This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Deathblow X11 Goggles—GS—ilvl
Deathblow X11 GogglesHead · Epic
GS — · ilvl —Armor
326 Armor
Stats
+48 Agility
+28 Stamina
Equip: Improves hit rating by 11.
Enchantments
Enchanted: +34 Attack Power and +16 Hit Rating
+12 Agility & 3% Increased Critical Damage
+4 Agility and +6 Stamina
+4 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 76.
Equip: Shows the location of all nearby gas clouds on the minimap.
Equip: Slightly increases your stealth detection.
Use: Allows you to look far into the distance. (3 Secs Cooldown)
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Choker of Serrated Blades—GS—ilvl
Choker of Serrated BladesNeck · Epic
GS — · ilvl —Stats
+37 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 70.
Equip: Your attacks ignore 175 of your opponent's armor.
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Slayer's Shoulderpads—GS—ilvl
Slayer's ShoulderpadsShoulders · Epic
GS — · ilvl —Armor
344 Armor
Stats
+34 Agility
+37 Stamina
Enchantments
Enchanted: +30 Attack Power and +10 Critical Strike Rating
+8 Hit Rating
+4 Agility and +6 Stamina
+6 Attack Power
Effects
Equip: Increases attack power by 68.
Equip: Your attacks ignore 175 of your opponent's armor.
View on Wowhead ↗Slayer's Armor
Set: Increases the haste from your Slice and Dice ability by 5%.
(4) Set: Increases the damage dealt by your Backstab, Sinister Strike, Mutilate, and Hemorrhage abilities by 6%.
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Drape of the Dark Reavers—GS—ilvl
Drape of the Dark ReaversBack · Epic
GS — · ilvl —Armor
97 Armor
Stats
+24 Agility
+21 Stamina
Equip: Improves hit rating by 17.
Enchantments
Enchanted: +12 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 34.
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Deathmantle Chestguard—GS—ilvl
Deathmantle ChestguardChest · Epic
GS — · ilvl —Armor
419 Armor
Stats
+33 Agility
+57 Stamina
Equip: Improves critical strike rating by 17.
Enchantments
Enchanted: +6 All Stats
+8 Hit Rating
Effects
Equip: Increases attack power by 94.
View on Wowhead ↗Deathmantle
Set: Your Eviscerate and Envenom abilities cause 40 extra damage per combo point.
(4) Set: Your attacks have a chance to make your next finishing move cost no energy.
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Deckhand's Shirt0GS—ilvl
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Purple Trophy Tabard of the Illidari0GS—ilvl
Purple Trophy Tabard of the IllidariTabard · Uncommon
GS 0 · ilvl —No additional details available.
View on Wowhead ↗ -
Vambraces of Ending—GS—ilvl
Vambraces of EndingWrist · Epic
GS — · ilvl —Armor
177 Armor
Stats
+24 Agility
+24 Stamina
Enchantments
Enchanted: +24 Attack Power
+8 Hit Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 52.
Brikpick
Orc · Rogue
Combat
Level 70- GearScore
- —
- Item level
- 131
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Slayer's Handguards—GS—ilvl
Slayer's HandguardsHands · Epic
GS — · ilvl —Armor
287 Armor
Stats
+34 Agility
+36 Stamina
Equip: Improves hit rating by 18.
Enchantments
Enchanted: +15 Agility
+10 Hit Rating
Effects
Equip: Increases attack power by 68.
Equip: Your attacks ignore 175 of your opponent's armor.
View on Wowhead ↗Slayer's Armor
Set: Increases the haste from your Slice and Dice ability by 5%.
(4) Set: Increases the damage dealt by your Backstab, Sinister Strike, Mutilate, and Hemorrhage abilities by 6%.
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Belt of Deep Shadow—GS—ilvlBelt of Deep ShadowWaist · Epic
GS — · ilvl —Armor
227 Armor
Stats
+32 Agility
+14 Stamina
Equip: Improves hit rating by 18.
Enchantments
+8 Hit Rating
+4 Agility and +6 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 66.
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Deathmantle Legguards—GS—ilvl
Deathmantle LegguardsLegs · Epic
GS — · ilvl —Armor
367 Armor
Stats
+47 Agility
+49 Stamina
Equip: Improves critical strike rating by 26.
Enchantments
Enchanted: +50 Attack Power and +12 Critical Strike Rating
+8 Hit Rating
Effects
Equip: Increases attack power by 86.
View on Wowhead ↗Deathmantle
Set: Your Eviscerate and Envenom abilities cause 40 extra damage per combo point.
(4) Set: Your attacks have a chance to make your next finishing move cost no energy.
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Edgewalker Longboots—GS—ilvl
Edgewalker LongbootsFeet · Epic
GS — · ilvl —Armor
250 Armor
Stats
+29 Agility
+28 Stamina
Equip: Improves hit rating by 13.
Enchantments
Enchanted: +12 Agility
+4 Hit Rating and +4 Agility
+8 Hit Rating
+3 Hit Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 44.
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Ring of Lethality—GS—ilvl
Ring of LethalityRing 1 · Epic
GS — · ilvl —Stats
+24 Agility
+19 Stamina
Equip: Improves hit rating by 19.
View on Wowhead ↗Effects
Equip: Increases attack power by 50.
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Band of the Ranger-General—GS—ilvl
Band of the Ranger-GeneralRing 2 · Epic
GS — · ilvl —Stats
+27 Stamina
Equip: Improves hit rating by 18.
Equip: Improves critical strike rating by 28.
View on Wowhead ↗Effects
Equip: Increases attack power by 56.
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Empty Mug of Direbrew—GS—ilvl
Empty Mug of DirebrewTrinket 1 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases attack power by 98.
Use: Increases attack power by 376 for 20 sec. (2 Mins Cooldown)
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Romulo's Poison Vial—GS—ilvl
Romulo's Poison VialTrinket 2 · Epic
GS — · ilvl —Stats
Equip: Improves hit rating by 35.
View on Wowhead ↗Effects
Equip: Your melee and ranged attacks have a chance to inject poison into your target dealing 222 to 332 Nature damage.
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Talon of Azshara—GS—ilvl
Talon of AzsharaMain Hand · Epic
GS — · ilvl —Armor
168 Armor
Weapon
182 - 339 Damage
Speed 2.70
(96.5 damage per second)
Stats
+15 Agility
Equip: Improves hit rating by 20.
Enchantments
Enchanted: Mongoose
View on Wowhead ↗Effects
Equip: Increases attack power by 40.
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Latro's Shifting Sword—GS—ilvl
Latro's Shifting SwordOff Hand · Rare
GS — · ilvl —Weapon
70 - 131 Damage
Speed 1.40
(71.8 damage per second)
Stats
+15 Agility
Equip: Increases your expertise rating by 14.
Enchantments
Enchanted: Mongoose
Deadly Poison VII
Effects
Equip: Increases attack power by 26.
View on Wowhead ↗Latro's Flurry
(2) Set: Increases attack power by 30.
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Twisted Blades of Zarak—GS—ilvl
Twisted Blades of ZarakRanged · Epic
GS — · ilvl —Weapon
101 - 152 Damage
Speed 1.40
(90.4 damage per second)
View on Wowhead ↗Stats
+23 Agility
Equip: Improves critical strike rating by 16.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 8,634
- Strength
- 104
- Agility
- 626
- Stamina
- 511
- Intellect
- 42
- Spirit
- 67
Physical combat
- Attack power
- 1,922
- Melee critical strike chance
- 25.29 %
- Ranged critical strike chance
- 24.45 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 233.77
- Off hand damage per second
- 156.8
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 3,914
- Dodge chance
- 33.71 %
- Parry chance
- 5 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 10
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 2041—
Assassination
Points: 20
0/3
Rank 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Rank 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
3/3
Rank 3
Passive
Gives your melee finishing moves a 60% chance to add a combo point to your target.
2/2
Rank 2
Passive
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 2%.
0/3
Rank 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
1/1
Rank 1
Passive
Your finishing moves have a 20% chance per combo point to restore 25 energy.
2/2
Rank 2
Passive
Increases the armor reduced by your Expose Armor ability by 50%.
5/5
Rank 5
Passive
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 30%.
- Malice 5/5
2/5
Rank 2
Passive
Increases the damage dealt by your poisons and Envenom ability by 8% and gives your poisons an additional 16% chance to resist dispel effects.
0/5
Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Points: 41
0/3
Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Rank 2
Passive
Reduces the Energy cost of your Sinister Strike ability by 5.
3/5
3/3
Rank 3
Passive
Increases the duration of your Slice and Dice ability by 45%.
0/5
5/5
1/2
Rank 1
Passive
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
0/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection 0/5
2/2
Rank 2
Passive
Gives a 100% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Rank 5
Passive
Increases the damage done by your offhand weapon by 50%.
- Precision 5/5
0/5
Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Rank 1
Instant
2 min cooldown
25 Energy
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
5/5
Rank 5
Passive
Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword.
0/5
Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
0/2
Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
3/3
Rank 3
Passive
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%.
2/2
Rank 2
Passive
Increases your total Stamina by 4% and your total Agility by 2%.
1/1
Rank 1
Instant
5 min cooldown
Increases your Energy regeneration rate by 100% for 15 sec.
0/2
Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
5/5
Rank 5
Passive
Gives your successful off-hand melee attacks a 20% chance to generate 15 Energy.
1/1
Rank 1
Passive
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush 1/1
Subtlety
Points: —
—/5
Rank 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Rank 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Rank 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Rank 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Rank 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Rank 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Rank 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Rank 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Rank 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Rank 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Rank 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.