This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Vengeful Gladiator's Satin Hood186GS146ilvl
Vengeful Gladiator's Satin HoodHead · Epic
GS 186 · ilvl 146Armor
409 Armor
Stats
+73 Stamina
+21 Intellect
Equip: Improves your resilience rating by 32.
Enchantments
Enchanted: +22 Spell Power and +14 Spell Hit Rating
+18 Stamina & 5% Stun Resist
+7 Spell Damage
+4 Resilience Rating
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 42.
View on Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
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Vindicator's Pendant of Dominance100GS141ilvl
Vindicator's Pendant of DominanceNeck · Epic
GS 100 · ilvl 141Stats
+35 Stamina
+20 Intellect
Equip: Improves your resilience rating by 18.
Enchantments
+15 Stamina
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 30.
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Merciless Gladiator's Satin Mantle—GS—ilvl
Merciless Gladiator's Satin MantleShoulders · Epic
GS — · ilvl —Armor
311 Armor
Stats
+43 Stamina
+19 Intellect
Equip: Improves your resilience rating by 23.
Enchantments
Enchanted: +15 Spell Power
+7 Spell Damage
+4 Resilience Rating and +6 Stamina
+3 Resilience Rating
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 27.
View on Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
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Royal Cloak of the Sunstriders97GS138ilvlRoyal Cloak of the SunstridersBack · Epic
GS 97 · ilvl 138Armor
116 Armor
Stats
+27 Stamina
+22 Intellect
Enchantments
Enchanted: +20 Spell Penetration
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 44.
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Merciless Gladiator's Satin Robe—GS—ilvl
Merciless Gladiator's Satin RobeChest · Epic
GS — · ilvl —Armor
438 Armor
Stats
+57 Stamina
+24 Intellect
Equip: Improves your resilience rating by 31.
Enchantments
Enchanted: +15 Resilience Rating
+10 Spell Penetration
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
View on Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
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ShirtNo item available
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Tabard of Summer Skies0GS—ilvl -
Vindicator's Dreadweave Cuffs100GS141ilvlVindicator's Dreadweave CuffsWrist · Epic
GS 100 · ilvl 141Armor
173 Armor
Stats
+34 Stamina
+20 Intellect
Equip: Improves your resilience rating by 17.
Enchantments
Enchanted: +15 Spell Damage
+4 Resilience Rating and +6 Stamina
+2 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Eccentricity
Undead · Priest
Shadow
Level 70- GearScore
- —
- Item level
- 138
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Vengeful Gladiator's Satin Gloves139GS146ilvl
Vengeful Gladiator's Satin GlovesHands · Epic
GS 139 · ilvl 146Armor
293 Armor
Stats
+48 Stamina
+22 Intellect
Equip: Improves your resilience rating by 25.
Enchantments
Enchanted: +20 Spell Damage
Effects
Equip: Reduces the cooldown of your Psychic Scream ability by 3 sec.
Equip: Increases damage and healing done by magical spells and effects by up to 35.
View on Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
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Vindicator's Dreadweave Belt139GS146ilvlVindicator's Dreadweave BeltWaist · Epic
GS 139 · ilvl 146Armor
208 Armor
Stats
+49 Stamina
+32 Intellect
Equip: Improves your resilience rating by 31.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 41.
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Merciless Gladiator's Satin Leggings—GS—ilvl
Merciless Gladiator's Satin LeggingsLegs · Epic
GS — · ilvl —Armor
410 Armor
Stats
+66 Stamina
+27 Intellect
Equip: Improves your resilience rating by 34.
Enchantments
Enchanted: +35 Spell Damage and +20 Stamina
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 51.
View on Wowhead ↗Gladiator's Raiment
Set: +35 Resilience Rating.
Set: Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.
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Vindicator's Dreadweave Stalkers139GS146ilvlVindicator's Dreadweave StalkersFeet · Epic
GS 139 · ilvl 146Armor
238 Armor
Stats
+49 Stamina
+32 Intellect
Equip: Improves your resilience rating by 31.
Enchantments
Enchanted: Minor Speed and +9 Stamina
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 41.
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Vindicator's Band of Dominance100GS141ilvlVindicator's Band of DominanceRing 1 · Epic
GS 100 · ilvl 141Stats
+31 Stamina
+15 Intellect
Equip: Improves your resilience rating by 22.
Enchantments
Enchanted: +12 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 33.
Equip: Increases your spell penetration by 14.
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Veteran's Band of Dominance89GS128ilvlVeteran's Band of DominanceRing 2 · Epic
GS 89 · ilvl 128Stats
+27 Stamina
+12 Intellect
Equip: Improves your resilience rating by 22.
Enchantments
Enchanted: +12 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 29.
Equip: Increases your spell penetration by 10.
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Medallion of the Horde66GS115ilvlMedallion of the HordeTrinket 1 · Rare
GS 66 · ilvl 115Stats
Equip: Improves your resilience rating by 20.
View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Battlemaster's Audacity93GS133ilvlBattlemaster's AudacityTrinket 2 · Epic
GS 93 · ilvl 133 View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 47.
Use: Increases maximum health by 1750 for 15 sec. Shares cooldown with other Battlemaster's trinkets. (3 Mins Cooldown)
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Vengeful Gladiator's Gavel186GS146ilvl
Vengeful Gladiator's GavelMain Hand · Epic
GS 186 · ilvl 146Weapon
115 - 215 Damage
Speed 1.60
(103.1 damage per second)
Stats
+30 Stamina
+20 Intellect
Equip: Improves spell hit rating by 17.
Equip: Improves your resilience rating by 18.
Enchantments
Enchanted: Soulfrost
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 247.
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Vengeful Gladiator's Endgame186GS146ilvlVengeful Gladiator's EndgameOff Hand · Epic
GS 186 · ilvl 146Stats
+31 Stamina
+21 Intellect
Equip: Improves your resilience rating by 27.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
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Merciless Gladiator's Touch of Defeat53GS136ilvlMerciless Gladiator's Touch of DefeatRanged · Epic
GS 53 · ilvl 136Weapon
238 - 443 Fire Damage
Speed 1.90
(179.2 damage per second)
Stats
+15 Stamina
+13 Intellect
Equip: Improves your resilience rating by 14.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 16.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 10,691
- Strength
- 38
- Agility
- 43
- Stamina
- 748
- Intellect
- 463
- Spirit
- 156
Physical combat
- Attack power
- 28
- Melee critical strike chance
- 4.42 %
- Ranged critical strike chance
- 4.9 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 43.33
- Off hand damage per second
- 0
Spells
- Spell power
- 929
- Spell critical strike chance
- 7.03 %
- Spell haste
- 0 %
- Spell penetration
- 74
Defense
- Armor
- 2,682
- Dodge chance
- 4.9 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1 14—47
Discipline
Points: 14
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: —
—/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 47
5/5
Rank 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
0/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
3/3
Rank 3
Passive
Reduces the threat generated by your Shadow spells by 25%.
2/2
Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Rank 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
0/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
5/5
Rank 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Rank 1
Channeled
38 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 381 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
4/5
Rank 4
Passive
Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Rank 1
Instant cast
10 sec cooldown
47 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 25% of any Shadow spell damage you deal for 1 min.
0/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
3/3
Rank 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rank 1
Instant cast
1.5 sec cooldown
754 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
4/5
Rank 4
Passive
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 12%.
5/5
Rank 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rank 1
1.5 sec cast
325 Mana
30 yd range
Causes 1499 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1
Build 2Active 20—41
Discipline
Points: 20
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
1/2
Rank 1
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
2/2
Rank 2
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 20%.
3/3
Rank 3
Passive
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 15%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
0/3
Rank 1
Allows 10% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rank 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 0/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: —
—/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 41
0/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Rank 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
2/2
Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Rank 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
2/2
Rank 2
Passive
Reduces the cooldown of your Psychic Scream spell by 4 sec.
0/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
1/1
Rank 1
Channeled
38 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 381 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
5/5
Rank 5
Passive
Your Shadow damage spells have a 100% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
1/1
Rank 1
Instant cast
45 sec cooldown
202 Mana
20 yd range
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 2/2
1/1
Rank 1
Instant cast
10 sec cooldown
47 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 25% of any Shadow spell damage you deal for 1 min.
2/2
Rank 2
Passive
Increases the percentage healed by Vampiric Embrace by an additional 10%.
- Vampiric Embrace 1/1
3/3
Rank 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rank 1
Instant cast
1.5 sec cooldown
754 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
0/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
5/5
Rank 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rank 1
1.5 sec cast
325 Mana
30 yd range
Causes 1499 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1