Equipped items
Open an item to view its stats and effects.
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Cowl of the Avatar166GS133ilvlCowl of the AvatarHead · Epic
GS 166 · ilvl 133Armor
181 Armor
Stats
+40 Stamina
+28 Intellect
+31 Spirit
Enchantments
Enchanted: +35 Healing +12 Spell Damage and 7 Mana Per 5 sec.
+12 Intellect & Chance to restore mana on spellcast
+9 Healing +3 Spell Damage and +4 Intellect
2 mana per 5 sec.
Effects
Equip: Increases healing done by up to 103 and damage done by up to 35 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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Lord Sanguinar's Claim97GS138ilvlLord Sanguinar's ClaimNeck · Epic
GS 97 · ilvl 138Stats
+25 Stamina
+19 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 79 and damage done by up to 27 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
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Mantle of the Avatar124GS133ilvlMantle of the AvatarShoulders · Epic
GS 124 · ilvl 133Armor
168 Armor
Stats
+26 Stamina
+26 Intellect
+20 Spirit
Enchantments
Enchanted: +6 Mana Regen and +22 Healing
+18 Healing and +6 Spell Damage
Effects
Equip: Increases healing done by up to 77 and damage done by up to 26 for all magical spells and effects.
View on Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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Stainless Cloak of the Pure Hearted86GS125ilvlStainless Cloak of the Pure HeartedBack · Epic
GS 86 · ilvl 125Armor
105 Armor
Stats
+22 Stamina
+23 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
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Vestments of the Avatar166GS133ilvlVestments of the AvatarChest · Epic
GS 166 · ilvl 133Armor
223 Armor
Stats
+36 Stamina
+25 Intellect
+39 Spirit
Enchantments
Enchanted: +15 Spirit
+18 Healing and +6 Spell Damage
Effects
Equip: Increases healing done by up to 103 and damage done by up to 35 for all magical spells and effects.
View on Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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ShirtNo item available
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TabardNo item available
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Bracers of Martyrdom100GS141ilvlBracers of MartyrdomWrist · Epic
GS 100 · ilvl 141Armor
103 Armor
Stats
+15 Stamina
+20 Intellect
+28 Spirit
Enchantments
Enchanted: +30 Healing and +10 Spell Damage
+9 Healing +3 Spell Damage and +4 Spirit
+4 Healing +2 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Hexd
Troll · Priest
Discipline
Level 70- GearScore
- 1,929
- Item level
- 128
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Gloves of the Avatar124GS133ilvlGloves of the AvatarHands · Epic
GS 124 · ilvl 133Armor
140 Armor
Stats
+26 Stamina
+27 Intellect
+29 Spirit
Enchantments
Enchanted: +35 Healing Spells and +12 Damage Spells
Effects
Equip: Increases healing done by up to 77 and damage done by up to 26 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
View on Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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Belt of the Long Road118GS128ilvlBelt of the Long RoadWaist · Epic
GS 118 · ilvl 128Armor
121 Armor
Stats
+13 Stamina
+18 Intellect
+33 Spirit
Enchantments
+9 Healing +3 Spell Damage and +4 Spirit
+9 Healing +3 Spell Damage and +4 Intellect
+7 Healing +3 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
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Breeches of the Avatar166GS133ilvlBreeches of the AvatarLegs · Epic
GS 166 · ilvl 133Armor
195 Armor
Stats
+37 Stamina
+36 Intellect
+27 Spirit
Enchantments
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
+18 Healing and +6 Spell Damage
Effects
Equip: Increases healing done by up to 101 and damage done by up to 34 for all magical spells and effects.
Equip: Restores 12 mana per 5 sec.
View on Wowhead ↗Avatar Raiment
Set: If your Greater Heal brings the target to full health, you gain 100 mana.
Set: Increases the duration of your Renew spell by 3 sec.
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Rocket Boots Xtreme Lite86GS112ilvlRocket Boots Xtreme LiteFeet · Rare
GS 86 · ilvl 112Armor
105 Armor
Enchantments
Enchanted: Minor Speed and +9 Stamina
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 47.
Use: Engage the rocket boots to greatly increase your speed... most of the time. (5 Mins Cooldown)
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Coral Band of the Revived97GS138ilvlCoral Band of the RevivedRing 1 · Epic
GS 97 · ilvl 138Stats
+21 Stamina
+14 Intellect
+27 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 75 and damage done by up to 25 for all magical spells and effects.
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Violet Signet of the Grand Restorer90GS130ilvlViolet Signet of the Grand RestorerRing 2 · Epic
GS 90 · ilvl 130Stats
+24 Stamina
+23 Intellect
+17 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
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Eye of Gruul86GS125ilvlEye of GruulTrinket 1 · Epic
GS 86 · ilvl 125 View on Wowhead ↗Effects
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Equip: Each healing spell you cast has a 2% chance to make your next heal cast within 15 sec cost 450 less mana.
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Essence of the Martyr73GS110ilvlEssence of the MartyrTrinket 2 · Epic
GS 73 · ilvl 110 View on Wowhead ↗Effects
Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.
Use: Increases healing done by spells by up to 297 and damage done by spells by up to 99 for 20 sec. (2 Mins Cooldown)
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Crystalheart Pulse-Staff307GS125ilvlCrystalheart Pulse-StaffMain Hand · Epic
GS 307 · ilvl 125Weapon
306 - 460 Damage
Speed 3.20
(119.7 damage per second)
Stats
+51 Stamina
+50 Intellect
Enchantments
Enchanted: +81 Healing Spells and +27 Damage Spells
View on Wowhead ↗Effects
Equip: Increases healing done by up to 382 and damage done by up to 128 for all magical spells and effects.
Equip: Restores 16 mana per 5 sec.
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Off handNo item available
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Blue Diamond Witchwand43GS115ilvlBlue Diamond WitchwandRanged · Epic
GS 43 · ilvl 115Weapon
169 - 314 Shadow Damage
Speed 1.50
(161.0 damage per second)
Stats
+13 Intellect
+11 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 29 and damage done by up to 10 for all magical spells and effects.
TacoTip model. GearScore does not measure gems, enchantments or player skill.
Blizzard profile
Stats
- Health
- 8,351
- Strength
- 40
- Agility
- 47
- Stamina
- 514
- Intellect
- 483
- Spirit
- 437
Physical combat
- Attack power
- 30
- Melee critical strike chance
- 1.42 %
- Ranged critical strike chance
- 5.06 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 71.03
- Off hand damage per second
- 1.32
Spells
- Spell power
- 664
- Spell critical strike chance
- 12.28 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 1,435
- Dodge chance
- 5.06 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1 2041—
Discipline
Points: 20
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
1/3
Rank 1
Passive
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rank 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 41
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Rank 3
Passive
Increases the amount healed by your Renew spell by 15%.
2/5
Rank 2
Passive
Increases the critical effect chance of your Holy spells by 2%.
0/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
0/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Rank 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
2/2
Rank 2
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.
3/3
Rank 3
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
2/2
Rank 2
Passive
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 20%.
1/1
Rank 1
Passive
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Rank 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
5/5
Rank 5
Passive
Increases the amount healed by your healing spells by 10%.
2/3
Rank 2
Passive
Gives you a 4% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 1/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
5/5
Rank 5
Passive
Your Greater Heal spell gains an additional 20% and your Flash Heal and Binding Heal gain an additional 10% of your bonus healing effects.
1/1
Rank 1
Instant cast
270 Mana
40 yd range
Heals friendly target and that target's party members within 15 yards of the target for 593 to 618.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
Build 2Active 371311
Discipline
Points: 37
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
1/2
Rank 1
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
2/2
Rank 2
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.
1/3
Rank 1
Passive
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rank 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
5/5
1/1
Rank 1
Instant cast
225 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
2/2
Rank 2
Passive
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.
- Divine Spirit 1/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
2/5
Rank 2
Passive
Increases your spell damage by 2% and the critical strike chance of your offensive spells by 2%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
1/1
Rank 1
Instant cast
3 min cooldown
377 Mana
30 yd range
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 5/5
5/5
Rank 5
Passive
Causes 50% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 13
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
0/3
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
1/1
Rank 1
Instant cast
166 Mana
Causes an explosion of holy light around the caster, causing 79 to 84 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 192 to 201. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
0/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
0/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
0/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
0/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
0/5
Rank 1
Increases the amount healed by your healing spells by 2%.
0/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 11
4/5
Rank 4
Passive
Gives you a 80% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Rank 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
0/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
2/5
Rank 2
Passive
Reduces your target's chance to resist your Shadow spells by 4%.
0/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
0/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
0/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
0/2
0/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
0/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 0/1
0/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
0/5
0/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 0/1
0/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
0/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
0/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 0/1