This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Cyclone Helm145GS120ilvlCyclone HelmHead · Epic
GS 145 · ilvl 120Armor
687 Armor
Stats
+36 Strength
+27 Agility
+40 Stamina
+27 Intellect
Enchantments
Enchanted: +34 Attack Power and +16 Hit Rating
+12 Agility & 3% Increased Critical Damage
+5 Strength and +4 Critical Rating
+4 Hit Rating
View on Wowhead ↗Cyclone Harness
(2) Set: Your Strength of Earth Totem ability grants an additional 12 strength.
(4) Set: Your Stormstrike ability does an additional 30 damage per weapon.
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Choker of Animalistic Fury89GS128ilvlChoker of Animalistic FuryNeck · Epic
GS 89 · ilvl 128Stats
+24 Stamina
Equip: Improves critical strike rating by 23.
View on Wowhead ↗Effects
Equip: Increases attack power by 64.
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Mantle of the Tireless Tracker118GS128ilvlMantle of the Tireless TrackerShoulders · Epic
GS 118 · ilvl 128Armor
675 Armor
Stats
+22 Agility
+23 Intellect
Equip: Improves critical strike rating by 33.
Enchantments
Enchanted: +26 Attack Power
View on Wowhead ↗Effects
Equip: Increases attack power by 64.
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Vengeance Wrap68GS105ilvlVengeance WrapBack · Epic
GS 68 · ilvl 105Armor
89 Armor
Stats
Equip: Improves critical strike rating by 23.
Enchantments
Enchanted: +12 Agility
+8 Strength
+2 Hit Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 52.
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Ebon Netherscale Breastplate145GS120ilvl
Ebon Netherscale BreastplateChest · Epic
GS 145 · ilvl 120Armor
846 Armor
Stats
+25 Stamina
+23 Intellect
Equip: Improves critical strike rating by 31.
Enchantments
Enchanted: +10 Stamina
+4 Strength and +6 Stamina
+4 Critical Strike Rating and +4 Strength
+4 Agility
Effects
Equip: Increases attack power by 80.
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Netherscale Armor
(3) Set: Increases your hit rating by 20.
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Scout's Shirt0GS—ilvl -
Tabard of the Hand0GS—ilvl
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Bracers of Maliciousness77GS115ilvl
Bracers of MaliciousnessWrist · Epic
GS 77 · ilvl 115Armor
159 Armor
Stats
+25 Stamina
Equip: Improves critical strike rating by 22.
Enchantments
Enchanted: +12 Strength
View on Wowhead ↗Effects
Equip: Increases attack power by 50.
Nearaah
Draenei · Shaman
Enhancement
Level 70- GearScore
- —
- Item level
- 117
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Cataclysm Gauntlets124GS133ilvlCataclysm GauntletsHands · Epic
GS 124 · ilvl 133Armor
583 Armor
Stats
+35 Strength
+24 Agility
+34 Stamina
+23 Intellect
Equip: Improves hit rating by 24.
Enchantments
Enchanted: +15 Strength
View on Wowhead ↗Cataclysm Harness
Set: Your melee attacks have a chance to reduce the cast time of your next Lesser Healing Wave by 1.5 sec.
(4) Set: You gain 5% additional haste from your Flurry ability.
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Girdle of Treachery103GS115ilvlGirdle of TreacheryWaist · Epic
GS 103 · ilvl 115Armor
205 Armor
Stats
+18 Agility
+37 Stamina
Enchantments
+4 Critical Strike Rating and +4 Strength
+8 Strength
+3 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 58.
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Cataclysm Legplates166GS133ilvlCataclysm LegplatesLegs · Epic
GS 166 · ilvl 133Armor
817 Armor
Stats
+41 Strength
+32 Agility
+58 Stamina
+31 Intellect
Equip: Improves hit rating by 21.
Enchantments
Enchanted: +50 Attack Power and +12 Critical Strike Rating
+8 Strength
+2 Agility
View on Wowhead ↗Cataclysm Harness
Set: Your melee attacks have a chance to reduce the cast time of your next Lesser Healing Wave by 1.5 sec.
(4) Set: You gain 5% additional haste from your Flurry ability.
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Edgewalker Longboots103GS115ilvlEdgewalker LongbootsFeet · Epic
GS 103 · ilvl 115Armor
250 Armor
Stats
+29 Agility
+28 Stamina
Equip: Improves hit rating by 13.
Enchantments
Enchanted: +10 Stamina
+8 Strength
+4 Critical Strike Rating and +4 Strength
+3 Hit Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 44.
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Eye of the Stalker73GS110ilvlEye of the StalkerRing 1 · Epic
GS 73 · ilvl 110Stats
+31 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 60.
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Violet Signet82GS120ilvlViolet SignetRing 2 · Epic
GS 82 · ilvl 120Stats
+27 Stamina
Equip: Improves hit rating by 24.
View on Wowhead ↗Effects
Equip: Increases attack power by 52.
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Bladefist's Breadth50GS88ilvlBladefist's BreadthTrinket 1 · Rare
GS 50 · ilvl 88Stats
Equip: Improves critical strike rating by 26.
View on Wowhead ↗Effects
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
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Core of Ar'kelos52GS108ilvlCore of Ar'kelosTrinket 2 · Uncommon
GS 52 · ilvl 108 View on Wowhead ↗Effects
Use: Increases your melee and ranged attack power by 200. Effect lasts for 20 sec. (2 Mins Cooldown)
Equip: Increases attack power by 52.
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Gladiator's Right Ripper—GS—ilvlGladiator's Right RipperMain Hand · Epic
GS — · ilvl —Weapon
166 - 309 Damage
Speed 2.60
(91.3 damage per second)
Stats
+21 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 15.
Equip: Improves your resilience rating by 10.
Enchantments
Enchanted: Mongoose
Windfury 5
View on Wowhead ↗Effects
Equip: Increases attack power by 28.
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Gladiator's Cleaver—GS—ilvlGladiator's CleaverOff Hand · Epic
GS — · ilvl —Weapon
189 - 285 Damage
Speed 2.60
(91.2 damage per second)
Stats
+21 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 15.
Equip: Improves your resilience rating by 10.
Enchantments
Enchanted: Mongoose
Windfury 5
View on Wowhead ↗Effects
Equip: Increases attack power by 28.
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Totem of the Astral Winds37GS115ilvlTotem of the Astral WindsRanged · Rare
GS 37 · ilvl 115 View on Wowhead ↗Effects
Equip: Increases the attack power bonus on Windfury Weapon attacks by 80.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 9,159
- Strength
- 319
- Agility
- 246
- Stamina
- 618
- Intellect
- 276
- Spirit
- 142
Physical combat
- Attack power
- 1,500
- Melee critical strike chance
- 26.3 %
- Ranged critical strike chance
- 21.3 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 218.34
- Off hand damage per second
- 109.06
Spells
- Spell power
- 450
- Spell critical strike chance
- 5.65 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 4,803
- Dodge chance
- 11.44 %
- Parry chance
- 4.92 %
- Block chance
- 4.92 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 14515
Elemental
Points: 1
0/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
1/5
Rank 1
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
0/3
0/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Points: 45
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Rank 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
2/2
Rank 2
Passive
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
1/1
Rank 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rank 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Rank 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Rank 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Rank 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Rank 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rank 1
Instant cast
10 sec cooldown
222 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
5/5
Rank 5
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rank 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 15
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
0/5
1/2
Rank 1
Passive
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rank 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2 —1249
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 12
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
2/2
Rank 2
Passive
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 20% and reduces the cooldown of your Grounding Totem by 2 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
1/3
Rank 1
Passive
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 49
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
1/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Rank 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Rank 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
61 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rank 1
Instant cast
282 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3