This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
-
HeadNo item available
-
Malachite Pendant5GS18ilvl -
Hillman's Shoulders12GS26ilvlHillman's ShouldersShoulders · Uncommon
GS 12 · ilvl 26Armor
65 Armor
View on Wowhead ↗Stats
+5 Stamina
+4 Spirit
-
Phalanx Cloak of the Bear11GS30ilvl
Phalanx Cloak of the BearBack · Uncommon
GS 11 · ilvl 30Armor
21 Armor
View on Wowhead ↗Enchantments
+4 Stamina
+3 Strength
-
Tunic of Westfall24GS24ilvlTunic of WestfallChest · Rare
GS 24 · ilvl 24Armor
92 Armor
View on Wowhead ↗Stats
+11 Agility
+5 Stamina
-
Scout's Shirt0GS—ilvl -
Guild Tabard0GS—ilvl -
Madwolf Bracers10GS29ilvlMadwolf BracersWrist · Uncommon
GS 10 · ilvl 29Armor
40 Armor
View on Wowhead ↗Stats
+5 Agility
+2 Stamina
Wiys
Draenei · Shaman
Enhancement
Level 26- GearScore
- —
- Item level
- 21
-
Barbaric Gloves—GS—ilvlBarbaric GlovesHands · Uncommon
GS — · ilvl —Armor
58 Armor
View on Wowhead ↗Stats
+4 Agility
+5 Stamina
+4 Spirit
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Blackened Defias Belt16GS22ilvl
Blackened Defias BeltWaist · Rare
GS 16 · ilvl 22Armor
50 Armor
Effects
Equip: Increases attack power by 18.
View on Wowhead ↗Defias Leather
(2) Set: +10 Armor.
(3) Set: +5 Arcane Resistance.
(4) Set: Increases expertise rating by 2.
(5) Set: Increases attack power by 10.
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Dervish Leggings of the Monkey20GS30ilvl
Dervish Leggings of the MonkeyLegs · Uncommon
GS 20 · ilvl 30Armor
82 Armor
View on Wowhead ↗Enchantments
+7 Agility
+7 Stamina
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Technician's Boots7GS19ilvl
Technician's BootsFeet · Uncommon
GS 7 · ilvl 19Armor
52 Armor
Stats
+3 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 4.
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Lavishly Jeweled Ring12GS22ilvlLavishly Jeweled RingRing 1 · Rare
GS 12 · ilvl 22 View on Wowhead ↗Stats
+6 Intellect
Equip: Improves spell hit rating by 2.
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Heavy Jade Ring10GS29ilvl
Heavy Jade RingRing 2 · Uncommon
GS 10 · ilvl 29 View on Wowhead ↗Stats
Equip: Improves critical strike rating by 6.
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Trinket 1No item available
-
Trinket 2No item available
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Bearded Boneaxe30GS30ilvlBearded BoneaxeMain Hand · Rare
GS 30 · ilvl 30Weapon
25 - 47 Damage
Speed 1.90
(18.9 damage per second)
Stats
+4 Strength
+4 Agility
View on Wowhead ↗Enchantments
Rockbiter 4
-
Glimmering Shield21GS31ilvlGlimmering ShieldOff Hand · Uncommon
GS 21 · ilvl 31Armor
595 Armor
View on Wowhead ↗Stats
+4 Strength
+3 Stamina
-
RangedNo item available
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 897
- Strength
- 60
- Agility
- 71
- Stamina
- 82
- Intellect
- 57
- Spirit
- 64
Physical combat
- Attack power
- 198
- Melee critical strike chance
- 14.66 %
- Ranged critical strike chance
- 9.66 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 42.09
- Off hand damage per second
- 0
Spells
- Spell power
- 0
- Spell critical strike chance
- 4.62 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 1,347
- Dodge chance
- 8.3 %
- Parry chance
- 0 %
- Block chance
- 9.88 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active —17—
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 17
0/5
5/5
Rank 5
Passive
Increases your chance to block attacks with a shield by 5% and increases the amount blocked by 25%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
2/3
Rank 2
Passive
Increases the damage done by your Lightning Shield orbs by 10%.
0/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
1/1
Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
2/5
Rank 2
Passive
Increases your attack speed by 15% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: —
—/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
—/5
—/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
—/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
—/5
—/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
—/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
—/1
Rank 1
The radius of your totems that affect friendly targets is increased to 30 yards.
—/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
—/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
—/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
—/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
—/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
—/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
—/5
—/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems —/5
—/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
—/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
—/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
—/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing —/3