Equipped items
Open an item to view its stats and effects.
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Merciless Gladiator's Plate Helm170GS136ilvlMerciless Gladiator's Plate HelmHead · Epic
GS 170 · ilvl 136Armor
1385 Armor
Stats
+35 Strength
+54 Stamina
Equip: Improves hit rating by 14.
Equip: Improves critical strike rating by 31.
Equip: Improves your resilience rating by 25.
Enchantments
Enchanted: +34 Attack Power and +16 Hit Rating
+12 Agility & 3% Increased Critical Damage
+8 Critical Strike Rating
+4 Strength
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Choker of Serrated Blades100GS141ilvlChoker of Serrated BladesNeck · Epic
GS 100 · ilvl 141Stats
+37 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 70.
Equip: Your attacks ignore 175 of your opponent's armor.
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Merciless Gladiator's Plate Shoulders127GS136ilvlMerciless Gladiator's Plate ShouldersShoulders · Epic
GS 127 · ilvl 136Armor
1278 Armor
Stats
+29 Strength
+51 Stamina
Equip: Improves critical strike rating by 27.
Equip: Improves your resilience rating by 20.
Enchantments
Enchanted: +30 Attack Power and +10 Critical Strike Rating
+4 Strength and +6 Stamina
+8 Critical Strike Rating
+3 Strength
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Drape of the Dark Reavers77GS115ilvlDrape of the Dark ReaversBack · Epic
GS 77 · ilvl 115Armor
97 Armor
Stats
+24 Agility
+21 Stamina
Equip: Improves hit rating by 17.
Enchantments
Enchanted: +12 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 34.
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Merciless Gladiator's Plate Chestpiece170GS136ilvlMerciless Gladiator's Plate ChestpieceChest · Epic
GS 170 · ilvl 136Armor
1704 Armor
Stats
+35 Strength
+60 Stamina
Equip: Improves hit rating by 14.
Equip: Improves critical strike rating by 35.
Equip: Improves your resilience rating by 24.
Enchantments
Enchanted: +15 Resilience Rating
+4 Critical Strike Rating and +4 Strength
+4 Strength and +6 Stamina
+8 Resilience Rating
+4 Critical Strike Rating
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Thug Shirt0GS—ilvl -
Tabard of the Argent Dawn0GS—ilvlTabard of the Argent DawnTabard · Common
GS 0 · ilvl —No additional details available.
View on Wowhead ↗ -
Veteran's Plate Bracers87GS126ilvlVeteran's Plate BracersWrist · Epic
GS 87 · ilvl 126Armor
693 Armor
Stats
+21 Strength
+30 Stamina
Equip: Improves critical strike rating by 17.
Equip: Improves your resilience rating by 17.
View on Wowhead ↗Enchantments
Enchanted: +12 Strength
+4 Critical Strike Rating and +4 Strength
+2 Resilience Rating
Heygucci
Human · Warrior
Arms
Level 70- GearScore
- 1,981
- Item level
- 130
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Merciless Gladiator's Plate Gauntlets127GS136ilvlMerciless Gladiator's Plate GauntletsHands · Epic
GS 127 · ilvl 136Armor
1065 Armor
Stats
+33 Strength
+46 Stamina
Equip: Improves critical strike rating by 29.
Equip: Improves your resilience rating by 24.
Enchantments
Enchanted: +15 Strength
Effects
Equip: Hamstring Rage cost reduced by 3.
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Veteran's Plate Belt127GS136ilvlVeteran's Plate BeltWaist · Epic
GS 127 · ilvl 136Armor
959 Armor
View on Wowhead ↗Stats
+31 Strength
+45 Stamina
Equip: Improves critical strike rating by 31.
Equip: Improves your resilience rating by 30.
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Gladiator's Plate Legguards150GS123ilvlGladiator's Plate LegguardsLegs · Epic
GS 150 · ilvl 123Armor
1353 Armor
Stats
+40 Strength
+55 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 36.
Equip: Improves your resilience rating by 21.
Enchantments
Enchanted: +40 Attack Power and +10 Critical Strike Rating
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Veteran's Plate Greaves127GS136ilvlVeteran's Plate GreavesFeet · Epic
GS 127 · ilvl 136Armor
1172 Armor
Stats
+31 Strength
+45 Stamina
Equip: Improves critical strike rating by 31.
Equip: Improves your resilience rating by 30.
View on Wowhead ↗Enchantments
Enchanted: Minor Speed Increase
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Ring of a Thousand Marks86GS125ilvlRing of a Thousand MarksRing 1 · Epic
GS 86 · ilvl 125Stats
+21 Stamina
Equip: Improves hit rating by 19.
Equip: Improves critical strike rating by 23.
View on Wowhead ↗Effects
Equip: Increases attack power by 44.
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Vindicator's Band of Triumph100GS141ilvlVindicator's Band of TriumphRing 2 · Epic
GS 100 · ilvl 141Stats
+34 Stamina
Equip: Improves critical strike rating by 26.
Equip: Improves your resilience rating by 22.
View on Wowhead ↗Effects
Equip: Increases attack power by 44.
Equip: Your attacks ignore 56 of your opponent's armor.
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Medallion of the Alliance66GS115ilvlMedallion of the AllianceTrinket 1 · Rare
GS 66 · ilvl 115Stats
Equip: Improves your resilience rating by 20.
View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Bloodlust Brooch73GS110ilvlBloodlust BroochTrinket 2 · Epic
GS 73 · ilvl 110 View on Wowhead ↗Effects
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Stormherald341GS136ilvlStormheraldMain Hand · Epic
GS 341 · ilvl 136Weapon
386 - 579 Damage
Speed 3.80
(127.0 damage per second)
Stats
+42 Strength
+42 Agility
+61 Stamina
Enchantments
Enchanted: Adamantite Weapon Chain
View on Wowhead ↗Effects
Chance on hit: Stuns target for 4 sec.
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Off handNo item available
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Merciless Gladiator's War Edge53GS136ilvlMerciless Gladiator's War EdgeRanged · Epic
GS 53 · ilvl 136Weapon
91 - 137 Damage
Speed 1.30
(87.7 damage per second)
Stats
+21 Stamina
Equip: Improves critical strike rating by 16.
Equip: Improves your resilience rating by 12.
View on Wowhead ↗Effects
Equip: Increases attack power by 28.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 11,524
- Strength
- 492
- Agility
- 186
- Stamina
- 726
- Intellect
- 33
- Spirit
- 56
Physical combat
- Attack power
- 1,570
- Melee critical strike chance
- 30.63 %
- Ranged critical strike chance
- 14.03 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 251.07
- Off hand damage per second
- 56.32
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 10,078
- Dodge chance
- 6.95 %
- Parry chance
- 10.63 %
- Block chance
- 5 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 5,104
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 41173
Arms
Points: 41
0/3
Rank 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Rank 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Rank 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
2/2
Rank 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Rank 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Rank 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
5/5
Rank 5
Passive
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4).
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
2/2
Rank 2
Passive
Reduces the cooldown of your Intercept ability by 10 sec.
3/3
Rank 3
Passive
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
2/2
Rank 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
2/2
Rank 2
Passive
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.
1/5
Rank 1
Passive
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 1/1
1/1
Fury
Points: 17
5/5
Rank 5
Passive
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
1/1
Rank 1
Instant
10 Rage
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Rank 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
1/5
Rank 1
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
2/5
Rank 2
Passive
Gives you a 10% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
0/1
Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 2/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: 3
0/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
3/3
Rank 3
Passive
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
0/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
0/5
0/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 0/5
0/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
0/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
0/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
0/3
0/2
0/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
0/1
0/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
0/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
0/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
0/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
0/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 0/1
0/3
0/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
0/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2 2140—
Arms
Points: 21
3/3
Rank 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
2/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
1/2
Rank 1
Passive
Increases the amount of rage generated by your Charge ability by 3.
5/5
Rank 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
3/3
Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
0/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
2/2
Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Rank 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Points: 40
5/5
Rank 5
Passive
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Rank 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
5/5
Rank 5
Passive
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
1/1
Rank 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Rank 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Rank 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
1/1
Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 742 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
1/2
Rank 1
Passive
Reduces the cooldown of your Whirlwind ability by 1 sec.
5/5
Rank 5
Passive
Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Points: —
—/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
—/2
—/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
