TBC Anniversary archive · This page does not describe Forever.

Portrait of Deizz

Deizz

Level 70 · Troll · Priest · Shadow

Not Optimal

NA nightslayer

GearScore
—
Equipped item level
137

This GearScore is partial, so it is not included in the ranking.

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Cowl of the Illidari High LordHead · Epic—GS—ilvl
    Cowl of the Illidari High Lord

    Head · Epic

    GS — · ilvl —

    Armor

    205 Armor

    Stats

    +33 Stamina

    +31 Intellect

    Equip: Improves spell hit rating by 21.

    Equip: Improves spell critical strike rating by 47.

    Enchantments

    Enchanted: +22 Spell Power and +14 Spell Hit Rating

    Chance to Increase Spell Cast Speed

    +5 Spell Damage and +6 Stamina

    +5 Spell Damage and Healing

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 64.

    View on Wowhead ↗
  • Pendant of the Lost AgesNeck · Epic—GS—ilvl
    Pendant of the Lost Ages

    Neck · Epic

    GS — · ilvl —

    Stats

    +27 Stamina

    +17 Intellect

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 36.

    Equip: Reduces the duration of any Silence or Interrupt effects used against the wearer by 20%. This effect does not stack with other similar effects.

    View on Wowhead ↗
  • Shoulderpads of AbsolutionShoulders · Epic—GS—ilvl
    Shoulderpads of Absolution

    Shoulders · Epic

    GS — · ilvl —

    Armor

    183 Armor

    Stats

    +27 Stamina

    +27 Intellect

    Equip: Improves spell hit rating by 12.

    Equip: Improves spell critical strike rating by 17.

    Enchantments

    Enchanted: +18 Spell Power and +10 Spell Critical Strike Rating

    +9 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 46.

    Equip: Restores 10 mana per 5 sec.

    Absolution Regalia

    Set: Increases the duration of your Shadow Word: Pain ability by 3 sec.

    Set: Increases the damage from your Mind Blast ability by 10%.

    View on Wowhead ↗
  • Royal Cloak of the SunstridersBack · Epic—GS—ilvl
    Royal Cloak of the Sunstriders

    Back · Epic

    GS — · ilvl —

    Armor

    116 Armor

    Stats

    +27 Stamina

    +22 Intellect

    Enchantments

    Enchanted: +20 Spell Penetration

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 44.

    View on Wowhead ↗
  • Shroud of AbsolutionChest · Epic—GS—ilvl
    Shroud of Absolution

    Chest · Epic

    GS — · ilvl —

    Armor

    244 Armor

    Stats

    +36 Stamina

    +39 Intellect

    Equip: Improves spell hit rating by 20.

    Equip: Improves spell critical strike rating by 21.

    Enchantments

    Enchanted: +15 Spirit

    +9 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 61.

    Equip: Restores 12 mana per 5 sec.

    Absolution Regalia

    Set: Increases the duration of your Shadow Word: Pain ability by 3 sec.

    Set: Increases the damage from your Mind Blast ability by 10%.

    View on Wowhead ↗
  • Bracers of Nimble ThoughtWrist · Epic—GS—ilvl
    Bracers of Nimble Thought

    Wrist · Epic

    GS — · ilvl —

    Armor

    103 Armor

    Stats

    +27 Stamina

    +20 Intellect

    Enchantments

    Enchanted: +15 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 34.

    View on Wowhead ↗
Portrait of Deizz

Deizz

Troll · Priest

Shadow

Level 70
GearScore
—
Item level
137
  • Handguards of AbsolutionHands · Epic—GS—ilvl
    Handguards of Absolution

    Hands · Epic

    GS — · ilvl —

    Armor

    153 Armor

    Stats

    +30 Stamina

    +31 Intellect

    Equip: Improves spell hit rating by 19.

    Enchantments

    Enchanted: +20 Spell Damage

    +9 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 46.

    Equip: Restores 10 mana per 5 sec.

    Absolution Regalia

    Set: Increases the duration of your Shadow Word: Pain ability by 3 sec.

    Set: Increases the damage from your Mind Blast ability by 10%.

    View on Wowhead ↗
  • Waistwrap of InfinityWaist · Epic—GS—ilvl
    Waistwrap of Infinity

    Waist · Epic

    GS — · ilvl —

    Armor

    133 Armor

    Stats

    +31 Stamina

    +22 Intellect

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 56.

    View on Wowhead ↗
  • Leggings of AbsolutionLegs · Epic—GS—ilvl
    Leggings of Absolution

    Legs · Epic

    GS — · ilvl —

    Armor

    214 Armor

    Stats

    +42 Stamina

    +41 Intellect

    +28 Spirit

    Equip: Improves spell critical strike rating by 28.

    Enchantments

    Enchanted: +25 Spell Damage and +15 Stamina

    +9 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 62.

    Equip: Restores 8 mana per 5 sec.

    Absolution Regalia

    Set: Increases the duration of your Shadow Word: Pain ability by 3 sec.

    Set: Increases the damage from your Mind Blast ability by 10%.

    View on Wowhead ↗
  • Frozen Shadoweave BootsFeet · Epic—GS—ilvl
    Frozen Shadoweave Boots

    Feet · Epic

    GS — · ilvl —

    Armor

    122 Armor

    Stats

    +15 Stamina

    +9 Intellect

    Enchantments

    Enchanted: Minor Speed Increase

    +9 Spell Damage

    Effects

    Equip: Increases damage done by Shadow spells and effects by up to 57.

    Equip: Increases damage done by Frost spells and effects by up to 57.

    Shadow's Embrace

    (3) Set: Your Frost and Shadow damage spells heal you for 2% of the damage they deal.

    View on Wowhead ↗
  • Band of the Eternal SageRing 1 · Epic—GS—ilvl
    Band of the Eternal Sage

    Ring 1 · Epic

    GS — · ilvl —

    Stats

    +28 Stamina

    +25 Intellect

    Equip: Improves spell critical strike rating by 24.

    Enchantments

    Enchanted: +12 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 34.

    Equip: Your offensive spells have a chance on hit to increase your spell damage by 95 for 10 secs.

    View on Wowhead ↗
  • The Horseman's Signet RingRing 2 · Epic—GS—ilvl
    The Horseman's Signet Ring

    Ring 2 · Epic

    GS — · ilvl —

    Stats

    +25 Stamina

    +23 Intellect

    Enchantments

    Enchanted: +12 Spell Damage

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 47.

    View on Wowhead ↗
  • Dark Iron Smoking PipeTrinket 1 · Epic—GS—ilvl
    Dark Iron Smoking Pipe

    Trinket 1 · Epic

    GS — · ilvl —

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 59.

    Use: Increases damage and healing done by magical spells and effects by up to 209 for 20 sec. (2 Mins Cooldown)

    View on Wowhead ↗
  • Icon of the Silver CrescentTrinket 2 · Epic—GS—ilvl
    Icon of the Silver Crescent

    Trinket 2 · Epic

    GS — · ilvl —

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 43.

    Use: Increases damage and healing done by magical spells and effects by up to 155 for 20 sec. (2 Mins Cooldown)

    View on Wowhead ↗
  • Gladiator's GavelMain Hand · Epic—GS—ilvl
    Gladiator's Gavel

    Main Hand · Epic

    GS — · ilvl —

    Weapon

    102 - 190 Damage

    Speed 1.60

    (91.3 damage per second)

    Stats

    +28 Stamina

    +18 Intellect

    Equip: Improves your resilience rating by 18.

    Enchantments

    Enchanted: Soulfrost

    Superior Wizard Oil

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 199.

    View on Wowhead ↗
  • Fetish of the Primal GodsOff Hand · Epic—GS—ilvl
    Fetish of the Primal Gods

    Off Hand · Epic

    GS — · ilvl —

    Stats

    +24 Stamina

    +17 Intellect

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 37.

    View on Wowhead ↗
  • Wand of Prismatic FocusRanged · Epic—GS—ilvl
    Wand of Prismatic Focus

    Ranged · Epic

    GS — · ilvl —

    Weapon

    193 - 360 Shadow Damage

    Speed 1.50

    (184.3 damage per second)

    Stats

    +21 Stamina

    Equip: Improves spell hit rating by 13.

    Effects

    Equip: Increases damage and healing done by magical spells and effects by up to 25.

    View on Wowhead ↗
Available items: 17Open an item to view its stats and effects.

Incomplete GearScore: some item data is unavailable.

Blizzard profile

Stats

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PvP profile · Blizzard

Player versus player

PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.

Specializations and talents

TBC Classic
Build 1 2041—

Discipline

Points: 20
5/5
Unbreakable Will5/5

Rank 5

Passive

Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.

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0/5
Wand Specialization0/5

Rank 1

Increases your damage with Wands by 5%.

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1/5
Silent Resolve1/5

Rank 1

Passive

Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.

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2/2
Improved Power Word: Fortitude2/2

Rank 2

Passive

Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

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3/3
Improved Power Word: Shield3/3

Rank 3

Passive

Increases the damage absorbed by your Power Word: Shield by 15%.

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0/2
Martyrdom0/2

Rank 1

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.

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0/3
Absolution0/3

Rank 1

Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.

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1/1
Inner Focus1/1

Rank 1

Instant

3 min cooldown

When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

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3/3
Meditation3/3

Rank 3

Passive

Allows 30% of your mana regeneration to continue while casting.

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0/3
Improved Inner Fire0/3

Rank 1

Increases the armor bonus of your Inner Fire spell by 10%.

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5/5
Mental Agility5/5

Rank 5

Passive

Reduces the mana cost of your instant cast spells by 10%.

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0/2
Improved Mana Burn0/2

Rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

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0/5
Mental Strength0/5

Rank 1

Increases your maximum mana by 2%.

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0/1
Divine Spirit0/1

Rank 1

Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • Meditation 3/3
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0/2
Improved Divine Spirit0/2

Rank 1

Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.

  • Divine Spirit 0/1
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0/2
Focused Power0/2

Rank 1

Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.

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0/5
Force of Will0/5

Rank 1

Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.

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0/3
Focused Will0/3

Rank 1

After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.

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0/1
Power Infusion0/1

Rank 1

Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.

  • Mental Strength 0/5
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0/5
Reflective Shield0/5

Rank 1

Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

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0/5
Enlightenment0/5

Rank 1

Increases your total Stamina, Intellect and Spirit by 1%.

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0/1
Pain Suppression0/1

Rank 1

Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.

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Rank0/51/55/5

Holy

Points: 41
2/2
Healing Focus2/2

Rank 2

Passive

Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.

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3/3
Improved Renew3/3

Rank 3

Passive

Increases the amount healed by your Renew spell by 15%.

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5/5
Holy Specialization5/5

Rank 5

Passive

Increases the critical effect chance of your Holy spells by 5%.

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2/5
Spell Warding2/5

Rank 2

Passive

Reduces all spell damage taken by 4%.

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5/5
Divine Fury5/5

Rank 5

Passive

Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.

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1/1
Holy Nova1/1

Rank 1

Instant cast

185 Mana

Causes an explosion of holy light around the caster, causing 115 to 120 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 139 to 148. These effects cause no threat.

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0/3
Blessed Recovery0/3

Rank 1

After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

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3/3
Inspiration3/3

Rank 3

Passive

Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.

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0/2
Holy Reach0/2

Rank 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.

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0/3
Improved Healing0/3

Rank 1

Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.

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0/2
Searing Light0/2

Rank 1

Increases the damage of your Smite and Holy Fire spells by 5%.

  • Divine Fury 5/5
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0/2
Healing Prayers0/2

Rank 1

Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.

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1/1
Spirit of Redemption1/1

Rank 1

Passive

Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

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5/5
Spiritual Guidance5/5

Rank 5

Passive

Increases spell damage and healing by up to 25% of your total Spirit.

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0/2
Surge of Light0/2

Rank 1

Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.

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5/5
Spiritual Healing5/5

Rank 5

Passive

Increases the amount healed by your healing spells by 10%.

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3/3
Holy Concentration3/3

Rank 3

Passive

Gives you a 6% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.

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0/1
Lightwell0/1

Rank 1

Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.

  • Spirit of Redemption 1/1
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0/3
Blessed Resilience0/3

Rank 1

Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.

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5/5
Empowered Healing5/5

Rank 5

Passive

Your Greater Heal spell gains an additional 20% and your Flash Heal and Binding Heal gain an additional 10% of your bonus healing effects.

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1/1
Circle of Healing1/1

Rank 1

Instant cast

300 Mana

40 yd range

Heals friendly target and that target's party members within 15 yards of the target for 460 to 485.

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Rank0/51/55/5

Shadow

Points: —
—/5
Spirit Tap—/5

Rank 1

Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

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—/5
Blackout—/5

Rank 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

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—/3
Shadow Affinity—/3

Rank 1

Reduces the threat generated by your Shadow spells by 8%.

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—/2
Improved Shadow Word: Pain—/2

Rank 1

Increases the duration of your Shadow Word: Pain spell by 3 sec.

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—/5
Shadow Focus—/5

Rank 1

Reduces your target's chance to resist your Shadow spells by 2%.

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—/2
Improved Psychic Scream—/2

Rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

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—/5
Improved Mind Blast—/5

Rank 1

Reduces the cooldown of your Mind Blast spell by 0.5 sec.

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—/1
Mind Flay—/1

Rank 1

Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.

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—/2
Improved Fade—/2

Rank 1

Decreases the cooldown of your Fade ability by 3 sec.

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—/2
Shadow Reach—/2

Rank 1

Increases the range of your offensive Shadow spells by 10%.

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—/5
Shadow Weaving—/5

Rank 1

Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

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—/1
Silence—/1

Rank 1

Silences the target, preventing them from casting spells for 5 sec.

  • Improved Psychic Scream —/2
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—/1
Vampiric Embrace—/1

Rank 1

Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.

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—/2
Improved Vampiric Embrace—/2

Rank 1

Increases the percentage healed by Vampiric Embrace by an additional 5%.

  • Vampiric Embrace —/1
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—/3
Focused Mind—/3

Rank 1

Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.

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—/2
Shadow Resilience—/2

Rank 1

Reduces the chance you'll be critically hit by all spells by 2%.

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—/5
Darkness—/5

Rank 1

Increases your Shadow spell damage by 2%.

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—/1
Shadowform—/1

Rank 1

Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

  • Vampiric Embrace —/1
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—/5
Shadow Power—/5

Rank 1

Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.

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—/5
Misery—/5

Rank 1

Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.

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—/1
Vampiric Touch—/1

Rank 1

Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.

  • Shadowform —/1
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Rank0/51/55/5No additional details available.
Build 2Active 14—47

Discipline

Points: 14
5/5
Unbreakable Will5/5

Rank 5

Passive

Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.

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0/5
Wand Specialization0/5

Rank 1

Increases your damage with Wands by 5%.

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0/5
Silent Resolve0/5

Rank 1

Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.

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2/2
Improved Power Word: Fortitude2/2

Rank 2

Passive

Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.

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3/3
Improved Power Word: Shield3/3

Rank 3

Passive

Increases the damage absorbed by your Power Word: Shield by 15%.

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0/2
Martyrdom0/2

Rank 1

Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.

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0/3
Absolution0/3

Rank 1

Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.

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1/1
Inner Focus1/1

Rank 1

Instant

3 min cooldown

When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.

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3/3
Meditation3/3

Rank 3

Passive

Allows 30% of your mana regeneration to continue while casting.

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0/3
Improved Inner Fire0/3

Rank 1

Increases the armor bonus of your Inner Fire spell by 10%.

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0/5
Mental Agility0/5

Rank 1

Reduces the mana cost of your instant cast spells by 2%.

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0/2
Improved Mana Burn0/2

Rank 1

Reduces the casting time of your Mana Burn spell by 0.5 sec.

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0/5
Mental Strength0/5

Rank 1

Increases your maximum mana by 2%.

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0/1
Divine Spirit0/1

Rank 1

Holy power infuses the target, increasing their Spirit by 17 for 30 min.

  • Meditation 3/3
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0/2
Improved Divine Spirit0/2

Rank 1

Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.

  • Divine Spirit 0/1
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0/2
Focused Power0/2

Rank 1

Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.

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0/5
Force of Will0/5

Rank 1

Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.

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0/3
Focused Will0/3

Rank 1

After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.

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0/1
Power Infusion0/1

Rank 1

Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.

  • Mental Strength 0/5
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0/5
Reflective Shield0/5

Rank 1

Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.

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0/5
Enlightenment0/5

Rank 1

Increases your total Stamina, Intellect and Spirit by 1%.

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0/1
Pain Suppression0/1

Rank 1

Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.

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Rank0/51/55/5

Holy

Points: —
—/2
Healing Focus—/2

Rank 1

Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.

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—/3
Improved Renew—/3

Rank 1

Increases the amount healed by your Renew spell by 5%.

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—/5
Holy Specialization—/5

Rank 1

Increases the critical effect chance of your Holy spells by 1%.

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—/5
Spell Warding—/5

Rank 1

Reduces all spell damage taken by 2%.

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—/5
Divine Fury—/5

Rank 1

Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.

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—/1
Holy Nova—/1

Rank 1

Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.

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—/3
Blessed Recovery—/3

Rank 1

After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.

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—/3
Inspiration—/3

Rank 1

Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.

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—/2
Holy Reach—/2

Rank 1

Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.

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—/3
Improved Healing—/3

Rank 1

Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.

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—/2
Searing Light—/2

Rank 1

Increases the damage of your Smite and Holy Fire spells by 5%.

  • Divine Fury —/5
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—/2
Healing Prayers—/2

Rank 1

Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.

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—/1
Spirit of Redemption—/1

Rank 1

Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.

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—/5
Spiritual Guidance—/5

Rank 1

Increases spell damage and healing by up to 5% of your total Spirit.

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—/2
Surge of Light—/2

Rank 1

Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.

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—/5
Spiritual Healing—/5

Rank 1

Increases the amount healed by your healing spells by 2%.

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—/3
Holy Concentration—/3

Rank 1

Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.

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—/1
Lightwell—/1

Rank 1

Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.

  • Spirit of Redemption —/1
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—/3
Blessed Resilience—/3

Rank 1

Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.

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—/5
Empowered Healing—/5

Rank 1

Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.

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—/1
Circle of Healing—/1

Rank 1

Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.

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Rank0/51/55/5No additional details available.

Shadow

Points: 47
5/5
Spirit Tap5/5

Rank 5

Passive

Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.

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0/5
Blackout0/5

Rank 1

Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.

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3/3
Shadow Affinity3/3

Rank 3

Passive

Reduces the threat generated by your Shadow spells by 25%.

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2/2
Improved Shadow Word: Pain2/2

Rank 2

Passive

Increases the duration of your Shadow Word: Pain spell by 6 sec.

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5/5
Shadow Focus5/5

Rank 5

Passive

Reduces your target's chance to resist your Shadow spells by 10%.

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0/2
Improved Psychic Scream0/2

Rank 1

Reduces the cooldown of your Psychic Scream spell by 2 sec.

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5/5
Improved Mind Blast5/5

Rank 5

Passive

Reduces the cooldown of your Mind Blast spell by 2.5 sec.

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1/1
Mind Flay1/1

Rank 1

Channeled

38 Mana

20 yd range

Assault the target's mind with Shadow energy, causing 544 Shadow damage over 2.86 sec and slowing their movement speed by 50%.

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0/2
Improved Fade0/2

Rank 1

Decreases the cooldown of your Fade ability by 3 sec.

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2/2
Shadow Reach2/2

Rank 2

Passive

Increases the range of your offensive Shadow spells by 20%.

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4/5
Shadow Weaving4/5

Rank 4

Passive

Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.

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0/1
Silence0/1

Rank 1

Silences the target, preventing them from casting spells for 5 sec.

  • Improved Psychic Scream 0/2
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1/1
Vampiric Embrace1/1

Rank 1

Instant cast

10 sec cooldown

52 Mana

30 yd range

Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.

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0/2
Improved Vampiric Embrace0/2

Rank 1

Increases the percentage healed by Vampiric Embrace by an additional 5%.

  • Vampiric Embrace 1/1
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3/3
Focused Mind3/3

Rank 3

Passive

Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.

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0/2
Shadow Resilience0/2

Rank 1

Reduces the chance you'll be critically hit by all spells by 2%.

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5/5
Darkness5/5

Rank 5

Passive

Increases your Shadow spell damage by 10%.

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1/1
Shadowform1/1

Rank 1

Instant cast

1.5 sec cooldown

838 Mana

Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.

  • Vampiric Embrace 1/1
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4/5
Shadow Power4/5

Rank 4

Passive

Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 12%.

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5/5
Misery5/5

Rank 5

Passive

Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.

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1/1
Vampiric Touch1/1

Rank 1

1.5 sec cast

325 Mana

30 yd range

Causes 2077 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.

  • Shadowform 1/1
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Rank0/51/55/5