This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Cyclone Faceguard145GS120ilvl
Cyclone FaceguardHead · Epic
GS 145 · ilvl 120Armor
687 Armor
Stats
+30 Stamina
+31 Intellect
Equip: Improves spell critical strike rating by 25.
Enchantments
Enchanted: +22 Spell Power and +14 Spell Hit Rating
+12 Spell Critical & 3% Increased Critical Damage
+12 Spell Critical Rating
+5 Spell Damage and Healing
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
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Brooch of Heightened Potential64GS112ilvlBrooch of Heightened PotentialNeck · Rare
GS 64 · ilvl 112Stats
+15 Stamina
+14 Intellect
Equip: Improves spell hit rating by 9.
Equip: Improves spell critical strike rating by 14.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 22.
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Cyclone Shoulderguards109GS120ilvl
Cyclone ShoulderguardsShoulders · Epic
GS 109 · ilvl 120Armor
634 Armor
Stats
+28 Stamina
+26 Intellect
Equip: Improves spell critical strike rating by 12.
Enchantments
+8 Critical Strike Rating
+4 Spell Damage and Healing
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 36.
View on Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
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Shawl of Shifting Probabilities73GS110ilvlShawl of Shifting ProbabilitiesBack · Epic
GS 73 · ilvl 110Armor
93 Armor
Stats
+18 Stamina
+16 Intellect
Equip: Improves spell critical strike rating by 22.
Enchantments
Enchanted: +20 Spell Penetration
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 21.
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Cyclone Chestguard145GS120ilvl
Cyclone ChestguardChest · Epic
GS 145 · ilvl 120Armor
846 Armor
Stats
+33 Stamina
+32 Intellect
Equip: Improves spell critical strike rating by 20.
Enchantments
+9 Spell Damage
+4 Critical Strike Rating and +6 Stamina
+4 Spell Hit Rating
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 39.
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
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ShirtNo item available
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TabardNo item available
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Wave-Fury Vambraces73GS110ilvlWave-Fury VambracesWrist · Epic
GS 73 · ilvl 110Armor
340 Armor
Stats
+19 Stamina
+18 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 22.
Equip: Restores 5 mana per 5 sec.
Loukos
Draenei · Shaman
Elemental
Level 70- GearScore
- —
- Item level
- 116
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Cyclone Handguards109GS120ilvlCyclone HandguardsHands · Epic
GS 109 · ilvl 120Armor
528 Armor
Stats
+26 Stamina
+29 Intellect
Equip: Improves spell hit rating by 19.
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 34.
Equip: Restores 6 mana per 5 sec.
View on Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
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Sash of Arcane Visions97GS110ilvl
Sash of Arcane VisionsWaist · Epic
GS 97 · ilvl 110Armor
105 Armor
Stats
+18 Stamina
+23 Intellect
+19 Spirit
Equip: Improves spell critical strike rating by 22.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
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Cyclone Legguards145GS120ilvlCyclone LegguardsLegs · Epic
GS 145 · ilvl 120Armor
740 Armor
Stats
+40 Stamina
+40 Intellect
Equip: Improves spell hit rating by 20.
Enchantments
Enchanted: +25 Spell Damage and +15 Stamina
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 49.
Equip: Restores 8 mana per 5 sec.
View on Wowhead ↗Cyclone Regalia
Set: Your Wrath of Air Totem ability grants an additional 20 spell damage.
Set: Your offensive spell critical strikes have a chance to reduce the base mana cost of your next spell by 270.
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Windshear Boots115GS125ilvlWindshear BootsFeet · Epic
GS 115 · ilvl 125Armor
605 Armor
Stats
+37 Stamina
+32 Intellect
Equip: Improves spell hit rating by 18.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 39.
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Ring of Recurrence77GS115ilvlRing of RecurrenceRing 1 · Epic
GS 77 · ilvl 115Stats
+15 Stamina
+15 Intellect
Equip: Improves spell critical strike rating by 19.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 32.
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Ring of Unrelenting Storms77GS115ilvlRing of Unrelenting StormsRing 2 · Epic
GS 77 · ilvl 115Stats
+15 Intellect
Equip: Improves spell critical strike rating by 19.
View on Wowhead ↗Effects
Equip: Increases damage done by Nature spells and effects by up to 43.
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Icon of the Silver Crescent73GS110ilvlIcon of the Silver CrescentTrinket 1 · Epic
GS 73 · ilvl 110 View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 43.
Use: Increases damage and healing done by magical spells and effects by up to 155 for 20 sec. (2 Mins Cooldown)
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Xi'ri's Gift—GS—ilvlXi'ri's GiftTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Improves spell critical strike rating by 32.
View on Wowhead ↗Effects
Use: Increases spell damage by up to 150 and healing by up to 280 for 15 sec. (1 Min 30 Secs Cooldown)
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Nathrezim Mindblade153GS125ilvlNathrezim MindbladeMain Hand · Epic
GS 153 · ilvl 125Weapon
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Stats
+18 Stamina
+18 Intellect
Equip: Improves spell critical strike rating by 23.
Enchantments
Enchanted: +40 Spell Damage and Healing
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 203.
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Mazthoril Honor Shield130GS110ilvlMazthoril Honor ShieldOff Hand · Epic
GS 130 · ilvl 110Armor
4668 Armor
Stats
+16 Stamina
+17 Intellect
Equip: Improves spell critical strike rating by 21.
Enchantments
Enchanted: +12 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 23.
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Totem of the Void37GS115ilvlTotem of the VoidRanged · Rare
GS 37 · ilvl 115 View on Wowhead ↗Effects
Equip: Increases damage done by Chain Lightning and Lightning Bolt by up to 55.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 8,709
- Strength
- 121
- Agility
- 79
- Stamina
- 573
- Intellect
- 465
- Spirit
- 159
Physical combat
- Attack power
- 362
- Melee critical strike chance
- 5.36 %
- Ranged critical strike chance
- 5.92 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 67.28
- Off hand damage per second
- 0
Spells
- Spell power
- 735
- Spell critical strike chance
- 19.47 %
- Spell haste
- 0 %
- Spell penetration
- 20
Defense
- Armor
- 9,863
- Dodge chance
- 4.84 %
- Parry chance
- 0 %
- Block chance
- 5 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 41—20
Elemental
Points: 41
5/5
Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
3/3
Rank 3
Passive
Increases the damage done by your Fire Totems by 15%.
1/1
Rank 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
5/5
Rank 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
1/2
Rank 1
Passive
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Rank 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Rank 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
3/5
Rank 3
Passive
Regenerate mana equal to 6% of your Intellect every 5 sec, even while casting.
3/3
Rank 3
Passive
Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
5/5
Rank 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Rank 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
5/5
Rank 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Rank 1
Instant cast
110 Mana
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 30 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Points: —
—/5
—/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
—/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
—/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
—/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
—/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
—/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
—/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
—/5
—/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes —/5
—/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
—/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
—/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
—/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
—/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
—/5
—/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield —/1
—/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons —/1
—/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons —/3
—/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
—/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 20
0/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
1/2
Rank 1
Passive
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rank 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3
Build 2 24514
Elemental
Points: 2
0/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
2/5
Rank 2
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 2%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
0/3
0/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
0/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
0/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
0/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
0/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
0/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
0/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
0/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
0/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder 0/5
0/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 0/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
0/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
0/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 0/5
Enhancement
Points: 45
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
5/5
Rank 5
Passive
Improves your chance to get a critical strike with your weapon attacks by 5%.
2/2
Rank 2
Passive
Reduces the cast time of your Ghost Wolf spell by 2 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
2/2
Rank 2
Passive
Increases the effect of your Strength of Earth and Grace of Air Totems by 15%.
1/1
Rank 1
Passive
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
5/5
Rank 5
Passive
Increases your attack speed by 30% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 5/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
2/2
Rank 2
Passive
Increases the melee attack power bonus of your Windfury Totem by 30% and increases the damage caused by your Flametongue Totem by 12%.
1/1
Rank 1
Instant
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
3/3
Rank 3
Passive
Increases the damage caused by your Rockbiter Weapon by 20%, your Windfury Weapon effect by 40% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 15%.
3/3
Rank 3
Passive
Reduces the mana cost of your instant cast Shaman spells by 6% and increases your spell damage and healing by an amount equal to 30% of your attack power.
5/5
Rank 5
Passive
Increases the damage you deal with all weapons by 10%.
3/3
Rank 3
Passive
Increases your chance to hit while dual wielding by an additional 6%.
- Dual Wield 1/1
1/1
Rank 1
Instant
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 1/1
1/1
Rank 1
Instant cast
10 sec cooldown
236 Mana
Melee Range
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 3/3
5/5
Rank 5
Passive
Causes your critical hits with melee attacks to increase all party members' melee attack power by 10% if within 20 yards of the Shaman. Lasts 10 sec.
1/1
Rank 1
Instant
2 min cooldown
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 14
0/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
5/5
0/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
0/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
5/5
3/3
Rank 3
Passive
Increases your chance to hit with melee attacks and spells by 3%.
0/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
0/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
0/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
0/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
0/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
0/5
0/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 0/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
0/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
0/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
0/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 0/3