Defunked
No guild
EU spineshatter
- GearScore
- —
- Equipped item level
- 15
This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Red Defias Mask—GS—ilvl -
Forest Pendant of the Monkey—GS—ilvlForest Pendant of the MonkeyNeck · Uncommon
GS — · ilvl — View on Wowhead ↗Enchantments
+6 Agility
+5 Stamina
-
ShouldersNo item available
-
Sentry Cloak—GS—ilvl -
ChestNo item available
-
Footpad's Shirt0GS—ilvl -
TabardNo item available
-
WristNo item available
Defunked
Night Elf · Rogue
Subtlety
Level 39- GearScore
- —
- Item level
- 15
-
Blackened Defias Gloves—GS—ilvlBlackened Defias GlovesHands · Uncommon
GS — · ilvl —Armor
46 Armor
Stats
+3 Strength
+1 Stamina
Enchantments
Enchanted: Reinforced (+16 Armor)
View on Wowhead ↗Defias Leather
Set: +10 Armor.
Set: +5 Arcane Resistance.
Set: Increases expertise rating by 2.
(5) Set: Increases attack power by 10.
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Blackened Defias Belt—GS—ilvlBlackened Defias BeltWaist · Rare
GS — · ilvl —Armor
50 Armor
Effects
Equip: Increases attack power by 18.
View on Wowhead ↗Defias Leather
Set: +10 Armor.
Set: +5 Arcane Resistance.
Set: Increases expertise rating by 2.
(5) Set: Increases attack power by 10.
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Blackened Defias Leggings—GS—ilvlBlackened Defias LeggingsLegs · Uncommon
GS — · ilvl —Armor
65 Armor
Stats
+3 Strength
+3 Agility
Enchantments
Enchanted: Reinforced (+16 Armor)
View on Wowhead ↗Defias Leather
Set: +10 Armor.
Set: +5 Arcane Resistance.
Set: Increases expertise rating by 2.
(5) Set: Increases attack power by 10.
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Blackened Defias Boots—GS—ilvlBlackened Defias BootsFeet · Uncommon
GS — · ilvl —Armor
51 Armor
Stats
+3 Agility
+2 Stamina
Enchantments
Enchanted: Reinforced (+16 Armor)
View on Wowhead ↗Defias Leather
Set: +10 Armor.
Set: +5 Arcane Resistance.
Set: Increases expertise rating by 2.
(5) Set: Increases attack power by 10.
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Meadow Ring of the Monkey—GS—ilvlMeadow Ring of the MonkeyRing 1 · Uncommon
GS — · ilvl — View on Wowhead ↗Enchantments
+3 Agility
+3 Stamina
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Meadow Ring of the Monkey—GS—ilvlMeadow Ring of the MonkeyRing 2 · Uncommon
GS — · ilvl — View on Wowhead ↗Enchantments
+3 Agility
+3 Stamina
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Insignia of the Alliance—GS—ilvlInsignia of the AllianceTrinket 1 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (5 Mins Cooldown)
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Trinket 2No item available
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Assassin's Blade—GS—ilvlAssassin's BladeMain Hand · Rare
GS — · ilvl —Weapon
20 - 39 Damage
Speed 1.90
(15.5 damage per second)
View on Wowhead ↗Stats
+3 Strength
+4 Agility
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Off handNo item available
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Short Ash Bow—GS—ilvlShort Ash BowRanged · Uncommon
GS — · ilvl — View on Wowhead ↗Weapon
16 - 31 Damage
Speed 1.90
(12.4 damage per second)
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 1,181
- Strength
- 60
- Agility
- 113
- Stamina
- 69
- Intellect
- 28
- Spirit
- 37
Physical combat
- Attack power
- 389
- Melee critical strike chance
- 10.87 %
- Ranged critical strike chance
- 3.79 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 43.31
- Off hand damage per second
- 14.11
Spells
- Spell power
- 0
- Spell critical strike chance
- 1.2 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 517
- Dodge chance
- 13.38 %
- Parry chance
- 4.6 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 239
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 6321
Assassination
Points: 6
0/3
Rank 1
Increases the damage done by your Eviscerate ability by 5%.
2/2
Rank 2
Passive
After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
4/5
0/3
Rank 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
0/2
Rank 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
0/3
Rank 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Rank 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rank 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Rank 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 4/5
0/5
Rank 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Points: 3
3/3
Rank 3
Passive
Increases the effect duration of your Gouge ability by 1.5 sec.
0/2
Rank 1
Reduces the Energy cost of your Sinister Strike ability by 3.
0/5
0/3
Rank 1
Increases the duration of your Slice and Dice ability by 15%.
0/5
0/5
0/2
Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
0/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 0/5
0/2
Rank 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 10%.
- Precision 0/5
0/5
Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
0/1
Rank 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
0/2
0/3
Rank 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
0/2
0/1
Rank 1
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
0/5
Rank 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
0/1
Rank 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 0/1
Subtlety
Points: 21
5/5
Rank 5
Passive
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
5/5
Rank 5
Passive
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 20%.
0/2
Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
0/2
Rank 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
5/5
Rank 5
Passive
Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
0/3
Rank 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
0/1
Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
3/3
Rank 3
Passive
Increases the critical strike chance of your Ambush ability by 45%.
0/3
Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
0/2
Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
3/3
Rank 3
Passive
Causes your attacks to ignore 312 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
0/2
Rank 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
0/1
Rank 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
0/2
Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
0/1
Rank 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades 3/3
0/3
Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
0/5
0/3
Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
0/1
Rank 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation 0/1
0/3
Rank 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
0/5
Rank 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation 0/1
0/1
Rank 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.