This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Mish'undare, Circlet of the Mind Flayer—GS—ilvl
Mish'undare, Circlet of the Mind FlayerHead · Epic
GS — · ilvl —Armor
117 Armor
Stats
+15 Stamina
+24 Intellect
+9 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
Equip: Increases your spell critical strike rating by 28.
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Charm of the Shifting Sands—GS—ilvl
Charm of the Shifting SandsNeck · Epic
GS — · ilvl —Stats
+9 Stamina
+12 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 25.
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Stormcaller's Pauldrons—GS—ilvl
Stormcaller's PauldronsShoulders · Epic
GS — · ilvl —Armor
423 Armor
Stats
+10 Strength
+10 Agility
+15 Stamina
+13 Intellect
+6 Spirit
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 28.
Equip: Restores 3 mana per 5 sec.
View on Wowhead ↗Stormcaller's Garb
(3) Set: Your Lightning Bolt, Chain Lightning, and Shock spells have a 20% chance to grant up to 50 Nature damage to spells for 8 sec.
(5) Set: -0.4 seconds on the casting time of your Chain Heal spell.
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Cloak of the Hakkari Worshippers—GS—ilvl
Cloak of the Hakkari WorshippersBack · Rare
GS — · ilvl —Armor
48 Armor
Stats
+6 Stamina
+6 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 23.
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Zandalar Augur's Hauberk—GS—ilvl
Zandalar Augur's HauberkChest · Epic
GS — · ilvl —Armor
475 Armor
Stats
+19 Stamina
+15 Intellect
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 34.
Equip: Increases your spell critical strike rating by 14.
View on Wowhead ↗Augur's Regalia
Set: Restores 4 mana per 5 sec.
Set: Improves the duration of your Frost Shock spell by 1 sec.
(5) Set: Increase the range of your Lightning Bolt spell by 5 yds.
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Primitive Mantle0GS—ilvl -
Tabard of the Scarlet Crusade0GS—ilvl
Tabard of the Scarlet CrusadeTabard · Uncommon
GS 0 · ilvl —No additional details available.
View on Wowhead ↗ -
Zandalar Augur's Bracers—GS—ilvl
Zandalar Augur's BracersWrist · Epic
GS — · ilvl —Armor
196 Armor
Stats
+12 Stamina
+11 Intellect
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 13.
Equip: Restores 4 mana per 5 sec.
View on Wowhead ↗Augur's Regalia
Set: Restores 4 mana per 5 sec.
Set: Improves the duration of your Frost Shock spell by 1 sec.
(5) Set: Increase the range of your Lightning Bolt spell by 5 yds.
Deeceps
Orc · Shaman
Elemental
Level 60- GearScore
- —
- Item level
- 64
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Earthfury Gauntlets—GS—ilvl
Earthfury GauntletsHands · Epic
GS — · ilvl —Armor
301 Armor
Stats
+14 Stamina
+13 Intellect
+15 Spirit
+7 Fire Resistance
Effects
Equip: Increases your spell critical strike rating by 14.
Equip: Increases damage and healing done by magical spells and effects by up to 9.
View on Wowhead ↗The Earthfury
(3) Set: The radius of your totems that affect friendly targets is increased to 30 yd.
(5) Set: After casting your Healing Wave or Lesser Healing Wave spell, gives you a 25% chance to gain Mana equal to 35% of the base cost of the spell.
(8) Set: Your Healing Wave will now jump to additional nearby targets. Each jump reduces the effectiveness of the heal by 80%, and the spell will jump to up to two additional targets.
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Zandalar Augur's Belt—GS—ilvl
Zandalar Augur's BeltWaist · Epic
GS — · ilvl —Armor
252 Armor
Stats
+10 Stamina
+21 Intellect
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 12.
Equip: Restores 4 mana per 5 sec.
View on Wowhead ↗Augur's Regalia
Set: Restores 4 mana per 5 sec.
Set: Improves the duration of your Frost Shock spell by 1 sec.
(5) Set: Increase the range of your Lightning Bolt spell by 5 yds.
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Leggings of the Black Blizzard—GS—ilvl
Leggings of the Black BlizzardLegs · Epic
GS — · ilvl —Armor
110 Armor
Stats
+14 Stamina
+16 Intellect
+8 Spirit
Enchantments
Enchanted: +13 Healing and Spell Damage/+15 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 41.
Equip: Increases your spell critical strike rating by 14.
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Greaves of Withering Despair—GS—ilvl
Greaves of Withering DespairFeet · Rare
GS — · ilvl —Armor
218 Armor
Stats
+10 Stamina
+10 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 11.
Equip: Increases your spell hit rating by 8.
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Band of Servitude—GS—ilvlBand of ServitudeRing 1 · Epic
GS — · ilvl —Stats
+8 Stamina
+9 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 23.
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Eye of Orgrimmar—GS—ilvl
Eye of OrgrimmarRing 2 · Rare
GS — · ilvl —Stats
+7 Intellect
+4 Spirit
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 18.
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Natural Alignment Crystal—GS—ilvl
Natural Alignment CrystalTrinket 1 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Use: Increases spell damage and healing by up to 250, and increases mana cost of spells by 20% for 20 sec. (5 Mins Cooldown)
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Insignia of the Horde—GS—ilvl
Insignia of the HordeTrinket 2 · Rare
GS — · ilvl — View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (5 Mins Cooldown)
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High Warlord's Spellblade—GS—ilvl
High Warlord's SpellbladeMain Hand · Epic
GS — · ilvl —Weapon
83 - 155 Damage
Speed 2.00
(59.5 damage per second)
Stats
+14 Stamina
+8 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 72.
Equip: Increases your spell critical strike rating by 14.
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Malistar's Defender—GS—ilvl
Malistar's DefenderOff Hand · Epic
GS — · ilvl —Armor
3244 Armor
Stats
+9 Stamina
+12 Intellect
View on Wowhead ↗Effects
Equip: Restores 9 mana per 5 sec.
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Totem of the Storm—GS—ilvl
Totem of the StormRanged · Rare
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases damage done by Chain Lightning and Lightning Bolt by up to 33.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 3,620
- Strength
- 98
- Agility
- 62
- Stamina
- 252
- Intellect
- 279
- Spirit
- 145
Physical combat
- Attack power
- 296
- Melee critical strike chance
- 2.45 %
- Ranged critical strike chance
- 0.13 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 62.64
- Off hand damage per second
- 0
Spells
- Spell power
- 357
- Spell critical strike chance
- 13.08 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 5,508
- Dodge chance
- 4.85 %
- Parry chance
- 0 %
- Block chance
- 5 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 590
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 465—
Elemental
Points: 46
5/5
Rank 5
Passive
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 10%.
5/5
Rank 5
Passive
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 5%.
0/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
0/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
2/3
Rank 2
Passive
Increases the damage done by your Fire Totems by 10%.
1/1
Rank 1
Passive
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
0/5
5/5
Rank 5
Passive
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 5%.
2/2
Rank 2
Passive
Reduces the delay before your Fire Nova Totem activates by 2 sec. and decreases the threat generated by your Magma Totem by 50%.
3/3
Rank 3
Passive
Gives you a 100% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
0/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
2/2
Rank 2
Passive
Increases the range of your Lightning Bolt and Chain Lightning spells by 6 yards.
1/1
Rank 1
Passive
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
5/5
Rank 5
Passive
Regenerate mana equal to 10% of your Intellect every 5 sec, even while casting.
3/3
Rank 3
Passive
Increases your chance to hit with Fire, Frost and Nature spells by 6% and reduces the threat caused by Fire, Frost and Nature spells by 10%.
5/5
Rank 5
Passive
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.5 sec.
- Call of Thunder 5/5
1/1
Rank 1
Instant
3 min cooldown
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury 1/1
0/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
5/5
Rank 5
Passive
Gives your Lightning Bolt and Chain Lightning spells a 20% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
1/1
Rank 1
Instant cast
76 Mana
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload 5/5
Enhancement
Points: 5
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: —
—/5
Rank 1
Reduces the casting time of your Healing Wave spell by 0.1 sec.
—/5
—/2
Rank 1
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
—/3
Rank 1
Increases your target's armor value by 8% for 15 sec after getting a critical effect from one of your healing spells.
—/5
—/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
—/5
Rank 1
Gives you a 14% chance to avoid interruption caused by damage while casting any Shaman healing spell.
—/1
Rank 1
The radius of your totems that affect friendly targets is increased to 30 yards.
—/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
—/5
Rank 1
Increases the effect of your Mana Spring and Healing Stream Totems by 5%.
—/5
Rank 1
Increases the critical effect chance of your healing and lightning spells by 1%.
—/3
Rank 1
Your Healing Wave spells have a 33% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
—/1
Rank 1
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
—/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
—/5
—/1
Rank 1
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems —/5
—/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
—/3
Rank 1
Increases your spell damage and healing by an amount equal to 10% of your Intellect.
—/2
Rank 1
Increases the amount healed by your Chain Heal spell by 10%.
—/1
Rank 1
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing —/3
Build 2 —546
Elemental
Points: —
—/5
Rank 1
Reduces the mana cost of your Shock, Lightning Bolt and Chain Lightning spells by 2%.
—/5
Rank 1
Increases the damage done by your Lightning Bolt, Chain Lightning and Shock spells by 1%.
—/2
Rank 1
Increases the health of your Stoneclaw Totem by 25% and the radius of your Earthbind Totem by 10%.
—/3
Rank 1
Reduces damage taken from Fire, Frost and Nature effects by 4%.
—/3
—/1
Rank 1
After landing a critical strike with a Fire, Frost, or Nature damage spell, you enter a Clearcasting state. The Clearcasting state reduces the mana cost of your next 2 damage spells by 40%.
—/5
—/5
Rank 1
Increases the critical strike chance of your Lightning Bolt and Chain Lightning spells by an additional 1%.
—/2
Rank 1
Reduces the delay before your Fire Nova Totem activates by 1 sec. and decreases the threat generated by your Magma Totem by 25%.
—/3
Rank 1
Gives you a 33% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time on Shaman spells when taking damage.
—/3
Rank 1
Your offensive spell crits will increase your chance to get a critical strike with melee attacks by 3% for 10 sec.
—/2
Rank 1
Increases the range of your Lightning Bolt and Chain Lightning spells by 3 yards.
—/1
Rank 1
Increases the critical strike damage bonus of your Searing, Magma, and Fire Nova Totems and your Fire, Frost, and Nature spells by 100%.
—/5
Rank 1
Regenerate mana equal to 2% of your Intellect every 5 sec, even while casting.
—/3
Rank 1
Increases your chance to hit with Fire, Frost and Nature spells by 2% and reduces the threat caused by Fire, Frost and Nature spells by 4%.
—/5
Rank 1
Reduces the cast time of your Lightning Bolt and Chain Lightning spells by 0.1 sec.
- Call of Thunder —/5
—/1
Rank 1
When activated, this spell gives your next Fire, Frost, or Nature damage spell a 100% critical strike chance and reduces the mana cost by 100%.
- Elemental Fury —/1
—/3
Rank 1
Reduces the chance you will be critically hit by melee and ranged attacks by 2%.
—/5
Rank 1
Gives your Lightning Bolt and Chain Lightning spells a 4% chance to cast a second, similar spell on the same target at no additional cost that causes half damage and no threat.
—/1
Rank 1
Summons a Totem of Wrath with 5 health at the feet of the caster. The totem increases the chance to hit and critically strike with spells by 3% for all party members within 20 yards. Lasts 2 min.
- Lightning Overload —/5
Enhancement
Points: 5
5/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and increases the amount blocked by 5%.
0/2
Rank 1
Increases the amount of damage reduced by your Stoneskin Totem and Windwall Totem by 10% and reduces the cooldown of your Grounding Totem by 1 sec.
0/5
Rank 1
Improves your chance to get a critical strike with your weapon attacks by 1%.
0/2
Rank 1
Reduces the cast time of your Ghost Wolf spell by 1 sec.
0/3
Rank 1
Increases the damage done by your Lightning Shield orbs by 5%.
0/2
Rank 1
Increases the effect of your Strength of Earth and Grace of Air Totems by 8%.
0/1
Rank 1
After landing a melee critical strike, you enter a Focused state. The Focused state reduces the mana cost of your next Shock spell by 60%.
0/5
0/5
Rank 1
Increases your attack speed by 10% for your next 3 swings after dealing a critical strike.
- Thundering Strikes 0/5
0/5
Rank 1
Increases your armor value from items by 2%, and reduces the duration of movement slowing effects on you by 10%.
0/2
Rank 1
Increases the melee attack power bonus of your Windfury Totem by 15% and increases the damage caused by your Flametongue Totem by 6%.
0/1
Rank 1
Gives a chance to parry enemy melee attacks and reduces the threat generated by your melee attacks by 30%.
0/3
Rank 1
Increases the damage caused by your Rockbiter Weapon by 7%, your Windfury Weapon effect by 13% and increases the damage caused by your Flametongue Weapon and Frostbrand Weapon by 5%.
0/3
Rank 1
Reduces the mana cost of your instant cast Shaman spells by 2% and increases your spell damage and healing by an amount equal to 10% of your attack power.
0/5
0/3
Rank 1
Increases your chance to hit while dual wielding by an additional 2%.
- Dual Wield 0/1
0/1
Rank 1
Allows one-hand and off-hand weapons to be equipped in the off-hand.
- Spirit Weapons 0/1
0/1
Rank 1
Instantly attack with both weapons. In addition, the next 2 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 sec.
- Elemental Weapons 0/3
0/5
Rank 1
Causes your critical hits with melee attacks to increase all party members' melee attack power by 2% if within 20 yards of the Shaman. Lasts 10 sec.
0/1
Rank 1
Reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power. Lasts 15 sec.
Restoration
Points: 46
5/5
Rank 5
Passive
Reduces the casting time of your Healing Wave spell by 0.5 sec.
5/5
1/2
Rank 1
Passive
Reduces the cooldown of your Reincarnation spell by 10 min and increases the amount of health and mana you reincarnate with by an additional 10%.
3/3
Rank 3
Passive
Increases your target's armor value by 25% for 15 sec after getting a critical effect from one of your healing spells.
0/5
0/3
Rank 1
Increases your chance to hit with melee attacks and spells by 1%.
5/5
Rank 5
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any Shaman healing spell.
1/1
Rank 1
Passive
The radius of your totems that affect friendly targets is increased to 30 yards.
0/3
Rank 1
Reduces the threat generated by your healing spells by 5% and reduces the chance your spells will be dispelled by 10%.
5/5
Rank 5
Passive
Increases the effect of your Mana Spring and Healing Stream Totems by 25%.
5/5
Rank 5
Passive
Increases the critical effect chance of your healing and lightning spells by 5%.
3/3
Rank 3
Passive
Your Healing Wave spells have a 100% chance to increase the effect of subsequent Healing Wave spells on that target by 6% for 15 sec. This effect will stack up to 3 times.
1/1
Rank 1
Instant
3 min cooldown
When activated, your next Nature spell with a casting time less than 10 sec. becomes an instant cast spell.
0/3
Rank 1
Reduces the duration of any Silence or Interrupt effects used against the Shaman by 10%. This effect does not stack with other similar effects.
5/5
Rank 5
Passive
Increases the effectiveness of your healing spells by 10%.
1/1
Rank 1
Instant cast
5 min cooldown
45 Mana
Summons a Mana Tide Totem with 5 health at the feet of the caster for 12 sec that restores 6% of total mana every 3 seconds to group members within 20 yards.
- Restorative Totems 5/5
0/5
Rank 1
Whenever a damaging attack is taken that reduces you below 30% health, you have a 10% chance to heal 10% of your total health and reduce your threat level on that target. 5 second cooldown.
3/3
Rank 3
Passive
Increases your spell damage and healing by an amount equal to 30% of your Intellect.
2/2
Rank 2
Passive
Increases the amount healed by your Chain Heal spell by 20%.
1/1
Rank 1
Instant cast
300 Mana
40 yd range
Protects the target with an earthen shield, giving a 30% chance of ignoring spell interruption when damaged and causing attacks to heal the shielded target for 150. This effect can only occur once every few seconds. 6 charges. Lasts 10 min. Earth Shield can only be placed on one target at a time and only one Elemental Shield can be active on a target at a time.
- Nature's Blessing 3/3