TBC Anniversary archive · This page does not describe Forever.

Portrait of Arcanebone

Arcanebone

Level 13 · Undead · Mage · Fire

FAKK

EU spineshatter

GearScore
9
Equipped item level
5

Equipped items

Open an item to view its stats and effects.

CharacterTBC Classic
  • Worn CloakBack · Poor0GS15ilvl
    Worn Cloak

    Back · Poor

    GS 0 · ilvl 15

    Armor

    13 Armor

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  • Spider Web RobeChest · Common0GS9ilvl
    Spider Web Robe

    Chest · Common

    GS 0 · ilvl 9

    Armor

    17 Armor

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  • Apprentice's ShirtShirt · Common0GS—ilvl
    Apprentice's Shirt

    Shirt · Common

    GS 0 · ilvl —

    No additional details available.

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  • Ghostly BracersWrist · Common0GS8ilvl
    Ghostly Bracers

    Wrist · Common

    GS 0 · ilvl 8

    Armor

    7 Armor

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Portrait of Arcanebone

Arcanebone

Undead · Mage

Fire

Level 13
GearScore
9
Item level
5
  • Journeyman's GlovesHands · Common0GS9ilvl
    Journeyman's Gloves

    Hands · Common

    GS 0 · ilvl 9

    Armor

    10 Armor

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  • Apprentice SashWaist · Common0GS12ilvl
    Apprentice Sash

    Waist · Common

    GS 0 · ilvl 12

    Armor

    12 Armor

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  • Sturdy Cloth TrousersLegs · Common0GS8ilvl
    Sturdy Cloth Trousers

    Legs · Common

    GS 0 · ilvl 8

    Armor

    13 Armor

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  • Flax BootsFeet · Common0GS5ilvl
    Flax Boots

    Feet · Common

    GS 0 · ilvl 5

    Armor

    7 Armor

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  • Darkwood StaffMain Hand · Uncommon9GS13ilvl
    Darkwood Staff

    Main Hand · Uncommon

    GS 9 · ilvl 13

    Weapon

    23 - 35 Damage

    Speed 3.20

    (9.1 damage per second)

    Stats

    +3 Stamina

    View on Wowhead ↗
Available items: 9Open an item to view its stats and effects.

TacoTip model. GearScore does not measure gems, enchantments or player skill.

Blizzard profile

Stats

Health
272
Strength
20
Agility
20
Stamina
28
Intellect
38
Spirit
41

Physical combat

Attack power
10
Melee critical strike chance
4.54 %
Ranged critical strike chance
2.3 %
Melee haste
0 %
Ranged haste
0 %
Main hand damage per second
9.78
Off hand damage per second
0.61

Spells

Spell power
0
Spell critical strike chance
4.22 %
Spell haste
0 %
Spell penetration
0

Defense

Armor
229
Dodge chance
4.7 %
Parry chance
0 %
Block chance
0 %

Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.

PvP profile · Blizzard

Player versus player

Honorable kills
0
Total reported by Blizzard

Arenas

Battlegrounds

No battleground record was supplied for this character.

A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.

Specializations and talents

TBC Classic
Build 1Active —4—

Arcane

Points: —
—/2
Arcane Subtlety—/2

Rank 1

Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.

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—/5
Arcane Focus—/5

Rank 1

Reduces the chance that the opponent can resist your Arcane spells by 2%.

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—/5
Improved Arcane Missiles—/5

Rank 1

Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.

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—/2
Wand Specialization—/2

Rank 1

Increases your damage with Wands by 13%.

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—/5
Magic Absorption—/5

Rank 1

Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.

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—/5
Arcane Concentration—/5

Rank 1

Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

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—/2
Magic Attunement—/2

Rank 1

Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.

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—/3
Arcane Impact—/3

Rank 1

Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.

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—/1
Arcane Fortitude—/1

Rank 1

Increases your armor by an amount equal to 100% of your Intellect.

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—/2
Improved Mana Shield—/2

Rank 1

Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.

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—/2
Improved Counterspell—/2

Rank 1

Gives your Counterspell a 50% chance to silence the target for 4 sec.

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—/3
Arcane Meditation—/3

Rank 1

Allows 10% of your mana regeneration to continue while casting.

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—/2
Improved Blink—/2

Rank 1

For 4 sec after casting Blink, your chance to be hit by all attacks and spells is reduced by 13%.

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—/1
Presence of Mind—/1

Rank 1

When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

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—/5
Arcane Mind—/5

Rank 1

Increases your total Intellect by 3%.

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—/2
Prismatic Cloak—/2

Rank 1

Reduces all damage taken by 2%.

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—/3
Arcane Instability—/3

Rank 1

Increases your spell damage and critical strike chance by 1%.

  • Presence of Mind —/1
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—/3
Arcane Potency—/3

Rank 1

Increases the critical strike chance of any spell cast while Clearcasting by 10%.

  • Arcane Concentration —/5
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—/3
Empowered Arcane Missiles—/3

Rank 1

Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.

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—/1
Arcane Power—/1

Rank 1

When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.

  • Arcane Instability —/3
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—/2
Spell Power—/2

Rank 1

Increases critical strike damage bonus of all spells by 25%.

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—/5
Mind Mastery—/5

Rank 1

Increases spell damage by up to 5% of your total Intellect.

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—/1
Slow—/1

Rank 1

Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.

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Rank0/51/55/5No additional details available.

Fire

Points: 4
4/5
Improved Fireball4/5

Rank 4

Passive

Reduces the casting time of your Fireball spell by 0.4 sec.

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0/5
Impact0/5

Rank 1

Gives your Fire spells a 2% chance to stun the target for 2 sec.

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0/5
Ignite0/5

Rank 1

Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.

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0/2
Flame Throwing0/2

Rank 1

Increases the range of your Fire spells by 3 yards.

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0/3
Improved Fire Blast0/3

Rank 1

Reduces the cooldown of your Fire Blast spell by 0.5 sec.

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0/2
Incineration0/2

Rank 1

Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.

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0/3
Improved Flamestrike0/3

Rank 1

Increases the critical strike chance of your Flamestrike spell by 5%.

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0/1
Pyroblast0/1

Rank 1

Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 sec.

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0/2
Burning Soul0/2

Rank 1

Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.

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0/3
Improved Scorch0/3

Rank 1

Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.

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0/2
Molten Shields0/2

Rank 1

Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.

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0/3
Master of Elements0/3

Rank 1

Your Fire and Frost spell criticals will refund 10% of their base mana cost.

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0/3
Playing with Fire0/3

Rank 1

Increases all spell damage caused by 1% and all spell damage taken by 1%.

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0/3
Critical Mass0/3

Rank 1

Increases the critical strike chance of your Fire spells by 2%.

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0/1
Blast Wave0/1

Rank 1

A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and Dazing them for 6 sec.

  • Pyroblast 0/1
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0/2
Blazing Speed0/2

Rank 1

Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.

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0/5
Fire Power0/5

Rank 1

Increases the damage done by your Fire spells by 2%.

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0/3
Pyromaniac0/3

Rank 1

Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.

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0/1
Combustion0/1

Rank 1

When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.

  • Critical Mass 0/3
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0/2
Molten Fury0/2

Rank 1

Increases damage of all spells against targets with less than 20% health by 10%.

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0/5
Empowered Fireball0/5

Rank 1

Your Fireball spell gains an additional 3% of your bonus spell damage effects.

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0/1
Dragon's Breath0/1

Rank 1

Targets in a cone in front of the caster take 382 to 442 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.

  • Combustion 0/1
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Rank0/51/55/5

Frost

Points: —
—/2
Frost Warding—/2

Rank 1

Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.

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—/5
Improved Frostbolt—/5

Rank 1

Reduces the casting time of your Frostbolt spell by 0.1 sec.

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—/3
Elemental Precision—/3

Rank 1

Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.

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—/5
Ice Shards—/5

Rank 1

Increases the critical strike damage bonus of your Frost spells by 20%.

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—/3
Frostbite—/3

Rank 1

Gives your Chill effects a 5% chance to freeze the target for 5 sec.

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—/2
Improved Frost Nova—/2

Rank 1

Reduces the cooldown of your Frost Nova spell by 2 sec.

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—/3
Permafrost—/3

Rank 1

Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.

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—/3
Piercing Ice—/3

Rank 1

Increases the damage done by your Frost spells by 2%.

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—/1
Icy Veins—/1

Rank 1

Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.

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—/3
Improved Blizzard—/3

Rank 1

Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.50 sec.

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—/2
Arctic Reach—/2

Rank 1

Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.

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—/3
Frost Channeling—/3

Rank 1

Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.

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—/5
Shatter—/5

Rank 1

Increases the critical strike chance of all your spells against frozen targets by 10%.

  • Improved Frost Nova —/2
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—/3
Frozen Core—/3

Rank 1

Reduces the damage taken by Frost and Fire effects by 2%.

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—/1
Cold Snap—/1

Rank 1

When activated, this spell finishes the cooldown on all Frost spells you recently cast.

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—/3
Improved Cone of Cold—/3

Rank 1

Increases the damage dealt by your Cone of Cold spell by 15%.

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—/2
Ice Floes—/2

Rank 1

Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.

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—/5
Winter's Chill—/5

Rank 1

Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.

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—/1
Ice Barrier—/1

Rank 1

Instantly shields you, absorbing 455 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.

  • Cold Snap —/1
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—/5
Arctic Winds—/5

Rank 1

Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.

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—/5
Empowered Frostbolt—/5

Rank 1

Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.

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—/1
Summon Water Elemental—/1

Rank 1

Summon a Water Elemental to fight for the caster for 45 sec.

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Rank0/51/55/5No additional details available.