Equipped items
Open an item to view its stats and effects.
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Cyclone Helm145GS120ilvlCyclone HelmHead · Epic
GS 145 · ilvl 120Armor
687 Armor
Stats
+36 Strength
+27 Agility
+40 Stamina
+27 Intellect
Enchantments
Enchanted: +34 Attack Power and +16 Hit Rating
+12 Agility & 3% Increased Critical Damage
+8 Strength
+4 Hit Rating
View on Wowhead ↗Cyclone Harness
Set: Your Strength of Earth Totem ability grants an additional 12 strength.
(4) Set: Your Stormstrike ability does an additional 30 damage per weapon.
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Choker of Vile Intent73GS110ilvlChoker of Vile IntentNeck · Epic
GS 73 · ilvl 110Stats
+20 Agility
+18 Stamina
Equip: Improves hit rating by 18.
View on Wowhead ↗Effects
Equip: Increases attack power by 42.
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Cyclone Shoulderplates109GS120ilvlCyclone ShoulderplatesShoulders · Epic
GS 109 · ilvl 120Armor
634 Armor
Stats
+26 Strength
+18 Agility
+31 Stamina
+18 Intellect
Equip: Improves hit rating by 14.
Enchantments
Enchanted: +26 Attack Power
+8 Strength
+4 Critical Strike Rating and +4 Strength
+3 Hit Rating
View on Wowhead ↗Cyclone Harness
Set: Your Strength of Earth Totem ability grants an additional 12 strength.
(4) Set: Your Stormstrike ability does an additional 30 damage per weapon.
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Razor-Scale Battlecloak89GS128ilvlRazor-Scale BattlecloakBack · Epic
GS 89 · ilvl 128Armor
108 Armor
View on Wowhead ↗Stats
+33 Strength
+23 Agility
+22 Stamina
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Chestguard of the Conniver138GS115ilvlChestguard of the ConniverChest · Epic
GS 138 · ilvl 115Armor
364 Armor
Stats
+37 Agility
+36 Stamina
Equip: Improves hit rating by 22.
Enchantments
Enchanted: +6 All Stats
View on Wowhead ↗Effects
Equip: Increases attack power by 90.
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Scout's Shirt0GS—ilvl -
TabardNo item available
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Bracers of Maliciousness77GS115ilvlBracers of MaliciousnessWrist · Epic
GS 77 · ilvl 115Armor
159 Armor
Stats
+25 Stamina
Equip: Improves critical strike rating by 22.
Enchantments
Enchanted: +24 Attack Power
View on Wowhead ↗Effects
Equip: Increases attack power by 50.
Brokenchain
Draenei · Shaman
Enhancement
Level 70- GearScore
- 1,657
- Item level
- 116
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Liar's Tongue Gloves115GS125ilvlLiar's Tongue GlovesHands · Epic
GS 115 · ilvl 125Armor
247 Armor
Stats
+31 Stamina
Equip: Improves critical strike rating by 26.
Enchantments
Enchanted: +15 Strength
+4 Strength and +6 Stamina
+4 Critical Strike Rating and +4 Strength
View on Wowhead ↗Effects
Equip: Increases attack power by 72.
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Girdle of the Deathdealer97GS110ilvlGirdle of the DeathdealerWaist · Epic
GS 97 · ilvl 110Armor
196 Armor
Stats
+28 Agility
+28 Stamina
Equip: Improves hit rating by 20.
View on Wowhead ↗Effects
Equip: Increases attack power by 56.
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Clefthoof Hide Leggings111GS109ilvlClefthoof Hide LeggingsLegs · Rare
GS 111 · ilvl 109Armor
243 Armor
Stats
+30 Strength
+30 Agility
+24 Stamina
Equip: Improves hit rating by 17.
Equip: Increases your expertise rating by 18.
View on Wowhead ↗Enchantments
Enchanted: +40 Attack Power and +10 Critical Strike Rating
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Cobra-Lash Boots130GS138ilvlCobra-Lash BootsFeet · Epic
GS 130 · ilvl 138Armor
665 Armor
Stats
+33 Agility
+25 Stamina
+25 Intellect
Enchantments
+4 Strength and +6 Stamina
+5 Strength and +4 Hit Rating
+3 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 66.
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Mithril Band of the Unscarred77GS115ilvlMithril Band of the UnscarredRing 1 · Epic
GS 77 · ilvl 115 View on Wowhead ↗Stats
+26 Strength
+24 Stamina
Equip: Improves critical strike rating by 22.
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Shapeshifter's Signet64GS100ilvlShapeshifter's SignetRing 2 · Epic
GS 64 · ilvl 100 View on Wowhead ↗Stats
+25 Agility
+18 Stamina
Equip: Increases your expertise rating by 20.
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Bloodlust Brooch73GS110ilvlBloodlust BroochTrinket 1 · Epic
GS 73 · ilvl 110 View on Wowhead ↗Effects
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Abacus of Violent Odds66GS115ilvlAbacus of Violent OddsTrinket 2 · Rare
GS 66 · ilvl 115 View on Wowhead ↗Effects
Equip: Increases attack power by 64.
Use: Increases haste rating by 260 for 10 sec. (2 Mins Cooldown)
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Fool's Bane138GS115ilvlFool's BaneMain Hand · Epic
GS 138 · ilvl 115Weapon
159 - 296 Damage
Speed 2.60
(87.5 damage per second)
Stats
Equip: Improves critical strike rating by 24.
Enchantments
Enchanted: Mongoose
+8 Strength
View on Wowhead ↗Effects
Equip: Increases attack power by 30.
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The Harvester of Souls118GS115ilvl
The Harvester of SoulsOff Hand · Rare
GS 118 · ilvl 115Weapon
130 - 243 Damage
Speed 2.60
(71.7 damage per second)
Stats
+16 Strength
+13 Stamina
Equip: Improves critical strike rating by 15.
View on Wowhead ↗Enchantments
Enchanted: Mongoose
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Totem of the Astral Winds37GS115ilvlTotem of the Astral WindsRanged · Rare
GS 37 · ilvl 115 View on Wowhead ↗Effects
Equip: Increases the attack power bonus on Windfury Weapon attacks by 80.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 7,639
- Strength
- 336
- Agility
- 323
- Stamina
- 466
- Intellect
- 185
- Spirit
- 128
Physical combat
- Attack power
- 1,458
- Melee critical strike chance
- 25.35 %
- Ranged critical strike chance
- 13.63 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 210.81
- Off hand damage per second
- 96.73
Spells
- Spell power
- 437
- Spell critical strike chance
- 4.51 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 3,949
- Dodge chance
- 14.55 %
- Parry chance
- 4.96 %
- Block chance
- 4.96 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 14416
Elemental
Points: 1
1/5
Rank 1
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
0/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
0/3
0/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Points: 44
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Rank 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
1/2
Rank 1
Passive
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
1/1
Rank 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rank 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Rank 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Rank 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Rank 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Rank 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rank 1
Instant cast
10 sec cooldown
222 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
5/5
Rank 5
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rank 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 16
0/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
2/2
Rank 2
Passive
Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
0/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rank 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2 —1249
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 12
5/5
1/5
Rank 1
Passive
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
2/2
Rank 2
Passive
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 49
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
2/3
Rank 2
Passive
Reduces the threat generated by your healing spells by 10% and reduces the chance your spells will be dispelled by 20%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
61 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rank 1
Instant cast
282 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3