This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Vengeful Gladiator's Linked Helm—GS—ilvl
Vengeful Gladiator's Linked HelmHead · Epic
GS — · ilvl —Armor
830 Armor
Stats
+34 Strength
+67 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 33.
Equip: Improves your resilience rating by 33.
Enchantments
+18 Stamina & 5% Stun Resist
+20 Attack Power
+4 Resilience Rating
Effects
Equip: Your attacks ignore 84 of your opponent's armor.
View on Wowhead ↗Gladiator's Earthshaker
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Stormstrike ability by 1 sec.
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Vindicator's Pendant of Conquest—GS—ilvl
Vindicator's Pendant of ConquestNeck · Epic
GS — · ilvl —Stats
+31 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 21.
Equip: Improves your resilience rating by 18.
Enchantments
+4 Resilience Rating and +6 Stamina
+3 Stamina
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 25.
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Gladiator's Mail Spaulders—GS—ilvl
Gladiator's Mail SpauldersShoulders · Epic
GS — · ilvl —Armor
649 Armor
Stats
+33 Stamina
+17 Intellect
Equip: Improves spell critical strike rating by 20.
Equip: Improves your resilience rating by 20.
Enchantments
+4 Strength and +6 Stamina
+4 Resilience Rating and +6 Stamina
+3 Resilience Rating
Effects
Equip: Restores 6 mana per 5 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 22.
View on Wowhead ↗Gladiator's Thunderfist
(2) Set: +35 Resilience Rating.
(4) Set: Gives you a 50% chance to avoid interruption caused by damage while casting Lightning Bolt.
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Sergeant's Heavy Cloak—GS—ilvl
Sergeant's Heavy CloakBack · Epic
GS — · ilvl —Armor
104 Armor
Stats
+27 Stamina
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 19.
View on Wowhead ↗Effects
Equip: Increases attack power by 38.
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Gladiator's Linked Armor—GS—ilvl
Gladiator's Linked ArmorChest · Epic
GS — · ilvl —Armor
866 Armor
Stats
+29 Strength
+51 Stamina
Equip: Improves critical strike rating by 28.
Equip: Improves your resilience rating by 26.
Enchantments
+4 Strength and +6 Stamina
+4 Resilience Rating and +6 Stamina
+4 Critical Strike Rating
Effects
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Gladiator's Earthshaker
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Stormstrike ability by 1 sec.
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ShirtNo item available
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Guild Tabard0GS—ilvl
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Vindicator's Chain Bracers—GS—ilvl
Vindicator's Chain BracersWrist · Epic
GS — · ilvl —Armor
432 Armor
Stats
+23 Agility
+33 Stamina
+13 Intellect
Equip: Improves critical strike rating by 11.
Equip: Improves your resilience rating by 13.
Enchantments
+4 Resilience Rating and +6 Stamina
+2 Resilience Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 24.
Zélean
Troll · Shaman
Enhancement
Level 70- GearScore
- —
- Item level
- 131
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Vengeful Gladiator's Linked Gauntlets—GS—ilvl
Vengeful Gladiator's Linked GauntletsHands · Epic
GS — · ilvl —Armor
639 Armor
Stats
+33 Strength
+51 Stamina
Equip: Improves critical strike rating by 32.
Equip: Improves your resilience rating by 22.
Effects
Equip: Improves the range of all Shock spells by 5 yards.
View on Wowhead ↗Gladiator's Earthshaker
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Stormstrike ability by 1 sec.
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Vindicator's Chain Girdle—GS—ilvl
Vindicator's Chain GirdleWaist · Epic
GS — · ilvl —Armor
575 Armor
Stats
+33 Agility
+48 Stamina
+23 Intellect
Equip: Improves critical strike rating by 18.
Equip: Improves your resilience rating by 21.
View on Wowhead ↗Effects
Equip: Increases attack power by 38.
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Vengeful Gladiator's Linked Leggings—GS—ilvl
Vengeful Gladiator's Linked LeggingsLegs · Epic
GS — · ilvl —Armor
894 Armor
Stats
+38 Strength
+67 Stamina
+33 Intellect
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 36.
Equip: Improves your resilience rating by 31.
Effects
Equip: Your attacks ignore 84 of your opponent's armor.
View on Wowhead ↗Gladiator's Earthshaker
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Stormstrike ability by 1 sec.
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Vindicator's Linked Sabatons—GS—ilvl
Vindicator's Linked SabatonsFeet · Epic
GS — · ilvl —Armor
702 Armor
View on Wowhead ↗Stats
+33 Strength
+49 Stamina
+23 Intellect
Equip: Improves critical strike rating by 34.
Equip: Improves your resilience rating by 21.
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Vindicator's Band of Triumph—GS—ilvlVindicator's Band of TriumphRing 1 · Epic
GS — · ilvl —Stats
+34 Stamina
Equip: Improves critical strike rating by 26.
Equip: Improves your resilience rating by 22.
View on Wowhead ↗Effects
Equip: Increases attack power by 44.
Equip: Your attacks ignore 56 of your opponent's armor.
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Veteran's Band of Triumph—GS—ilvlVeteran's Band of TriumphRing 2 · Epic
GS — · ilvl —Stats
+30 Stamina
Equip: Improves critical strike rating by 22.
Equip: Improves your resilience rating by 22.
View on Wowhead ↗Effects
Equip: Increases attack power by 42.
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Bladefist's Breadth—GS—ilvlBladefist's BreadthTrinket 1 · Rare
GS — · ilvl —Stats
Equip: Improves critical strike rating by 26.
View on Wowhead ↗Effects
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
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Medallion of the Horde—GS—ilvl
Medallion of the HordeTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Improves your resilience rating by 20.
View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Gladiator's Pummeler—GS—ilvl
Gladiator's PummelerMain Hand · Epic
GS — · ilvl —Weapon
189 - 285 Damage
Speed 2.60
(91.2 damage per second)
Stats
+21 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 15.
Equip: Improves your resilience rating by 10.
Enchantments
Enchanted: Crusader
Windfury 5
View on Wowhead ↗Effects
Equip: Increases attack power by 28.
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Gladiator's Pummeler—GS—ilvl
Gladiator's PummelerOff Hand · Epic
GS — · ilvl —Weapon
189 - 285 Damage
Speed 2.60
(91.2 damage per second)
Stats
+21 Stamina
Equip: Improves hit rating by 9.
Equip: Improves critical strike rating by 15.
Equip: Improves your resilience rating by 10.
Enchantments
Enchanted: Crusader
Windfury 5
View on Wowhead ↗Effects
Equip: Increases attack power by 28.
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Gladiator's Totem of Survival—GS—ilvl
Gladiator's Totem of SurvivalRanged · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Your Earth Shock, Flame Shock, and Frost Shock abilities also grant you 26 resilience rating for 6 sec.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 10,389
- Strength
- 282
- Agility
- 122
- Stamina
- 741
- Intellect
- 228
- Spirit
- 121
Physical combat
- Attack power
- 946
- Melee critical strike chance
- 26 %
- Ranged critical strike chance
- 18.6 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 174.6
- Off hand damage per second
- 87.3
Spells
- Spell power
- 330
- Spell critical strike chance
- 6.91 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 6,504
- Dodge chance
- 6.48 %
- Parry chance
- 4.92 %
- Block chance
- 4.92 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 1744—
Elemental
Points: 17
0/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
5/5
Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
2/2
Rank 2
Passive
Increases the health of your Stoneclaw Totem by 50% and the radius of your Earthbind Totem by 20%.
1/3
Rank 1
Passive
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Rank 3
Passive
Increases the damage done by your Fire Totems by 15%.
1/1
Rank 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
3/5
Rank 3
Passive
Reduces the cooldown of your Shock spells by 0.6 sec.
0/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
1/3
Rank 1
Passive
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
1/3
Rank 1
Passive
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Points: 44
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Rank 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
5/5
Rank 5
Passive
Increases your armor value from items by 10%, and reduces the duration of movement slowing effects on you by 50%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
1/1
Rank 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rank 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Rank 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Rank 5
Passive
Increases the damage you deal with all weapons by 10%.
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 1/1
1/1
Rank 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rank 1
Instant cast
10 sec cooldown
222 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
4/5
Rank 4
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 8% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rank 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: —
—/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
—/5
—/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
—/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
—/5
—/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
—/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
—/1
Rank 1
The radius of your totems that affect friendly targets is increased to 30 yards.
—/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
—/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
—/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
—/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
—/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
—/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
—/5
—/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems —/5
—/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
—/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
—/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
—/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing —/3
Build 2 —4318
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 43
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
5/5
5/5
Rank 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
5/5
Rank 5
Passive
Increases your armor value from items by 10%, and reduces the duration of movement slowing effects on you by 50%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rank 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Rank 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Rank 5
Passive
Increases the damage you deal with all weapons by 10%.
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
1/1
Rank 1
Instant cast
10 sec cooldown
222 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rank 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 18
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
0/5
2/2
Rank 2
Passive
Reduces the cooldown of your Reincarnation spell by 20 min and increases the amount of health and mana you reincarnate with by an additional 20%.
0/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rank 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
2/5
Rank 2
Passive
Gives you a 28% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3