This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Outlander's Facewrap of the Sorcerer—GS—ilvl
Outlander's Facewrap of the SorcererHead · Uncommon
GS — · ilvl —Armor
83 Armor
View on Wowhead ↗Enchantments
+29 Stamina
+19 Intellect
+22 Spell Damage and Healing
-
Anglesite Choker of the Sorcerer—GS—ilvl
Anglesite Choker of the SorcererNeck · Uncommon
GS — · ilvl — View on Wowhead ↗Enchantments
+16 Stamina
+11 Intellect
+12 Spell Damage and Healing
-
Outlander's Pauldrons of the Sorcerer—GS—ilvl
Outlander's Pauldrons of the SorcererShoulders · Uncommon
GS — · ilvl —Armor
77 Armor
View on Wowhead ↗Enchantments
+21 Stamina
+14 Intellect
+16 Spell Damage and Healing
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High Councillor's Cloak of Intellect—GS—ilvl
High Councillor's Cloak of IntellectBack · Uncommon
GS — · ilvl —Armor
38 Armor
View on Wowhead ↗Enchantments
+14 Intellect
-
Outlander's Tunic of the Sorcerer—GS—ilvl
Outlander's Tunic of the SorcererChest · Uncommon
GS — · ilvl —Armor
102 Armor
View on Wowhead ↗Enchantments
+29 Stamina
+19 Intellect
+22 Spell Damage and Healing
-
ShirtNo item available
-
Guild Tabard0GS—ilvl
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Fireheart Bracers of the Sorcerer—GS—ilvl
Fireheart Bracers of the SorcererWrist · Uncommon
GS — · ilvl —Armor
46 Armor
View on Wowhead ↗Enchantments
+16 Stamina
+11 Intellect
+12 Spell Damage and Healing
Laelossa
Blood Elf · Mage
Frost
Level 59- GearScore
- —
- Item level
- 75
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Outlander's Gloves of the Sorcerer—GS—ilvl
Outlander's Gloves of the SorcererHands · Uncommon
GS — · ilvl —Armor
64 Armor
View on Wowhead ↗Enchantments
+21 Stamina
+14 Intellect
+16 Spell Damage and Healing
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Outlander's Girdle of the Sorcerer—GS—ilvl
Outlander's Girdle of the SorcererWaist · Uncommon
GS — · ilvl —Armor
58 Armor
View on Wowhead ↗Enchantments
+21 Stamina
+14 Intellect
+16 Spell Damage and Healing
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Fireheart Leggings of the Sorcerer—GS—ilvl
Fireheart Leggings of the SorcererLegs · Uncommon
GS — · ilvl —Armor
93 Armor
View on Wowhead ↗Enchantments
+29 Stamina
+19 Intellect
+23 Spell Damage and Healing
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Outlander's Boots of the Sorcerer—GS—ilvl
Outlander's Boots of the SorcererFeet · Uncommon
GS — · ilvl —Armor
70 Armor
View on Wowhead ↗Enchantments
+21 Stamina
+14 Intellect
+16 Spell Damage and Healing
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Maiden's Circle—GS—ilvl
Maiden's CircleRing 1 · Rare
GS — · ilvl —Stats
+7 Intellect
+6 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Rubellite Ring of the Sorcerer—GS—ilvl
Rubellite Ring of the SorcererRing 2 · Uncommon
GS — · ilvl — View on Wowhead ↗Enchantments
+16 Stamina
+11 Intellect
+12 Spell Damage and Healing
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Communal Stone of Stoicism—GS—ilvl
Communal Stone of StoicismTrinket 1 · Uncommon
GS — · ilvl — View on Wowhead ↗Effects
Use: Restores 200 to 600 health. (10 Mins Cooldown)
Equip: Restores 8 health every 6 sec.
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Communal Stone of Wisdom—GS—ilvl
Communal Stone of WisdomTrinket 2 · Uncommon
GS — · ilvl —Stats
+6 Stamina
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 20.
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Absorption Dagger of the Elder—GS—ilvl
Absorption Dagger of the ElderMain Hand · Uncommon
GS — · ilvl —Weapon
53 - 99 Damage
Speed 1.70
(44.7 damage per second)
Enchantments
+11 Stamina
+7 Intellect
+3 Mana Per 5 sec.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 13.
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Dreamseeker Dandelion of Intellect—GS—ilvl
Dreamseeker Dandelion of IntellectOff Hand · Uncommon
GS — · ilvl — View on Wowhead ↗Enchantments
+21 Intellect
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Communal Wand—GS—ilvl
Communal WandRanged · Uncommon
GS — · ilvl —Weapon
65 - 122 Arcane Damage
Speed 1.40
(66.8 damage per second)
View on Wowhead ↗Stats
+9 Intellect
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 4,058
- Strength
- 40
- Agility
- 50
- Stamina
- 291
- Intellect
- 344
- Spirit
- 136
Physical combat
- Attack power
- 30
- Melee critical strike chance
- 5.46 %
- Ranged critical strike chance
- 5.46 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 43.55
- Off hand damage per second
- 0
Spells
- Spell power
- 218
- Spell critical strike chance
- 5.93 %
- Spell haste
- 0 %
- Spell penetration
- 5
Defense
- Armor
- 1,055
- Dodge chance
- 5.46 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 1—49
Arcane
Points: 1
1/2
Rank 1
Passive
Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.
0/5
Rank 1
Reduces the chance that the opponent can resist your Arcane spells by 2%.
0/5
Rank 1
Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
0/2
0/5
Rank 1
Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
0/5
Rank 1
Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
0/2
Rank 1
Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
0/3
Rank 1
Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
0/1
Rank 1
Increases your armor by an amount equal to 100% of your Intellect.
0/2
Rank 1
Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
0/2
Rank 1
Gives your Counterspell a 50% chance to silence the target for 4 sec.
0/3
Rank 1
Allows 10% of your mana regeneration to continue while casting.
0/2
Rank 1
For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.
0/1
Rank 1
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
0/5
0/2
0/3
Rank 1
Increases your spell damage and critical strike chance by 1%.
- Presence of Mind 0/1
0/3
Rank 1
Increases the critical strike chance of any spell cast while Clearcasting by 10%.
- Arcane Concentration 0/5
0/3
Rank 1
Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
0/1
Rank 1
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
- Arcane Instability 0/3
0/2
0/5
0/1
Rank 1
Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.
Fire
Points: —
—/5
Rank 1
Reduces the casting time of your Fireball spell by 0.1 sec.
—/5
—/5
Rank 1
Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
—/2
—/3
Rank 1
Reduces the cooldown of your Fire Blast spell by 0.5 sec.
—/2
Rank 1
Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
—/3
Rank 1
Increases the critical strike chance of your Flamestrike spell by 5%.
—/1
Rank 1
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.
—/2
Rank 1
Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
—/3
Rank 1
Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
—/2
Rank 1
Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
—/3
Rank 1
Your Fire and Frost spell criticals will refund 10% of their base mana cost.
—/3
Rank 1
Increases all spell damage caused by 1% and all spell damage taken by 1%.
—/3
Rank 1
Increases the critical strike chance of your Fire spells by 2%.
—/1
Rank 1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.
- Pyroblast —/1
—/2
Rank 1
Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
—/5
—/3
Rank 1
Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
—/1
Rank 1
When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
- Critical Mass —/3
—/2
Rank 1
Increases damage of all spells against targets with less than 20% health by 10%.
—/5
Rank 1
Your Fireball spell gains an additional 3% of your bonus spell damage effects.
—/1
Rank 1
Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.
- Combustion —/1
Frost
Points: 49
0/2
Rank 1
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
5/5
Rank 5
Passive
Reduces the casting time of your Frostbolt spell by 0.5 sec.
3/3
Rank 3
Passive
Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
5/5
Rank 5
Passive
Increases the critical strike damage bonus of your Frost spells by 100%.
3/3
Rank 3
Passive
Gives your Chill effects a 15% chance to freeze the target for 5 sec.
0/2
Rank 1
Reduces the cooldown of your Frost Nova spell by 2 sec.
3/3
Rank 3
Passive
Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
3/3
1/1
Rank 1
Instant cast
3 min cooldown
29 Mana
Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
3/3
Rank 3
Passive
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 75%. Lasts 4.50 sec.
2/2
Rank 2
Passive
Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
3/3
Rank 3
Passive
Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
0/5
Rank 1
Increases the critical strike chance of all your spells against frozen targets by 10%.
- Improved Frost Nova 0/2
0/3
1/1
Rank 1
Instant
8 min cooldown
When activated, this spell finishes the cooldown on all Frost spells you recently cast.
2/3
Rank 2
Passive
Increases the damage dealt by your Cone of Cold spell by 25%.
2/2
Rank 2
Passive
Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.
5/5
Rank 5
Passive
Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
0/1
Rank 1
Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
- Cold Snap 1/1
5/5
Rank 5
Passive
Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.
2/5
Rank 2
Passive
Your Frostbolt spell gains an additional 4% of your bonus spell damage effects and an additional 2% chance to critically strike.
1/1
Rank 1
Instant cast
3 min cooldown
156 Mana
Summon a Water Elemental to fight for the caster for 45 sec.