Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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Beast Lord Helm118GS115ilvlBeast Lord HelmHead · Rare
GS 118 · ilvl 115Pantser
530 Armor
Statistieke
+25 Agility
+21 Stamina
+22 Intellect
Magie-apparatuur verbeterings
Enchanted: +34 Attack Power and +16 Hit Rating
+8 Agility
+12 Agility & 3% Increased Critical Damage
2 mana per 5 sec.
Effekte
Equip: Increases attack power by 50.
Kyk op Wowhead ↗Beast Lord Armor
Set: Reduces the cooldown on your traps by 4 sec.
Set: Each time you use your Kill Command ability, your attacks ignore 600 of your victim's armor for 15 sec.
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Saberclaw Talisman77GS115ilvlSaberclaw TalismanNeck · Epic
GS 77 · ilvl 115Statistieke
+21 Agility
+33 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 46.
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Beast Lord Mantle88GS115ilvlBeast Lord MantleShoulders · Rare
GS 88 · ilvl 115Pantser
489 Armor
Statistieke
+25 Agility
+12 Intellect
Magie-apparatuur verbeterings
+4 Critical Strike Rating and +8 Attack Power
+8 Agility
+4 Stamina
Effekte
Equip: Increases attack power by 34.
Equip: Restores 5 mana per 5 sec.
Kyk op Wowhead ↗Beast Lord Armor
Set: Reduces the cooldown on your traps by 4 sec.
Set: Each time you use your Kill Command ability, your attacks ignore 600 of your victim's armor for 15 sec.
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Delicate Green Poncho55GS97ilvlDelicate Green PonchoBack · Rare
GS 55 · ilvl 97Pantser
66 Armor
Statistieke
+14 Agility
+19 Stamina
Equip: Improves hit rating by 14.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 28.
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Beast Lord Cuirass118GS115ilvlBeast Lord CuirassChest · Rare
GS 118 · ilvl 115Pantser
652 Armor
Statistieke
+20 Agility
+30 Stamina
+24 Intellect
Magie-apparatuur verbeterings
+4 Hit Rating and +4 Agility
+4 Agility and +6 Stamina
+4 Agility
Effekte
Equip: Increases attack power by 40.
Equip: Restores 4 mana per 5 sec.
Kyk op Wowhead ↗Beast Lord Armor
Set: Reduces the cooldown on your traps by 4 sec.
Set: Each time you use your Kill Command ability, your attacks ignore 600 of your victim's armor for 15 sec.
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Rugged Trapper's Shirt0GS—ilvlRugged Trapper's ShirtShirt · Common
GS 0 · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
Tabard of the Protector0GS—ilvlTabard of the ProtectorTabard · Common
GS 0 · ilvl — Kyk op Wowhead ↗Effekte
Use: Show how heroic you are! (5 Mins Cooldown)
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Auchenai Bracers66GS115ilvlAuchenai BracersWrist · Rare
GS 66 · ilvl 115Pantser
285 Armor
Statistieke
+15 Intellect
Magie-apparatuur verbeterings
+8 Agility
1 Mana per 5 sec.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 36.
Equip: Restores 4 mana per 5 sec.
Galaxyie
Night Elf · Hunter
Beast Mastery
Niveaus 70- GearScore
- 1 538
- die item vlak
- 112
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Gloves of Dexterous Manipulation103GS115ilvlGloves of Dexterous ManipulationHands · Epic
GS 103 · ilvl 115Pantser
228 Armor
Statistieke
+35 Agility
+22 Stamina
Magie-apparatuur verbeterings
+8 Agility
+4 Agility and +6 Stamina
+3 Critical Strike Rating
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 42.
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Girdle of the Prowler103GS115ilvlGirdle of the ProwlerWaist · Epic
GS 103 · ilvl 115Pantser
457 Armor
Statistieke
+25 Agility
+21 Stamina
+22 Intellect
Equip: Improves hit rating by 17.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 48.
Equip: Restores 6 mana per 5 sec.
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Beast Lord Leggings118GS115ilvlBeast Lord LeggingsLegs · Rare
GS 118 · ilvl 115Pantser
570 Armor
Statistieke
+30 Agility
+25 Stamina
+19 Intellect
Effekte
Equip: Increases attack power by 52.
Equip: Restores 7 mana per 5 sec.
Kyk op Wowhead ↗Beast Lord Armor
Set: Reduces the cooldown on your traps by 4 sec.
Set: Each time you use your Kill Command ability, your attacks ignore 600 of your victim's armor for 15 sec.
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Fiend Slayer Boots103GS115ilvlFiend Slayer BootsFeet · Epic
GS 103 · ilvl 115Pantser
558 Armor
Statistieke
+26 Agility
+24 Stamina
+16 Intellect
Equip: Improves hit rating by 17.
Magie-apparatuur verbeterings
+8 Agility
+4 Agility and +6 Stamina
+3 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 34.
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Violet Signet82GS120ilvlViolet SignetRing 1 · Epic
GS 82 · ilvl 120Statistieke
+27 Stamina
Equip: Improves hit rating by 24.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 52.
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Garona's Signet Ring77GS115ilvlGarona's Signet RingRing 2 · Epic
GS 77 · ilvl 115Statistieke
+20 Agility
+25 Stamina
Equip: Improves hit rating by 18.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 40.
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Hourglass of the Unraveller64GS112ilvlHourglass of the UnravellerTrinket 1 · Rare
GS 64 · ilvl 112Statistieke
Equip: Improves critical strike rating by 32.
Kyk op Wowhead ↗Effekte
Equip: Chance on critical hit to increase your attack power by 300 for 10 secs.
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Bladefist's Breadth50GS88ilvlBladefist's BreadthTrinket 2 · Rare
GS 50 · ilvl 88Statistieke
Equip: Improves critical strike rating by 26.
Kyk op Wowhead ↗Effekte
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
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Legacy276GS115ilvlLegacyMain Hand · Epic
GS 276 · ilvl 115Die wapens
319 - 479 Damage
Speed 3.50
(114.0 damage per second)
Statistieke
+40 Agility
+46 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 80.
Equip: Restores 8 mana per 5 sec.
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Off handGeen item beskikbaar
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Steelhawk Crossbow43GS115ilvlSteelhawk CrossbowRanged · Epic
GS 43 · ilvl 115Die wapens
155 - 288 Damage
Speed 2.80
(79.1 damage per second)
Statistieke
Equip: Improves hit rating by 16.
Kyk op Wowhead ↗Effekte
Equip: Increases attack power by 30.
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 8 714
- Krag
- 61
- Behendigheid
- 536
- Uithouvermoë
- 524
- Intellek
- 247
- Gees
- 153
Die fisiese strijd
- Aanvalskrag
- 1 491
- Kritieke trefkans · Nabygeveg
- 13,17 %
- Kritieke trefkans · Afstandsgeveg
- 19,81 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 20 %
- Hoofhand se skade per sekonde
- 220,5
- Tweede hand se skade per sekonde
- 53,54
Spellie
- Spelkrag
- 15
- Kritieke trefkans · Towerspreuke
- 6,69 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 4 907
- Ontwykingskans
- 16,87 %
- Pareerkans
- 4,88 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 622
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe 4120—
Beast Mastery
Punkte: 41
5/5
Die Rank 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
1/5
Die Rank 1
Passive
Increases the Health of your pet by 2% and your total health by 1%.
2/2
Die Rank 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Die Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Die Rank 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Die Rank 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Die Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Die Rank 1
Increases the outdoor movement speed of your pets by 30%.
5/5
2/2
Die Rank 2
Passive
Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
Die Rank 5
Passive
Increases the critical strike chance of your pet by 10%.
0/2
Die Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
1/1
Die Rank 1
Instant cast
1 min cooldown
202 Mana
100 yd range
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
2/2
Die Rank 2
Passive
Increases the Focus regeneration of your pets by 100%.
2/2
Die Rank 2
Passive
Increases your speed while mounted by 8% and your pet's chance to hit by 4%. The mounted movement speed increase does not stack with other effects.
4/5
Die Rank 4
Passive
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 5/5
3/3
Die Rank 3
Passive
When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
1/1
Die Rank 1
Instant cast
2 min cooldown
338 Mana
100 yd range
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
0/3
Die Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
5/5
Die Rank 5
Passive
Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
1/1
Die Rank 1
Passive
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 1/1
Marksmanship
Punkte: 20
0/5
Die Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Die Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Die Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
Die Rank 5
Passive
Reduces the Mana cost of your Shots and Stings by 10%.
2/2
Die Rank 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
Die Rank 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Die Rank 1
2.5 sec cast
6 sec cooldown
68 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Die Rank 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Die Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Die Rank 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Die Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Die Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Die Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Die Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Die Rank 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Die Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Die Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Die Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Die Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Punkte: —
—/3
Die Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Die Rank 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Die Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Die Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Die Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Die Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Die Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
Die Rank 1
Decreases the chance enemies will resist trap effects by 5%.
—/3
Die Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Die Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Die Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Die Rank 1
Increases your critical strike chance with all attacks by 1%.
—/1
Die Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Die Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Die Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Die Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Die Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Die Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Die Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
Gebou 2 7433
Beast Mastery
Punkte: 7
0/5
Die Rank 1
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 3% for 12 sec.
5/5
Die Rank 5
Passive
Increases the Health of your pet by 10% and your total health by 5%.
2/2
Die Rank 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Die Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Die Rank 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
0/2
Die Rank 1
Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
0/2
Die Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Die Rank 1
Increases the outdoor movement speed of your pets by 30%.
0/5
0/2
Die Rank 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
0/5
0/2
Die Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
0/1
Die Rank 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
0/2
Die Rank 1
Increases the Focus regeneration of your pets by 50%.
0/2
Die Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
0/5
Die Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 0/5
0/3
Die Rank 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
0/1
Die Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 0/1
0/3
Die Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
0/5
Die Rank 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/1
Die Rank 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 0/1
Marksmanship
Punkte: 43
4/5
Die Rank 4
Passive
Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
5/5
Die Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Die Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
Die Rank 5
Passive
Reduces the Mana cost of your Shots and Stings by 10%.
0/2
Die Rank 1
Your ranged critical hits cause your pet to generate 25 Focus.
0/5
Die Rank 1
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Die Rank 1
2.5 sec cast
6 sec cooldown
68 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
0/2
Die Rank 1
Reduces the cooldown of your Rapid Fire ability by 1 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 10% additional damage. Lasts 20 sec.
1/5
Die Rank 1
Passive
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Die Rank 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Die Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
1/1
Die Rank 1
Instant cast
30 sec cooldown
182 Mana
15 yd range
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
3/3
Die Rank 3
Passive
Increases the damage done by your Multi-Shot and Volley spells by 12%.
0/2
Die Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
5/5
Die Rank 5
Passive
Increases the damage you deal with ranged weapons by 5%.
3/3
Die Rank 3
Passive
Increases your ranged attack power by an amount equal to 45% of your total Intellect.
1/1
Die Rank 1
Instant
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 1/1
3/3
Die Rank 3
Passive
Increases the critical strike chance of your Multi-Shot ability by 12% and gives you a 100% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 3/3
5/5
1/1
Die Rank 1
Instant cast
20 sec cooldown
182 Mana
35 yd range
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 5/5
Survival
Punkte: 3
0/3
Die Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
3/3
Die Rank 3
Passive
Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
0/3
0/2
Die Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
0/3
Die Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
0/5
0/3
Die Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
0/2
Die Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
0/5
0/1
Die Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
0/2
Die Rank 1
Decreases the chance enemies will resist trap effects by 5%.
0/3
Die Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
0/2
Die Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
0/2
Die Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
0/3
Die Rank 1
Increases your critical strike chance with all attacks by 1%.
0/1
Die Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence 0/1
0/3
Die Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
0/5
0/3
Die Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
0/1
Die Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct 0/3
0/3
Die Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes 0/5
0/5
Die Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
0/1
Die Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician 0/5