This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Light-Collar of the Incarnate—GS—ilvl
Light-Collar of the IncarnateHead · Epic
GS — · ilvl —Armor
164 Armor
Stats
+28 Stamina
+34 Intellect
+25 Spirit
Enchantments
+12 Intellect & Chance to restore mana on spellcast
+9 Healing +3 Spell Damage and +4 Spirit
+9 Healing and +3 Spell Damage
Effects
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
View on Wowhead ↗Incarnate Raiment
Set: Your Prayer of Healing spell now also causes an additional 165 healing over 9 sec.
(4) Set: Each time you cast Flash Heal, your next Greater Heal cast within 15 sec has its casting time reduced by 0.1, stacking up to 5 times.
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Emberspur Talisman—GS—ilvlEmberspur TalismanNeck · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by up to 66 and damage done by up to 22 for all magical spells and effects.
Equip: Restores 11 mana per 5 sec.
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Shoulderpads of Faith—GS—ilvl
Shoulderpads of FaithShoulders · Epic
GS — · ilvl —Armor
111 Armor
Stats
+17 Stamina
+18 Intellect
+17 Spirit
Enchantments
Enchanted: +31 Healing +11 Spell Damage and 5 mana per 5 sec.
Effects
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
Equip: Restores 3 mana per 5 sec.
View on Wowhead ↗Vestments of Faith
Set: Reduces the mana cost of your Renew spell by 12%.
Set: On Greater Heal critical hits, your target will gain Armor of Faith, absorbing up to 550 damage.
(6) Set: Reduces the threat from your healing spells.
(8) Set: Each spell you cast can trigger an Epiphany, increasing your mana regeneration by 24 for 30 sec.
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Stainless Cloak of the Pure Hearted—GS—ilvlStainless Cloak of the Pure HeartedBack · Epic
GS — · ilvl —Armor
105 Armor
Stats
+22 Stamina
+23 Intellect
Enchantments
Enchanted: +7 Resist All
View on Wowhead ↗Effects
Equip: Increases healing done by up to 53 and damage done by up to 18 for all magical spells and effects.
Equip: Restores 7 mana per 5 sec.
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Robes of the Incarnate—GS—ilvlRobes of the IncarnateChest · Epic
GS — · ilvl —Armor
202 Armor
Stats
+30 Stamina
+32 Intellect
+20 Spirit
Enchantments
Enchanted: +6 All Stats
+18 Healing and +6 Spell Damage
+9 Healing +3 Spell Damage and +4 Intellect
Effects
Equip: Increases healing done by up to 88 and damage done by up to 30 for all magical spells and effects.
View on Wowhead ↗Incarnate Raiment
Set: Your Prayer of Healing spell now also causes an additional 165 healing over 9 sec.
(4) Set: Each time you cast Flash Heal, your next Greater Heal cast within 15 sec has its casting time reduced by 0.1, stacking up to 5 times.
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ShirtNo item available
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TabardNo item available
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Bindings of Faith—GS—ilvl
Bindings of FaithWrist · Epic
GS — · ilvl —Armor
66 Armor
Stats
+11 Stamina
+15 Intellect
+17 Spirit
Enchantments
Enchanted: +24 Healing and +8 Spell Damage
Effects
Equip: Increases healing done by up to 40 and damage done by up to 14 for all magical spells and effects.
View on Wowhead ↗Vestments of Faith
Set: Reduces the mana cost of your Renew spell by 12%.
Set: On Greater Heal critical hits, your target will gain Armor of Faith, absorbing up to 550 damage.
(6) Set: Reduces the threat from your healing spells.
(8) Set: Each spell you cast can trigger an Epiphany, increasing your mana regeneration by 24 for 30 sec.
Tzor
Dwarf · Priest
Holy
Level 70- GearScore
- —
- Item level
- 109
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Gloves of Saintly Blessings—GS—ilvl
Gloves of Saintly BlessingsHands · Epic
GS — · ilvl —Armor
121 Armor
Stats
+27 Stamina
+25 Intellect
+25 Spirit
Enchantments
Enchanted: +35 Healing Spells and +12 Damage Spells
+9 Healing +3 Spell Damage and +4 Intellect
+9 Healing +3 Spell Damage and +4 Spirit
+7 Healing +3 Spell Damage
View on Wowhead ↗Effects
Equip: Increases healing done by up to 40 and damage done by up to 14 for all magical spells and effects.
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Cincture of Will—GS—ilvl
Cincture of WillWaist · Epic
GS — · ilvl —Armor
109 Armor
Stats
+24 Stamina
+28 Intellect
+25 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 59 and damage done by up to 20 for all magical spells and effects.
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Trousers of the Incarnate—GS—ilvlTrousers of the IncarnateLegs · Epic
GS — · ilvl —Armor
177 Armor
Stats
+39 Stamina
+37 Intellect
+36 Spirit
Enchantments
Enchanted: +66 Healing +22 Spell Damage and +20 Stamina
Effects
Equip: Increases healing done by up to 88 and damage done by up to 30 for all magical spells and effects.
View on Wowhead ↗Incarnate Raiment
Set: Your Prayer of Healing spell now also causes an additional 165 healing over 9 sec.
(4) Set: Each time you cast Flash Heal, your next Greater Heal cast within 15 sec has its casting time reduced by 0.1, stacking up to 5 times.
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Sandals of Faith—GS—ilvl
Sandals of FaithFeet · Epic
GS — · ilvl —Armor
102 Armor
Stats
+19 Stamina
+22 Intellect
+13 Spirit
Enchantments
Enchanted: Minor Speed Increase
Effects
Equip: Restores 6 mana per 5 sec.
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
View on Wowhead ↗Vestments of Faith
Set: Reduces the mana cost of your Renew spell by 12%.
Set: On Greater Heal critical hits, your target will gain Armor of Faith, absorbing up to 550 damage.
(6) Set: Reduces the threat from your healing spells.
(8) Set: Each spell you cast can trigger an Epiphany, increasing your mana regeneration by 24 for 30 sec.
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Ring of Faith—GS—ilvl
Ring of FaithRing 1 · Epic
GS — · ilvl —Stats
+16 Intellect
+16 Spirit
Effects
Equip: Increases healing done by up to 55 and damage done by up to 19 for all magical spells and effects.
View on Wowhead ↗Vestments of Faith
Set: Reduces the mana cost of your Renew spell by 12%.
Set: On Greater Heal critical hits, your target will gain Armor of Faith, absorbing up to 550 damage.
(6) Set: Reduces the threat from your healing spells.
(8) Set: Each spell you cast can trigger an Epiphany, increasing your mana regeneration by 24 for 30 sec.
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Violet Signet—GS—ilvlViolet SignetRing 2 · Epic
GS — · ilvl —Stats
+24 Stamina
+22 Intellect
+17 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 51 and damage done by up to 17 for all magical spells and effects.
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Eye of Gruul—GS—ilvlEye of GruulTrinket 1 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases healing done by up to 44 and damage done by up to 15 for all magical spells and effects.
Equip: Each healing spell you cast has a 2% chance to make your next heal cast within 15 sec cost 450 less mana.
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Ribbon of Sacrifice—GS—ilvlRibbon of SacrificeTrinket 2 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Use: For the next 20 sec, your direct heals grant Fecundity to your target, increasing the healing received by the target by up to 30. Fecundity lasts 10 sec and stacks up to 5 times. (2 Mins Cooldown)
Equip: Increases healing done by up to 73 and damage done by up to 25 for all magical spells and effects.
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Shard of the Virtuous—GS—ilvlShard of the VirtuousMain Hand · Epic
GS — · ilvl —Weapon
116 - 217 Damage
Speed 1.90
(87.6 damage per second)
Stats
+22 Stamina
+20 Intellect
Enchantments
Enchanted: +81 Healing Spells and +27 Damage Spells
Brilliant Mana Oil
View on Wowhead ↗Effects
Equip: Increases healing done by up to 348 and damage done by up to 116 for all magical spells and effects.
Equip: Restores 6 mana per 5 sec.
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Sapphiron's Right Eye—GS—ilvl
Sapphiron's Right EyeOff Hand · Epic
GS — · ilvl —Stats
+9 Stamina
+10 Intellect
View on Wowhead ↗Effects
Equip: Increases healing done by up to 62 and damage done by up to 21 for all magical spells and effects.
Equip: Restores 4 mana per 5 sec.
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Wand of the Whispering Dead—GS—ilvl
Wand of the Whispering DeadRanged · Epic
GS — · ilvl —Weapon
119 - 222 Shadow Damage
Speed 1.50
(113.7 damage per second)
Stats
+10 Intellect
+9 Spirit
View on Wowhead ↗Effects
Equip: Increases healing done by up to 22 and damage done by up to 8 for all magical spells and effects.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 8,001
- Strength
- 65
- Agility
- 65
- Stamina
- 479
- Intellect
- 570
- Spirit
- 474
Physical combat
- Attack power
- 55
- Melee critical strike chance
- 0.42 %
- Ranged critical strike chance
- 5.58 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 45.26
- Off hand damage per second
- 0
Spells
- Spell power
- 654
- Spell critical strike chance
- 13.36 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 1,746
- Dodge chance
- 4.86 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 4,046
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1 3130—
Discipline
Points: 31
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
3/5
Rank 3
Passive
Reduces the threat generated by your Holy and Discipline spells by 12% and reduces the chance your spells will be dispelled by 12%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rank 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
5/5
1/1
Rank 1
Instant cast
250 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
2/2
Rank 2
Passive
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.
- Divine Spirit 1/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
1/1
Rank 1
Instant cast
3 min cooldown
419 Mana
30 yd range
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 5/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 30
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Rank 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
0/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Rank 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
0/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
2/3
Rank 2
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 10%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
1/1
Rank 1
Passive
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Rank 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
4/5
Rank 4
Passive
Increases the amount healed by your healing spells by 8%.
0/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 1/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
Build 2Active 1546—
Discipline
Points: 15
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
1/3
Rank 1
Passive
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 46
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Rank 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
0/5
5/5
Rank 5
Passive
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.5 sec.
1/1
Rank 1
Instant cast
185 Mana
Causes an explosion of holy light around the caster, causing 77 to 82 Holy damage to all enemy targets within 11 yards and healing all party members within 11 yards for 207 to 216. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
3/3
Rank 3
Passive
Increases your target's armor by 25% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
2/2
Rank 2
Passive
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 20%.
3/3
Rank 3
Passive
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 15%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 5/5
2/2
Rank 2
Passive
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 20%.
1/1
Rank 1
Passive
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
5/5
Rank 5
Passive
Increases spell damage and healing by up to 25% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
5/5
Rank 5
Passive
Increases the amount healed by your healing spells by 10%.
3/3
Rank 3
Passive
Gives you a 6% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 1/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
5/5
Rank 5
Passive
Your Greater Heal spell gains an additional 20% and your Flash Heal and Binding Heal gain an additional 10% of your bonus healing effects.
1/1
Rank 1
Instant cast
300 Mana
40 yd range
Heals friendly target and that target's party members within 17 yards of the target for 642 to 669.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1