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Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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Cyclone Headdress145GS120ilvlCyclone HeaddressHead · Epic
GS 145 · ilvl 120Pantser
687 Armor
Statistieke
+30 Stamina
+41 Intellect
Magie-apparatuur verbeterings
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+26 Healing +9 Spell Damage and 2% Reduced Threat
+13 Healing and +5 Spell Damage
Effekte
Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
Kyk op Wowhead ↗Cyclone Raiment
Set: Your Mana Spring Totem ability grants an additional 3 mana every 2 sec.
(4) Set: Reduces the cooldown on your Nature's Swiftness ability by 24 sec.
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Emberspur Talisman77GS115ilvlEmberspur TalismanNeck · Epic
GS 77 · ilvl 115 Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
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Cyclone Shoulderpads109GS120ilvlCyclone ShoulderpadsShoulders · Epic
GS 109 · ilvl 120Pantser
634 Armor
Statistieke
+33 Stamina
+32 Intellect
Magie-apparatuur verbeterings
Enchanted: +29 Healing and +10 Spell Damage
+13 Healing and +5 Spell Damage
Effekte
Equip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects.
Kyk op Wowhead ↗Cyclone Raiment
Set: Your Mana Spring Totem ability grants an additional 3 mana every 2 sec.
(4) Set: Reduces the cooldown on your Nature's Swiftness ability by 24 sec.
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Stainless Cloak of the Pure Hearted86GS125ilvlStainless Cloak of the Pure HeartedBack · Epic
GS 86 · ilvl 125Pantser
105 Armor
Statistieke
+22 Stamina
+23 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
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Fire Crest Breastplate158GS128ilvlFire Crest BreastplateChest · Epic
GS 158 · ilvl 128Pantser
900 Armor
Statistieke
+36 Stamina
+34 Intellect
Equip: Improves spell critical strike rating by 34.
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 81 and damage done by up to 27 for all magical spells and effects.
Equip: Restores 10 mana per 5 sec.
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ShirtGeen item beskikbaar
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Guild Tabard0GS—ilvl -
Whirlwind Bracers77GS115ilvlWhirlwind BracersWrist · Epic
GS 77 · ilvl 115Pantser
355 Armor
Statistieke
+19 Stamina
+20 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 46 and damage done by up to 16 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
Chimeruh
Orc · Shaman
Restoration
Niveaus 70- GearScore
- 1 697
- die item vlak
- 117
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Gloves of Centering103GS115ilvlGloves of CenteringHands · Epic
GS 103 · ilvl 115Pantser
507 Armor
Statistieke
+25 Stamina
+20 Intellect
Magie-apparatuur verbeterings
Enchanted: +35 Healing Spells and +12 Damage Spells
+13 Healing and +5 Spell Damage
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 62 and damage done by up to 21 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Belt of Gale Force103GS115ilvlBelt of Gale ForceWaist · Epic
GS 103 · ilvl 115Pantser
457 Armor
Statistieke
+27 Stamina
+28 Intellect
Kyk op Wowhead ↗Effekte
Equip: Restores 10 mana per 5 sec.
Equip: Increases healing done by up to 59 and damage done by up to 20 for all magical spells and effects.
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Heart-Flame Leggings138GS115ilvlHeart-Flame LeggingsLegs · Epic
GS 138 · ilvl 115Pantser
710 Armor
Statistieke
+36 Stamina
+33 Intellect
Magie-apparatuur verbeterings
Enchanted: +46 Healing +16 Spell Damage and +15 Stamina
+13 Healing and +5 Spell Damage
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 90 and damage done by up to 30 for all magical spells and effects.
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Boots of the Incorrupt103GS115ilvlBoots of the IncorruptFeet · Epic
GS 103 · ilvl 115Pantser
134 Armor
Statistieke
+24 Stamina
+24 Intellect
+23 Spirit
Kyk op Wowhead ↗Effekte
Equip: Restores 8 mana per 5 sec.
Equip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.
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Ancestral Band66GS115ilvlAncestral BandRing 1 · Rare
GS 66 · ilvl 115Statistieke
+15 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.
Equip: Restores 4 mana per 5 sec.
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Keeper's Ring of Piety66GS115ilvlKeeper's Ring of PietyRing 2 · Rare
GS 66 · ilvl 115Statistieke
+18 Spirit
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
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Lower City Prayerbook66GS115ilvlLower City PrayerbookTrinket 1 · Rare
GS 66 · ilvl 115 Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Use: Your heals each cost 22 less mana for the next 15 sec. (1 Min Cooldown)
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Scarab of the Infinite Cycle66GS115ilvlScarab of the Infinite CycleTrinket 2 · Rare
GS 66 · ilvl 115 Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Equip: Your direct healing and heal over time spells have a chance to increase your spell haste rating by 320 for 6 secs.
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Light's Justice153GS125ilvlLight's JusticeMain Hand · Epic
GS 153 · ilvl 125Die wapens
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Statistieke
+16 Stamina
+21 Intellect
+20 Spirit
Magie-apparatuur verbeterings
Enchanted: +81 Healing Spells and +27 Damage Spells
Brilliant Mana Oil
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 382 and damage done by up to 128 for all magical spells and effects.
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Triptych Shield of the Ancients138GS115ilvlTriptych Shield of the AncientsOff Hand · Epic
GS 138 · ilvl 115Pantser
4872 Armor
Statistieke
+24 Stamina
+21 Intellect
Magie-apparatuur verbeterings
Enchanted: +12 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
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Totem of Healing Rains43GS115ilvlTotem of Healing RainsRanged · Epic
GS 43 · ilvl 115 Kyk op Wowhead ↗Effekte
Equip: Increases the base amount healed by Chain Heal by 87.
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 7 209
- Krag
- 105
- Behendigheid
- 61
- Uithouvermoë
- 423
- Intellek
- 459
- Gees
- 214
Die fisiese strijd
- Aanvalskrag
- 330
- Kritieke trefkans · Nabygeveg
- 1,92 %
- Kritieke trefkans · Afstandsgeveg
- 0 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 64,99
- Tweede hand se skade per sekonde
- 0
Spellie
- Spelkrag
- 707
- Kritieke trefkans · Towerspreuke
- 9,48 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 9 483
- Ontwykingskans
- 3,75 %
- Pareerkans
- 0 %
- Blokkeerkans
- 4,64 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 635
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 8—53
Elemental
Punkte: 8
5/5
Die Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
0/5
Die Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
0/2
Die Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
3/3
Die Rank 3
Passive
Reduces damage taken from Fire, Frost and Nature effects by 10%.
0/3
0/1
Die Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Die Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Die Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Die Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Die Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Die Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Die Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Die Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Die Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Die Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Die Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Die Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Die Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Die Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Punkte: —
—/5
—/5
Die Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Die Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Die Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Die Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Die Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Die Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Die Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Die Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Die Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Die Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Die Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Die Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Die Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Die Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Die Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Die Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Die Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Die Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkte: 53
5/5
Die Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Die Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Die Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Die Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Die Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Die Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Die Rank 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Die Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Die Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Die Rank 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Die Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Die Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Die Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Die Rank 1
Instant cast
5 min cooldown
66 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
0/5
Die Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Die Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Die Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Die Rank 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3
Gebou 2 41—20
Elemental
Punkte: 41
5/5
Die Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Die Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Die Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Die Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Die Rank 3
Passive
Increases the damage done by your Fire Totems by 15%.
1/1
Die Rank 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
5/5
Die Rank 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
1/2
Die Rank 1
Passive
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Die Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Die Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Die Rank 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Die Rank 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
3/5
Die Rank 3
Passive
Regenerate mana equal to 6% of your Intellect every 5 sec, even while casting.
3/3
Die Rank 3
Passive
Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
5/5
Die Rank 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Die Rank 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
0/3
Die Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
5/5
Die Rank 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Die Rank 1
Instant cast
110 Mana
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 30 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Punkte: —
—/5
—/5
Die Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Die Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Die Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Die Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Die Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Die Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Die Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Die Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Die Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Die Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Die Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Die Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Die Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Die Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Die Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Die Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Die Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Die Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Punkte: 20
5/5
Die Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Die Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Die Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
1/5
0/3
Die Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Die Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Die Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Die Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Die Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Die Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Die Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Die Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Die Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Die Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Die Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Die Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Die Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Die Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
