This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Vengeful Gladiator's Plate Helm—GS—ilvl
Vengeful Gladiator's Plate HelmHead · Epic
GS — · ilvl —Armor
1483 Armor
Stats
+39 Strength
+61 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 35.
Equip: Improves your resilience rating by 25.
Enchantments
Enchanted: +34 Attack Power and +16 Hit Rating
+20 Attack Power and Minor Run Speed Increase
+10 Attack Power, +5 Critical Strike Rating
+4 Critical Strike Rating
Effects
Equip: Your attacks ignore 84 of your opponent's armor.
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Vindicator's Pendant of Triumph—GS—ilvlVindicator's Pendant of TriumphNeck · Epic
GS — · ilvl —Stats
+35 Stamina
Equip: Improves critical strike rating by 22.
Equip: Improves your resilience rating by 18.
Enchantments
+4 Critical Strike Rating and +4 Strength
+3 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 50.
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Merciless Gladiator's Plate Shoulders—GS—ilvl
Merciless Gladiator's Plate ShouldersShoulders · Epic
GS — · ilvl —Armor
1278 Armor
Stats
+29 Strength
+51 Stamina
Equip: Improves critical strike rating by 27.
Equip: Improves your resilience rating by 20.
Enchantments
Enchanted: +30 Attack Power and +10 Critical Strike Rating
+8 Strength
+4 Critical Strike Rating and +4 Strength
+3 Strength
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Royal Cloak of Arathi Kings—GS—ilvl
Royal Cloak of Arathi KingsBack · Epic
GS — · ilvl —Armor
97 Armor
Stats
+26 Strength
+31 Stamina
Equip: Improves hit rating by 16.
View on Wowhead ↗Enchantments
Enchanted: +12 Agility
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Vengeful Gladiator's Plate Chestpiece—GS—ilvl
Vengeful Gladiator's Plate ChestpieceChest · Epic
GS — · ilvl —Armor
1825 Armor
Stats
+39 Strength
+67 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 39.
Equip: Improves your resilience rating by 24.
Enchantments
Enchanted: +15 Resilience Rating
+20 Attack Power
+14 Attack Power
+10 Critical Strike Rating
+4 Critical Strike Rating
Effects
Equip: Your attacks ignore 84 of your opponent's armor.
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Brawler's Harness0GS—ilvl -
Tabard of Flame0GS—ilvl
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Vindicator's Plate Bracers—GS—ilvl
Vindicator's Plate BracersWrist · Epic
GS — · ilvl —Armor
772 Armor
Stats
+25 Strength
+36 Stamina
Equip: Improves critical strike rating by 21.
Equip: Improves your resilience rating by 17.
View on Wowhead ↗Enchantments
Enchanted: +12 Strength
+4 Critical Strike Rating and +4 Strength
+2 Strength
Johnyplate
Tauren · Warrior
Arms
Level 70- GearScore
- —
- Item level
- 138
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Merciless Gladiator's Plate Gauntlets—GS—ilvlMerciless Gladiator's Plate GauntletsHands · Epic
GS — · ilvl —Armor
1065 Armor
Stats
+33 Strength
+46 Stamina
Equip: Improves critical strike rating by 29.
Equip: Improves your resilience rating by 24.
Enchantments
Enchanted: +15 Strength
Effects
Equip: Hamstring Rage cost reduced by 3.
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Vindicator's Plate Belt—GS—ilvl
Vindicator's Plate BeltWaist · Epic
GS — · ilvl —Armor
1027 Armor
View on Wowhead ↗Stats
+35 Strength
+49 Stamina
Equip: Improves critical strike rating by 35.
Equip: Improves your resilience rating by 30.
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Vengeful Gladiator's Plate Legguards—GS—ilvl
Vengeful Gladiator's Plate LegguardsLegs · Epic
GS — · ilvl —Armor
1597 Armor
Stats
+51 Strength
+70 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 47.
Equip: Improves your resilience rating by 22.
Enchantments
Enchanted: +50 Attack Power and +12 Critical Strike Rating
Effects
Equip: Your attacks ignore 84 of your opponent's armor.
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Vindicator's Plate Greaves—GS—ilvl
Vindicator's Plate GreavesFeet · Epic
GS — · ilvl —Armor
1255 Armor
Stats
+35 Strength
+49 Stamina
Equip: Improves critical strike rating by 35.
Equip: Improves your resilience rating by 30.
View on Wowhead ↗Enchantments
Enchanted: Surefooted
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Veteran's Band of Triumph—GS—ilvlVeteran's Band of TriumphRing 1 · Epic
GS — · ilvl —Stats
+30 Stamina
Equip: Improves critical strike rating by 22.
Equip: Improves your resilience rating by 22.
View on Wowhead ↗Effects
Equip: Increases attack power by 42.
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Vindicator's Band of Triumph—GS—ilvlVindicator's Band of TriumphRing 2 · Epic
GS — · ilvl —Stats
+34 Stamina
Equip: Improves critical strike rating by 26.
Equip: Improves your resilience rating by 22.
View on Wowhead ↗Effects
Equip: Increases attack power by 44.
Equip: Your attacks ignore 56 of your opponent's armor.
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Empty Mug of Direbrew—GS—ilvl
Empty Mug of DirebrewTrinket 1 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases attack power by 98.
Use: Increases attack power by 376 for 20 sec. (2 Mins Cooldown)
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Medallion of the Horde—GS—ilvl
Medallion of the HordeTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Improves your resilience rating by 20.
View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Vengeful Gladiator's Bonegrinder—GS—ilvl
Vengeful Gladiator's BonegrinderMain Hand · Epic
GS — · ilvl —Weapon
386 - 580 Damage
Speed 3.60
(134.2 damage per second)
Stats
+46 Strength
+62 Stamina
Equip: Improves hit rating by 15.
Equip: Improves critical strike rating by 46.
Equip: Improves your resilience rating by 33.
Enchantments
Enchanted: Executioner
View on Wowhead ↗Effects
Equip: Your attacks ignore 98 of your opponent's armor.
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Off handNo item available
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Merciless Gladiator's War Edge—GS—ilvl
Merciless Gladiator's War EdgeRanged · Epic
GS — · ilvl —Weapon
91 - 137 Damage
Speed 1.30
(87.7 damage per second)
Stats
+21 Stamina
Equip: Improves critical strike rating by 16.
Equip: Improves your resilience rating by 12.
View on Wowhead ↗Effects
Equip: Increases attack power by 28.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 14,687
- Strength
- 560
- Agility
- 103
- Stamina
- 859
- Intellect
- 28
- Spirit
- 103
Physical combat
- Attack power
- 1,750
- Melee critical strike chance
- 32.96 %
- Ranged critical strike chance
- 27.92 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 285.73
- Off hand damage per second
- 65.89
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 10,605
- Dodge chance
- 4.19 %
- Parry chance
- 10 %
- Block chance
- 5 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1 3328—
Arms
Points: 33
3/3
Rank 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
5/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Rank 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
3/3
Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
2/2
Rank 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
0/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
2/2
Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Rank 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
5/5
Rank 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
2/2
Rank 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 90 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 1/1
0/1
Fury
Points: 28
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Rank 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Rank 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
4/5
Rank 4
Passive
Increases the damage done by your offhand weapon by 20%.
0/2
5/5
Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
1/1
Rank 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
3/5
Rank 3
Passive
Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: —
—/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
—/2
—/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Active 4120—
Arms
Points: 41
0/3
Rank 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Rank 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Rank 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
2/2
Rank 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Rank 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Rank 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
5/5
Rank 5
Passive
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4).
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
2/2
Rank 2
Passive
Reduces the cooldown of your Intercept ability by 10 sec.
3/3
Rank 3
Passive
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
2/2
Rank 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 90 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
2/2
Rank 2
Passive
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.
1/5
Rank 1
Passive
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 1/1
1/1
Fury
Points: 20
5/5
Rank 5
Passive
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
1/1
Rank 1
Instant
10 Rage
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Rank 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
1/5
Rank 1
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
5/5
Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
0/1
Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: —
—/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
—/2
—/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.