Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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Headdress of the Sleeper93GS91ilvlHeaddress of the SleeperHead · Rare
GS 93 · ilvl 91Pantser
193 Armor
Kyk op Wowhead ↗Statistieke
+26 Strength
+25 Agility
+24 Stamina
+14 Intellect
+11 Spirit
Equip: Improves hit rating by 14.
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Pendant of Cunning52GS91ilvlPendant of CunningNeck · Rare
GS 52 · ilvl 91Statistieke
+20 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 40.
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Mantle of the Dusk-Dweller67GS88ilvlMantle of the Dusk-DwellerShoulders · Rare
GS 67 · ilvl 88Pantser
174 Armor
Statistieke
+20 Agility
+21 Stamina
Equip: Improves hit rating by 13.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 40.
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Perfectly Balanced Cape50GS88ilvlPerfectly Balanced CapeBack · Rare
GS 50 · ilvl 88Pantser
61 Armor
Statistieke
+15 Agility
+22 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 30.
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Vest of Vengeance90GS88ilvlVest of VengeanceChest · Rare
GS 90 · ilvl 88Pantser
232 Armor
Statistieke
+27 Agility
+18 Stamina
Equip: Improves hit rating by 11.
Magie-apparatuur verbeterings
+6 Strength
+3 Hit Rating and +3 Agility
+3 Agility and +4 Stamina
+4 Dodge Rating
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 42.
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Scout's Shirt0GS—ilvl -
TabardGeen item beskikbaar
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Bracers of Finesse49GS85ilvlBracers of FinesseWrist · Rare
GS 49 · ilvl 85Pantser
99 Armor
Statistieke
+18 Agility
+16 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 28.
Hugeproblemz
Draenei · Shaman
Enhancement
Niveaus 64- GearScore
- 1 077
- die item vlak
- 90
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Gloves of Marshmanship59GS93ilvlGloves of MarshmanshipHands · Uncommon
GS 59 · ilvl 93Pantser
303 Armor
Statistieke
+17 Agility
Equip: Improves hit rating by 16.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 34.
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Shifting Sash of Midnight65GS85ilvlShifting Sash of MidnightWaist · Rare
GS 65 · ilvl 85Pantser
127 Armor
Statistieke
+15 Agility
+19 Stamina
Magie-apparatuur verbeterings
+8 Attack Power
+3 Dodge Rating
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 28.
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Felscale Pants84GS99ilvlFelscale PantsLegs · Uncommon
GS 84 · ilvl 99Pantser
449 Armor
Statistieke
+31 Agility
Effekte
Equip: Increases attack power by 60.
Kyk op Wowhead ↗Felscale Armor
(2) Set: Increases your critical strike rating by 15.
(4) Set: +20 Stamina.
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Boots of the Pathfinder74GS97ilvlBoots of the PathfinderFeet · Rare
GS 74 · ilvl 97Pantser
381 Armor
Statistieke
+23 Intellect
Equip: Improves critical strike rating by 19.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 48.
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Fel Iron Blood Ring44GS93ilvlFel Iron Blood RingRing 1 · Uncommon
GS 44 · ilvl 93 Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 48.
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Amaan's Signet44GS93ilvlAmaan's SignetRing 2 · Uncommon
GS 44 · ilvl 93 Kyk op Wowhead ↗Statistieke
+18 Strength
+15 Stamina
Equip: Improves hit rating by 7.
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Runed Fungalcap52GS91ilvlRuned FungalcapTrinket 1 · Rare
GS 52 · ilvl 91Statistieke
Equip: Improves your resilience rating by 30.
Kyk op Wowhead ↗Effekte
Use: Absorbs 440 damage. Lasts 20 sec. (2 Mins Cooldown)
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Charm of Alacrity44GS93ilvlCharm of AlacrityTrinket 2 · Uncommon
GS 44 · ilvl 93 Kyk op Wowhead ↗Effekte
Use: Increases dodge rating by 192 for 10 sec. (1 Min 30 Secs Cooldown)
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Fist of Reckoning90GS88ilvlFist of ReckoningMain Hand · Rare
GS 90 · ilvl 88Die wapens
102 - 190 Damage
Speed 2.70
(54.1 damage per second)
Statistieke
Equip: Improves hit rating by 10.
Equip: Improves critical strike rating by 16.
Magie-apparatuur verbeterings
Windfury 4
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 12.
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Fist of Reckoning90GS88ilvlFist of ReckoningOff Hand · Rare
GS 90 · ilvl 88Die wapens
102 - 190 Damage
Speed 2.70
(54.1 damage per second)
Statistieke
Equip: Improves hit rating by 10.
Equip: Improves critical strike rating by 16.
Magie-apparatuur verbeterings
Windfury 4
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 12.
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Totem of the Thunderhead30GS94ilvlTotem of the ThunderheadRanged · Rare
GS 30 · ilvl 94 Kyk op Wowhead ↗Effekte
Equip: Your Water Shield ability grants an additional 27 mana each time it triggers and an additional 2 mana per 5 sec.
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 3 392
- Krag
- 73
- Behendigheid
- 207
- Uithouvermoë
- 164
- Intellek
- 61
- Gees
- 38
Die fisiese strijd
- Aanvalskrag
- 692
- Kritieke trefkans · Nabygeveg
- 19,18 %
- Kritieke trefkans · Afstandsgeveg
- 9,1 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 28,46
- Tweede hand se skade per sekonde
- 14,23
Spellie
- Spelkrag
- 207
- Kritieke trefkans · Towerspreuke
- 3,1 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 2 433
- Ontwykingskans
- 11,17 %
- Pareerkans
- 4,56 %
- Blokkeerkans
- 4,56 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 266
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 1045—
Elemental
Punkte: 10
0/5
Die Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
5/5
Die Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
2/2
Die Rank 2
Passive
Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
0/3
Die Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Die Rank 3
Passive
Increases the damage done by your Fire Totems by 15%.
0/1
Die Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Die Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Die Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Die Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Die Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Die Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Die Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Die Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Die Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Die Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Die Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Die Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Die Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Die Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Punkte: 45
5/5
0/5
Die Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Die Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Die Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Die Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Die Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Die Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Die Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Die Rank 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Die Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
2/2
Die Rank 2
Passive
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
1/1
Die Rank 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Die Rank 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Die Rank 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Die Rank 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Die Rank 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Die Rank 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Die Rank 1
Instant cast
10 sec cooldown
157 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
5/5
Die Rank 5
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Die Rank 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkte: —
—/5
Die Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
—/5
—/2
Die Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
—/3
Die Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
—/5
—/3
Die Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
—/5
Die Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
—/1
Die Rank 1
The radius of your totems that affect friendly targets is increased to 30 yards.
—/3
Die Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
—/5
Die Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
—/5
Die Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
—/3
Die Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
—/1
Die Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
—/3
Die Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
—/5
—/1
Die Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems —/5
—/5
Die Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
—/3
Die Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
—/2
Die Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
—/1
Die Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing —/3
Gebou 2 41—11
Elemental
Punkte: 41
5/5
Die Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Die Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Die Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Die Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Die Rank 3
Passive
Increases the damage done by your Fire Totems by 15%.
1/1
Die Rank 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
5/5
Die Rank 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
1/2
Die Rank 1
Passive
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Die Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Die Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Die Rank 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Die Rank 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
3/5
Die Rank 3
Passive
Regenerate mana equal to 6% of your Intellect every 5 sec, even while casting.
3/3
Die Rank 3
Passive
Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
5/5
Die Rank 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Die Rank 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
0/3
Die Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
5/5
Die Rank 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Die Rank 1
Instant cast
98 Mana
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Punkte: —
—/5
—/5
Die Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Die Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Die Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Die Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Die Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Die Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Die Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Die Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Die Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Die Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Die Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Die Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Die Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Die Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Die Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Die Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Die Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Die Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkte: 11
0/5
Die Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
0/2
Die Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Die Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Die Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
0/5
Die Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Die Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Die Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Die Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Die Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Die Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Die Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Die Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Die Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Die Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Die Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Die Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Die Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3