This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Greathelm of the Unbreakable—GS—ilvl
Greathelm of the UnbreakableHead · Rare
GS — · ilvl —Armor
922 Armor
View on Wowhead ↗Stats
+36 Strength
+48 Stamina
Equip: Increases defense rating by 30.
-
Mark of the Ravenguard—GS—ilvlMark of the RavenguardNeck · Rare
GS — · ilvl — View on Wowhead ↗Stats
+40 Stamina
Equip: Increases defense rating by 17.
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Warchief's Mantle—GS—ilvlWarchief's MantleShoulders · Rare
GS — · ilvl —Armor
786 Armor
Stats
+23 Strength
+27 Stamina
Equip: Increases your parry rating by 18.
View on Wowhead ↗Enchantments
+4 Agility
+4 Critical Strike Rating
+3 Critical Strike Rating
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Cloak of Impulsiveness—GS—ilvl
Cloak of ImpulsivenessBack · Rare
GS — · ilvl —Armor
70 Armor
Stats
+18 Agility
+19 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 40.
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Durotan's Battle Harness—GS—ilvl
Durotan's Battle HarnessChest · Rare
GS — · ilvl —Armor
1048 Armor
Stats
+31 Strength
+34 Stamina
Equip: Improves critical strike rating by 16.
View on Wowhead ↗Enchantments
+6 Stamina
+4 Critical Strike Rating
+4 Resilience Rating
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Red Linen Shirt0GS—ilvl -
TabardNo item available
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Sha'tari Wrought Armguards—GS—ilvlSha'tari Wrought ArmguardsWrist · Rare
GS — · ilvl —Armor
509 Armor
Stats
+20 Strength
+18 Stamina
Equip: Increases defense rating by 12.
View on Wowhead ↗Enchantments
+4 Hit Rating
+3 Stamina
Moffatts
Dwarf · Warrior
Protection
Level 70- GearScore
- —
- Item level
- 109
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Dauntless Handguards—GS—ilvlDauntless HandguardsHands · Rare
GS — · ilvl —Armor
722 Armor
Stats
+36 Stamina
Equip: Increases your shield block rating by 25.
View on Wowhead ↗Effects
Equip: Increases the block value of your shield by 38.
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Warlord's Iron-Girdle of the Champion—GS—ilvl
Warlord's Iron-Girdle of the ChampionWaist · Uncommon
GS — · ilvl —Armor
620 Armor
View on Wowhead ↗Enchantments
+22 Strength
+33 Stamina
+22 Defense Rating
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Greaves of the Shatterer—GS—ilvl
Greaves of the ShattererLegs · Rare
GS — · ilvl —Armor
1019 Armor
Stats
+25 Strength
+37 Stamina
Equip: Increases defense rating by 25.
View on Wowhead ↗Enchantments
+4 Agility
+4 Hit Rating
+6 Stamina
+6 Block Value
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Sha'tari Wrought Greaves—GS—ilvlSha'tari Wrought GreavesFeet · Rare
GS — · ilvl —Armor
800 Armor
Stats
+24 Strength
+21 Agility
+22 Stamina
View on Wowhead ↗Enchantments
+4 Agility
+6 Stamina
+3 Resilience Rating
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Iron Band of the Unbreakable—GS—ilvlIron Band of the UnbreakableRing 1 · Rare
GS — · ilvl —Armor
170 Armor
View on Wowhead ↗Stats
+27 Stamina
Equip: Increases defense rating by 17.
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Iron Band of the Unbreakable—GS—ilvlIron Band of the UnbreakableRing 2 · Rare
GS — · ilvl —Armor
170 Armor
View on Wowhead ↗Stats
+27 Stamina
Equip: Increases defense rating by 17.
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Runed Fungalcap—GS—ilvlRuned FungalcapTrinket 1 · Rare
GS — · ilvl —Stats
Equip: Improves your resilience rating by 30.
View on Wowhead ↗Effects
Use: Absorbs 440 damage. Lasts 20 sec. (2 Mins Cooldown)
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Adamantine Figurine—GS—ilvlAdamantine FigurineTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Increases defense rating by 32.
View on Wowhead ↗Effects
Use: Increases armor by 1280 for 20 sec. (2 Mins Cooldown)
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Terokk's Nightmace—GS—ilvl
Terokk's NightmaceMain Hand · Rare
GS — · ilvl —Weapon
100 - 187 Damage
Speed 2.00
(71.8 damage per second)
View on Wowhead ↗Stats
+25 Stamina
Equip: Increases your expertise rating by 19.
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Platinum Shield of the Valorous—GS—ilvlPlatinum Shield of the ValorousOff Hand · Rare
GS — · ilvl —Armor
3711 Armor
View on Wowhead ↗Stats
+33 Stamina
Equip: Increases defense rating by 24.
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Sethekk Feather-Darts—GS—ilvlSethekk Feather-DartsRanged · Rare
GS — · ilvl —Weapon
80 - 120 Damage
Speed 1.60
(62.5 damage per second)
Stats
+15 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 22.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 10,384
- Strength
- 360
- Agility
- 158
- Stamina
- 612
- Intellect
- 32
- Spirit
- 50
Physical combat
- Attack power
- 972
- Melee critical strike chance
- 12.33 %
- Ranged critical strike chance
- 0 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 139.77
- Off hand damage per second
- 0
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 11,918
- Dodge chance
- 10.1 %
- Parry chance
- 14.84 %
- Block chance
- 17.25 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1 1546—
Arms
Points: 15
0/3
Rank 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
1/3
Rank 1
Passive
Increases the bleed damage done by your Rend ability by 25%.
2/2
Rank 2
Passive
Increases the amount of rage generated by your Charge ability by 6.
0/5
Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
0/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rank 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rank 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Points: 46
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
5/5
Rank 5
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4).
3/3
Rank 3
Passive
Increases the bonus damage done by your Cleave ability by 120%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Rank 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
5/5
Rank 5
Passive
Increases the damage done by your offhand weapon by 25%.
0/2
5/5
Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
1/1
Rank 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Rank 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Rank 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
3/3
1/1
Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
Instantly attack the target causing 433 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
5/5
Rank 5
Passive
Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance.
1/1
Rank 1
Instant
20 Rage
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Points: —
—/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
—/2
—/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2Active 11644
Arms
Points: 11
2/3
Rank 2
Passive
Reduces the cost of your Heroic Strike ability by 2 rage points.
5/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
0/3
Rank 1
Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
0/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rank 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 0/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rank 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Points: 6
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
1/5
Rank 1
Passive
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Rank 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Rank 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
0/1
Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: 44
0/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
1/3
Rank 1
Passive
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Rank 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
0/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Rank 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
0/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Rank 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Rank 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
0/2
0/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Rank 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
2/2
Rank 2
Passive
Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.
3/3
Rank 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
5/5
Rank 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
3/3
Rank 3
Passive
Reduces all spell damage taken while in Defensive Stance by 6%.
1/1
Rank 1
Instant
6 sec cooldown
20 Rage
Melee Range
Slam the target with your shield, causing 222 to 233 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
0/3
5/5
Rank 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Rank 1
Instant
12 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 13 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.