Equipped items
Open an item to view its stats and effects.
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Ultra-Spectropic Detection Goggles115GS112ilvlUltra-Spectropic Detection GogglesHead · Rare
GS 115 · ilvl 112Armor
124 Armor
Stats
+48 Stamina
+47 Spirit
View on Wowhead ↗Effects
Equip: Shows the location of all nearby gas clouds on the minimap.
Use: Allows you to look far into the distance.
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Choker of Animalistic Fury89GS128ilvlChoker of Animalistic FuryNeck · Epic
GS 89 · ilvl 128Stats
+24 Stamina
Equip: Improves critical strike rating by 23.
View on Wowhead ↗Effects
Equip: Increases attack power by 64.
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Beast Lord Mantle88GS115ilvlBeast Lord MantleShoulders · Rare
GS 88 · ilvl 115Armor
489 Armor
Stats
+25 Agility
+12 Intellect
Enchantments
Enchanted: +30 Attack Power and +10 Critical Strike Rating
+4 Hit Rating and +4 Agility
+8 Agility
+4 Stamina
Effects
Equip: Increases attack power by 34.
Equip: Restores 5 mana per 5 sec.
View on Wowhead ↗Beast Lord Armor
Set: Reduces the cooldown on your traps by 4 sec.
Set: Each time you use your Kill Command ability, your attacks ignore 600 of your victim's armor for 15 sec.
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Drape of the Dark Reavers77GS115ilvlDrape of the Dark ReaversBack · Epic
GS 77 · ilvl 115Armor
97 Armor
Stats
+24 Agility
+21 Stamina
Equip: Improves hit rating by 17.
Enchantments
Enchanted: +12 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 34.
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Beast Lord Cuirass118GS115ilvlBeast Lord CuirassChest · Rare
GS 118 · ilvl 115Armor
652 Armor
Stats
+20 Agility
+30 Stamina
+24 Intellect
Enchantments
Enchanted: +6 All Stats
+4 Hit Rating and +4 Agility
+4 Agility and +6 Stamina
+4 Agility
Effects
Equip: Increases attack power by 40.
Equip: Restores 4 mana per 5 sec.
View on Wowhead ↗Beast Lord Armor
Set: Reduces the cooldown on your traps by 4 sec.
Set: Each time you use your Kill Command ability, your attacks ignore 600 of your victim's armor for 15 sec.
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Rugged Trapper's Shirt0GS—ilvl -
Sporeggar Tabard0GS—ilvl -
Bands of the Celestial Archer89GS128ilvlBands of the Celestial ArcherWrist · Epic
GS 89 · ilvl 128Armor
394 Armor
Stats
+17 Agility
+24 Intellect
Equip: Improves critical strike rating by 17.
Enchantments
Enchanted: +24 Attack Power
View on Wowhead ↗Effects
Equip: Increases attack power by 48.
Urwix
Night Elf · Hunter
Beast Mastery
Level 70- GearScore
- 1,659
- Item level
- 119
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Beast Lord Handguards88GS115ilvlBeast Lord HandguardsHands · Rare
GS 88 · ilvl 115Armor
407 Armor
Stats
+25 Agility
+12 Stamina
+17 Intellect
Enchantments
Enchanted: +15 Agility
+8 Agility
+4 Agility and +6 Stamina
+3 Hit Rating
Effects
Equip: Increases attack power by 34.
View on Wowhead ↗Beast Lord Armor
Set: Reduces the cooldown on your traps by 4 sec.
Set: Each time you use your Kill Command ability, your attacks ignore 600 of your victim's armor for 15 sec.
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Girdle of Treachery103GS115ilvlGirdle of TreacheryWaist · Epic
GS 103 · ilvl 115Armor
205 Armor
Stats
+18 Agility
+37 Stamina
Enchantments
+8 Agility
+3 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 58.
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Beast Lord Leggings118GS115ilvlBeast Lord LeggingsLegs · Rare
GS 118 · ilvl 115Armor
570 Armor
Stats
+30 Agility
+25 Stamina
+19 Intellect
Enchantments
Enchanted: +40 Attack Power and +10 Critical Strike Rating
Effects
Equip: Increases attack power by 52.
Equip: Restores 7 mana per 5 sec.
View on Wowhead ↗Beast Lord Armor
Set: Reduces the cooldown on your traps by 4 sec.
Set: Each time you use your Kill Command ability, your attacks ignore 600 of your victim's armor for 15 sec.
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Star-Strider Boots118GS128ilvlStar-Strider BootsFeet · Epic
GS 118 · ilvl 128Armor
619 Armor
Stats
+33 Agility
+13 Stamina
+18 Intellect
Enchantments
Enchanted: +12 Agility
+8 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 66.
Equip: Restores 4 mana per 5 sec.
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Ring of the Recalcitrant86GS125ilvlRing of the RecalcitrantRing 1 · Epic
GS 86 · ilvl 125Stats
+24 Agility
+27 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 54.
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Band of Eternity89GS128ilvlBand of EternityRing 2 · Epic
GS 89 · ilvl 128Stats
+25 Agility
+37 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 50.
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Abacus of Violent Odds66GS115ilvlAbacus of Violent OddsTrinket 1 · Rare
GS 66 · ilvl 115 View on Wowhead ↗Effects
Equip: Increases attack power by 64.
Use: Increases haste rating by 260 for 10 sec. (2 Mins Cooldown)
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Bloodlust Brooch73GS110ilvlBloodlust BroochTrinket 2 · Epic
GS 73 · ilvl 110 View on Wowhead ↗Effects
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Legacy276GS115ilvlLegacyMain Hand · Epic
GS 276 · ilvl 115Weapon
319 - 479 Damage
Speed 3.50
(114.0 damage per second)
Stats
+40 Agility
+46 Stamina
Enchantments
Enchanted: +35 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 80.
Equip: Restores 8 mana per 5 sec.
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Off handNo item available
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Sunfury Bow of the Phoenix48GS125ilvlSunfury Bow of the PhoenixRanged · Epic
GS 48 · ilvl 125Weapon
169 - 314 Damage
Speed 2.90
(83.3 damage per second)
Stats
+19 Agility
Enchantments
Enchanted: Scope (+28 Critical Strike Rating)
View on Wowhead ↗Effects
Equip: Increases attack power by 34.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
Stats are temporarily unavailable. Equipment and talents remain available.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 3,623
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 4120—
Beast Mastery
Points: 41
5/5
Rank 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
1/5
Rank 1
Passive
Increases the Health of your pet by 2% and your total health by 1%.
2/2
Rank 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Rank 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Rank 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Rank 1
Increases the outdoor movement speed of your pets by 30%.
5/5
2/2
Rank 2
Passive
Reduces the mana cost of your Mend Pet spell by 20% and gives the Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
0/2
Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
1/1
Rank 1
Instant cast
1 min cooldown
202 Mana
100 yd range
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
2/2
Rank 2
Passive
Increases the Focus regeneration of your pets by 100%.
2/2
Rank 2
Passive
Increases your speed while mounted by 8% and your pet's chance to hit by 4%. The mounted movement speed increase does not stack with other effects.
4/5
Rank 4
Passive
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 5/5
3/3
Rank 3
Passive
When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
1/1
Rank 1
Instant cast
2 min cooldown
338 Mana
100 yd range
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
0/3
Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
5/5
Rank 5
Passive
Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
1/1
Rank 1
Passive
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 1/1
Marksmanship
Points: 20
0/5
Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
2/2
Rank 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
1/1
Rank 1
2.5 sec cast
6 sec cooldown
68 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Rank 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Rank 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Rank 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Points: —
—/3
Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Rank 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
—/3
Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Rank 1
Increases your critical strike chance with all attacks by 1%.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
Build 2 1645—
Beast Mastery
Points: 16
5/5
Rank 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
1/5
Rank 1
Passive
Increases the Health of your pet by 2% and your total health by 1%.
2/2
Rank 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Rank 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Rank 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
0/1
Rank 1
Increases the outdoor movement speed of your pets by 30%.
5/5
0/2
Rank 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
1/5
0/2
Rank 1
While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
0/1
Rank 1
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
0/2
0/2
Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
0/5
Rank 1
Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 1/5
0/3
Rank 1
When your pet scores a critical hit, all party members have all damage increased by 1% for 10 sec.
0/1
Rank 1
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 0/1
0/3
Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
0/5
Rank 1
Increases ranged combat attack speed by 4% and your pet's melee attack speed by 4%.
0/1
Rank 1
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 0/1
Marksmanship
Points: 45
0/5
Rank 1
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
5/5
Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
5/5
2/2
Rank 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
1/5
Rank 1
Passive
Reduces the cooldown of your Arcane Shot by 0.2 sec.
1/1
Rank 1
2.5 sec cast
6 sec cooldown
68 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Rank 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Rank 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
1/1
Rank 1
Instant cast
30 sec cooldown
182 Mana
15 yd range
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
3/3
Rank 3
Passive
Increases the damage done by your Multi-Shot and Volley spells by 12%.
2/2
Rank 2
Passive
Increases your total Agility by 2% and your total Intellect by 6%.
5/5
Rank 5
Passive
Increases the damage you deal with ranged weapons by 5%.
3/3
Rank 3
Passive
Increases your ranged attack power by an amount equal to 45% of your total Intellect.
1/1
Rank 1
Instant
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 1/1
3/3
Rank 3
Passive
Increases the critical strike chance of your Multi-Shot ability by 12% and gives you a 100% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 3/3
5/5
1/1
Rank 1
Instant cast
20 sec cooldown
182 Mana
35 yd range
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 5/5
Survival
Points: —
—/3
Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Rank 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
—/3
Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Rank 1
Increases your critical strike chance with all attacks by 1%.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5