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No guild
EU spineshatter
- GearScore
- —
- Equipped item level
- 61
This GearScore is partial, so it is not included in the ranking.
Some game text is shown in English because its translation is unavailable.
Equipped items
Open an item to view its stats and effects.
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Masque du condamné—GS—ilvl
Masque du condamnéTête · Rare
GS — · ilvl —Armor
Armure : 132
Stats
+12 Endurance
View on Wowhead ↗Effects
Équipé : Augmente votre score de toucher de 20.
Équipé : Augmente votre score de coup critique de 14.
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Talisman d'évasion—GS—ilvl
Talisman d'évasionCou · Rare
GS — · ilvl —Stats
+13 Agilité
View on Wowhead ↗Effects
Équipé : Augmente votre score d'esquive de 12.
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Epaulières Langue-de-wyrm—GS—ilvl
Epaulières Langue-de-wyrmÉpaules · Rare
GS — · ilvl —Armor
Armure : 132
View on Wowhead ↗Stats
+23 Agilité
+10 Endurance
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Cape peau-de-schiste—GS—ilvl
Cape peau-de-schisteDos · Inhabituel
GS — · ilvl —Armor
Armure : 38
View on Wowhead ↗Stats
+6 Agilité
+11 Endurance
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Corselet de batailleur—GS—ilvl
Corselet de batailleurTorse · Inhabituel
GS — · ilvl —Armor
Armure : 197
Stats
+19 Agilité
+30 Endurance
View on Wowhead ↗Effects
Équipé : Augmente de 38 la puissance d'attaque.
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ShirtNo item available
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Tabard de guilde0GS—ilvl -
Brassards de Furie-du-fond—GS—ilvl
Brassards de Furie-du-fondPoignets · Rare
GS — · ilvl —Armor
Armure : 69
View on Wowhead ↗Stats
+4 Force
+15 Agilité
+4 Endurance
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Humain · Voleur
Combat
Level 60- GearScore
- —
- Item level
- 61
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Gantelets diablosaures—GS—ilvlGantelets diablosauresMains · Rare
GS — · ilvl —Armor
Armure : 103
Stats
+9 Endurance
Effects
Équipé : Augmente de 28 la puissance d'attaque.
Équipé : Augmente votre score de coup critique de 14.
View on Wowhead ↗Armure de diablosaure
(2) Ensemble : Augmente votre score de toucher de 20.
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Ceinture Sombreruse—GS—ilvlCeinture SombreruseTaille · Rare
GS — · ilvl —Armor
Armure : 93
Stats
+9 Force
+14 Agilité
+10 Endurance
+9 Esprit
View on Wowhead ↗Armure Sombreruse
(2) Ensemble : +200 à l'Armure.
(4) Ensemble : Augmente de 40 la puissance d'attaque.
(6) Ensemble : Confère une chance lors d'attaques de mêlée de recevoir 35 points d'énergie.
(8) Ensemble : +8 à toutes les résistances.
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Jambières de maître-lame—GS—ilvl
Jambières de maître-lameJambes · Rare
GS — · ilvl —Armor
Armure : 154
Stats
+24 Agilité
+5 Endurance
View on Wowhead ↗Effects
Équipé : Augmente votre score de toucher de 10.
Équipé : Augmente votre score de coup critique de 14.
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Protège-tibias de maréchal en cuir—GS—ilvlProtège-tibias de maréchal en cuirPieds · Épique
GS — · ilvl —Armor
Armure : 207
Stats
+22 Agilité
+25 Endurance
Effects
Équipé : Augmente la durée de votre technique Sprint de 3 sec.
View on Wowhead ↗Habits de grand maréchal
(2) Ensemble : +20 en Endurance.
(3) Ensemble : Réduit le temps de recharge de votre technique Suriner de 1 sec.
(6) Ensemble : Augmente de 40 la puissance d'attaque.
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Anneau de la fraternité des maçons—GS—ilvlAnneau de la fraternité des maçons1er anneau · Rare
GS — · ilvl — View on Wowhead ↗Stats
+13 Agilité
+5 Endurance
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Anneau de rubellite de la bête—GS—ilvl
Anneau de rubellite de la bête2e anneau · Inhabituel
GS — · ilvl — View on Wowhead ↗Enchantments
+11 Force
+11 Agilité
+16 Endurance
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Plaque de Main-noire—GS—ilvlPlaque de Main-noire1er bijou · Rare
GS — · ilvl — View on Wowhead ↗Effects
Équipé : Augmente votre score de coup critique de 28.
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Insigne de l'Alliance—GS—ilvlInsigne de l'Alliance2e bijou · Rare
GS — · ilvl — View on Wowhead ↗Effects
Utiliser : Dissipe tous les effets affectant le déplacement et tous les effets qui provoquent une perte du contrôle de votre personnage. (5 min de recharge)
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Lame droite de connétable—GS—ilvl
Lame droite de connétableMain droite · Épique
GS — · ilvl —Weapon
Dégâts : 138 - 207
Vitesse 2,90
(59.5 dégâts par seconde)
Stats
+7 Endurance
Enchantments
Poison instantané VI
View on Wowhead ↗Effects
Équipé : Augmente votre score de coup critique de 14.
Équipé : Augmente de 28 la puissance d'attaque.
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Vivelame de connétable—GS—ilvlVivelame de connétableMain gauche · Épique
GS — · ilvl —Weapon
Dégâts : 85 - 129
Vitesse 1,80
(59.4 dégâts par seconde)
Stats
+7 Endurance
Enchantments
Poison instantané VI
View on Wowhead ↗Effects
Équipé : Augmente votre score de coup critique de 14.
Équipé : Augmente de 28 la puissance d'attaque.
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Arbalète à répétition de l'étoile de fer—GS—ilvlArbalète à répétition de l'étoile de ferÀ distance · Inhabituel
GS — · ilvl —Weapon
Dégâts : 97 - 98
Vitesse 2,20
(44.3 dégâts par seconde)
Stats
+6 Agilité
+9 Endurance
View on Wowhead ↗Effects
Équipé : Augmente de 12 la puissance d'attaque.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 3,783
- Strength
- 104
- Agility
- 301
- Stamina
- 244
- Intellect
- 35
- Spirit
- 64
Physical combat
- Attack power
- 639
- Melee critical strike chance
- 22.43 %
- Ranged critical strike chance
- 10.43 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 105.13
- Off hand damage per second
- 78.87
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 1,727
- Dodge chance
- 25.74 %
- Parry chance
- 9.96 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 843—
Assassinat
Points: 8
3/3
Rank 3
Passive
Augmente les points de dégâts infligés par votre technique Eviscération de 15%.
0/2
Rank 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
5/5
0/3
Rank 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
0/2
Rank 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
0/3
Rank 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Rank 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rank 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Rank 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 5/5
0/5
Rank 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Points: 43
0/3
Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
2/2
Rank 2
Passive
Réduit de 5 le coût en énergie de votre technique Attaque pernicieuse.
4/5
Rank 4
Passive
Augmente vos chances d'esquiver une attaque de 4%.
3/3
Rank 3
Passive
Augmente la durée de votre technique Débiter de 45%.
5/5
5/5
0/2
Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
1/1
Rank 1
Instantané
6 sec de recharge
Energie : 10
Allonge
Une attaque disponible après avoir paré une attaque de l'adversaire. Elle inflige 150% des dégâts de l'arme et désarme la cible pendant 6 s.
- Déviation 5/5
0/2
Rank 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
0/2
Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
0/5
Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
5/5
Rank 5
Passive
Augmente les points de dégâts infligés par l'arme que vous utilisez en main gauche de 50%.
- Précision 5/5
0/5
Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
1/1
Rank 1
Instantané
2 min de recharge
Energie : 25
Augmente votre vitesse d'attaque de 20%. De plus, vos attaques frappent un adversaire proche supplémentaire. Dure 15 s.
5/5
Rank 5
Passive
Vous confère 5% de chances de bénéficier d'une attaque supplémentaire sur la même cible après avoir infligé des dégâts avec votre épée.
1/5
Rank 1
Passive
Augmente vos chances d'infliger un coup critique avec les armes de pugilat de 1%.
0/2
Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
2/2
Rank 2
Passive
Augmente votre expertise de 10.
- Déluge de lames 1/1
3/3
Rank 3
Passive
Augmente de 6% les points de dégâts infligés par vos techniques Attaque pernicieuse, Attaque sournoise et Eviscération.
2/2
Rank 2
Passive
Augmente votre total d'Endurance de 4% et votre total d'Agilité de 2%.
1/1
Rank 1
Instantané
5 min de recharge
Augmente la vitesse de régénération de votre Energie de 100% pendant 15 s.
0/2
Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
2/5
Rank 2
Passive
Confère à vos attaques de mêlée avec la main gauche 20% de chances de générer 6 points d'énergie.
1/1
Rank 1
Passive
Vos coups de grâce ne peuvent plus être esquivés et les dégâts de vos techniques Attaque pernicieuse, Attaque sournoise, Kriss et Suriner sont augmentés de 10%.
- Poussée d'adrénaline 1/1
Subtlety
Points: —
—/5
Rank 1
Reduces the chance enemies have to detect you while in Stealth mode.
—/5
Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
—/2
Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
—/2
Rank 1
Increases the range of your Blind and Sap abilities by 2 yards and reduces the energy cost of your Blind and Sap abilities by 25%.
—/5
Rank 1
Increases your speed while stealthed by 3% and reduces the cooldown of your Stealth ability by 1 sec.
—/3
Rank 1
Gives you a 25% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
—/1
Rank 1
A strike that deals 125% weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point.
—/3
Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
—/3
Rank 1
Gives you a 15% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells.
—/2
Rank 1
Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
—/3
Rank 1
Causes your attacks to ignore 0 of your target's Armor and increases the damage dealt by your Rupture ability by 10%. The amount of Armor reduced increases with your level.
—/2
Rank 1
Increases your Stealth detection and reduces the chance you are hit by spells and ranged attacks by 2%.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your Evasion, Sprint, Vanish, Cold Blood, Shadowstep and Premeditation abilities.
—/2
Rank 1
Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10. Additionally, your special abilities cause 10% more damage against targets below 35% health.
—/1
Rank 1
An instant strike that deals 110 / Sinister Calling: 111 / Sinister Calling: 112 / Sinister Calling: 113 / Sinister Calling: 114% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
- Serrated Blades —/3
—/3
Rank 1
Attacks made while stealthed and for 6 seconds after breaking stealth cause an additional 4% damage.
—/5
—/3
Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
—/1
Rank 1
When used, adds 2 combo points to your target. You must add to or use those combo points within 10 sec or the combo points are lost.
- Preparation —/1
—/3
Rank 1
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 sec (modified by resilience). This effect cannot occur more than once per minute.
—/5
Rank 1
Increases your total Agility by 3% and increases the percentage damage bonus of Backstab and Hemorrhage by an additional 1%.
- Premeditation —/1
—/1
Rank 1
Attempts to step through the shadows and reappear behind your enemy and increases movement speed by 70% for 3 sec. The damage of your next ability is increased by 20% and the threat caused is reduced by 50%. Lasts 10 sec.
Build 2 4—47
Assassinat
Points: 4
0/3
Rank 1
Increases the damage done by your Eviscerate ability by 5%.
0/2
Rank 1
After killing an opponent that yields experience or honor, gives you a 20% increased critical strike chance on your next Sinister Strike, Hemorrhage, Backstab, Mutilate, Ambush, or Ghostly Strike. Lasts 20 sec.
4/5
0/3
Rank 1
Gives your melee finishing moves a 20% chance to add a combo point to your target.
0/2
Rank 1
Increases all damage caused against Humanoid, Giant, Beast and Dragonkin targets by 1%.
0/3
Rank 1
Increases the critical strike chance of your Backstab ability by 10%, and the critical strike chance of your Mutilate ability by 5%.
0/1
Rank 1
Your finishing moves have a 20% chance per combo point to restore 25 energy.
0/2
Rank 1
Increases the armor reduced by your Expose Armor ability by 25%.
0/5
Rank 1
Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Ghostly Strike, Mutilate, Shiv, and Hemorrhage abilities by 6%.
- Malice 4/5
0/5
Rank 1
Increases the damage dealt by your poisons and Envenom ability by 4% and gives your poisons an additional 8% chance to resist dispel effects.
0/5
Rank 1
Increases the chance to apply poisons to your target by 2%.
0/2
Rank 1
Increases your chance to resist movement impairing effects by 5% and increases your movement speed by 8%. This does not stack with other movement speed increasing effects.
0/1
Rank 1
When activated, increases the critical strike chance of your next offensive ability by 100%.
0/3
Rank 1
While affected by your Kidney Shot ability, the target receives an additional 3% damage from all sources.
0/2
Rank 1
All healing effects on you are increased by 10%. In addition, your finishing moves cost 40% less Energy when they fail to hit.
0/5
Rank 1
Your critical strikes from abilities that add combo points have a 20% chance to add an additional combo point.
- Cold Blood 0/1
0/2
Rank 1
Reduces the chance your poisons will be resisted by 5% and increases your chance to resist Poison effects by an additional 15%.
0/1
0/5
0/5
Rank 1
Your finishing moves increase the damage of all your offensive abilities by 2% for 10 sec.
0/1
Rank 1
Instantly attacks with both weapons for an additional 44 with each weapon. Damage is increased by 50% against Poisoned targets. Must be behind the target. Awards 2 combo points.
- Vigor 0/1
Combat
Points: —
—/3
Rank 1
Increases the effect duration of your Gouge ability by 0.5 sec.
—/2
Rank 1
Reduces the Energy cost of your Sinister Strike ability by 3.
—/5
—/3
Rank 1
Increases the duration of your Slice and Dice ability by 15%.
—/5
—/5
—/2
Rank 1
Reduces the cooldown of your Sprint and Evasion abilities by 45 sec.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
- Deflection —/5
—/2
Rank 1
Gives a 50% chance to remove all Movement Impairing effects when you activate your Sprint ability.
—/2
Rank 1
Gives your Kick ability a 50% chance to silence the target for 2 sec.
—/5
Rank 1
Increases your chance to get a critical strike with Daggers by 1%.
—/5
Rank 1
Increases the damage done by your offhand weapon by 10%.
- Precision —/5
—/5
Rank 1
Increases the damage dealt by your critical strikes with maces by 1%, and gives you a 1% chance to stun your target for 3 sec with a mace.
—/1
Rank 1
Increases your attack speed by 20%. In addition, attacks strike an additional nearby opponent. Lasts 15 sec.
—/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
—/5
Rank 1
Increases your chance to get a critical strike with Fist Weapons by 1%.
—/2
Rank 1
Gives your Sinister Strike, Backstab, Gouge and Shiv abilities a 10% chance to Daze the target for 8 sec.
—/2
—/3
Rank 1
Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
—/2
—/1
Rank 1
Increases your Energy regeneration rate by 100% for 15 sec.
—/2
Rank 1
Increases your chance to resist Stun and Fear effects by an additional 5%.
—/5
Rank 1
Gives your successful off-hand melee attacks a 20% chance to generate 3 Energy.
—/1
Rank 1
Your finishing moves can no longer be dodged, and the damage dealt by your Sinister Strike, Backstab, Shiv and Gouge abilities is increased by 10%.
- Adrenaline Rush —/1
Finesse
Points: 47
5/5
Rank 5
Passive
Réduit les chances de vos ennemis de vous détecter lorsque vous êtes en camouflage. Plus efficace que Maître des illusions (Rang 4).
0/5
Rank 1
Increases the damage dealt when striking from behind with your Backstab, Mutilate, Garrote and Ambush abilities by 4%.
0/2
Rank 1
Reduces the chance you are critically hit by melee and ranged attacks by 1% and increases the threat reduction of your Feint ability by 10%.
2/2
Rank 2
Passive
Augmente la portée de vos techniques Cécité et Assommer de 5 mètres et réduit leur coût en énergie de 50%.
4/5
Rank 4
Passive
Augmente de 12% votre vitesse de déplacement lorsque vous êtes camouflé et réduit de 4 sec. le temps de recharge de votre technique Camouflage.
3/3
Rank 3
Passive
Vous confère 75% de chances de gagner un point de combo supplémentaire lorsque vous utilisez les techniques Embuscade, Garrot et Coup bas.
1/1
Rank 1
Instantané
20 sec de recharge
Energie : 40
Allonge
Une attaque qui inflige 125% des dégâts de l'arme et qui augmente vos chances d'esquiver de 15% pendant 7 s. Vous gagnez 1 point de combo.
0/3
Rank 1
Increases the critical strike chance of your Ambush ability by 15%.
3/3
Rank 3
Passive
Vous confère 45% de chances d'ajouter un point de combo à votre cible après avoir esquivé son attaque ou entièrement résisté à un de ses sorts.
2/2
Rank 2
Passive
Réduit le temps de recharge de vos techniques Disparition et Cécité de 90 sec.
3/3
Rank 3
Passive
Vos attaques ignorent 480 points de l'Armure de votre cible. Augmente les points de dégâts infligés par votre technique Rupture de 30%. Le nombre de points d'Armure réduits augmente avec votre niveau.
2/2
Rank 2
Passive
Augmente votre détection du camouflage et réduit de 4% la probabilité que vous soyez touché par les sorts et les attaques à distance. Plus efficace que Sens amplifiés (Rang 1).
1/1
Rank 1
Instantané
10 min de recharge
Lorsque vous la déclenchez, cette technique met immédiatement fin au temps de recharge de vos techniques Evasion, Sprint, Disparition, Sang froid, Pas de l'ombre et Préméditation.
2/2
Rank 2
Passive
Réduit de 20 le coût en énergie de vos techniques Coup bas et Garrot. De plus, vos techniques spéciales infligent 20% de dégâts supplémentaires aux cibles qui possèdent moins de 35% de leurs points de vie.
1/1
Rank 1
Instantané
Energie : 35
Allonge
Une frappe instantanée qui inflige 110% des dégâts de l'arme à l'adversaire et provoque une hémorragie. Augmente tous les dégâts physiques infligés à la cible de 13 au maximum. Utilisable 10 fois ou pendant 15 s. Vous gagnez 1 point de combo.
- Lames dentelées 3/3
3/3
Rank 3
Passive
Les attaques effectuées alors que vous êtes camouflé et pendant les 6 secondes suivant l'annulation du camouflage infligent 10% de dégâts supplémentaires.
5/5
0/3
Rank 1
Increases your chance to avoid area of effect attacks by an additional 5%.
1/1
Rank 1
Instantané
2 min de recharge
portée de 30 m.
Lorsqu'elle est utilisée, cette technique ajoute 2 points de combo à la cible. Vous devez ajouter à ces points de combo ou les utiliser avant 10 s sinon les points de combo sont perdus.
- Préparation 1/1
3/3
Rank 3
Passive
Vous avez 100% de chances qu'une attaque infligeant des dégâts qui devrait normalement vous tuer réduise à 10% votre vie maximale. De plus, réduit tous les dégâts subis jusqu'à 90% pendant 3 s (modifié par résilience). Cet effet ne peut se produire plus d'une fois par minute.
5/5
Rank 5
Passive
Augmente votre total d'Agilité de 15% et augmente de 5% supplémentaires le bonus aux dégâts d'Attaque sournoise et Hémorragie.
- Préméditation 1/1
1/1
Rank 1
Instantané
30 sec de recharge
Energie : 10
portée de 25 m.
Vous tentez de marcher à travers les ombres et de réapparaître derrière votre ennemi. Vitesse augmentée de 70% pendant 3 s. Les dégâts de votre prochaine technique sont augmentés de 20% et la menace générée est réduite de 50%. Dure 10 s.