoenix-Wing Cloak89GS128ilvlPhoenix-Wing CloakBack · Epic
GS 89 · ilvl 128Armor
108 Armor
Stats
+37 Stamina
Equip: Increases defense rating by 22.
Equip: Increases your dodge rating by 27.
View on Wowhead ↗Enchantments
Enchanted: +15 Fire Resistance
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Destroyer Chestguard166GS133ilvlDestroyer ChestguardChest · Epic
GS 166 · ilvl 133Armor
1668 Armor
Stats
+25 Strength
+26 Agility
+57 Stamina
Equip: Increases defense rating by 27.
Equip: Increases your dodge rating by 24.
Equip: Improves hit rating by 24.
Enchantments
Enchanted: +10 Stamina
+12 Stamina
View on Wowhead ↗Destroyer Armor
Set: Each time you use your Shield Block ability, you gain 100 block value against a single attack in the next 6 sec.
(4) Set: You have a chance each time you are hit to gain 200 haste rating for 10 sec.
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Brawler's Harness0GS—ilvl -
Tabard of the Protector0GS—ilvlTabard of the ProtectorTabard · Common
GS 0 · ilvl — View on Wowhead ↗Effects
Use: Show how heroic you are! (5 Mins Cooldown)
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Eternium Shell Bracers100GS141ilvlEternium Shell BracersWrist · Epic
GS 100 · ilvl 141Armor
772 Armor
Stats
+52 Stamina
Equip: Increases defense rating by 24.
Equip: Increases your dodge rating by 26.
View on Wowhead ↗Enchantments
Enchanted: +12 Stamina
Kuh
Tauren · Warrior
Protection
Level 70- GearScore
- 1,992
- Item level
- 129
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Pillager's Gauntlets133GS141ilvlPillager's GauntletsHands · Epic
GS 133 · ilvl 141Armor
1103 Armor
Stats
+38 Strength
+45 Stamina
Equip: Improves hit rating by 18.
Equip: Improves haste rating by 38.
View on Wowhead ↗Enchantments
Enchanted: +15 Strength
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Girdle of the Invulnerable118GS128ilvlGirdle of the InvulnerableWaist · Epic
GS 118 · ilvl 128Armor
904 Armor
Stats
+37 Stamina
Equip: Increases defense rating by 22.
Equip: Increases your dodge rating by 19.
Equip: Increases your parry rating by 29.
View on Wowhead ↗Enchantments
+12 Stamina
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Praetorian's Legguards178GS141ilvlPraetorian's LegguardsLegs · Epic
GS 178 · ilvl 141Armor
1544 Armor
Stats
+75 Stamina
Equip: Increases your dodge rating by 35.
Equip: Increases your parry rating by 43.
Equip: Improves hit rating by 18.
View on Wowhead ↗Enchantments
Enchanted: +40 Stamina and +12 Agility
+15 Stamina
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Boots of the Resilient118GS128ilvlBoots of the ResilientFeet · Epic
GS 118 · ilvl 128Armor
1105 Armor
Stats
+51 Stamina
Equip: Increases defense rating by 25.
Equip: Increases your shield block rating by 25.
View on Wowhead ↗Enchantments
Enchanted: +10 Stamina
+12 Stamina
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Ring of Deceitful Intent100GS141ilvlRing of Deceitful IntentRing 1 · Epic
GS 100 · ilvl 141Stats
+21 Agility
+42 Stamina
Equip: Improves hit rating by 19.
View on Wowhead ↗Effects
Equip: Increases attack power by 58.
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Ring of Sundered Souls89GS128ilvlRing of Sundered SoulsRing 2 · Epic
GS 89 · ilvl 128 View on Wowhead ↗Stats
+45 Stamina
Equip: Increases defense rating by 18.
Equip: Increases your dodge rating by 25.
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Darkmoon Card: Vengeance64GS100ilvlDarkmoon Card: VengeanceTrinket 1 · Epic
GS 64 · ilvl 100Stats
+51 Stamina
View on Wowhead ↗Effects
Equip: You have a 10% chance when hit by an attack or harmful spell to deal 85 to 104 holy damage to your attacker.
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Darkmoon Card: Madness64GS100ilvlDarkmoon Card: MadnessTrinket 2 · Epic
GS 64 · ilvl 100Stats
+51 Stamina
View on Wowhead ↗Effects
Equip: Each time you land a killing blow on an enemy that yields experience or honor, you gain the Power of Madness.
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Dragonstrike170GS136ilvlDragonstrikeMain Hand · Epic
GS 170 · ilvl 136Weapon
184 - 343 Damage
Speed 2.70
(97.6 damage per second)
Stats
+19 Stamina
Enchantments
Enchanted: Mongoose
View on Wowhead ↗Effects
Chance on hit: Increases your haste rating by 212 for 10 sec.
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Kaz'rogal's Hardened Heart178GS141ilvlKaz'rogal's Hardened HeartOff Hand · Epic
GS 178 · ilvl 141Armor
5930 Armor
Stats
+43 Stamina
Equip: Increases defense rating by 28.
Equip: Improves hit rating by 21.
View on Wowhead ↗Enchantments
Enchanted: +18 Stamina
+15 Stamina
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Rifle of the Stoic Guardian56GS141ilvlRifle of the Stoic GuardianRanged · Epic
GS 56 · ilvl 141Weapon
120 - 224 Damage
Speed 1.90
(90.5 damage per second)
View on Wowhead ↗Stats
+31 Stamina
Equip: Increases your dodge rating by 20.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 18,978
- Strength
- 265
- Agility
- 171
- Stamina
- 1,273
- Intellect
- 28
- Spirit
- 53
Physical combat
- Attack power
- 778
- Melee critical strike chance
- 11.32 %
- Ranged critical strike chance
- 2.36 %
- Melee haste
- 2.41 %
- Ranged haste
- 2.41 %
- Main hand damage per second
- 155.31
- Off hand damage per second
- 0
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 17,591
- Dodge chance
- 23.21 %
- Parry chance
- 18.44 %
- Block chance
- 18.57 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 19,417
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1 2932—
Arms
Points: 29
3/3
Rank 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
4/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Rank 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Rank 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
2/2
Rank 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
3/5
Rank 3
Passive
Increases the damage you deal with two-handed melee weapons by 3%.
2/2
Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
5/5
Rank 5
Passive
Increases your chance to get a critical strike with Axes and Polearms by 5%.
1/1
Rank 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Points: 32
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Rank 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Rank 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
5/5
Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
2/2
Rank 2
Passive
Decreases the casting time of your Slam ability by 1 sec.
1/1
Rank 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Rank 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Rank 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
1/1
Rank 1
Instant
6 sec cooldown
27 Rage
Melee Range
Instantly attack the target causing 347 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
1/2
Rank 1
Passive
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Points: —
—/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
—/2
—/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Active 12643
Arms
Points: 12
3/3
Rank 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
5/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
0/3
Rank 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rank 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rank 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Points: 6
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
1/5
Rank 1
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Rank 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Rank 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
0/1
Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: 43
0/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
0/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Rank 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Rank 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Rank 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
0/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Rank 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Rank 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
1/2
Rank 1
Passive
Reduces the cooldown of your Taunt ability by 1 sec.
0/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Rank 1
Instant
45 sec cooldown
12 Rage
Melee Range
Stuns the opponent for 5 sec.
0/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
3/3
Rank 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
5/5
Rank 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
0/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Rank 1
Instant
6 sec cooldown
17 Rage
Melee Range
Slam the target with your shield, causing 222 to 233 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Rank 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Rank 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Rank 1
Instant
9 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 13 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
