Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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Cowl of the Avatar166GS133ilvlCowl of the AvatarHead · Epic
GS 166 · ilvl 133Pantser
181 Armor
Statistieke
+40 Stamina
+28 Intellect
+31 Spirit
Effekte
Equip: Increases healing done by up to 103 and damage done by up to 35 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
Kyk op Wowhead ↗Avatar Raiment
(2) Set: If your Greater Heal brings the target to full health, you gain 100 mana.
(4) Set: Increases the duration of your Renew spell by 3 sec.
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Teeth of Gruul86GS125ilvlTeeth of GruulNeck · Epic
GS 86 · ilvl 125Statistieke
+21 Intellect
+19 Spirit
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 46 and damage done by up to 16 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
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Light-Mantle of the Incarnate109GS120ilvlLight-Mantle of the IncarnateShoulders · Epic
GS 109 · ilvl 120Pantser
152 Armor
Statistieke
+19 Stamina
+30 Intellect
+22 Spirit
Magie-apparatuur verbeterings
Enchanted: +29 Healing and +10 Spell Damage
+18 Healing and +6 Spell Damage
+9 Healing +3 Spell Damage and +4 Spirit
+4 Stamina
Effekte
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Kyk op Wowhead ↗Incarnate Raiment
Set: Your Prayer of Healing spell now also causes an additional 165 healing over 9 sec.
(4) Set: Each time you cast Flash Heal, your next Greater Heal cast within 15 sec has its casting time reduced by 0.1, stacking up to 5 times.
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Avian Cloak of Feathers66GS115ilvlAvian Cloak of FeathersBack · Rare
GS 66 · ilvl 115Pantser
78 Armor
Statistieke
+18 Intellect
+12 Spirit
Kyk op Wowhead ↗Effekte
Equip: Restores 5 mana per 5 sec.
Equip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.
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Masquerade Gown138GS115ilvlMasquerade GownChest · Epic
GS 138 · ilvl 115Pantser
194 Armor
Statistieke
+34 Stamina
+32 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 88 and damage done by up to 30 for all magical spells and effects.
Equip: Chance on spell cast to increase your Spirit by 145 for 15 secs.
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Acolyte's Shirt0GS—ilvlAcolyte's ShirtShirt · Common
GS 0 · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
TabardGeen item beskikbaar
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Harbinger Bands77GS115ilvlHarbinger BandsWrist · Epic
GS 77 · ilvl 115Pantser
85 Armor
Statistieke
+21 Stamina
+21 Intellect
+14 Spirit
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 26.
Aldamar
Draenei · Priest
Holy
Niveaus 70- GearScore
- 1 761
- die item vlak
- 120
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Handwraps of the Incarnate109GS120ilvlHandwraps of the IncarnateHands · Epic
GS 109 · ilvl 120Pantser
126 Armor
Statistieke
+28 Stamina
+26 Intellect
+18 Spirit
Effekte
Equip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.
Equip: Restores 10 mana per 5 sec.
Kyk op Wowhead ↗Incarnate Raiment
Set: Your Prayer of Healing spell now also causes an additional 165 healing over 9 sec.
(4) Set: Each time you cast Flash Heal, your next Greater Heal cast within 15 sec has its casting time reduced by 0.1, stacking up to 5 times.
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Belt of the Long Road118GS128ilvlBelt of the Long RoadWaist · Epic
GS 118 · ilvl 128Pantser
121 Armor
Statistieke
+13 Stamina
+18 Intellect
+33 Spirit
Magie-apparatuur verbeterings
+11 Healing +4 Spell Damage and 2 mana per 5 sec.
+9 Healing +3 Spell Damage and +4 Intellect
+7 Healing +3 Spell Damage
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
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Star-Soul Breeches158GS128ilvlStar-Soul BreechesLegs · Epic
GS 158 · ilvl 128Pantser
188 Armor
Statistieke
+27 Stamina
+27 Intellect
+52 Spirit
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 101 and damage done by up to 34 for all magical spells and effects.
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Light-Woven Slippers86GS112ilvlLight-Woven SlippersFeet · Rare
GS 86 · ilvl 112Pantser
105 Armor
Statistieke
+19 Stamina
+24 Intellect
+13 Spirit
Magie-apparatuur verbeterings
Enchanted: +12 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 29 and damage done by up to 10 for all magical spells and effects.
Equip: Restores 10 mana per 5 sec.
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Violet Signet73GS110ilvlViolet SignetRing 1 · Epic
GS 73 · ilvl 110Statistieke
+21 Stamina
+21 Intellect
+15 Spirit
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 46 and damage done by up to 16 for all magical spells and effects.
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Jade Ring of the Everliving86GS125ilvlJade Ring of the EverlivingRing 2 · Epic
GS 86 · ilvl 125 Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 68 and damage done by up to 23 for all magical spells and effects.
Equip: Restores 12 mana per 5 sec.
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Earring of Soulful Meditation89GS128ilvlEarring of Soulful MeditationTrinket 1 · Epic
GS 89 · ilvl 128 Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
Use: Increases your Spirit by +300 for 20 sec. (2 Mins Cooldown)
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Essence of the Martyr73GS110ilvlEssence of the MartyrTrinket 2 · Epic
GS 73 · ilvl 110 Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.
Use: Increases healing done by spells by up to 297 and damage done by spells by up to 99 for 20 sec. (2 Mins Cooldown)
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Light's Justice153GS125ilvlLight's JusticeMain Hand · Epic
GS 153 · ilvl 125Die wapens
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Statistieke
+16 Stamina
+21 Intellect
+20 Spirit
Magie-apparatuur verbeterings
Enchanted: +81 Healing Spells and +27 Damage Spells
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 382 and damage done by up to 128 for all magical spells and effects.
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Jewel of Infinite Possibilities138GS115ilvlJewel of Infinite PossibilitiesOff Hand · Epic
GS 138 · ilvl 115Statistieke
+19 Stamina
+18 Intellect
Equip: Improves spell hit rating by 21.
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 23.
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Soul-Wand of the Aldor36GS112ilvlSoul-Wand of the AldorRanged · Rare
GS 36 · ilvl 112Die wapens
158 - 293 Shadow Damage
Speed 1.80
(125.3 damage per second)
Statistieke
+9 Stamina
+8 Intellect
+10 Spirit
Kyk op Wowhead ↗Effekte
Equip: Increases healing done by up to 22 and damage done by up to 8 for all magical spells and effects.
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 7 801
- Krag
- 58
- Behendigheid
- 60
- Uithouvermoë
- 459
- Intellek
- 551
- Gees
- 508
Die fisiese strijd
- Aanvalskrag
- 48
- Kritieke trefkans · Nabygeveg
- 3,58 %
- Kritieke trefkans · Afstandsgeveg
- 5,26 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 44,85
- Tweede hand se skade per sekonde
- 0
Spellie
- Spelkrag
- 681
- Kritieke trefkans · Towerspreuke
- 13,12 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 3 389
- Ontwykingskans
- 5,02 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 170
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 1744—
Discipline
Punkte: 17
5/5
Die Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
1/5
Die Rank 1
Passive
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Die Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Die Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Die Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Die Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Die Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Die Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Die Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
2/5
Die Rank 2
Passive
Reduces the mana cost of your instant cast spells by 4%.
0/2
Die Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Die Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Die Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Die Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Die Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Die Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Die Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Die Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
Die Rank 1
Increases your total Stamina, Intellect and Spirit by 1%.
0/1
Die Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punkte: 44
2/2
Die Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Die Rank 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Die Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Die Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
1/1
Die Rank 1
Instant cast
178 Mana
Causes an explosion of holy light around the caster, causing 79 to 84 Holy damage to all enemy targets within 11 yards and healing all party members within 11 yards for 193 to 203. These effects cause no threat.
0/3
Die Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Die Rank 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
2/2
Die Rank 2
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.
3/3
Die Rank 3
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
0/2
Die Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Die Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
1/1
Die Rank 1
Passive
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Die Rank 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
0/2
Die Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
5/5
Die Rank 5
Passive
Increases the amount healed by your healing spells by 10%.
3/3
Die Rank 3
Passive
Gives you a 6% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Die Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 1/1
0/3
Die Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
5/5
Die Rank 5
Passive
Your Greater Heal spell gains an additional 20% and your Flash Heal and Binding Heal gain an additional 10% of your bonus healing effects.
1/1
Die Rank 1
Instant cast
288 Mana
40 yd range
Heals friendly target and that target's party members within 17 yards of the target for 607 to 635.
Shadow
Punkte: —
—/5
Die Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Die Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
Die Rank 1
Reduces the threat generated by your Shadow spells by 8%.
—/2
Die Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Die Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Die Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Die Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Die Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
Die Rank 1
Increases the range of your offensive Shadow spells by 10%.
—/5
Die Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Die Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Die Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Die Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Die Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Die Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Die Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Die Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Die Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Die Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
Gebou 2 14—47
Discipline
Punkte: 14
5/5
Die Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Die Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Die Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Die Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Die Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Die Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Die Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Die Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Die Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
Die Rank 1
Reduces the mana cost of your instant cast spells by 2%.
0/2
Die Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Die Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Die Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Die Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Die Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Die Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Die Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Die Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
Die Rank 1
Increases your total Stamina, Intellect and Spirit by 1%.
0/1
Die Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punkte: —
—/2
Die Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Die Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Die Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Die Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Die Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Die Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Die Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Die Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Die Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Die Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Die Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Die Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Die Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Die Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Die Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Die Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Die Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Die Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Die Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punkte: 47
5/5
Die Rank 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
0/5
Die Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
3/3
Die Rank 3
Passive
Reduces the threat generated by your Shadow spells by 25%.
2/2
Die Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Die Rank 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
0/2
Die Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
5/5
Die Rank 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Die Rank 1
Channeled
45 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 263 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Die Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
4/5
Die Rank 4
Passive
Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Die Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Die Rank 1
Instant cast
10 sec cooldown
50 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Die Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
3/3
Die Rank 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Die Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Die Rank 1
Instant cast
1.5 sec cooldown
804 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
4/5
Die Rank 4
Passive
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 12%.
5/5
Die Rank 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Die Rank 1
1.5 sec cast
325 Mana
30 yd range
Causes 1082 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
