This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Cataclysm Helm—GS—ilvl
Cataclysm HelmHead · Epic
GS — · ilvl —Armor
759 Armor
Stats
+41 Strength
+32 Agility
+46 Stamina
+23 Intellect
Equip: Improves hit rating by 21.
Enchantments
Enchanted: +34 Attack Power and +16 Hit Rating
+12 Agility & 3% Increased Critical Damage
+10 Critical Strike Rating
+4 Agility
View on Wowhead ↗Cataclysm Harness
Set: Your melee attacks have a chance to reduce the cast time of your next Lesser Healing Wave by 1.5 sec.
(4) Set: You gain 5% additional haste from your Flurry ability.
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Pendant of the Perilous—GS—ilvl
Pendant of the PerilousNeck · Epic
GS — · ilvl — View on Wowhead ↗Stats
+32 Strength
+24 Stamina
Equip: Improves critical strike rating by 23.
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Shoulders of Lightning Reflexes—GS—ilvl
Shoulders of Lightning ReflexesShoulders · Epic
GS — · ilvl —Armor
741 Armor
Stats
+27 Agility
+19 Stamina
+21 Intellect
Equip: Improves haste rating by 37.
View on Wowhead ↗Effects
Equip: Increases attack power by 74.
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Shadowmoon Destroyer's Drape—GS—ilvl
Shadowmoon Destroyer's DrapeBack · Epic
GS — · ilvl —Armor
118 Armor
Stats
+24 Stamina
Equip: Improves hit rating by 17.
Equip: Improves critical strike rating by 24.
Enchantments
Enchanted: +12 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 72.
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Nether Shadow Tunic—GS—ilvl
Nether Shadow TunicChest · Epic
GS — · ilvl —Armor
444 Armor
Stats
+36 Agility
+52 Stamina
Equip: Improves hit rating by 35.
Enchantments
+5 Strength and +6 Stamina
+10 Hit Rating
+10 Attack Power and +7 Stamina
+8 Attack Power
View on Wowhead ↗Effects
Equip: Increases attack power by 86.
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ShirtNo item available
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TabardNo item available
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Bindings of Lightning Reflexes—GS—ilvl
Bindings of Lightning ReflexesWrist · Epic
GS — · ilvl —Armor
432 Armor
Stats
+21 Agility
+15 Stamina
+16 Intellect
Equip: Improves haste rating by 27.
View on Wowhead ↗Effects
Equip: Increases attack power by 56.
Cumbanks
Orc · Shaman
Enhancement
Level 70- GearScore
- —
- Item level
- 133
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Grips of Damnation—GS—ilvl
Grips of DamnationHands · Epic
GS — · ilvl —Armor
277 Armor
Stats
+27 Agility
+38 Stamina
Equip: Improves haste rating by 37.
View on Wowhead ↗Effects
Equip: Increases attack power by 76.
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Boneweave Girdle—GS—ilvl
Boneweave GirdleWaist · Epic
GS — · ilvl —Armor
556 Armor
Stats
+38 Agility
+26 Intellect
Equip: Improves hit rating by 17.
Equip: Improves critical strike rating by 24.
View on Wowhead ↗Effects
Equip: Increases attack power by 76.
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Cataclysm Legplates—GS—ilvl
Cataclysm LegplatesLegs · Epic
GS — · ilvl —Armor
817 Armor
Stats
+41 Strength
+32 Agility
+58 Stamina
+31 Intellect
Equip: Improves hit rating by 21.
Enchantments
Enchanted: +50 Attack Power and +12 Critical Strike Rating
+5 Critical Strike Rating and +7 Stamina
View on Wowhead ↗Cataclysm Harness
Set: Your melee attacks have a chance to reduce the cast time of your next Lesser Healing Wave by 1.5 sec.
(4) Set: You gain 5% additional haste from your Flurry ability.
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Softstep Boots of Tracking—GS—ilvl
Softstep Boots of TrackingFeet · Epic
GS — · ilvl —Armor
679 Armor
Stats
+27 Agility
+29 Intellect
Equip: Improves hit rating by 17.
Equip: Improves critical strike rating by 26.
View on Wowhead ↗Effects
Equip: Increases attack power by 76.
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Band of Eternity—GS—ilvl
Band of EternityRing 1 · Epic
GS — · ilvl —Stats
+29 Agility
+43 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 60.
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Ring of Lethality—GS—ilvl
Ring of LethalityRing 2 · Epic
GS — · ilvl —Stats
+24 Agility
+19 Stamina
Equip: Improves hit rating by 19.
View on Wowhead ↗Effects
Equip: Increases attack power by 50.
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Bloodlust Brooch—GS—ilvl
Bloodlust BroochTrinket 1 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Hourglass of the Unraveller—GS—ilvl
Hourglass of the UnravellerTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Improves critical strike rating by 32.
View on Wowhead ↗Effects
Equip: Chance on critical hit to increase your attack power by 300 for 10 secs.
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Rising Tide—GS—ilvl
Rising TideMain Hand · Epic
GS — · ilvl —Weapon
208 - 313 Damage
Speed 2.60
(100.2 damage per second)
Stats
+33 Stamina
Equip: Improves hit rating by 21.
Enchantments
Windfury 5
View on Wowhead ↗Effects
Equip: Increases attack power by 44.
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Merciless Gladiator's Cleaver—GS—ilvl
Merciless Gladiator's CleaverOff Hand · Epic
GS — · ilvl —Weapon
177 - 330 Damage
Speed 2.60
(97.5 damage per second)
Stats
+27 Stamina
Equip: Improves hit rating by 10.
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 12.
Enchantments
Windfury 5
View on Wowhead ↗Effects
Equip: Increases attack power by 30.
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Communal Totem of the Storm—GS—ilvl
Communal Totem of the StormRanged · Uncommon
GS — · ilvl — View on Wowhead ↗Effects
Equip: Reduces the mana cost of Stormstrike by 5.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 10,169
- Strength
- 288
- Agility
- 440
- Stamina
- 719
- Intellect
- 339
- Spirit
- 232
Physical combat
- Attack power
- 1,790
- Melee critical strike chance
- 32.2 %
- Ranged critical strike chance
- 27.2 %
- Melee haste
- 6.4 %
- Ranged haste
- 6.4 %
- Main hand damage per second
- 266.98
- Off hand damage per second
- 131.91
Spells
- Spell power
- 560
- Spell critical strike chance
- 6.44 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 6,162
- Dodge chance
- 19.2 %
- Parry chance
- 4.92 %
- Block chance
- 4.92 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 24514
Elemental
Points: 2
0/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
2/5
Rank 2
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
0/3
0/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Points: 45
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Rank 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
2/2
Rank 2
Passive
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
1/1
Rank 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rank 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Rank 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Rank 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Rank 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Rank 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rank 1
Instant cast
10 sec cooldown
217 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
5/5
Rank 5
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rank 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 14
0/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rank 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2 40—21
Elemental
Points: 40
5/5
Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
3/3
Rank 3
Passive
Reduces damage taken from Fire, Frost and Nature effects by 10%.
0/3
0/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
2/5
Rank 2
Passive
Reduces the cooldown of your Shock spells by 0.4 sec.
5/5
Rank 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
3/3
Rank 3
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Rank 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Rank 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
5/5
Rank 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Rank 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
3/3
Rank 3
Passive
Reduces the chance you will be critically hit by melee and ranged attacks by 6%.
5/5
Rank 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Points: —
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 21
0/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
1/3
Rank 1
Passive
Increases your chance to hit with melee attacks and spells by 1%.
0/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3