This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Helm of Infinite Visions—GS—ilvl
Helm of Infinite VisionsHead · Uncommon
GS — · ilvl —Armor
616 Armor
Stats
+13 Strength
+19 Stamina
+19 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 16.
Equip: Restores 5 mana per 5 sec.
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Broken Choker—GS—ilvl
Broken ChokerNeck · Uncommon
GS — · ilvl — View on Wowhead ↗Stats
+13 Strength
+18 Stamina
Equip: Improves hit rating by 12.
-
Jade Warrior Pauldrons—GS—ilvl
Jade Warrior PauldronsShoulders · Rare
GS — · ilvl —Armor
655 Armor
View on Wowhead ↗Stats
+20 Strength
+19 Agility
+28 Stamina
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Perfectly Balanced Cape—GS—ilvl
Perfectly Balanced CapeBack · Rare
GS — · ilvl —Armor
61 Armor
Stats
+15 Agility
+22 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 30.
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Light-Touched Breastplate—GS—ilvl
Light-Touched BreastplateChest · Rare
GS — · ilvl —Armor
873 Armor
Stats
+26 Strength
+25 Stamina
+25 Intellect
Enchantments
Enchanted: +6 mana every 5 sec.
+6 Strength
+6 Intellect
+9 Stamina
+5 Spell Damage and Healing
View on Wowhead ↗Effects
Equip: Restores 5 mana per 5 sec.
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Initiate's Shirt0GS—ilvl -
Blood Knight Tabard0GS—ilvl
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Slashclaw Bracers—GS—ilvl
Slashclaw BracersWrist · Rare
GS — · ilvl —Armor
155 Armor
Stats
+7 Agility
+7 Stamina
+6 Spirit
Enchantments
Enchanted: +24 Attack Power
View on Wowhead ↗Effects
Equip: Increases your hit rating by 10.
Taeyuri
Blood Elf · Paladin
Retribution
Level 65- GearScore
- —
- Item level
- 81
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Lightbearer's Gauntlets—GS—ilvl
Lightbearer's GauntletsHands · Uncommon
GS — · ilvl —Armor
524 Armor
Stats
+16 Strength
+24 Stamina
+16 Intellect
Enchantments
Enchanted: +7 Strength
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 14.
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Bog Walker's Belt—GS—ilvl
Bog Walker's BeltWaist · Uncommon
GS — · ilvl —Armor
471 Armor
View on Wowhead ↗Stats
+16 Strength
+24 Stamina
Equip: Improves hit rating by 16.
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Thunderforge Leggings—GS—ilvl
Thunderforge LeggingsLegs · Uncommon
GS — · ilvl —Armor
756 Armor
Stats
+19 Strength
+28 Stamina
+19 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 22.
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Ironsole Clompers—GS—ilvl
Ironsole ClompersFeet · Rare
GS — · ilvl —Armor
600 Armor
Stats
+14 Strength
+19 Stamina
Equip: Increases defense rating by 19.
View on Wowhead ↗Enchantments
Enchanted: +5 Agility
+6 Strength
+9 Stamina
+3 Defense Rating
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Felblood Band—GS—ilvl
Felblood BandRing 1 · Uncommon
GS — · ilvl —Stats
+12 Agility
+18 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 26.
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Witching Band—GS—ilvl
Witching BandRing 2 · Rare
GS — · ilvl —Stats
+16 Stamina
+14 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 21.
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Rune of the Guard Captain—GS—ilvl
Rune of the Guard CaptainTrinket 1 · Uncommon
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases attack power by 20.
Equip: Increases your hit rating by 10.
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Power of the High Chief—GS—ilvl
Power of the High ChiefTrinket 2 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 29.
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Heart Fire Warhammer—GS—ilvl
Heart Fire WarhammerMain Hand · Rare
GS — · ilvl —Weapon
121 - 182 Damage
Speed 2.20
(68.9 damage per second)
Stats
+19 Strength
+23 Stamina
+19 Intellect
Enchantments
Enchanted: Unholy Weapon
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 12.
Equip: Restores 4 mana per 5 sec.
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Off handNo item available
-
RangedNo item available
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 6,622
- Strength
- 337
- Agility
- 131
- Stamina
- 454
- Intellect
- 198
- Spirit
- 127
Physical combat
- Attack power
- 949
- Melee critical strike chance
- 14.49 %
- Ranged critical strike chance
- 6.77 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 144.85
- Off hand damage per second
- 34.11
Spells
- Spell power
- 125
- Spell critical strike chance
- 9.11 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 4,973
- Dodge chance
- 6.89 %
- Parry chance
- 5.4 %
- Block chance
- 5.4 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 5348
Holy
Points: 5
5/5
0/5
0/5
Rank 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
0/5
Rank 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
0/3
Rank 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
0/1
0/2
Rank 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
0/2
Rank 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
0/5
Rank 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
0/2
Rank 1
Increases the effect of your Blessing of Wisdom spell by 10%.
0/3
Rank 1
Increases your resistance to Curse and Disease effects by 5%.
0/1
Rank 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination 0/5
0/3
Rank 1
Increases the critical effect chance of your Holy Light spell by 2%.
0/2
Rank 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
0/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
0/3
Rank 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
0/1
Rank 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor 0/1
0/3
Rank 1
All attacks against you have a 4% chance to cause half damage.
0/5
Rank 1
Increases your spell damage and healing by 7% of your total Intellect.
0/1
Rank 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Points: 3
3/5
Rank 3
Passive
Increases the armor bonus of your Devotion Aura by 24%.
0/5
Rank 1
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
0/3
Rank 1
Increases your chance to hit with melee weapons and spells by 1%.
0/2
Rank 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
0/5
0/1
Rank 1
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
0/3
Rank 1
While Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
0/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
- Redoubt 0/5
0/5
0/2
Rank 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
0/3
Rank 1
Decreases the cooldown of your Hammer of Justice spell by 5 sec.
0/3
Rank 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
0/2
0/1
Rank 1
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
0/5
Rank 1
Gives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
0/2
Rank 1
Increases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
0/5
Rank 1
Increases all damage you deal when a one-handed melee weapon is equipped by 1%.
0/2
Rank 1
Increases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
- Holy Shield 0/1
0/1
Rank 1
Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 0/1
0/5
Rank 1
When you have less than 35% health, all damage taken is reduced by 6%.
0/5
Rank 1
Increases your expertise by 1 and your total Stamina by 2%.
0/1
Rank 1
Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 0/1
Retribution
Points: 48
0/5
Rank 1
Increases the attack power bonus of your Blessing of Might by 4%.
5/5
Rank 5
Passive
Reduces the mana cost of your Judgement and Seal spells by 15%.
2/2
Rank 2
Passive
Decreases the cooldown of your Judgement spell by 2 sec.
3/3
Rank 3
Passive
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 3%.
0/5
0/3
Rank 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
1/1
Rank 1
Instant cast
55 Mana
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 87 to 93 Holy damage, 175 to 185 if the target is stunned or incapacitated.
3/3
Rank 3
Passive
Reduces the chance you'll be hit by spells by 3% and increases movement and mounted movement speed by 15%. This does not stack with other movement speed increasing effects.
2/2
Rank 2
Passive
All spell criticals against you cause 30% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Rank 1
Increases the damage done by your Retribution Aura by 25%.
3/3
Rank 3
Passive
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 3%.
3/3
Rank 3
Passive
Increases the damage you deal with two-handed melee weapons by 6%.
1/1
Rank 1
Instant
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
2/2
Rank 2
Passive
The amount of damage caused by targets affected by Sanctity Aura is increased by 2%.
- Sanctity Aura 1/1
5/5
Rank 5
Passive
Gives you a 5% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 5/5
3/3
Rank 3
Passive
Gives your Judgement spell a 100% chance to return 80% of the mana cost of the judged seal.
3/3
Rank 3
Passive
Increases your chance to critically hit with all spells and melee attacks by 3% and reduces the chance your Seals will be dispelled by 100%.
1/1
Rank 1
Instant cast
1 min cooldown
60 Mana
20 yd range
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Rank 1
Melee and ranged critical strikes against you cause 4% less damage.
5/5
Rank 5
Passive
Increases the critical strike chance of all Judgements capable of a critical hit by 15% and reduces threat caused by all actions by 30% except when under the effects of Righteous Fury.
- Repentance 1/1
1/1
Rank 1
Instant cast
6 sec cooldown
178 Mana
Melee Range
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.
Build 2 —524
Holy
Points: —
—/5
—/5
—/5
Rank 1
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
—/5
Rank 1
Increases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
—/3
Rank 1
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.
—/1
—/2
Rank 1
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
—/2
Rank 1
Increases your chance to resist Fear and Disorient effects by an additional 5%.
—/5
Rank 1
After getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain mana equal to 60% of the base cost of the spell.
—/2
Rank 1
Increases the effect of your Blessing of Wisdom spell by 10%.
—/3
Rank 1
Increases your resistance to Curse and Disease effects by 5%.
—/1
Rank 1
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
- Illumination —/5
—/3
Rank 1
Increases the critical effect chance of your Holy Light spell by 2%.
—/2
Rank 1
Reduces the mana cost of your Cleanse, Purify and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/3
Rank 1
Gives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
—/1
Rank 1
Blasts the target with Holy energy, causing 277 to 299 Holy damage to an enemy, or 351 to 379 healing to an ally.
- Divine Favor —/1
—/3
Rank 1
All attacks against you have a 4% chance to cause half damage.
—/5
Rank 1
Increases your spell damage and healing by 7% of your total Intellect.
—/1
Rank 1
Reduces the mana cost of all spells by 50% for 15 sec.
Protection
Points: 52
0/5
Rank 1
Increases the armor bonus of your Devotion Aura by 8%.
5/5
Rank 5
Passive
Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks.
3/3
Rank 3
Passive
Increases your chance to hit with melee weapons and spells by 3%.
0/2
Rank 1
Reduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
5/5
1/1
Rank 1
Instant cast
133 Mana
30 yd range
Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
3/3
Rank 3
Passive
While Righteous Fury is active, all damage taken is reduced by 6% and increases the amount of threat generated by your Righteous Fury spell by 50%.
3/3
Rank 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
- Redoubt 5/5
0/5
0/2
Rank 1
Increases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
3/3
Rank 3
Passive
Decreases the cooldown of your Hammer of Justice spell by 15 sec.
0/3
Rank 1
Increases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
2/2
1/1
Rank 1
Instant cast
60 Mana
30 yd range
Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
5/5
Rank 5
Passive
Gives you a 10% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
2/2
Rank 2
Passive
Increases your total Stamina by 6%, reduces the cooldown of your Divine Shield spell by 60 sec and reduces the attack speed penalty by 100%.
5/5
Rank 5
Passive
Increases all damage you deal when a one-handed melee weapon is equipped by 5%.
2/2
Rank 2
Passive
Increases damage caused by your Holy Shield by 20% and increases the number of charges of your Holy Shield by 4.
- Holy Shield 1/1
1/1
Rank 1
Instant cast
10 sec cooldown
135 Mana
Increases chance to block by 30% for 10 sec and deals 64 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
- Blessing of Sanctuary 1/1
5/5
Rank 5
Passive
When you have less than 35% health, all damage taken is reduced by 30%.
5/5
Rank 5
Passive
Increases your expertise by 5 and your total Stamina by 10%.
1/1
Rank 1
1 sec cast
30 sec cooldown
500 Mana
30 yd range
Hurls a holy shield at the enemy, dealing 294 to 355 Holy damage, Dazing them and then jumping to additional nearby enemies. Affects 3 total targets. Lasts 6 sec.
- Holy Shield 1/1
Retribution
Points: 4
0/5
Rank 1
Increases the attack power bonus of your Blessing of Might by 4%.
4/5
Rank 4
Passive
Reduces the mana cost of your Judgement and Seal spells by 12%.
0/2
Rank 1
Decreases the cooldown of your Judgement spell by 1 sec.
0/3
Rank 1
In addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
0/5
0/3
Rank 1
Gives the Paladin's damaging melee attacks a chance to reduce the target's attributes by 5% for 15 sec.
0/5
Rank 1
Increases your chance to get a critical strike with melee weapons by 1%.
0/1
Rank 1
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
0/3
Rank 1
Reduces the chance you'll be hit by spells by 1% and increases movement and mounted movement speed by 5%. This does not stack with other movement speed increasing effects.
0/2
Rank 1
All spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
0/2
Rank 1
Increases the damage done by your Retribution Aura by 25%.
0/3
Rank 1
Increases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
0/3
Rank 1
Increases the damage you deal with two-handed melee weapons by 2%.
0/1
Rank 1
Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
0/2
Rank 1
The amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
- Sanctity Aura 0/1
0/5
Rank 1
Gives you a 1% bonus to Physical and Holy damage you deal for 30 sec after dealing a critical strike from a weapon swing, spell, or ability. This effect stacks up to 3 times.
- Conviction 0/5
0/3
Rank 1
Gives your Judgement spell a 33% chance to return 80% of the mana cost of the judged seal.
0/3
Rank 1
Increases your chance to critically hit with all spells and melee attacks by 1% and reduces the chance your Seals will be dispelled by 33%.
0/1
Rank 1
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
0/3
Rank 1
Melee and ranged critical strikes against you cause 4% less damage.
0/5
Rank 1
Increases the critical strike chance of all Judgements capable of a critical hit by 3% and reduces threat caused by all actions by 6% except when under the effects of Righteous Fury.
- Repentance 0/1
0/1
Rank 1
An instant strike that causes 110% weapon damage and refreshes all Judgements on the target.