This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Cursed Vision of Sargeras—GS—ilvl
Cursed Vision of SargerasHead · Epic
GS — · ilvl —Armor
385 Armor
Stats
+39 Agility
+46 Stamina
Equip: Improves hit rating by 21.
Equip: Improves critical strike rating by 38.
Enchantments
Enchanted: +34 Attack Power and +16 Hit Rating
+12 Agility & 3% Increased Critical Damage
+5 Critical Strike Rating and +5 Strength
+6 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 108.
Use: Shows the location of all nearby demons on the minimap until cancelled. Only one form of tracking can be active at a time. (10 Mins Cooldown)
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Telonicus's Pendant of Mayhem—GS—ilvl
Telonicus's Pendant of MayhemNeck · Epic
GS — · ilvl —Stats
+27 Agility
+26 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 70.
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Swiftstrike Shoulders—GS—ilvl
Swiftstrike ShouldersShoulders · Epic
GS — · ilvl —Armor
333 Armor
Stats
+29 Agility
+34 Stamina
Equip: Improves haste rating by 38.
Enchantments
Enchanted: +30 Attack Power and +10 Critical Strike Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 74.
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Vengeance Wrap—GS—ilvl
Vengeance WrapBack · Epic
GS — · ilvl —Armor
89 Armor
Stats
Equip: Improves critical strike rating by 23.
Enchantments
Enchanted: +12 Agility
+8 Strength
+2 Hit Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 52.
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Cataclysm Chestplate—GS—ilvl
Cataclysm ChestplateChest · Epic
GS — · ilvl —Armor
934 Armor
Stats
+41 Strength
+32 Agility
+46 Stamina
+28 Intellect
Equip: Improves hit rating by 19.
Enchantments
Enchanted: +6 All Stats
+8 Strength
+4 Strength and +6 Stamina
+10 Hit Rating
+4 Critical Strike Rating
View on Wowhead ↗Cataclysm Harness
(2) Set: Your melee attacks have a chance to reduce the cast time of your next Lesser Healing Wave by 1.5 sec.
(4) Set: You gain 5% additional haste from your Flurry ability.
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Scout's Shirt0GS—ilvl
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Tabard of Flame0GS—ilvl
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Bindings of Lightning Reflexes—GS—ilvl
Bindings of Lightning ReflexesWrist · Epic
GS — · ilvl —Armor
432 Armor
Stats
+21 Agility
+15 Stamina
+16 Intellect
Equip: Improves haste rating by 27.
Enchantments
Enchanted: +12 Strength
View on Wowhead ↗Effects
Equip: Increases attack power by 56.
Solaryz
Draenei · Shaman
Enhancement
Level 70- GearScore
- —
- Item level
- 137
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Fists of Mukoa—GS—ilvl
Fists of MukoaHands · Epic
GS — · ilvl —Armor
617 Armor
Stats
+25 Agility
+24 Stamina
+17 Intellect
Equip: Improves haste rating by 37.
Enchantments
Enchanted: +15 Strength
View on Wowhead ↗Effects
Equip: Increases attack power by 76.
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Belt of Deep Shadow—GS—ilvl
Belt of Deep ShadowWaist · Epic
GS — · ilvl —Armor
227 Armor
Stats
+32 Agility
+14 Stamina
Equip: Improves hit rating by 18.
Enchantments
+10 Attack Power and +6 Stamina
+3 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 66.
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Bow-stitched Leggings—GS—ilvl
Bow-stitched LeggingsLegs · Epic
GS — · ilvl —Armor
864 Armor
Stats
+42 Agility
+28 Stamina
+28 Intellect
Equip: Improves critical strike rating by 20.
Enchantments
Enchanted: +50 Attack Power and +12 Critical Strike Rating
+10 Strength
View on Wowhead ↗Effects
Equip: Increases attack power by 100.
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Shadowmaster's Boots—GS—ilvl
Shadowmaster's BootsFeet · Epic
GS — · ilvl —Armor
305 Armor
Stats
+30 Agility
+38 Stamina
Equip: Improves critical strike rating by 17.
Enchantments
Enchanted: Minor Speed and +6 Agility
+10 Strength
+5 Critical Strike Rating and +5 Strength
+3 Critical Strike Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 76.
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Stormrage Signet Ring—GS—ilvl
Stormrage Signet RingRing 1 · Epic
GS — · ilvl —Stats
+33 Stamina
Equip: Improves hit rating by 30.
View on Wowhead ↗Effects
Equip: Increases attack power by 66.
Equip: Your attacks ignore 126 of your opponent's armor.
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Band of the Ranger-General—GS—ilvl
Band of the Ranger-GeneralRing 2 · Epic
GS — · ilvl —Stats
+27 Stamina
Equip: Improves hit rating by 18.
Equip: Improves critical strike rating by 28.
View on Wowhead ↗Effects
Equip: Increases attack power by 56.
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Madness of the Betrayer—GS—ilvl
Madness of the BetrayerTrinket 1 · Epic
GS — · ilvl —Stats
Equip: Improves hit rating by 20.
View on Wowhead ↗Effects
Equip: Increases attack power by 84.
Equip: Your melee and ranged attacks have a chance allow you to ignore 300 of your enemies' armor for 10 secs.
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Tsunami Talisman—GS—ilvl
Tsunami TalismanTrinket 2 · Epic
GS — · ilvl —Stats
Equip: Improves hit rating by 10.
Equip: Improves critical strike rating by 38.
View on Wowhead ↗Effects
Equip: Chance on critical hit to increase your attack power by 340 for 10 secs.
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Dragonstrike—GS—ilvl
DragonstrikeMain Hand · Epic
GS — · ilvl —Weapon
184 - 343 Damage
Speed 2.70
(97.6 damage per second)
Stats
+19 Stamina
Enchantments
Enchanted: Mongoose
Windfury 5
View on Wowhead ↗Effects
Chance on hit: Increases your haste rating by 212 for 10 sec.
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Rod of the Sun King—GS—ilvl
Rod of the Sun KingOff Hand · Epic
GS — · ilvl —Weapon
189 - 352 Damage
Speed 2.70
(100.2 damage per second)
Enchantments
Enchanted: Mongoose
Windfury 5
View on Wowhead ↗Effects
Chance on hit: Chance on melee attack to gain 10 Energy or 5 Rage.
Equip: Increases attack power by 52.
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Totem of the Astral Winds—GS—ilvl
Totem of the Astral WindsRanged · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases the attack power bonus on Windfury Weapon attacks by 80.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 9,519
- Strength
- 271
- Agility
- 414
- Stamina
- 654
- Intellect
- 224
- Spirit
- 140
Physical combat
- Attack power
- 1,852
- Melee critical strike chance
- 32.43 %
- Ranged critical strike chance
- 25.39 %
- Melee haste
- 6.47 %
- Ranged haste
- 6.47 %
- Main hand damage per second
- 269.22
- Off hand damage per second
- 136.13
Spells
- Spell power
- 555
- Spell critical strike chance
- 5 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 5,014
- Dodge chance
- 18.2 %
- Parry chance
- 4.96 %
- Block chance
- 4.96 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 14614
Elemental
Points: 1
0/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
1/5
Rank 1
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
0/3
0/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Points: 46
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
0/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
3/3
Rank 3
Passive
Increases the damage done by your Lightning Shield orbs by 15%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Rank 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
2/2
Rank 2
Passive
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
1/1
Rank 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rank 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Rank 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Rank 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Rank 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Rank 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rank 1
Instant cast
10 sec cooldown
222 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
5/5
Rank 5
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rank 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 14
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
0/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rank 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2 8—53
Elemental
Points: 8
5/5
Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
0/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
3/3
Rank 3
Passive
Reduces damage taken from Fire, Frost and Nature effects by 10%.
0/3
0/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Points: —
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 53
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
3/3
Rank 3
Passive
Reduces the threat generated by your healing spells by 15% and reduces the chance your spells will be dispelled by 30%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Rank 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
61 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rank 1
Instant cast
282 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3