Equipped items
Open an item to view its stats and effects.
-
Destroyer Battle-Helm166GS133ilvlDestroyer Battle-HelmHead · Epic
GS 166 · ilvl 133Armor
1355 Armor
Stats
+47 Strength
+45 Stamina
Equip: Improves hit rating by 21.
Equip: Improves critical strike rating by 36.
Enchantments
Enchanted: +34 Attack Power and +16 Hit Rating
+12 Agility & 3% Increased Critical Damage
+4 Critical Strike Rating and +4 Strength
View on Wowhead ↗Destroyer Battlegear
(2) Set: Your Overpower ability now grants you 100 attack power for 5 sec.
(4) Set: Your Bloodthirst and Mortal Strike abilities cost 5 less rage.
-
Choker of Serrated Blades100GS141ilvlChoker of Serrated BladesNeck · Epic
GS 100 · ilvl 141Stats
+37 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 70.
Equip: Your attacks ignore 175 of your opponent's armor.
-
Onslaught Shoulderblades139GS146ilvlOnslaught ShoulderbladesShoulders · Epic
GS 139 · ilvl 146Armor
1369 Armor
Stats
+39 Strength
+39 Agility
+34 Stamina
Enchantments
Enchanted: +30 Attack Power and +10 Critical Strike Rating
+10 Critical Strike Rating
+5 Critical Strike Rating and +7 Stamina
+3 Critical Strike Rating
Effects
Equip: Your attacks ignore 91 of your opponent's armor.
View on Wowhead ↗Onslaught Battlegear
Set: Reduces the rage cost of your Execute ability by 3.
(4) Set: Increases the damage of your Mortal Strike and Bloodthirst abilities by 5%.
-
Vengeance Wrap68GS105ilvlVengeance WrapBack · Epic
GS 68 · ilvl 105Armor
89 Armor
Stats
Equip: Improves critical strike rating by 23.
Enchantments
Enchanted: +12 Agility
+4 Critical Strike Rating and +4 Strength
+2 Hit Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 52.
-
Onslaught Breastplate186GS146ilvlOnslaught BreastplateChest · Epic
GS 186 · ilvl 146Armor
1825 Armor
Stats
+53 Strength
+34 Agility
+54 Stamina
Equip: Improves hit rating by 16.
Enchantments
Enchanted: +6 All Stats
+10 Critical Strike Rating
Effects
Equip: Your attacks ignore 126 of your opponent's armor.
View on Wowhead ↗Onslaught Battlegear
Set: Reduces the rage cost of your Execute ability by 3.
(4) Set: Increases the damage of your Mortal Strike and Bloodthirst abilities by 5%.
-
Brawler's Harness0GS—ilvl -
TabardNo item available
-
Furious Shackles100GS141ilvlFurious ShacklesWrist · Epic
GS 100 · ilvl 141Armor
772 Armor
Stats
+35 Strength
+28 Stamina
Equip: Improves critical strike rating by 19.
View on Wowhead ↗Enchantments
Enchanted: +12 Strength
+10 Critical Strike Rating
+3 Stamina
Devligar
Orc · Warrior
Arms
Level 70- GearScore
- 2,172
- Item level
- 139
-
Onslaught Gauntlets139GS146ilvlOnslaught GauntletsHands · Epic
GS 139 · ilvl 146Armor
1141 Armor
Stats
+41 Strength
+30 Agility
+49 Stamina
Enchantments
Enchanted: +15 Strength
+5 Critical Strike Rating and +5 Strength
+2 Critical Strike Rating
Effects
Equip: Your attacks ignore 91 of your opponent's armor.
View on Wowhead ↗Onslaught Battlegear
Set: Reduces the rage cost of your Execute ability by 3.
(4) Set: Increases the damage of your Mortal Strike and Bloodthirst abilities by 5%.
-
Belt of One-Hundred Deaths130GS138ilvlBelt of One-Hundred DeathsWaist · Epic
GS 130 · ilvl 138Armor
244 Armor
Stats
+29 Agility
+25 Stamina
Equip: Increases your expertise rating by 25.
Enchantments
+5 Critical Strike Rating and +5 Strength
+5 Critical Strike Rating and +7 Stamina
+3 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 74.
-
Vengeful Gladiator's Plate Legguards186GS146ilvlVengeful Gladiator's Plate LegguardsLegs · Epic
GS 186 · ilvl 146Armor
1597 Armor
Stats
+51 Strength
+70 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 47.
Equip: Improves your resilience rating by 22.
Enchantments
Enchanted: +50 Attack Power and +12 Critical Strike Rating
Effects
Equip: Your attacks ignore 84 of your opponent's armor.
View on Wowhead ↗Gladiator's Battlegear
(2) Set: +35 Resilience Rating.
(4) Set: Reduces the cooldown of your Intercept ability by 5 sec.
-
Warboots of Obliteration118GS128ilvlWarboots of ObliterationFeet · Epic
GS 118 · ilvl 128Armor
1105 Armor
Stats
+44 Strength
+29 Stamina
Equip: Improves critical strike rating by 31.
View on Wowhead ↗Enchantments
Enchanted: Minor Speed and +6 Agility
-
Band of the Ranger-General97GS138ilvlBand of the Ranger-GeneralRing 1 · Epic
GS 97 · ilvl 138Stats
+27 Stamina
Equip: Improves hit rating by 18.
Equip: Improves critical strike rating by 28.
Enchantments
Enchanted: +4 All Stats
View on Wowhead ↗Effects
Equip: Increases attack power by 56.
-
Unstoppable Aggressor's Ring100GS141ilvlUnstoppable Aggressor's RingRing 2 · Epic
GS 100 · ilvl 141Stats
+36 Strength
+28 Stamina
Equip: Improves critical strike rating by 30.
View on Wowhead ↗Enchantments
Enchanted: +4 All Stats
-
Empty Mug of Direbrew100GS141ilvlEmpty Mug of DirebrewTrinket 1 · Epic
GS 100 · ilvl 141 View on Wowhead ↗Effects
Equip: Increases attack power by 98.
Use: Increases attack power by 376 for 20 sec. (2 Mins Cooldown)
-
Madness of the Betrayer100GS141ilvlMadness of the BetrayerTrinket 2 · Epic
GS 100 · ilvl 141Stats
Equip: Improves hit rating by 20.
View on Wowhead ↗Effects
Equip: Increases attack power by 84.
Equip: Your melee and ranged attacks have a chance allow you to ignore 300 of your enemies' armor for 10 secs.
-
Cataclysm's Edge387GS151ilvlCataclysm's EdgeMain Hand · Epic
GS 387 · ilvl 151Weapon
386 - 580 Damage
Speed 3.50
(138.0 damage per second)
Stats
+75 Strength
+49 Stamina
Enchantments
Enchanted: Mongoose
View on Wowhead ↗Effects
Equip: Your attacks ignore 335 of your opponent's armor.
-
Off handNo item available
-
Serpent Spine Longbow56GS141ilvlSerpent Spine LongbowRanged · Epic
GS 56 · ilvl 141Weapon
217 - 327 Damage
Speed 3.00
(90.7 damage per second)
Stats
+17 Stamina
Equip: Improves critical strike rating by 16.
View on Wowhead ↗Effects
Equip: Increases attack power by 38.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 12,274
- Strength
- 664
- Agility
- 323
- Stamina
- 776
- Intellect
- 60
- Spirit
- 104
Physical combat
- Attack power
- 2,104
- Melee critical strike chance
- 35.01 %
- Ranged critical strike chance
- 29.73 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 302.7
- Off hand damage per second
- 75.39
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 10,554
- Dodge chance
- 11.51 %
- Parry chance
- 9 %
- Block chance
- 5 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 6,599
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 3328—
Arms
Points: 33
3/3
Rank 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
4/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
1/5
Rank 1
Passive
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Rank 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Rank 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
5/5
Rank 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
2/3
Rank 2
Passive
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 7 min and increases their duration by 4 sec.
2/2
Rank 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 1/1
0/1
Fury
Points: 28
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
5/5
Rank 5
Passive
Increases the melee attack power reduction of your Demoralizing Shout by 40%.
0/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
5/5
Rank 5
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
5/5
Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
2/2
Rank 2
Passive
Decreases the casting time of your Slam ability by 1 sec.
1/1
Rank 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Rank 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
3/5
Rank 3
Passive
Increases your attack speed by 15% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: —
—/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
—/2
—/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2 4120—
Arms
Points: 41
0/3
Rank 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Rank 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Rank 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
2/2
Rank 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Rank 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Rank 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
5/5
Rank 5
Passive
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4).
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
2/2
Rank 2
Passive
Reduces the cooldown of your Intercept ability by 10 sec.
3/3
Rank 3
Passive
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
2/2
Rank 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
2/2
Rank 2
Passive
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.
1/5
Rank 1
Passive
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 1/1
1/1
Fury
Points: 20
5/5
Rank 5
Passive
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
1/1
Rank 1
Instant
10 Rage
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Rank 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
1/5
Rank 1
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
5/5
Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
0/1
Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: —
—/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
—/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
—/5
—/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
—/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization —/5
—/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
—/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
—/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
—/3
—/2
—/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
—/1
—/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
—/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
—/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
—/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
—/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow —/1
—/3
—/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
—/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
