This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Lieutenant Commander's Plate Helmet—GS—ilvl
Lieutenant Commander's Plate HelmetHead · Rare
GS — · ilvl —Armor
598 Armor
Stats
+21 Strength
+24 Stamina
Effects
Equip: Increases your critical strike rating by 14.
Equip: Increases your hit rating by 10.
View on Wowhead ↗Lieutenant Commander's Battlearmor
(2) Set: Increases attack power by 40.
(4) Set: Reduces the cooldown of your Intercept ability by 5 sec.
(6) Set: +20 Stamina.
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Pendant of Battle-Lust—GS—ilvlPendant of Battle-LustNeck · Rare
GS — · ilvl — View on Wowhead ↗Stats
+19 Strength
+14 Agility
+19 Stamina
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Pauldrons of Brute Force—GS—ilvl
Pauldrons of Brute ForceShoulders · Rare
GS — · ilvl —Armor
721 Armor
Stats
+16 Strength
+22 Stamina
Equip: Increases defense rating by 18.
View on Wowhead ↗Enchantments
+4 Hit Rating
+6 Stamina
+3 Dodge Rating
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Cloak of Enduring Swiftness—GS—ilvl
Cloak of Enduring SwiftnessBack · Rare
GS — · ilvl —Armor
64 Armor
View on Wowhead ↗Stats
+12 Agility
+13 Stamina
Equip: Increases your dodge rating by 23.
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Unscarred Breastplate—GS—ilvl
Unscarred BreastplateChest · Rare
GS — · ilvl —Armor
932 Armor
Stats
+26 Strength
+21 Agility
+23 Stamina
View on Wowhead ↗Enchantments
+4 Agility
+6 Stamina
+4 Defense Rating
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Recruit's Shirt0GS—ilvl -
Tabard of the Protector0GS—ilvl
Tabard of the ProtectorTabard · Common
GS 0 · ilvl — View on Wowhead ↗Effects
Use: Show how heroic you are! (5 Mins Cooldown)
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Nexus-Bracers of Vigor—GS—ilvlNexus-Bracers of VigorWrist · Rare
GS — · ilvl —Armor
433 Armor
Stats
+23 Strength
+13 Agility
+13 Stamina
View on Wowhead ↗Enchantments
Enchanted: +24 Attack Power
Humblecheese
Human · Warrior
Protection
Level 65- GearScore
- —
- Item level
- 92
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Talonguard Gloves of Stamina—GS—ilvl
Talonguard Gloves of StaminaHands · Uncommon
GS — · ilvl —Armor
573 Armor
View on Wowhead ↗Enchantments
+51 Stamina
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Fearless Girdle—GS—ilvl
Fearless GirdleWaist · Uncommon
GS — · ilvl —Armor
516 Armor
Stats
+12 Strength
+25 Stamina
Equip: Increases defense rating by 12.
View on Wowhead ↗Enchantments
+3 Hit Rating and +3 Agility
+3 Hit Rating
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Reaver Legplates of the Champion—GS—ilvl
Reaver Legplates of the ChampionLegs · Uncommon
GS — · ilvl —Armor
826 Armor
View on Wowhead ↗Enchantments
+24 Strength
+37 Stamina
+24 Defense Rating
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Darkcrest Sabatons of the Champion—GS—ilvl
Darkcrest Sabatons of the ChampionFeet · Uncommon
GS — · ilvl —Armor
558 Armor
View on Wowhead ↗Enchantments
+15 Strength
+23 Stamina
+15 Defense Rating
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Amaan's Signet—GS—ilvlAmaan's SignetRing 1 · Uncommon
GS — · ilvl — View on Wowhead ↗Stats
+18 Strength
+15 Stamina
Equip: Improves hit rating by 7.
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Scheelite Ring of Stamina—GS—ilvl -
Essence Infused Mushroom—GS—ilvlEssence Infused MushroomTrinket 1 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Restores 200 health when you kill a target that gives experience or honor. This effect cannot occur more than once every 10 seconds.
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Regal Protectorate—GS—ilvlRegal ProtectorateTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Increases defense rating by 26.
View on Wowhead ↗Effects
Use: Increases maximum health by 900 for 15 sec. (5 Mins Cooldown)
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Shaarde the Lesser—GS—ilvl
Shaarde the LesserMain Hand · Rare
GS — · ilvl —Weapon
84 - 157 Damage
Speed 2.00
(60.3 damage per second)
View on Wowhead ↗Stats
+25 Stamina
Equip: Increases your expertise rating by 14.
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Petrified Lichen Guard—GS—ilvl
Petrified Lichen GuardOff Hand · Rare
GS — · ilvl —Armor
3043 Armor
Stats
+15 Strength
+24 Stamina
View on Wowhead ↗Effects
Equip: Afflicts your attacker with deadly poison spores each time you block.
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Needle Shrike—GS—ilvl
Needle ShrikeRanged · Rare
GS — · ilvl —Weapon
57 - 86 Damage
Speed 1.40
(51.1 damage per second)
Stats
Equip: Improves hit rating by 11.
View on Wowhead ↗Effects
Equip: Increases attack power by 24.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 7,783
- Strength
- 353
- Agility
- 162
- Stamina
- 508
- Intellect
- 31
- Spirit
- 52
Physical combat
- Attack power
- 929
- Melee critical strike chance
- 9.02 %
- Ranged critical strike chance
- 7.46 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 125.34
- Off hand damage per second
- 0
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 8,588
- Dodge chance
- 11.15 %
- Parry chance
- 12.6 %
- Block chance
- 12.6 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 175
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 12143
Arms
Points: 12
2/3
Rank 2
Passive
Reduces the cost of your Heroic Strike ability by 2 rage points.
5/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
0/1
2/3
Rank 2
Passive
Your critical strikes cause the opponent to bleed, dealing 40% of your melee weapon's average damage over 12 sec.
0/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rank 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 2/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rank 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Points: 1
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
1/5
Rank 1
Passive
Increases your chance to get a critical strike with melee weapons by 1%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Rank 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Rank 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
0/1
Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: 43
0/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
3/3
Rank 3
Passive
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
3/5
5/5
Rank 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
0/5
1/1
Rank 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Rank 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
3/3
Rank 3
Passive
Gives your Revenge ability a 45% chance to stun the target for 3 sec.
3/3
Rank 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Rank 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
0/2
0/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Rank 1
Instant
45 sec cooldown
12 Rage
Melee Range
Stuns the opponent for 5 sec.
2/2
Rank 2
Passive
Gives your Shield Bash ability a 100% chance to silence the target for 3 sec.
3/3
Rank 3
Passive
Increases the amount of damage absorbed by your shield by 30%.
5/5
Rank 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
0/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Rank 1
Instant
6 sec cooldown
17 Rage
Melee Range
Slam the target with your shield, causing 222 to 233 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Rank 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Rank 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Rank 1
Instant
9 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 13 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2 17363
Arms
Points: 17
3/3
Rank 3
Passive
Reduces the cost of your Heroic Strike ability by 3 rage points.
3/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
2/2
Rank 2
Passive
Increases the amount of rage generated by your Charge ability by 6.
0/5
Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
0/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
2/2
Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rank 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Points: 36
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
5/5
Rank 5
Passive
Increases the melee attack power reduction of your Demoralizing Shout by 40%.
0/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
2/3
Rank 2
Passive
Increases the bonus damage done by your Cleave ability by 80%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Rank 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Rank 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
2/5
Rank 2
Passive
Increases the damage done by your offhand weapon by 10%.
0/2
5/5
Rank 5
Passive
Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
1/1
Rank 1
Instant
30 sec cooldown
30 Rage
Your next 10 melee attacks strike an additional nearby opponent.
2/2
Rank 2
Passive
Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
5/5
Rank 5
Passive
Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike.
- Enrage 5/5
3/3
1/1
Rank 1
Instant
6 sec cooldown
27 Rage
Melee Range
Instantly attack the target causing 414 damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 1/1
2/2
Rank 2
Passive
Reduces the cooldown of your Whirlwind ability by 2 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 1/1
Protection
Points: 3
0/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
3/3
Rank 3
Passive
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
0/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
0/5
0/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 0/5
0/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
0/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
0/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
0/3
0/2
0/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
0/1
0/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
0/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
0/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
0/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
0/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 0/1
0/3
0/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
0/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.