This GearScore is partial, so it is not included in the ranking.
Some game text is shown in English because its translation is unavailable.
Equipped items
Open an item to view its stats and effects.
-
HeadNo item available
-
NeckNo item available
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Epaulières inusables de l'aigle—GS—ilvl
Epaulières inusables de l'aigleÉpaules · Inhabituel
GS — · ilvl —Armor
Armure : 70
View on Wowhead ↗Enchantments
+6 Intelligence
+5 Endurance
-
Cape de maître du guet—GS—ilvlCape de maître du guetDos · Inhabituel
GS — · ilvl —Armor
Armure : 23
View on Wowhead ↗Stats
+7 Agilité
-
Armure du ruisseau—GS—ilvl
Armure du ruisseauTorse · Inhabituel
GS — · ilvl —Armor
Armure : 94
View on Wowhead ↗Stats
+4 Force
+9 Esprit
-
Chemise rouge en lin0GS—ilvl -
TabardNo item available
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Brassards sylvestres en cuir—GS—ilvl
Brassards sylvestres en cuirPoignets · Inhabituel
GS — · ilvl —Armor
Armure : 37
View on Wowhead ↗Stats
+5 Agilité
Thestan
Nain · Chasseur
Maîtrise des bêtes
Level 34- GearScore
- —
- Item level
- 20
-
Gants poing-de-marteau—GS—ilvl
Gants poing-de-marteauMains · Inhabituel
GS — · ilvl —Armor
Armure : 48
View on Wowhead ↗Stats
+3 Force
+3 Agilité
-
Ceinture de rêche-écorce—GS—ilvl
Ceinture de rêche-écorceTaille · Inhabituel
GS — · ilvl —Armor
Armure : 46
View on Wowhead ↗Stats
+4 Agilité
+4 Endurance
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Haut-de-chausses de prospecteur—GS—ilvlHaut-de-chausses de prospecteurJambes · Inhabituel
GS — · ilvl —Armor
Armure : 69
Stats
+1 Force
+6 Agilité
View on Wowhead ↗Enchantments
Enchanté : Renforcé (+16 Armure)
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Bottes de marin—GS—ilvl
Bottes de marinPieds · Inhabituel
GS — · ilvl —Armor
Armure : 59
View on Wowhead ↗Stats
+1 Agilité
+6 Endurance
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Anneau d'argent pur—GS—ilvl
-
Anneau de volonté de fer—GS—ilvlAnneau de volonté de fer2e anneau · Inhabituel
GS — · ilvl — View on Wowhead ↗Stats
+4 Endurance
+2 Esprit
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Trinket 1No item available
-
Trinket 2No item available
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Croissant des esprits chagrins—GS—ilvlCroissant des esprits chagrinsMain droite · Rare
GS — · ilvl —Weapon
Dégâts : 25 - 48
Vitesse 1,60
(22.8 dégâts par seconde)
View on Wowhead ↗Stats
Équipé : Augmente de 8 le score de coup critique.
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Faucheuse fulgurante—GS—ilvl
Faucheuse fulguranteMain gauche · Inhabituel
GS — · ilvl —Weapon
Dégâts : 22 - 41
Vitesse 1,90
(16.6 dégâts par seconde)
View on Wowhead ↗Stats
+5 Endurance
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BKP 2700 "Massacreur"—GS—ilvl
BKP 2700 "Massacreur"À distance · Commun
GS — · ilvl — View on Wowhead ↗Weapon
Dégâts : 25 - 47
Vitesse 2,70
(13.3 dégâts par seconde)
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 1,151
- Strength
- 46
- Agility
- 92
- Stamina
- 81
- Intellect
- 61
- Spirit
- 60
Physical combat
- Attack power
- 186
- Melee critical strike chance
- 4.66 %
- Ranged critical strike chance
- 5.66 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 36.1
- Off hand damage per second
- 14.93
Spells
- Spell power
- 0
- Spell critical strike chance
- 5.31 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 691
- Dodge chance
- 2.54 %
- Parry chance
- 4.52 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 6
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 25——
Maîtrise des bêtes
Points: 25
5/5
Rank 5
Passive
Pendant qu'Aspect du faucon est activé, toutes les attaques à distance normales ont 10% de chances d'augmenter la vitesse d'attaque à distance de 15% pendant 12 s.
2/5
Rank 2
Passive
Augmente les points de vie de votre familier de 4% et votre total de points de vie de 2%.
0/2
Rank 1
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.
0/3
Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
3/3
Rank 3
Passive
Augmente le score d'armure de vos familiers de 20% et la valeur d'armure que vous apportent les objets de 10%.
2/2
Rank 2
Passive
Le temps d'incantation du sort Ressusciter le familier est réduit de 6 sec., son coût en mana est diminué de 40% et le familier revient avec 30% de points de vie supplémentaires.
2/2
Rank 2
Passive
Augmente le bonus d'accélération de vos Aspects de la meute et du guépard de 8%.
1/1
Rank 1
Passive
Augmente la vitesse de déplacement en extérieur de vos familiers de 30%.
4/5
Rank 4
Passive
Augmente les dégâts infligés par vos familiers de 16%.
0/2
Rank 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
Rank 5
Passive
Augmente de 10% les chances de votre familier d'infliger un coup critique.
0/2
Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
1/1
Rank 1
Incantation immédiate
1 min de recharge
Mana : 54
portée de 100 m.
Ordonne à votre familier d'intimider la cible à la prochaine attaque en mêlée réussie, générant un haut niveau de menace et étourdissant la cible pendant 3 s.
0/2
0/2
Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
0/5
Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Férocité 5/5
0/3
Rank 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
0/1
Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
0/3
Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
0/5
Rank 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/1
Rank 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 0/1
Marksmanship
Points: —
—/5
Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
—/5
Rank 1
Increases your critical strike chance with ranged weapons by 1%.
—/5
Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
—/5
—/2
Rank 1
Your ranged critical hits cause your pet to generate 25 Focus.
—/5
—/1
Rank 1
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
—/2
Rank 1
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.
—/5
Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
—/5
Rank 1
Increases your ranged weapon critical strike damage bonus by 6%.
- Aimed Shot —/1
—/3
Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
—/1
Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
—/3
Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
—/2
Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
—/5
Rank 1
Increases the damage you deal with ranged weapons by 1%.
—/3
Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
—/1
Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot —/1
—/3
Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage —/3
—/5
—/1
Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman —/5
Survival
Points: —
—/3
Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Rank 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
—/3
Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Rank 1
Increases your critical strike chance with all attacks by 1%.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5