Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
-
Collar of Cho'gall153GS125ilvlCollar of Cho'gallHead · Epic
GS 153 · ilvl 125Pantser
171 Armor
Statistieke
+42 Stamina
+36 Intellect
Magie-apparatuur verbeterings
Enchanted: +22 Spell Power and +14 Spell Hit Rating
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 68.
-
Veteran's Pendant of Conquest89GS128ilvlVeteran's Pendant of ConquestNeck · Epic
GS 89 · ilvl 128Statistieke
+27 Stamina
+12 Intellect
Equip: Improves spell critical strike rating by 18.
Equip: Improves your resilience rating by 18.
Magie-apparatuur verbeterings
+6 Spell Damage, +5 Spell Crit Rating
+3 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 21.
-
Mantle of Nimble Thought133GS141ilvlMantle of Nimble ThoughtShoulders · Epic
GS 133 · ilvl 141Pantser
177 Armor
Statistieke
+37 Stamina
+26 Intellect
Magie-apparatuur verbeterings
Enchanted: +15 Spell Critical Strike Rating and +12 Spell Damage and Healing
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 44.
-
Cloak of Arcane Alacrity95GS136ilvlCloak of Arcane AlacrityBack · Epic
GS 95 · ilvl 136Pantser
114 Armor
Statistieke
+34 Stamina
+15 Intellect
Equip: Improves your resilience rating by 23.
Magie-apparatuur verbeterings
Enchanted: Subtlety
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 27.
-
Spellfire Robe122GS105ilvlSpellfire RobeChest · Epic
GS 122 · ilvl 105Pantser
178 Armor
Statistieke
+17 Intellect
Equip: Improves spell critical strike rating by 28.
Magie-apparatuur verbeterings
Enchanted: +6 All Stats
+8 Intellect
+5 Spell Damage and +6 Stamina
+4 Stamina
Effekte
Equip: Increases damage done by Fire spells and effects by up to 72.
Equip: Increases damage done by Arcane spells and effects by up to 72.
Kyk op Wowhead ↗Wrath of Spellfire
Set: Increases spell damage by up to 7% of your total Intellect.
-
ShirtGeen item beskikbaar
-
TabardGeen item beskikbaar
-
Bracers of Nimble Thought100GS141ilvlBracers of Nimble ThoughtWrist · Epic
GS 100 · ilvl 141Pantser
103 Armor
Statistieke
+27 Stamina
+20 Intellect
Magie-apparatuur verbeterings
Enchanted: +15 Spell Damage
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 34.
Xxavior
Undead · Mage
Arcane
Niveaus 70- GearScore
- 1 850
- die item vlak
- 125
-
Spellfire Gloves91GS105ilvlSpellfire GlovesHands · Epic
GS 91 · ilvl 105Pantser
111 Armor
Statistieke
+10 Intellect
Equip: Improves spell critical strike rating by 23.
Magie-apparatuur verbeterings
+4 Spell Hit Rating and +5 Spell Damage
+5 Spell Damage and +6 Stamina
+4 Stamina
Effekte
Equip: Increases damage done by Fire spells and effects by up to 50.
Equip: Increases damage done by Arcane spells and effects by up to 50.
Kyk op Wowhead ↗Wrath of Spellfire
Set: Increases spell damage by up to 7% of your total Intellect.
-
Spellfire Belt91GS105ilvlSpellfire BeltWaist · Epic
GS 91 · ilvl 105Pantser
100 Armor
Statistieke
+18 Intellect
Equip: Improves spell critical strike rating by 18.
Magie-apparatuur verbeterings
+4 Spell Hit Rating and +5 Spell Damage
+5 Spell Damage and +6 Stamina
+4 Stamina
Effekte
Equip: Increases damage done by Fire spells and effects by up to 50.
Equip: Increases damage done by Arcane spells and effects by up to 50.
Kyk op Wowhead ↗Wrath of Spellfire
Set: Increases spell damage by up to 7% of your total Intellect.
-
Spellstrike Pants122GS105ilvlSpellstrike PantsLegs · Epic
GS 122 · ilvl 105Pantser
156 Armor
Statistieke
+12 Stamina
+8 Intellect
Equip: Improves spell hit rating by 22.
Equip: Improves spell critical strike rating by 26.
Magie-apparatuur verbeterings
Enchanted: +35 Spell Damage and +20 Stamina
+5 Spell Damage and +6 Stamina
+8 Intellect
+4 Spell Hit Rating and +5 Spell Damage
+6 Stamina
Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 46.
Kyk op Wowhead ↗Spellstrike Infusion
(2) Set: Gives a chance when your harmful spells land to increase the damage of your spells and effects by 92 for 10 sec.
-
Boots of Blasting118GS128ilvlBoots of BlastingFeet · Epic
GS 118 · ilvl 128Pantser
148 Armor
Statistieke
+25 Stamina
+25 Intellect
Equip: Improves spell hit rating by 18.
Equip: Improves spell critical strike rating by 25.
Magie-apparatuur verbeterings
Enchanted: Minor Speed and +9 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 39.
-
Violet Signet of the Archmage90GS130ilvlViolet Signet of the ArchmageRing 1 · Epic
GS 90 · ilvl 130Statistieke
+24 Stamina
+23 Intellect
Equip: Improves spell critical strike rating by 17.
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 29.
-
The Horseman's Signet Ring100GS141ilvlThe Horseman's Signet RingRing 2 · Epic
GS 100 · ilvl 141Statistieke
+25 Stamina
+23 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 47.
-
Quagmirran's Eye66GS115ilvlQuagmirran's EyeTrinket 1 · Rare
GS 66 · ilvl 115 Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 37.
Equip: Your harmful spells have a chance to increase your spell haste rating by 320 for 6 secs.
-
Dark Iron Smoking Pipe100GS141ilvlDark Iron Smoking PipeTrinket 2 · Epic
GS 100 · ilvl 141 Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 59.
Use: Increases damage and healing done by magical spells and effects by up to 209 for 20 sec. (2 Mins Cooldown)
-
Merciless Gladiator's Spellblade170GS136ilvlMerciless Gladiator's SpellbladeMain Hand · Epic
GS 170 · ilvl 136Die wapens
109 - 203 Damage
Speed 1.60
(97.5 damage per second)
Statistieke
+27 Stamina
+18 Intellect
Equip: Improves spell hit rating by 15.
Equip: Improves your resilience rating by 18.
Magie-apparatuur verbeterings
Enchanted: Sunfire
Superior Wizard Oil
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 225.
-
Fetish of the Primal Gods158GS128ilvlFetish of the Primal GodsOff Hand · Epic
GS 158 · ilvl 128Statistieke
+24 Stamina
+17 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 37.
-
Carved Witch Doctor's Stick52GS132ilvlCarved Witch Doctor's StickRanged · Epic
GS 52 · ilvl 132Die wapens
184 - 343 Shadow Damage
Speed 1.50
(175.7 damage per second)
Statistieke
+9 Stamina
+15 Intellect
Magie-apparatuur verbeterings
+10 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 18.
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 8 863
- Krag
- 56
- Behendigheid
- 61
- Uithouvermoë
- 565
- Intellek
- 634
- Gees
- 224
Die fisiese strijd
- Aanvalskrag
- 46
- Kritieke trefkans · Nabygeveg
- 1,1 %
- Kritieke trefkans · Afstandsgeveg
- 5,9 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 44,49
- Tweede hand se skade per sekonde
- 0
Spellie
- Spelkrag
- 1 147
- Kritieke trefkans · Towerspreuke
- 20,85 %
- Spoed · Towerspreuke
- 6,28 %
- Spelpenetrasie
- 10
Verweer
- Pantser
- 2 387
- Ontwykingskans
- 5,9 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 3 366
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 40—21
Arcane
Punkte: 40
2/2
Die Rank 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
5/5
Die Rank 5
Passive
Reduces the chance that the opponent can resist your Arcane spells by 10%.
0/5
Die Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Die Rank 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
5/5
Die Rank 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Die Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
3/3
Die Rank 3
Passive
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
1/1
Die Rank 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Die Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
1/2
Die Rank 1
Passive
Gives your Counterspell a 50% chance to silence the target for 4 sec.
3/3
Die Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/2
Die Rank 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
1/1
Die Rank 1
Instant
3 min cooldown
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
5/5
0/2
3/3
Die Rank 3
Passive
Increases your spell damage and critical strike chance by 3%.
- Presence of Mind 1/1
3/3
Die Rank 3
Passive
Increases the critical strike chance of any spell cast while Clearcasting by 30%.
- Arcane Concentration 5/5
0/3
Die Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
1/1
Die Rank 1
Instant
3 min cooldown
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 3/3
2/2
Die Rank 2
Passive
Increases critical strike damage bonus of all spells by 50%.
5/5
Die Rank 5
Passive
Increases spell damage by up to 25% of your total Intellect.
0/1
Die Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkte: —
—/5
Die Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Die Rank 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Die Rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Die Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Die Rank 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Die Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Die Rank 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Die Rank 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Die Rank 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Die Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Die Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Die Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Die Rank 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Die Rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Die Rank 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Die Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Die Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Die Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Die Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Die Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punkte: 21
0/2
Die Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Die Rank 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Die Rank 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Die Rank 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
0/3
Die Rank 1
Gives your Chill effects a 5% chance to freeze the target for 5 sec.
0/2
Die Rank 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
3/3
Die Rank 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
0/3
1/1
Die Rank 1
Instant cast
3 min cooldown
65 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Die Rank 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
0/2
Die Rank 1
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
0/3
Die Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
0/5
Die Rank 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
1/1
Die Rank 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Die Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
0/2
Die Rank 1
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
0/5
Die Rank 1
Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Die Rank 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
0/5
Die Rank 1
Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
0/5
Die Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
0/1
Die Rank 1
Summon a Water Elemental to fight for the caster for 45 sec.
Gebou 2 17—44
Arcane
Punkte: 17
2/2
Die Rank 2
Passive
Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
3/5
Die Rank 3
Passive
Reduces the chance that the opponent can resist your Arcane spells by 6%.
0/5
Die Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
4/5
Die Rank 4
Passive
Increases all resistances by 8 and causes all spells you fully resist to restore 4% of your total mana. 1 sec. cooldown.
5/5
Die Rank 5
Passive
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Die Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Die Rank 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
1/1
Die Rank 1
Passive
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Die Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
2/2
Die Rank 2
Passive
Gives your Counterspell a 100% chance to silence the target for 4 sec.
0/3
Die Rank 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Die Rank 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Die Rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Die Rank 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Die Rank 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 5/5
0/3
Die Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Die Rank 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
Die Rank 1
Increases critical strike damage bonus of all spells by 25%.
0/5
Die Rank 1
Increases spell damage by up to 5% of your total Intellect.
0/1
Die Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Punkte: —
—/5
Die Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
Die Rank 1
Gives your Fire spells a 2% chance to stun the target for 2 sec.
—/5
Die Rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Die Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Die Rank 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Die Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Die Rank 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Die Rank 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Die Rank 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Die Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Die Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Die Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Die Rank 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Die Rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Die Rank 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Die Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Die Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Die Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Die Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Die Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Punkte: 44
0/2
Die Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Die Rank 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
0/3
Die Rank 1
Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.
5/5
Die Rank 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
3/3
Die Rank 3
Passive
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
2/2
Die Rank 2
Passive
Reduces the cooldown of your Frost Nova spell by 4 sec.
3/3
Die Rank 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
3/3
Die Rank 3
Passive
Increases the damage done by your Frost spells by 6%.
1/1
Die Rank 1
Instant cast
3 min cooldown
65 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Die Rank 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
2/2
Die Rank 2
Passive
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
0/3
Die Rank 1
Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
5/5
Die Rank 5
Passive
Increases the critical strike chance of all your spells against frozen targets by 50%.
- Improved Frost Nova 2/2
0/3
1/1
Die Rank 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
0/3
Die Rank 1
Increases the damage dealt by your Cone of Cold spell by 15%.
2/2
Die Rank 2
Passive
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.
4/5
Die Rank 4
Passive
Gives your Frost damage spells a 80% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
1/1
Die Rank 1
Instant cast
30 sec cooldown
296 Mana
Instantly shields you, absorbing 454 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
3/5
Die Rank 3
Passive
Increases all Frost damage you cause by 3% and reduces the chance melee and ranged attacks will hit you by 3%.
0/5
Die Rank 1
Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
1/1
Die Rank 1
Instant cast
3 min cooldown
347 Mana
Summon a Water Elemental to fight for the caster for 45 sec.