This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Cassandra's Grace—GS—ilvlCassandra's GraceHead · Rare
GS — · ilvl —Armor
55 Armor
Stats
+7 Stamina
+9 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
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Lady Alizabeth's Pendant—GS—ilvl -
Necropile Mantle—GS—ilvl
Necropile MantleShoulders · Rare
GS — · ilvl —Armor
65 Armor
Stats
+17 Stamina
+11 Intellect
+9 Spirit
View on Wowhead ↗Necropile Raiment
Set: Increases defense rating by 5.
(3) Set: +5 Intellect.
(4) Set: +15 All Resistances.
(5) Set: Increases damage and healing done by magical spells and effects by up to 23.
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Silvermoon Royal Cloak of the Whale—GS—ilvl
Silvermoon Royal Cloak of the WhaleBack · Uncommon
GS — · ilvl —Armor
53 Armor
View on Wowhead ↗Enchantments
+13 Spirit
+21 Stamina
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Nature's Embrace—GS—ilvl
Nature's EmbraceChest · Rare
GS — · ilvl —Armor
73 Armor
View on Wowhead ↗Effects
Equip: Increases damage done by Holy spells and effects by up to 29.
Equip: Restores 8 mana per 5 sec.
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Neophyte's Shirt0GS—ilvl -
Tabard of the Protector0GS—ilvl
Tabard of the ProtectorTabard · Common
GS 0 · ilvl — View on Wowhead ↗Effects
Use: Show how heroic you are! (5 Mins Cooldown)
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Elegant Bracers of the Eagle—GS—ilvl
Elegant Bracers of the EagleWrist · Uncommon
GS — · ilvl —Armor
33 Armor
View on Wowhead ↗Enchantments
+9 Intellect
+9 Stamina
Shilds
Undead · Priest
Discipline
Level 60- GearScore
- —
- Item level
- 61
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Runecloth Gloves—GS—ilvl
Runecloth GlovesHands · Uncommon
GS — · ilvl —Armor
45 Armor
Stats
+9 Intellect
+9 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 12.
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Clutch of Andros—GS—ilvl
Clutch of AndrosWaist · Rare
GS — · ilvl —Armor
49 Armor
Stats
+9 Stamina
+19 Intellect
View on Wowhead ↗Effects
Equip: Increases your spell hit rating by 8.
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Necropile Leggings—GS—ilvl
Necropile LeggingsLegs · Rare
GS — · ilvl —Armor
76 Armor
Stats
+21 Stamina
+18 Intellect
+12 Spirit
View on Wowhead ↗Necropile Raiment
Set: Increases defense rating by 5.
(3) Set: +5 Intellect.
(4) Set: +15 All Resistances.
(5) Set: Increases damage and healing done by magical spells and effects by up to 23.
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Betrayer's Boots—GS—ilvl
Betrayer's BootsFeet · Epic
GS — · ilvl —Armor
79 Armor
Stats
+8 Stamina
+12 Intellect
+12 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 30.
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Tourmaline Loop of the Sorcerer—GS—ilvlTourmaline Loop of the SorcererRing 1 · Uncommon
GS — · ilvl — View on Wowhead ↗Enchantments
+18 Stamina
+12 Intellect
+14 Spell Damage and Healing
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Primalist's Seal—GS—ilvl
Primalist's SealRing 2 · Rare
GS — · ilvl —Stats
+12 Intellect
+8 Spirit
Effects
Equip: Increases healing done by up to 29 and damage done by up to 10 for all magical spells and effects.
View on Wowhead ↗Prayer of the Primal
(2) Set: Increases healing done by up to 33 and damage done by up to 11 for all magical spells and effects.
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Blazing Emblem—GS—ilvl
Blazing EmblemTrinket 1 · Rare
GS — · ilvl —Stats
+15 Fire Resistance
View on Wowhead ↗Effects
Use: Increases Fire resistance by 50 and reduces all Fire damage taken by up to 25 for 15 sec. (10 Mins Cooldown)
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Ankh of Life—GS—ilvl
Ankh of LifeTrinket 2 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Use: Heal your target for 135 to 165. (5 Mins Cooldown)
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Will of Arlokk—GS—ilvl
Will of ArlokkMain Hand · Epic
GS — · ilvl —Weapon
147 - 222 Damage
Speed 3.00
(61.5 damage per second)
Stats
+15 Stamina
+19 Intellect
+35 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 46 and damage done by up to 16 for all magical spells and effects.
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Off handNo item available
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Wand of Arcane Potency—GS—ilvl
Wand of Arcane PotencyRanged · Rare
GS — · ilvl —Weapon
65 - 122 Arcane Damage
Speed 1.60
(58.4 damage per second)
View on Wowhead ↗Effects
Equip: Increases damage done by Arcane spells and effects by up to 16.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 3,057
- Strength
- 34
- Agility
- 38
- Stamina
- 184
- Intellect
- 239
- Spirit
- 252
Physical combat
- Attack power
- 24
- Melee critical strike chance
- 0 %
- Ranged critical strike chance
- 4.79 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 57.21
- Off hand damage per second
- 1.11
Spells
- Spell power
- 97
- Spell critical strike chance
- 9.85 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 604
- Dodge chance
- 1.51 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 5
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 3120—
Discipline
Points: 31
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
5/5
Rank 5
Passive
Reduces the threat generated by your Holy and Discipline spells by 20% and reduces the chance your spells will be dispelled by 20%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rank 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
5/5
1/1
Rank 1
Instant cast
225 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 1/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
1/1
Rank 1
Instant cast
3 min cooldown
198 Mana
30 yd range
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 5/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 20
0/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
2/3
Rank 2
Passive
Increases the amount healed by your Renew spell by 10%.
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
1/1
Rank 1
Instant cast
166 Mana
Causes an explosion of holy light around the caster, causing 40 to 45 Holy damage to all enemy targets within 11 yards and healing all party members within 11 yards for 69 to 78. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Rank 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
1/2
Rank 1
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
3/3
Rank 3
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
0/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
0/5
Rank 1
Increases the amount healed by your healing spells by 2%.
0/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
Build 2 15—33
Discipline
Points: 15
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
2/2
Rank 2
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
0/1
Rank 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: —
—/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 33
0/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Rank 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
2/2
Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
3/5
Rank 3
Passive
Reduces your target's chance to resist your Shadow spells by 6%.
2/2
Rank 2
Passive
Reduces the cooldown of your Psychic Scream spell by 4 sec.
5/5
Rank 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Rank 1
Channeled
45 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 106 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
0/2
5/5
Rank 5
Passive
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
1/1
Rank 1
Instant cast
45 sec cooldown
202 Mana
20 yd range
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 2/2
1/1
Rank 1
Instant cast
10 sec cooldown
24 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
2/2
Rank 2
Passive
Increases the percentage healed by Vampiric Embrace by an additional 10%.
- Vampiric Embrace 1/1
0/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rank 1
Instant cast
1.5 sec cooldown
396 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
0/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
0/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
0/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1