This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Green Lens of Shadow Wrath—GS—ilvl
Green Lens of Shadow WrathHead · Rare
GS — · ilvl —Armor
57 Armor
Stats
+10 Stamina
View on Wowhead ↗Enchantments
+36 Shadow Spell Damage
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Stygian Bone Amulet—GS—ilvl
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Conjurer's Mantle of Shadow Wrath—GS—ilvl
Conjurer's Mantle of Shadow WrathShoulders · Uncommon
GS — · ilvl —Armor
36 Armor
View on Wowhead ↗Enchantments
+14 Shadow Spell Damage
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Durable Cape of Shadow Wrath—GS—ilvl
Durable Cape of Shadow WrathBack · Uncommon
GS — · ilvl —Armor
21 Armor
View on Wowhead ↗Enchantments
+9 Shadow Spell Damage
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Sage's Cloth of Shadow Wrath—GS—ilvl
Sage's Cloth of Shadow WrathChest · Uncommon
GS — · ilvl —Armor
44 Armor
View on Wowhead ↗Enchantments
+19 Shadow Spell Damage
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Neophyte's Shirt0GS—ilvl
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Tabard of Flame0GS—ilvl
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Crystalline Cuffs—GS—ilvlCrystalline CuffsWrist · Rare
GS — · ilvl —Armor
15 Armor
Stats
+2 Intellect
+2 Spirit
Enchantments
Enchanted: +7 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 4.
Abclol
Undead · Priest
Shadow
Level 37- GearScore
- —
- Item level
- 28
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Serpent Gloves—GS—ilvl
Serpent GlovesHands · Rare
GS — · ilvl —Armor
25 Armor
Stats
+6 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 7.
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Watcher's Cinch of Healing—GS—ilvl
Watcher's Cinch of HealingWaist · Uncommon
GS — · ilvl —Armor
23 Armor
View on Wowhead ↗Enchantments
+15 Healing Spells and +5 Damage Spells
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Necromancer Leggings—GS—ilvl
Necromancer LeggingsLegs · Rare
GS — · ilvl —Armor
45 Armor
Stats
+12 Stamina
+11 Intellect
Enchantments
Enchanted: +35 Spell Damage and +20 Stamina
View on Wowhead ↗Effects
Equip: Increases damage done by Shadow spells and effects by up to 10.
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Acidic Walkers—GS—ilvl
Acidic WalkersFeet · Rare
GS — · ilvl —Armor
34 Armor
Stats
+8 Intellect
+4 Spirit
+5 Nature Resistance
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 5.
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Wicked Moonstone Ring—GS—ilvl
Wicked Moonstone RingRing 1 · Uncommon
GS — · ilvl —Stats
+5 Intellect
View on Wowhead ↗Effects
Equip: Increases damage done by Shadow spells and effects by up to 6.
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Golden Ring of Power—GS—ilvl
Golden Ring of PowerRing 2 · Rare
GS — · ilvl —Stats
+4 Stamina
+5 Intellect
+5 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 6.
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Trinket 1No item available
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Trinket 2No item available
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Staff of Jordan—GS—ilvl
Staff of JordanMain Hand · Epic
GS — · ilvl —Weapon
119 - 180 Damage
Speed 3.70
(40.4 damage per second)
Stats
+11 Intellect
+11 Spirit
Enchantments
Enchanted: +81 Healing Spells and +27 Damage Spells
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 26.
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Off handNo item available
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Gravestone Scepter—GS—ilvl
Gravestone ScepterRanged · Rare
GS — · ilvl —Weapon
30 - 57 Shadow Damage
Speed 1.50
(29.0 damage per second)
View on Wowhead ↗Stats
+1 Spirit
+5 Shadow Resistance
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 1,558
- Strength
- 27
- Agility
- 28
- Stamina
- 119
- Intellect
- 126
- Spirit
- 112
Physical combat
- Attack power
- 17
- Melee critical strike chance
- 1.16 %
- Ranged critical strike chance
- 4.8 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 41.62
- Off hand damage per second
- 0.82
Spells
- Spell power
- 115
- Spell critical strike chance
- 4.55 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 356
- Dodge chance
- 4.52 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active ——28
Discipline
Points: —
—/5
Rank 1
Increases your chance to resist Stun, Fear, and Silence effects by an additional 3%.
—/5
—/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
—/2
Rank 1
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 15%.
—/3
Rank 1
Increases the damage absorbed by your Power Word: Shield by 5%.
—/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
—/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
—/1
Rank 1
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
—/3
Rank 1
Allows 10% of your mana regeneration to continue while casting.
—/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
—/5
—/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
—/5
—/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation —/3
—/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit —/1
—/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
—/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
—/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
—/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength —/5
—/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
—/5
—/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: —
—/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 28
1/5
Rank 1
Passive
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
5/5
Rank 5
Passive
Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
0/3
2/2
Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
2/5
Rank 2
Passive
Reduces your target's chance to resist your Shadow spells by 4%.
2/2
Rank 2
Passive
Reduces the cooldown of your Psychic Scream spell by 4 sec.
3/5
Rank 3
Passive
Reduces the cooldown of your Mind Blast spell by 1.5 sec.
1/1
Rank 1
Channeled
38 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 195 Shadow damage over 3 sec and slowing their movement speed by 50%.
0/2
2/2
Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
2/5
Rank 2
Passive
Your Shadow damage spells have a 40% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
1/1
Rank 1
Instant cast
45 sec cooldown
225 Mana
20 yd range
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 2/2
1/1
Rank 1
Instant cast
10 sec cooldown
16 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
3/3
Rank 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
3/5
0/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
0/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
0/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
0/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 0/1