This GearScore is partial, so it is not included in the ranking.
Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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HeadGeen item beskikbaar
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Swamp Pendant of the Monkey—GS—ilvlSwamp Pendant of the MonkeyNeck · Uncommon
GS — · ilvl — Kyk op Wowhead ↗Magie-apparatuur verbeterings
+8 Agility
+9 Stamina
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Engraved Pauldrons of Agility—GS—ilvlEngraved Pauldrons of AgilityShoulders · Uncommon
GS — · ilvl —Pantser
234 Armor
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+19 Agility
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BackGeen item beskikbaar
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Swashbuckler's Breastplate of the Monkey—GS—ilvlSwashbuckler's Breastplate of the MonkeyChest · Uncommon
GS — · ilvl —Pantser
150 Armor
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+17 Agility
+17 Stamina
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ShirtGeen item beskikbaar
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TabardGeen item beskikbaar
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Shadowcraft Bracers—GS—ilvlShadowcraft BracersWrist · Rare
GS — · ilvl —Pantser
71 Armor
Statistieke
+15 Agility
+7 Stamina
Kyk op Wowhead ↗Shadowcraft Armor
(2) Set: +200 Armor.
(4) Set: Increases attack power by 40.
(6) Set: Chance on melee attack to restore 35 energy.
(8) Set: +8 All Resistances.
Tyhunter
Orc · Hunter
Beast Mastery
Niveaus 60- GearScore
- —
- die item vlak
- 32
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Skul's Fingerbone Claws—GS—ilvlSkul's Fingerbone ClawsHands · Rare
GS — · ilvl —Pantser
105 Armor
Statistieke
+10 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 40.
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Serpentine Sash—GS—ilvlSerpentine SashWaist · Rare
GS — · ilvl —Pantser
92 Armor
Kyk op Wowhead ↗Statistieke
+9 Strength
+14 Agility
+14 Stamina
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LegsGeen item beskikbaar
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Ornate Greaves of the Monkey—GS—ilvlOrnate Greaves of the MonkeyFeet · Uncommon
GS — · ilvl —Pantser
211 Armor
Kyk op Wowhead ↗Magie-apparatuur verbeterings
+12 Agility
+11 Stamina
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Swamp Ring of the Wolf—GS—ilvlSwamp Ring of the WolfRing 1 · Uncommon
GS — · ilvl — Kyk op Wowhead ↗Magie-apparatuur verbeterings
+9 Agility
+9 Spirit
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Swamp Ring of the Falcon—GS—ilvlSwamp Ring of the FalconRing 2 · Uncommon
GS — · ilvl — Kyk op Wowhead ↗Magie-apparatuur verbeterings
+8 Agility
+9 Intellect
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Argent Dawn Commission—GS—ilvlArgent Dawn CommissionTrinket 1 · Common
GS — · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
Trinket 2Geen item beskikbaar
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Main handGeen item beskikbaar
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Off handGeen item beskikbaar
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RangedGeen item beskikbaar
Onvolledige GearScore: Sommige item data is nie beskikbaar nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 2 887
- Krag
- 67
- Behendigheid
- 224
- Uithouvermoë
- 160
- Intellek
- 71
- Gees
- 82
Die fisiese strijd
- Aanvalskrag
- 431
- Kritieke trefkans · Nabygeveg
- 0 %
- Kritieke trefkans · Afstandsgeveg
- 0 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 31,29
- Tweede hand se skade per sekonde
- 15,68
Spellie
- Spelkrag
- 0
- Kritieke trefkans · Towerspreuke
- 4,77 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 1 397
- Ontwykingskans
- 0 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 1
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 12——
Beast Mastery
Punkte: 12
5/5
Die Rank 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
0/5
Die Rank 1
Increases the Health of your pet by 2% and your total health by 1%.
0/2
Die Rank 1
All damage caused by you is increased by 1% while your pet is active and the critical strike chance of your Kill Command ability is increased by 10%.
0/3
Die Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
3/3
Die Rank 3
Passive
Increases the armor rating of your pets by 20% and your armor contribution from items by 10%.
2/2
Die Rank 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
2/2
Die Rank 2
Passive
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%.
0/1
Die Rank 1
Increases the outdoor movement speed of your pets by 30%.
0/5
0/2
Die Rank 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
0/5
0/2
Die Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
0/1
Die Rank 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
0/2
Die Rank 1
Increases the Focus regeneration of your pets by 50%.
0/2
Die Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
0/5
Die Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 0/5
0/3
Die Rank 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
0/1
Die Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 0/1
0/3
Die Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
0/5
Die Rank 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/1
Die Rank 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 0/1
Marksmanship
Punkte: —
—/5
Die Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
—/5
Die Rank 1
Increases your critical strike chance with ranged weapons by 1%.
—/5
Die Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
—/5
—/2
Die Rank 1
Your ranged critical hits cause your pet to generate 25 Focus.
—/5
Die Rank 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
—/1
Die Rank 1
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
—/2
Die Rank 1
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.
—/5
Die Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
—/5
Die Rank 1
Increases your ranged weapon critical strike damage bonus by 6%.
- Aimed Shot —/1
—/3
Die Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
—/1
Die Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
—/3
Die Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
—/2
Die Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
—/5
Die Rank 1
Increases the damage you deal with ranged weapons by 1%.
—/3
Die Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
—/1
Die Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot —/1
—/3
Die Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage —/3
—/5
—/1
Die Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman —/5
Survival
Punkte: —
—/3
Die Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Die Rank 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Die Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Die Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Die Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Die Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Die Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
Die Rank 1
Decreases the chance enemies will resist trap effects by 5%.
—/3
Die Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Die Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Die Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Die Rank 1
Increases your critical strike chance with all attacks by 1%.
—/1
Die Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Die Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Die Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Die Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Die Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Die Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Die Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5