This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
-
Scout's Hood—GS—ilvl
Scout's HoodHead · Uncommon
GS — · ilvl —Armor
174 Armor
Stats
+18 Agility
+12 Stamina
Equip: Improves hit rating by 12.
Enchantments
+4 Hit Rating
+4 Agility
+4 Spirit
View on Wowhead ↗Effects
Equip: Increases attack power by 24.
-
Talon Lord's Collar—GS—ilvlTalon Lord's CollarNeck · Rare
GS — · ilvl —Stats
+19 Stamina
Equip: Improves hit rating by 21.
View on Wowhead ↗Effects
Equip: Increases attack power by 38.
-
Consortium Mantle of Phasing—GS—ilvl
Consortium Mantle of PhasingShoulders · Rare
GS — · ilvl —Armor
416 Armor
Stats
Equip: Improves critical strike rating by 21.
View on Wowhead ↗Effects
Equip: Increases attack power by 46.
Equip: Restores 9 mana per 5 sec.
-
Dark Cloak of the Marsh—GS—ilvlDark Cloak of the MarshBack · Rare
GS — · ilvl —Armor
64 Armor
Stats
+16 Agility
+24 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 30.
-
Warden's Hauberk—GS—ilvl
Warden's HauberkChest · Rare
GS — · ilvl —Armor
238 Armor
Stats
+39 Agility
+30 Stamina
View on Wowhead ↗Enchantments
+4 Agility
+4 Hit Rating
-
Trapper's Shirt0GS—ilvl -
Tabard of Flame0GS—ilvl -
Murk-Darkened Bracers—GS—ilvl
Murk-Darkened BracersWrist · Uncommon
GS — · ilvl —Armor
206 Armor
Stats
+12 Agility
+12 Intellect
View on Wowhead ↗Effects
Equip: Increases attack power by 24.
Rhokiruke
Troll · Hunter
Beast Mastery
Level 66- GearScore
- —
- Item level
- 92
-
Handguards of Precision—GS—ilvlHandguards of PrecisionHands · Rare
GS — · ilvl —Armor
307 Armor
Stats
+20 Agility
+28 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 38.
-
Shifting Sash of Midnight—GS—ilvlShifting Sash of MidnightWaist · Rare
GS — · ilvl —Armor
127 Armor
Stats
+15 Agility
+19 Stamina
Enchantments
+4 Agility
+3 Dodge Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 28.
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Scale Leggings of the Skirmisher—GS—ilvlScale Leggings of the SkirmisherLegs · Rare
GS — · ilvl —Armor
429 Armor
Stats
+22 Agility
+24 Stamina
+15 Intellect
Enchantments
+4 Agility
+6 Stamina
+4 Critical Strike Rating
2 mana per 5 sec.
View on Wowhead ↗Effects
Equip: Increases attack power by 32.
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Fenclaw Footwraps of the Bandit—GS—ilvl
Fenclaw Footwraps of the BanditFeet · Uncommon
GS — · ilvl —Armor
343 Armor
View on Wowhead ↗Enchantments
+17 Agility
+26 Stamina
+34 Attack Power
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Felblood Band—GS—ilvlFelblood BandRing 1 · Uncommon
GS — · ilvl —Stats
+12 Agility
+18 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 26.
-
Warden's Ring of Precision—GS—ilvlWarden's Ring of PrecisionRing 2 · Uncommon
GS — · ilvl —Stats
+12 Agility
Equip: Improves hit rating by 12.
View on Wowhead ↗Effects
Equip: Increases attack power by 26.
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Rune of the Guard Captain—GS—ilvlRune of the Guard CaptainTrinket 1 · Uncommon
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases attack power by 20.
Equip: Increases your hit rating by 10.
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Bladefist's Breadth—GS—ilvlBladefist's BreadthTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Improves critical strike rating by 26.
View on Wowhead ↗Effects
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
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Terokk's Quill—GS—ilvlTerokk's QuillMain Hand · Rare
GS — · ilvl —Weapon
246 - 370 Damage
Speed 3.30
(93.3 damage per second)
View on Wowhead ↗Stats
+54 Agility
+33 Stamina
-
Off handNo item available
-
Ethereal Warp-Bow—GS—ilvlEthereal Warp-BowRanged · Rare
GS — · ilvl —Weapon
120 - 181 Damage
Speed 2.70
(55.7 damage per second)
View on Wowhead ↗Stats
+13 Stamina
Equip: Improves critical strike rating by 14.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 6,272
- Strength
- 61
- Agility
- 411
- Stamina
- 353
- Intellect
- 95
- Spirit
- 82
Physical combat
- Attack power
- 950
- Melee critical strike chance
- 11.95 %
- Ranged critical strike chance
- 19.15 %
- Melee haste
- 0 %
- Ranged haste
- 20 %
- Main hand damage per second
- 161.19
- Off hand damage per second
- 34.18
Spells
- Spell power
- 0
- Spell critical strike chance
- 4.9 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 3,356
- Dodge chance
- 15.26 %
- Parry chance
- 4.8 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 4215—
Beast Mastery
Points: 42
0/5
Rank 1
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
5/5
Rank 5
Passive
Increases the Health of your pet by 10% and your total health by 5%.
2/2
Rank 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
3/3
Rank 3
Passive
Increases the armor rating of your pets by 20% and your armor contribution from items by 10%.
2/2
Rank 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Rank 1
Increases the outdoor movement speed of your pets by 30%.
5/5
2/2
Rank 2
Passive
Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
0/2
Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
1/1
Rank 1
Instant cast
1 min cooldown
163 Mana
100 yd range
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
2/2
Rank 2
Passive
Increases the Focus regeneration of your pets by 100%.
0/2
Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
5/5
Rank 5
Passive
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 5/5
0/3
Rank 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
1/1
Rank 1
Instant cast
2 min cooldown
271 Mana
100 yd range
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
3/3
Rank 3
Passive
Increases your chance to dodge by 3% and your pet's chance to dodge by an additional 9%.
5/5
Rank 5
Passive
Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
1/1
Rank 1
Passive
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 1/1
Marksmanship
Points: 15
0/5
Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
5/5
Rank 5
Passive
Causes 100% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
0/5
2/2
Rank 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
1/1
Rank 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Rank 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
0/5
Rank 1
Increases your ranged weapon critical strike damage bonus by 6%.
- Aimed Shot 1/1
0/3
Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Rank 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Points: —
—/3
Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Rank 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
—/3
Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Rank 1
Increases your critical strike chance with all attacks by 1%.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
Build 2 —1241
Beast Mastery
Points: —
—/5
Rank 1
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
—/5
Rank 1
Increases the Health of your pet by 2% and your total health by 1%.
—/2
Rank 1
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.
—/3
Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
—/3
Rank 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
—/2
Rank 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
—/2
Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
—/1
Rank 1
Increases the outdoor movement speed of your pets by 30%.
—/5
—/2
Rank 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
—/5
—/2
Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
—/1
Rank 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
—/2
—/2
Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
—/5
Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity —/5
—/3
Rank 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
—/1
Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation —/1
—/3
Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
—/5
Rank 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
—/1
Rank 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath —/1
Marksmanship
Points: 12
0/5
Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
1/2
Rank 1
Passive
Your ranged critical hits cause your pet to generate 25 Focus.
0/5
1/1
Rank 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
0/2
Rank 1
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.
0/5
Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
0/5
Rank 1
Increases your ranged weapon critical strike damage bonus by 6%.
- Aimed Shot 1/1
0/3
Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Rank 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Points: 41
3/3
Rank 3
Passive
Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
3/3
Rank 3
Passive
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
3/3
0/2
Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
3/3
Rank 3
Passive
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 25% chance to entrap the target, preventing them from moving for 4 sec.
0/5
0/3
Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
2/2
Rank 2
Passive
Increases the duration of Freezing and Frost Trap effects by 30%, the damage of Immolation and Explosive Trap effects by 30%, and the number of snakes summoned from Snake Traps by 30%.
0/5
1/1
Rank 1
Instant
5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
0/2
3/3
Rank 3
Passive
Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
2/2
Rank 2
Passive
Reduces the chance your Feign Death ability will be resisted by 4%.
2/2
Rank 2
Passive
Reduces all damage taken by 4% and increases attack power by 4%.
3/3
Rank 3
Passive
Increases your critical strike chance with all attacks by 3%.
0/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence 1/1
0/3
Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
5/5
3/3
Rank 3
Passive
Gives you a 100% chance to regain 40% of the mana cost of any shot when it critically hits.
0/1
Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct 3/3
2/3
Rank 2
Passive
Your ranged criticals have a 66% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes 5/5
5/5
Rank 5
Passive
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 10% for 8 sec.
1/1
Rank 1
Instant
5 min cooldown
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician 5/5