This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Raven-Heart Headdress—GS—ilvlRaven-Heart HeaddressHead · Rare
GS — · ilvl —Armor
208 Armor
Stats
+22 Strength
+24 Stamina
+23 Intellect
+16 Spirit
Enchantments
+9 Healing and +3 Spell Damage
+13 Healing and +5 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.
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Sethekk Oracle's Focus—GS—ilvlSethekk Oracle's FocusNeck · Rare
GS — · ilvl —Stats
+19 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
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Lightning-Rod Pauldrons—GS—ilvlLightning-Rod PauldronsShoulders · Rare
GS — · ilvl —Armor
416 Armor
Stats
+18 Strength
+18 Stamina
+19 Intellect
View on Wowhead ↗Effects
Equip: Restores 5 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 22.
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White Remedy Cape—GS—ilvlWhite Remedy CapeBack · Rare
GS — · ilvl —Armor
76 Armor
View on Wowhead ↗Effects
Equip: Increases healing done by up to 59 and damage done by up to 20 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
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Harness of the Deep Currents—GS—ilvlHarness of the Deep CurrentsChest · Rare
GS — · ilvl —Armor
652 Armor
Stats
+28 Stamina
+30 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects.
Equip: Restores 10 mana per 5 sec.
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ShirtNo item available
-
TabardNo item available
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Primal Surge Bracers—GS—ilvlPrimal Surge BracersWrist · Rare
GS — · ilvl —Armor
285 Armor
Stats
+15 Stamina
+18 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 37 and damage done by up to 13 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
Dumpee
Draenei · Shaman
Restoration
Level 70- GearScore
- —
- Item level
- 107
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Tempest's Touch—GS—ilvlTempest's TouchHands · Rare
GS — · ilvl —Armor
88 Armor
Stats
+10 Stamina
+20 Intellect
+6 Spirit
Enchantments
+9 Healing and +3 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Equip: Increases your spell penetration by 10.
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Consortium Prince's Wrap—GS—ilvlConsortium Prince's WrapWaist · Rare
GS — · ilvl —Armor
75 Armor
Stats
Equip: Improves spell critical strike rating by 22.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Equip: Increases your spell penetration by 20.
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Hallowed Trousers—GS—ilvlHallowed TrousersLegs · Rare
GS — · ilvl —Armor
136 Armor
Stats
+25 Stamina
+33 Intellect
+18 Spirit
Effects
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
View on Wowhead ↗Hallowed Raiment
(2) Set: Gives you a 30% chance to avoid interruption caused by damage while casting Binding Heal.
(4) Set: Your Prayer of Mending heals an additional 100 health.
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Slippers of Serenity—GS—ilvlSlippers of SerenityFeet · Rare
GS — · ilvl —Armor
94 Armor
Stats
+10 Stamina
+22 Intellect
+15 Spirit
Enchantments
+9 Healing and +3 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 35 and damage done by up to 12 for all magical spells and effects.
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Keeper's Ring of Piety—GS—ilvlKeeper's Ring of PietyRing 1 · Rare
GS — · ilvl —Stats
+18 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
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Holy Healing Band—GS—ilvlHoly Healing BandRing 2 · Rare
GS — · ilvl —Stats
+15 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 33 and damage done by up to 11 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Scarab of the Infinite Cycle—GS—ilvlScarab of the Infinite CycleTrinket 1 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Equip: Your direct healing and heal over time spells have a chance to increase your spell haste rating by 320 for 6 secs.
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Lower City Prayerbook—GS—ilvlLower City PrayerbookTrinket 2 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Use: Your heals each cost 22 less mana for the next 15 sec. (1 Min Cooldown)
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Epoch-Mender—GS—ilvlEpoch-MenderMain Hand · Rare
GS — · ilvl —Weapon
173 - 260 Damage
Speed 2.40
(90.2 damage per second)
Stats
+37 Stamina
+35 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 227 and damage done by up to 76 for all magical spells and effects.
Equip: Restores 12 mana per 5 sec.
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Off handNo item available
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Totem of the Thunderhead—GS—ilvlTotem of the ThunderheadRanged · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Your Water Shield ability grants an additional 27 mana each time it triggers and an additional 2 mana per 5 sec.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 5,779
- Strength
- 143
- Agility
- 61
- Stamina
- 280
- Intellect
- 383
- Spirit
- 195
Physical combat
- Attack power
- 406
- Melee critical strike chance
- 3.07 %
- Ranged critical strike chance
- 1.71 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 88.91
- Off hand damage per second
- 14.75
Spells
- Spell power
- 484
- Spell critical strike chance
- 7.99 %
- Spell haste
- 0 %
- Spell penetration
- 30
Defense
- Armor
- 2,152
- Dodge chance
- 3.92 %
- Parry chance
- 0 %
- Block chance
- 4.8 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 21
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1 44—16
Elemental
Points: 44
5/5
Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Rank 3
Passive
Increases the damage done by your Fire Totems by 15%.
1/1
Rank 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
5/5
Rank 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
1/2
Rank 1
Passive
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
3/3
Rank 3
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Rank 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Rank 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
3/5
Rank 3
Passive
Regenerate mana equal to 6% of your Intellect every 5 sec, even while casting.
3/3
Rank 3
Passive
Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
5/5
Rank 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Rank 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
5/5
Rank 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Rank 1
Instant cast
110 Mana
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 30 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Points: —
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 16
0/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
1/2
Rank 1
Passive
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rank 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
1/5
Rank 1
Passive
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2Active —1249
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 12
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
2/2
Rank 2
Passive
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
1/3
Rank 1
Passive
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 49
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
2/3
Rank 2
Passive
Reduces the threat generated by your healing spells by 10% and reduces the chance your spells will be dispelled by 20%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
66 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rank 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3