Equipped items
Open an item to view its stats and effects.
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Enigma Circlet92GS81ilvlEnigma CircletHead · Epic
GS 92 · ilvl 81Armor
114 Armor
Stats
+24 Stamina
+24 Intellect
+12 Spirit
Enchantments
Enchanted: +18 Healing and Spell Damage/+8 Spell Hit
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 33.
Equip: Increases your spell critical strike rating by 14.
Equip: Increases your spell hit rating by 8.
View on Wowhead ↗Enigma Vestments
(3) Set: Your Blizzard spell has a 30% chance to be uninterruptible.
(5) Set: Grants +40% increased spell hit chance for 20 sec when one of your spells is resisted.
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Soul Corrupter's Necklace43GS68ilvlSoul Corrupter's NecklaceNeck · Epic
GS 43 · ilvl 68Stats
+10 Stamina
+16 Intellect
+8 Spirit
View on Wowhead ↗Effects
Equip: Increases your spell hit rating by 8.
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Pauldrons of the Aldor109GS120ilvlPauldrons of the AldorShoulders · Epic
GS 109 · ilvl 120Armor
152 Armor
Stats
+25 Stamina
+26 Intellect
+16 Spirit
Equip: Improves spell critical strike rating by 15.
Enchantments
+6 Intellect
+7 Spell Damage
+4 Spell Damage and Healing
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 27.
View on Wowhead ↗Aldor Regalia
(2) Set: Gives you a 100% chance to avoid interruption caused by damage while casting Fireball or Frostbolt.
(4) Set: Reduces the cooldown on Presence of Mind by 24 sec, on Blast Wave by 4 sec, and on Ice Block by 40 sec.
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Shadow-Cloak of Dalaran77GS115ilvlShadow-Cloak of DalaranBack · Epic
GS 77 · ilvl 115Armor
97 Armor
Stats
+19 Stamina
+18 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 36.
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Robe of the Elder Scribes138GS115ilvlRobe of the Elder ScribesChest · Epic
GS 138 · ilvl 115Armor
194 Armor
Stats
+27 Stamina
+29 Intellect
+24 Spirit
Equip: Improves spell critical strike rating by 24.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 32.
Equip: Gives a chance when your harmful spells land to increase the damage of your spells and effects by up to 130 for 10 sec.
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Master Builder's Shirt0GS—ilvl -
TabardNo item available
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Rockfury Bracers39GS62ilvlRockfury BracersWrist · Epic
GS 39 · ilvl 62Armor
48 Armor
Stats
+7 Stamina
Enchantments
Enchanted: +7 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 27.
Equip: Increases your spell hit rating by 8.
Bones
Undead · Mage
Arcane
Level 70- GearScore
- 1,132
- Item level
- 95
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Handwraps of Flowing Thought103GS115ilvlHandwraps of Flowing ThoughtHands · Epic
GS 103 · ilvl 115Armor
121 Armor
Stats
+24 Stamina
+22 Intellect
Equip: Improves spell hit rating by 14.
Enchantments
Enchanted: +10 Stamina
+7 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Malefic Girdle103GS115ilvlMalefic GirdleWaist · Epic
GS 103 · ilvl 115Armor
109 Armor
Stats
+27 Stamina
+26 Intellect
Equip: Improves spell critical strike rating by 21.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 37.
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Netherwind Pants86GS76ilvlNetherwind PantsLegs · Epic
GS 86 · ilvl 76Armor
116 Armor
Stats
+16 Stamina
+27 Intellect
+5 Spirit
+10 Fire Resistance
+10 Arcane Resistance
Enchantments
Enchanted: +18 Healing and Spell Damage/+8 Spell Hit
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 30.
Equip: Increases your spell critical strike rating by 14.
View on Wowhead ↗Netherwind Regalia
(3) Set: Reduces the threat generated by your Scorch, Arcane Missiles, Fireball, and Frostbolt spells.
(5) Set: Increases the radius of Arcane Explosion, Flamestrike, and Blizzard by 25%.
(8) Set: 10% chance after casting Arcane Missiles, Fireball, or Frostbolt that your next spell with a casting time under 10 seconds cast instantly.
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Enigma Boots66GS78ilvlEnigma BootsFeet · Epic
GS 66 · ilvl 78Armor
93 Armor
Stats
+15 Stamina
+15 Intellect
+6 Spirit
Enchantments
Enchanted: Minor Speed Increase
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
Equip: Increases your spell hit rating by 8.
Equip: Restores 4 mana per 5 sec.
View on Wowhead ↗Enigma Vestments
(3) Set: Your Blizzard spell has a 30% chance to be uninterruptible.
(5) Set: Grants +40% increased spell hit chance for 20 sec when one of your spells is resisted.
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Violet Signet82GS120ilvlViolet SignetRing 1 · Epic
GS 82 · ilvl 120Stats
+22 Stamina
+22 Intellect
Equip: Improves spell critical strike rating by 17.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Alexandrite Ring of Stamina55GS114ilvlAlexandrite Ring of StaminaRing 2 · Uncommon
GS 55 · ilvl 114 View on Wowhead ↗Enchantments
+45 Stamina
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Zandalarian Hero Charm43GS68ilvlZandalarian Hero CharmTrinket 1 · Epic
GS 43 · ilvl 68 View on Wowhead ↗Effects
Use: Increases your spell damage by up to 204 and your healing by up to 408 for 20 sec. Every time you cast a spell, the bonus is reduced by 17 spell damage and 34 healing. (2 Mins Cooldown)
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Quagmirran's Eye66GS115ilvlQuagmirran's EyeTrinket 2 · Rare
GS 66 · ilvl 115 View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 37.
Equip: Your harmful spells have a chance to increase your spell haste rating by 320 for 6 secs.
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Fishing Pole0GS1ilvlFishing PoleMain Hand · Common
GS 0 · ilvl 1 View on Wowhead ↗Weapon
2 - 4 Damage
Speed 3.00
(1.0 damage per second)
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Off handNo item available
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Mechano-Wand of Stamina30GS111ilvlMechano-Wand of StaminaRanged · Uncommon
GS 30 · ilvl 111Weapon
125 - 234 Shadow Damage
Speed 1.70
(105.6 damage per second)
View on Wowhead ↗Enchantments
+24 Stamina
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 6,683
- Strength
- 32
- Agility
- 37
- Stamina
- 347
- Intellect
- 445
- Spirit
- 221
Physical combat
- Attack power
- 22
- Melee critical strike chance
- 2.82 %
- Ranged critical strike chance
- 4.9 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 2.57
- Off hand damage per second
- 1.04
Spells
- Spell power
- 522
- Spell critical strike chance
- 14.23 %
- Spell haste
- 0 %
- Spell penetration
- 10
Defense
- Armor
- 1,542
- Dodge chance
- 4.94 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 1,590
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 40—21
Arcane
Points: 40
2/2
Rank 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
5/5
Rank 5
Passive
Reduces the chance that the opponent can resist your Arcane spells by 10%.
0/5
Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Rank 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Rank 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
3/3
Rank 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
1/1
Rank 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
1/2
Rank 1
Passive
Gives your Counterspell a 50% chance to silence the target for 4 sec.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Rank 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5/5
0/2
3/3
Rank 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Rank 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Rank 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Rank 2
Passive
Increases critical strike damage bonus of all spells by 50%.
5/5
Rank 5
Passive
Increases spell damage by up to 25% of your total Intellect.
0/1
Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Points: —
—/5
Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
—/5
Rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Rank 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Rank 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Rank 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Rank 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Rank 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Rank 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Points: 21
0/2
Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Rank 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Rank 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Rank 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Rank 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Rank 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
0/3
Rank 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
3/3
1/1
Rank 1
Instant cast
3 min cooldown
55 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Rank 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Rank 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
3/3
Rank 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
0/5
Rank 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
1/1
Rank 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Rank 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Rank 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Rank 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
0/5
Rank 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Rank 1
Summon a Water Elemental to fight for the caster for 45 sec.
Build 2 24811
Arcane
Points: 2
2/2
Rank 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
0/5
Rank 1
Reduces the chance that the opponent can resist your Arcane spells by 2%.
0/5
Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Rank 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
0/5
Rank 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Rank 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
0/1
Rank 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Rank 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
0/3
Rank 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Rank 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Rank 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Rank 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 0/5
0/3
Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Rank 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
0/5
0/1
Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Points: 48
5/5
Rank 5
Passive
Reduces the casting time of your Fireball spell by 0.5 sec.
0/5
5/5
Rank 5
Passive
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
2/2
0/3
Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
2/2
Rank 2
Passive
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
0/3
Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
1/1
Rank 1
6 sec cast
121 Mana
35 yd range
Hurls an immense fiery boulder that causes 418 to 466 Fire damage and an additional 103 Fire damage over 12 sec.
2/2
Rank 2
Passive
Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
3/3
Rank 3
Passive
Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
0/2
Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
3/3
Rank 3
Passive
Your Fire and Frost spell criticals will refund 30% of their base mana cost.
3/3
Rank 3
Passive
Increases all spell damage caused by 3% and all spell damage taken by 3%.
3/3
Rank 3
Passive
Increases the critical strike chance of your Fire spells by 6%.
1/1
Rank 1
Instant cast
30 sec cooldown
209 Mana
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 227 to 261 Fire damage, and Dazing them for 6 sec.
- Pyroblast 1/1
1/2
Rank 1
Passive
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
5/5
3/3
Rank 3
Passive
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 3%.
1/1
Rank 1
Instant
3 min cooldown
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass 3/3
2/2
Rank 2
Passive
Increases damage of all spells against targets with less than 20% health by 20%.
5/5
Rank 5
Passive
Your Fireball spell gains an additional 15% of your bonus spell damage effects.
1/1
Rank 1
Instant cast
20 sec cooldown
461 Mana
Targets in a cone in front of the caster take 488 to 551 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion 1/1
Frost
Points: 11
0/2
Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Rank 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Rank 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
0/5
Rank 1
Increases the critical strike damage bonus of your Frost spells by 20%.
0/3
Rank 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
2/2
Rank 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
0/3
Rank 1
Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
0/3
1/1
Rank 1
Instant cast
3 min cooldown
55 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
0/3
Rank 1
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.
0/2
Rank 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Rank 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 2/2
0/3
0/1
Rank 1
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Rank 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Rank 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Rank 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 0/1
0/5
Rank 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Rank 1
Summon a Water Elemental to fight for the caster for 45 sec.
