This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
-
HeadNo item available
-
NeckNo item available
-
Hillman's Shoulders12GS26ilvl
Hillman's ShouldersShoulders · Uncommon
GS 12 · ilvl 26Armor
65 Armor
View on Wowhead ↗Stats
+5 Stamina
+4 Spirit
-
Venomous Silk Cover5GS19ilvl
-
Maatparm's Fungus Lined Vest7GS16ilvl
Maatparm's Fungus Lined VestChest · Uncommon
GS 7 · ilvl 16Armor
71 Armor
Stats
+2 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 6.
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Footpad's Shirt0GS—ilvl
-
TabardNo item available
-
Bandit Bracers of the Whale5GS19ilvl
Bandit Bracers of the WhaleWrist · Uncommon
GS 5 · ilvl 19Armor
33 Armor
View on Wowhead ↗Enchantments
+2 Spirit
+2 Stamina
Khazmeld
Night Elf · Rogue
Assassination
Level 21- GearScore
- —
- Item level
- 13
-
Bard's Gloves of the Monkey6GS17ilvl
Bard's Gloves of the MonkeyHands · Uncommon
GS 6 · ilvl 17Armor
45 Armor
View on Wowhead ↗Enchantments
+2 Agility
+3 Stamina
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Ornately Tooled Belt—GS—ilvl
Ornately Tooled BeltWaist · Uncommon
GS — · ilvl —Armor
44 Armor
Stats
+3 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 8.
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Vindicator's Leather Chaps—GS—ilvl
Vindicator's Leather ChapsLegs · Uncommon
GS — · ilvl —Armor
64 Armor
View on Wowhead ↗Stats
+4 Agility
+3 Stamina
-
Technician's Boots—GS—ilvl
Technician's BootsFeet · Uncommon
GS — · ilvl —Armor
52 Armor
Stats
+3 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 4.
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Clay Ring of the Boar7GS22ilvl
Clay Ring of the BoarRing 1 · Uncommon
GS 7 · ilvl 22 View on Wowhead ↗Enchantments
+3 Spirit
+2 Strength
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Finger 2No item available
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Trinket 1No item available
-
Trinket 2No item available
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Hook Dagger of Power11GS20ilvl
Hook Dagger of PowerMain Hand · Uncommon
GS 11 · ilvl 20Weapon
10 - 20 Damage
Speed 1.50
(10.0 damage per second)
View on Wowhead ↗Enchantments
Instant Poison
+4 Attack Power
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Curvewood Dagger5GS14ilvl
Curvewood DaggerOff Hand · Uncommon
GS 5 · ilvl 14Weapon
7 - 14 Damage
Speed 1.50
(7.0 damage per second)
Stats
+1 Stamina
View on Wowhead ↗Enchantments
Instant Poison
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Huntsman's Crossbow2GS17ilvl
Huntsman's CrossbowRanged · Uncommon
GS 2 · ilvl 17Weapon
21 - 32 Damage
Speed 2.80
(9.5 damage per second)
View on Wowhead ↗Stats
+1 Agility
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 626
- Strength
- 35
- Agility
- 66
- Stamina
- 56
- Intellect
- 24
- Spirit
- 37
Physical combat
- Attack power
- 145
- Melee critical strike chance
- 11.53 %
- Ranged critical strike chance
- 8.21 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 20.36
- Off hand damage per second
- 8.64
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 522
- Dodge chance
- 16.05 %
- Parry chance
- 4.84 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 0
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 12——
Assassination
Points: 12
2/3
Rank 2
Passive
Increases the damage done by your Eviscerate ability by 10%.
2/2
Rank 2
Passive
After killing an opponent that yields experience or honor, gives you a 40% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
4/5
0/3
Rank 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
0/2
Rank 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
3/3
Rank 3
Passive
Increases the critical strike chance of your Backstab ability by 30%, and the critical strike chance of your Mutilate ability by 15%.
1/1
Rank 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rank 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Rank 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 4/5
0/5
Rank 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Points: —
—/3
Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
—/2
Rank 1
Reduces the Energy cost of your Sinister Strike ability by 3.
—/5
—/3
Rank 1
Increases the duration of your Slice and Dice ability by 15%.
—/5
—/5
—/2
Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection —/5
—/2
Rank 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
—/2
Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
—/5
Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
—/5
Rank 1
Increases the damage done by your offhand weapon by 10%.
- Precision —/5
—/5
Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
—/1
Rank 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
—/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/5
Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
—/2
Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
—/2
—/3
Rank 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
—/2
—/1
Rank 1
Increases your Energy regeneration rate by 100% for 15 sec.
—/2
Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
—/5
Rank 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
—/1
Rank 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush —/1
Subtlety
Points: —
—/5
Rank 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Rank 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Rank 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Rank 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Rank 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Rank 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Rank 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Rank 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Rank 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Rank 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Rank 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.