Sommige spelteks word in Engels gewys omdat die vertaling nie beskikbaar is nie.
Uitgerekte items
Open 'n item om sy statistieke en effekte te sien.
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White Bandit Mask32GS43ilvlWhite Bandit MaskHead · Uncommon
GS 32 · ilvl 43Pantser
46 Armor
Statistieke
+11 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 13.
-
Crystal Starfire Medallion12GS31ilvlCrystal Starfire MedallionNeck · Uncommon
GS 12 · ilvl 31 Kyk op Wowhead ↗Statistieke
+4 Stamina
+4 Intellect
+3 Spirit
-
Shadoweave Shoulders27GS47ilvlShadoweave ShouldersShoulders · Uncommon
GS 27 · ilvl 47Pantser
46 Armor
Statistieke
+7 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases damage done by Shadow spells and effects by up to 17.
-
Bloodwoven Cloak of Shadow Wrath18GS43ilvlBloodwoven Cloak of Shadow WrathBack · Uncommon
GS 18 · ilvl 43Pantser
28 Armor
Kyk op Wowhead ↗Magie-apparatuur verbeterings
Enchanted: +50 Armor
+14 Shadow Spell Damage
-
Robe of Power38GS38ilvlRobe of PowerChest · Rare
GS 38 · ilvl 38Pantser
55 Armor
Statistieke
+12 Intellect
+8 Spirit
Magie-apparatuur verbeterings
Enchanted: +2 All Stats
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 14.
-
Neophyte's Shirt0GS—ilvlNeophyte's ShirtShirt · Common
GS 0 · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
Tabard of Flame0GS—ilvlTabard of FlameTabard · Epic
GS 0 · ilvl —Geen aanvullende inligting beskikbaar nie.
Kyk op Wowhead ↗ -
Forgotten Wraps26GS46ilvlForgotten WrapsWrist · Rare
GS 26 · ilvl 46Pantser
29 Armor
Statistieke
+4 Stamina
+12 Intellect
Magie-apparatuur verbeterings
Enchanted: +7 Intellect
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 4.
Shiftier
Dwarf · Priest
Shadow
Niveaus 43- GearScore
- 386
- die item vlak
- 35
-
Dreamweave Gloves34GS45ilvlDreamweave GlovesHands · Rare
GS 34 · ilvl 45Pantser
41 Armor
Statistieke
+4 Intellect
+7 Spirit
Magie-apparatuur verbeterings
Enchanted: +5 Agility
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 18.
-
Razzeric's Customized Seatbelt23GS41ilvlRazzeric's Customized SeatbeltWaist · Uncommon
GS 23 · ilvl 41Pantser
30 Armor
Kyk op Wowhead ↗Statistieke
+1 Stamina
+12 Intellect
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Shadoweave Pants31GS42ilvlShadoweave PantsLegs · Uncommon
GS 31 · ilvl 42Pantser
48 Armor
Statistieke
+6 Stamina
Kyk op Wowhead ↗Effekte
Equip: Increases damage done by Shadow spells and effects by up to 21.
-
Wingborne Boots29GS39ilvlWingborne BootsFeet · Rare
GS 29 · ilvl 39Pantser
39 Armor
Statistieke
+5 Intellect
+10 Spirit
Magie-apparatuur verbeterings
Enchanted: Minor Speed Increase
Kyk op Wowhead ↗Effekte
Equip: Increases damage and healing done by magical spells and effects by up to 9.
-
The Queen's Jewel17GS30ilvlThe Queen's JewelRing 1 · Rare
GS 17 · ilvl 30 Kyk op Wowhead ↗Statistieke
+1 Stamina
+2 Intellect
+8 Spirit
-
Ring of Forlorn Spirits19GS35ilvlRing of Forlorn SpiritsRing 2 · Rare
GS 19 · ilvl 35Statistieke
+7 Stamina
Kyk op Wowhead ↗Effekte
Equip: Restores 3 mana per 5 sec.
-
Trinket 1Geen item beskikbaar
-
Trinket 2Geen item beskikbaar
-
Spiritchaser Staff of the Owl67GS44ilvlSpiritchaser Staff of the OwlMain Hand · Uncommon
GS 67 · ilvl 44Die wapens
75 - 113 Damage
Speed 2.80
(33.6 damage per second)
Kyk op Wowhead ↗Magie-apparatuur verbeterings
Enchanted: +5 Weapon Damage
+12 Intellect
+11 Spirit
-
Off handGeen item beskikbaar
-
Jaina's Firestarter13GS42ilvlJaina's FirestarterRanged · Rare
GS 13 · ilvl 42Die wapens
44 - 82 Fire Damage
Speed 1.60
(39.4 damage per second)
Kyk op Wowhead ↗Statistieke
+6 Intellect
+3 Spirit
TacoTip-model. GearScore meet nie edelstene, betowerings op toerusting of die speler se vaardigheid nie.
Blizzard se profiel
Statistieke
- Gesondheid
- 1 315
- Krag
- 33
- Behendigheid
- 36
- Uithouvermoë
- 77
- Intellek
- 172
- Gees
- 138
Die fisiese strijd
- Aanvalskrag
- 23
- Kritieke trefkans · Nabygeveg
- 2,89 %
- Kritieke trefkans · Afstandsgeveg
- 4,93 %
- Spoed · Nabygeveg
- 0 %
- Spoed · Afstandsgeveg
- 0 %
- Hoofhand se skade per sekonde
- 37
- Tweede hand se skade per sekonde
- 1,11
Spellie
- Spelkrag
- 58
- Kritieke trefkans · Towerspreuke
- 5,07 %
- Spoed · Towerspreuke
- 0 %
- Spelpenetrasie
- 0
Verweer
- Pantser
- 484
- Ontwykingskans
- 4,65 %
- Pareerkans
- 0 %
- Blokkeerkans
- 0 %
Effektiewe waarde van die gered profiel. Beskou klas, vlak en spesialisering wanneer hulle interpreteer. Een dash beteken ontoeganklik.
PvP profiel · Blizzard
spelers versus spelers
- Eervolle doodslae
- 0
- Gesamte inligting deur Blizzard
Arenas
2v2
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
3v3
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
5v5
Seizoen nie aangegeven nieGeen rating of wedstryd rekord is vir hierdie bracket gelei nie.
Slagvelde
Geen Battlefield rekorde is gelei vir hierdie spel karakter nie.
'N tekortkomende waarde bly 'n dash. Arena en veldgebiede rekords word gescheiden getoon. Die data kan agter die spel staan.
Specialisasies en talente
TBC ClassicGebou 1Aktiewe ——34
Discipline
Punkte: —
—/5
Die Rank 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
—/5
—/5
Die Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
—/2
Die Rank 1
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
—/3
Die Rank 1
Increases the damage absorbed by your Power Word: Shield by 5%.
—/2
Die Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
—/3
Die Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
—/1
Die Rank 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
—/3
Die Rank 1
Allows 10% of your mana regeneration to continue while casting.
—/3
Die Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
—/5
Die Rank 1
Reduces the mana cost of your instant cast spells by 2%.
—/2
Die Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
—/5
—/1
Die Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation —/3
—/2
Die Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit —/1
—/2
Die Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
—/5
Die Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
—/3
Die Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
—/1
Die Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength —/5
—/5
Die Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
—/5
Die Rank 1
Increases your total Stamina, Intellect and Spirit by 1%.
—/1
Die Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punkte: —
—/2
Die Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Die Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Die Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Die Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Die Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Die Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Die Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Die Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Die Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Die Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Die Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Die Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Die Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Die Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Die Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Die Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Die Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Die Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Die Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punkte: 34
5/5
Die Rank 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Die Rank 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
Die Rank 1
Reduces the threat generated by your Shadow spells by 8%.
2/2
Die Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
4/5
Die Rank 4
Passive
Reduces your target's chance to resist your Shadow spells by 8%.
0/2
Die Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
0/5
Die Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
1/1
Die Rank 1
Channeled
38 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 137 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Die Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
5/5
Die Rank 5
Passive
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Die Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Die Rank 1
Instant cast
10 sec cooldown
19 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Die Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
3/3
Die Rank 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Die Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Die Rank 1
Instant cast
1.5 sec cooldown
319 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
0/5
Die Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
0/5
Die Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
0/1
Die Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
Gebou 2 —33—
Discipline
Punkte: —
—/5
Die Rank 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
—/5
—/5
Die Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
—/2
Die Rank 1
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
—/3
Die Rank 1
Increases the damage absorbed by your Power Word: Shield by 5%.
—/2
Die Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
—/3
Die Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
—/1
Die Rank 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
—/3
Die Rank 1
Allows 10% of your mana regeneration to continue while casting.
—/3
Die Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
—/5
Die Rank 1
Reduces the mana cost of your instant cast spells by 2%.
—/2
Die Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
—/5
—/1
Die Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation —/3
—/2
Die Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit —/1
—/2
Die Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
—/5
Die Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
—/3
Die Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
—/1
Die Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength —/5
—/5
Die Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
—/5
Die Rank 1
Increases your total Stamina, Intellect and Spirit by 1%.
—/1
Die Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Punkte: 33
2/2
Die Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Die Rank 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Die Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Die Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
0/1
Die Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
0/3
Die Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Die Rank 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
2/2
Die Rank 2
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.
0/3
Die Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
0/2
Die Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
2/2
Die Rank 2
Passive
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 20%.
1/1
Die Rank 1
Passive
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Die Rank 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
0/2
Die Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
5/5
Die Rank 5
Passive
Increases the amount healed by your healing spells by 10%.
0/3
Die Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Die Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 1/1
0/3
Die Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Die Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Die Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Punkte: —
—/5
Die Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Die Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
Die Rank 1
Reduces the threat generated by your Shadow spells by 8%.
—/2
Die Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Die Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Die Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Die Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Die Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
Die Rank 1
Increases the range of your offensive Shadow spells by 10%.
—/5
Die Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Die Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Die Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Die Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Die Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Die Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Die Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Die Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Die Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Die Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
