Deadtooth
No guild
EU spineshatter
- GearScore
- 903
- Equipped item level
- 65
Equipped items
Open an item to view its stats and effects.
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Warlord's Leather Helm84GS74ilvlWarlord's Leather HelmHead · Epic
GS 84 · ilvl 74Armor
254 Armor
Stats
+27 Agility
+31 Stamina
Effects
Equip: Increases your hit rating by 10.
Equip: Increases your critical strike rating by 14.
View on Wowhead ↗Warlord's Vestments
Set: +20 Stamina.
Set: Reduces the cooldown of your Gouge ability by 1 sec.
Set: Increases attack power by 40.
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Onyxia Tooth Pendant47GS74ilvlOnyxia Tooth PendantNeck · Epic
GS 47 · ilvl 74Stats
+12 Agility
+9 Stamina
+10 Fire Resistance
View on Wowhead ↗Effects
Equip: Increases your hit rating by 10.
Equip: Increases your critical strike rating by 14.
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Warlord's Leather Spaulders63GS74ilvlWarlord's Leather SpauldersShoulders · Epic
GS 63 · ilvl 74Armor
238 Armor
Stats
+21 Agility
+27 Stamina
Effects
Equip: Increases your hit rating by 10.
View on Wowhead ↗Warlord's Vestments
Set: +20 Stamina.
Set: Reduces the cooldown of your Gouge ability by 1 sec.
Set: Increases attack power by 40.
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The Emperor's New Cape34GS60ilvlThe Emperor's New CapeBack · Rare
GS 34 · ilvl 60Armor
43 Armor
View on Wowhead ↗Stats
+7 Agility
+16 Stamina
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Warlord's Leather Breastplate84GS74ilvlWarlord's Leather BreastplateChest · Epic
GS 84 · ilvl 74Armor
291 Armor
Stats
+26 Agility
+31 Stamina
Effects
Equip: Increases your hit rating by 10.
Equip: Increases your critical strike rating by 14.
View on Wowhead ↗Warlord's Vestments
Set: +20 Stamina.
Set: Reduces the cooldown of your Gouge ability by 1 sec.
Set: Increases attack power by 40.
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Thug Shirt0GS—ilvl -
Scout's Tabard0GS—ilvl -
First Sergeant's Leather Armguards28GS50ilvlFirst Sergeant's Leather ArmguardsWrist · Rare
GS 28 · ilvl 50Armor
64 Armor
View on Wowhead ↗Stats
+6 Agility
+14 Stamina
Deadtooth
Undead · Rogue
Subtlety
Level 60- GearScore
- 903
- Item level
- 65
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General's Leather Mitts60GS71ilvlGeneral's Leather MittsHands · Epic
GS 60 · ilvl 71Armor
212 Armor
Stats
+20 Agility
+23 Stamina
Effects
Equip: Increases your critical strike rating by 14.
View on Wowhead ↗Warlord's Vestments
Set: +20 Stamina.
Set: Reduces the cooldown of your Gouge ability by 1 sec.
Set: Increases attack power by 40.
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Belt of Preserved Heads53GS70ilvlBelt of Preserved HeadsWaist · Rare
GS 53 · ilvl 70Armor
108 Armor
Stats
+14 Strength
+15 Agility
+11 Stamina
View on Wowhead ↗Effects
Equip: Increases your hit rating by 10.
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General's Leather Legguards80GS71ilvlGeneral's Leather LegguardsLegs · Epic
GS 80 · ilvl 71Armor
262 Armor
Stats
+27 Agility
+27 Stamina
Effects
Equip: Increases your hit rating by 20.
Equip: Increases your critical strike rating by 14.
View on Wowhead ↗Warlord's Vestments
Set: +20 Stamina.
Set: Reduces the cooldown of your Gouge ability by 1 sec.
Set: Increases attack power by 40.
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General's Leather Treads60GS71ilvlGeneral's Leather TreadsFeet · Epic
GS 60 · ilvl 71Armor
167 Armor
Stats
+22 Agility
+25 Stamina
Effects
Equip: Increases the duration of your Sprint ability by 3 sec.
View on Wowhead ↗Warlord's Vestments
Set: +20 Stamina.
Set: Reduces the cooldown of your Gouge ability by 1 sec.
Set: Increases attack power by 40.
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Seal of Jin39GS68ilvlSeal of JinRing 1 · Rare
GS 39 · ilvl 68Stats
+8 Stamina
Effects
Equip: Increases your critical strike rating by 14.
Equip: Increases attack power by 20.
View on Wowhead ↗Major Mojo Infusion
Set: Increases attack power by 30.
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Band of Jin39GS68ilvlBand of JinRing 2 · Rare
GS 39 · ilvl 68Stats
+14 Agility
+8 Stamina
Effects
Equip: Increases your hit rating by 10.
View on Wowhead ↗Major Mojo Infusion
Set: Increases attack power by 30.
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Blackhand's Breadth36GS63ilvlBlackhand's BreadthTrinket 1 · Rare
GS 36 · ilvl 63 View on Wowhead ↗Effects
Equip: Increases your critical strike rating by 28.
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Insignia of the Horde0GS0ilvlInsignia of the HordeTrinket 2 · Rare
GS 0 · ilvl 0 View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (5 Mins Cooldown)
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High Warlord's Blade88GS78ilvlHigh Warlord's BladeMain Hand · Epic
GS 88 · ilvl 78Weapon
138 - 207 Damage
Speed 2.90
(59.5 damage per second)
Stats
+7 Stamina
Enchantments
Enchanted: Crusader
Instant Poison VI
View on Wowhead ↗Effects
Equip: Increases your critical strike rating by 14.
Equip: Increases attack power by 28.
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High Warlord's Quickblade88GS78ilvlHigh Warlord's QuickbladeOff Hand · Epic
GS 88 · ilvl 78Weapon
85 - 129 Damage
Speed 1.80
(59.4 damage per second)
Stats
+7 Stamina
Enchantments
Enchanted: Crusader
Crippling Poison II
View on Wowhead ↗Effects
Equip: Increases your critical strike rating by 14.
Equip: Increases attack power by 28.
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Bloodseeker20GS63ilvlBloodseekerRanged · Rare
GS 20 · ilvl 63Weapon
108 - 162 Damage
Speed 3.30
(40.9 damage per second)
View on Wowhead ↗Stats
+8 Strength
+7 Agility
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 4,743
- Strength
- 101
- Agility
- 381
- Stamina
- 340
- Intellect
- 33
- Spirit
- 55
Physical combat
- Attack power
- 728
- Melee critical strike chance
- 28.23 %
- Ranged critical strike chance
- 16.39 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 122.63
- Off hand damage per second
- 61.29
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 2,401
- Dodge chance
- 26.42 %
- Parry chance
- 4.96 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 4,979
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1 1929—
Assassination
Points: 19
3/3
Rank 3
Passive
Increases the damage done by your Eviscerate ability by 15%.
0/2
Rank 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
0/3
Rank 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
2/2
Rank 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
3/3
Rank 3
Passive
Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%.
1/1
Rank 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rank 1
Increases the armor reduced by your Expose Armor ability by 25%.
5/5
Rank 5
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
- Malice 5/5
0/5
Rank 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Points: 29
3/3
Rank 3
Passive
Increases the effect duration of your Gouge ability by 1.5 sec.
2/2
Rank 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
2/5
0/3
Rank 1
Increases the duration of your Slice and Dice ability by 15%.
0/5
5/5
0/2
Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
0/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 0/5
0/2
Rank 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Rank 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Rank 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Rank 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
3/3
Rank 3
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
0/2
1/1
Rank 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
0/5
Rank 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
0/1
Rank 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
Points: —
—/5
Rank 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Rank 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Rank 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Rank 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Rank 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Rank 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Rank 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Rank 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Rank 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Rank 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Rank 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
Build 2Active 9—42
Assassination
Points: 9
1/3
Rank 1
Passive
Increases the damage done by your Eviscerate ability by 5%.
0/2
Rank 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Rank 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
0/2
Rank 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
0/3
Rank 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Rank 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rank 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Rank 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 5/5
0/5
Rank 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Points: —
—/3
Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
—/2
Rank 1
Reduces the Energy cost of your Sinister Strike ability by 3.
—/5
—/3
Rank 1
Increases the duration of your Slice and Dice ability by 15%.
—/5
—/5
—/2
Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection —/5
—/2
Rank 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
—/2
Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
—/5
Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
—/5
Rank 1
Increases the damage done by your offhand weapon by 10%.
- Precision —/5
—/5
Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
—/1
Rank 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
—/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/5
Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
—/2
Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
—/2
—/3
Rank 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
—/2
—/1
Rank 1
Increases your Energy regeneration rate by 100% for 15 sec.
—/2
Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
—/5
Rank 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
—/1
Rank 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush —/1
Subtlety
Points: 42
5/5
Rank 5
Passive
Reduces the chance enemies have to detect you while in Stealth mode. More effective than Master of Deception (Rank 4).
0/5
Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
0/2
Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
2/2
Rank 2
Passive
Increases the range of your Blind and Sap abilities by 5 yards and reduces the energy cost of your Blind and Sap abilities by 50%.
5/5
Rank 5
Passive
Increases your speed while stealthed by 15% and reduces the cooldown of your Stealth ability by 5 sec.
3/3
Rank 3
Passive
Gives you a 75% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
0/1
Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
0/3
Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
3/3
Rank 3
Passive
Gives you a 45% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
2/2
Rank 2
Passive
Reduces the cooldown of your Vanish and Blind abilities by 90 sec.
3/3
Rank 3
Passive
Causes your attacks to ignore 480 of your target's Armor and increases the damage dealt by your Rupture ability by 30%. The amount of Armor reduced increases with your level.
2/2
Rank 2
Passive
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 4%. More effective than Heightened Senses (Rank 1).
1/1
Rank 1
Instant
10 min cooldown
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
2/2
Rank 2
Passive
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20. Additionally, your special abilities cause 20% more damage against targets below 35% health.
1/1
Rank 1
Instant
35 Energy
Melee Range
An instant strike that deals 115% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades 3/3
3/3
Rank 3
Passive
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 10% damage.
0/5
0/3
Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
1/1
Rank 1
Instant
2 min cooldown
30 yd range
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation 1/1
3/3
Rank 3
Passive
You have a 100% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
5/5
Rank 5
Passive
Increases your total Agility by 15% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 5%.
- Premeditation 1/1
1/1
Rank 1
Instant
30 sec cooldown
10 Energy
25 yd range
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
