This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Cyclone Faceguard—GS—ilvl
Cyclone FaceguardHead · Epic
GS — · ilvl —Armor
687 Armor
Stats
+30 Stamina
+31 Intellect
Equip: Improves spell critical strike rating by 25.
Enchantments
+26 Healing +9 Spell Damage and 2% Reduced Threat
+9 Healing +3 Spell Damage and +4 Intellect
+5 Spell Damage and Healing
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Cyclone Regalia
(2) Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
(4) Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
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Emberspur Talisman—GS—ilvl
Emberspur TalismanNeck · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
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Coral-Barbed Shoulderpads—GS—ilvl
Coral-Barbed ShoulderpadsShoulders · Epic
GS — · ilvl —Armor
675 Armor
Stats
+22 Stamina
+33 Intellect
Enchantments
Enchanted: +33 Healing and +11 Spell Damage and +4 Mana Regen
+9 Healing +3 Spell Damage and +2 Mana every 5 seconds
+7 Healing +3 Spell Damage
View on Wowhead ↗Effects
Equip: Restores 6 mana per 5 sec.
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
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Stainless Cloak of the Pure Hearted—GS—ilvl
Stainless Cloak of the Pure HeartedBack · Epic
GS — · ilvl —Armor
105 Armor
Stats
+22 Stamina
+23 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
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Stonebough Jerkin—GS—ilvl
Stonebough JerkinChest · Epic
GS — · ilvl —Armor
364 Armor
Stats
+34 Stamina
+35 Intellect
+31 Spirit
Enchantments
Enchanted: +6 All Stats
View on Wowhead ↗Effects
Equip: Increases healing done by up to 77 and damage done by up to 26 for all magical spells and effects.
Equip: Restores 9 mana per 5 sec.
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Primitive Mantle0GS—ilvl
-
TabardNo item available
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Blackfathom Warbands—GS—ilvl
Blackfathom WarbandsWrist · Epic
GS — · ilvl —Armor
394 Armor
Stats
+21 Stamina
+23 Intellect
Enchantments
Enchanted: +30 Healing and +10 Spell Damage
+18 Healing and +6 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 62 and damage done by up to 21 for all magical spells and effects.
Detaillx
Troll · Shaman
Restoration
Level 70- GearScore
- —
- Item level
- 118
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Mitts of the Treemender—GS—ilvl
Mitts of the TreemenderHands · Epic
GS — · ilvl —Armor
228 Armor
Stats
+25 Stamina
+22 Intellect
+14 Spirit
Enchantments
Enchanted: +35 Healing Spells and +12 Damage Spells
+18 Healing and +6 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
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Cord of Nature's Sustenance—GS—ilvl
Cord of Nature's SustenanceWaist · Epic
GS — · ilvl —Armor
205 Armor
Stats
+24 Stamina
+30 Intellect
+16 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 64 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Heart-Flame Leggings—GS—ilvl
Heart-Flame LeggingsLegs · Epic
GS — · ilvl —Armor
710 Armor
Stats
+36 Stamina
+33 Intellect
Enchantments
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
+18 Healing and +6 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 90 and damage done by up to 30 for all magical spells and effects.
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Boots of the Incorrupt—GS—ilvl
Boots of the IncorruptFeet · Epic
GS — · ilvl —Armor
134 Armor
Stats
+24 Stamina
+24 Intellect
+23 Spirit
Enchantments
Enchanted: Minor Speed Increase
View on Wowhead ↗Effects
Equip: Restores 8 mana per 5 sec.
Equip: Increases healing done by up to 57 and damage done by up to 19 for all magical spells and effects.
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Band of Eternity—GS—ilvl
Band of EternityRing 1 · Epic
GS — · ilvl —Stats
+24 Stamina
+22 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
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Violet Signet—GS—ilvl
Violet SignetRing 2 · Epic
GS — · ilvl —Stats
+24 Stamina
+22 Intellect
+17 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
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Essence of the Martyr—GS—ilvl
Essence of the MartyrTrinket 1 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by up to 84 and damage done by up to 28 for all magical spells and effects.
Use: Increases healing done by spells by up to 297 and damage done by spells by up to 99 for 20 sec. (2 Mins Cooldown)
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Lower City Prayerbook—GS—ilvl
Lower City PrayerbookTrinket 2 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by up to 70 and damage done by up to 24 for all magical spells and effects.
Use: Your heals each cost 22 less mana for the next 15 sec. (1 Min Cooldown)
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Shard of the Virtuous—GS—ilvl
Shard of the VirtuousMain Hand · Epic
GS — · ilvl —Weapon
116 - 217 Damage
Speed 1.90
(87.6 damage per second)
Stats
+22 Stamina
+20 Intellect
Enchantments
Enchanted: +81 Healing Spells and +27 Damage Spells
View on Wowhead ↗Effects
Equip: Increases healing done by up to 348 and damage done by up to 116 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Triptych Shield of the Ancients—GS—ilvl
Triptych Shield of the AncientsOff Hand · Epic
GS — · ilvl —Armor
4872 Armor
Stats
+24 Stamina
+21 Intellect
Enchantments
Enchanted: +12 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 42 and damage done by up to 14 for all magical spells and effects.
Equip: Restores 8 mana per 5 sec.
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Totem of Life—GS—ilvl
Totem of LifeRanged · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by Lesser Healing Wave by up to 80.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
Stats are temporarily unavailable. Equipment and talents remain available.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 379
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 8548
Elemental
Points: 8
5/5
Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
0/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
3/3
Rank 3
Passive
Reduces damage taken from Fire, Frost and Nature effects by 10%.
0/3
0/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Points: 5
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 48
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
66 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
1/5
Rank 1
Passive
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rank 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3
Build 2 8548
Elemental
Points: 8
5/5
Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
0/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
3/3
Rank 3
Passive
Reduces damage taken from Fire, Frost and Nature effects by 10%.
0/3
0/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Points: 5
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 48
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
5/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
0/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
3/3
Rank 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
66 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 30 yards.
- Restorative Totems 5/5
3/5
Rank 3
Passive
Whenever a damaging attack is taken that reduces you below 30% health, you have a 30% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rank 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3