This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Champion's Satin Hood—GS—ilvl
Champion's Satin HoodHead · Rare
GS — · ilvl —Armor
131 Armor
Stats
+20 Stamina
+18 Intellect
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 21.
Equip: Restores 6 mana per 5 sec.
View on Wowhead ↗Champion's Investiture
Set: Increases damage and healing done by magical spells and effects by up to 23.
(4) Set: Increases the duration of your Psychic Scream spell by 1 sec.
(6) Set: +20 Stamina.
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Crimson Pendant of Clarity—GS—ilvl
Crimson Pendant of ClarityNeck · Rare
GS — · ilvl —Stats
+15 Intellect
View on Wowhead ↗Effects
Equip: Restores 6 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Mantle of Magical Might—GS—ilvlMantle of Magical MightShoulders · Rare
GS — · ilvl —Armor
88 Armor
Stats
+16 Stamina
+17 Intellect
+10 Spirit
Equip: Improves spell critical strike rating by 16.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 19.
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Infiltrator's Cloak—GS—ilvl
Infiltrator's CloakBack · Uncommon
GS — · ilvl —Armor
56 Armor
Stats
+10 Stamina
+10 Intellect
+6 Spirit
Equip: Improves spell critical strike rating by 10.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 12.
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Goldweave Tunic—GS—ilvlGoldweave TunicChest · Rare
GS — · ilvl —Armor
118 Armor
Stats
+13 Stamina
+15 Intellect
+8 Spirit
Equip: Improves spell critical strike rating by 14.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 42.
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Neophyte's Shirt0GS—ilvl
-
TabardNo item available
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Dreadmist Bracers—GS—ilvl
Dreadmist BracersWrist · Rare
GS — · ilvl —Armor
35 Armor
Stats
+10 Stamina
+10 Intellect
+7 Spirit
View on Wowhead ↗Dreadmist Raiment
(2) Set: +200 Armor.
(4) Set: Increases damage and healing done by magical spells and effects by up to 23.
(6) Set: When struck in combat has a chance of causing the attacker to flee in terror for 2 seconds.
(8) Set: +8 All Resistances.
Leezar
Undead · Priest
Shadow
Level 62- GearScore
- —
- Item level
- 75
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Blood Guard's Satin Handwraps—GS—ilvl
Blood Guard's Satin HandwrapsHands · Rare
GS — · ilvl —Armor
98 Armor
Stats
+12 Stamina
+5 Intellect
Effects
Equip: Gives you a 50% chance to avoid interruption caused by damage while casting Mind Blast.
Equip: Increases damage and healing done by magical spells and effects by up to 21.
View on Wowhead ↗Champion's Investiture
Set: Increases damage and healing done by magical spells and effects by up to 23.
(4) Set: Increases the duration of your Psychic Scream spell by 1 sec.
(6) Set: +20 Stamina.
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Ban'thok Sash—GS—ilvl
Ban'thok SashWaist · Rare
GS — · ilvl —Armor
43 Armor
Stats
+10 Stamina
+11 Intellect
View on Wowhead ↗Effects
Equip: Increases your spell hit rating by 8.
Equip: Increases damage and healing done by magical spells and effects by up to 12.
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Deadly Borer Leggings—GS—ilvl
Deadly Borer LeggingsLegs · Rare
GS — · ilvl —Armor
106 Armor
Stats
+21 Stamina
+23 Intellect
+15 Spirit
Equip: Improves spell critical strike rating by 22.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 27.
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Blood Guard's Satin Walkers—GS—ilvl
Blood Guard's Satin WalkersFeet · Rare
GS — · ilvl —Armor
64 Armor
Stats
+17 Stamina
+15 Intellect
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 14.
View on Wowhead ↗Champion's Investiture
Set: Increases damage and healing done by magical spells and effects by up to 23.
(4) Set: Increases the duration of your Psychic Scream spell by 1 sec.
(6) Set: +20 Stamina.
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Don Rodrigo's Band—GS—ilvl
Don Rodrigo's BandRing 1 · Epic
GS — · ilvl —Stats
+7 Stamina
View on Wowhead ↗Effects
Equip: Increases your spell critical strike rating by 14.
Equip: Increases your spell penetration by 20.
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Eye of Orgrimmar—GS—ilvl
Eye of OrgrimmarRing 2 · Rare
GS — · ilvl —Stats
+7 Intellect
+4 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Vengeance of the Illidari—GS—ilvl
Vengeance of the IllidariTrinket 1 · Rare
GS — · ilvl —Stats
Equip: Improves spell critical strike rating by 26.
View on Wowhead ↗Effects
Use: Increases spell damage done by up to 120 and healing done by up to 220 for 15 sec. (1 Min 30 Secs Cooldown)
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Briarwood Reed—GS—ilvl
Briarwood ReedTrinket 2 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 29.
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Totemic Staff—GS—ilvl
Totemic StaffMain Hand · Uncommon
GS — · ilvl —Weapon
173 - 260 Damage
Speed 3.40
(63.7 damage per second)
Stats
+33 Stamina
+22 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 80.
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Off handNo item available
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Desolation Rod—GS—ilvl
Desolation RodRanged · Uncommon
GS — · ilvl —Weapon
82 - 154 Arcane Damage
Speed 1.60
(73.8 damage per second)
Stats
+6 Stamina
+6 Intellect
+4 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 7.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 4,688
- Strength
- 51
- Agility
- 55
- Stamina
- 313
- Intellect
- 313
- Spirit
- 205
Physical combat
- Attack power
- 41
- Melee critical strike chance
- 2.35 %
- Ranged critical strike chance
- 5.51 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 59.11
- Off hand damage per second
- 1.68
Spells
- Spell power
- 343
- Spell critical strike chance
- 12.53 %
- Spell haste
- 0 %
- Spell penetration
- 20
Defense
- Armor
- 1,233
- Dodge chance
- 5.27 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 8—45
Discipline
Points: 8
0/5
Rank 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
5/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
1/3
Rank 1
Passive
Increases the damage absorbed by your Power Word: Shield by 5%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
0/1
Rank 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
0/3
Rank 1
Allows 10% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 0/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: —
—/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 45
5/5
Rank 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Rank 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
2/2
Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
3/5
Rank 3
Passive
Reduces your target's chance to resist your Shadow spells by 6%.
0/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
5/5
Rank 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Rank 1
Channeled
38 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 200 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
5/5
Rank 5
Passive
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Rank 1
Instant cast
10 sec cooldown
32 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
3/3
Rank 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rank 1
Instant cast
1.5 sec cooldown
520 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
1/5
Rank 1
Passive
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
5/5
Rank 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rank 1
1.5 sec cast
325 Mana
30 yd range
Causes 872 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
Build 2 1141—
Discipline
Points: 11
0/5
Rank 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
5/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
0/3
Rank 1
Allows 10% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 0/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 41
0/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Rank 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
1/1
Rank 1
Instant cast
185 Mana
Causes an explosion of holy light around the caster, causing 57 to 62 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 82 to 91. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Rank 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
2/2
Rank 2
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.
3/3
Rank 3
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
1/1
Rank 1
Passive
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
4/5
Rank 4
Passive
Increases spell damage and healing by up to 20% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
5/5
Rank 5
Passive
Increases the amount healed by your healing spells by 10%.
3/3
Rank 3
Passive
Gives you a 6% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 1/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
5/5
Rank 5
Passive
Your Greater Heal spell gains an additional 20% and your Flash Heal and Binding Heal gain an additional 10% of your bonus healing effects.
1/1
Rank 1
Instant cast
300 Mana
40 yd range
Heals friendly target and that target's party members within 15 yards of the target for 321 to 346.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1