This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
-
Hood of Absolution186GS146ilvl
Hood of AbsolutionHead · Epic
GS 186 · ilvl 146Armor
199 Armor
Stats
+36 Stamina
+39 Intellect
+27 Spirit
Equip: Improves spell critical strike rating by 17.
Enchantments
Enchanted: +22 Spell Power and +14 Spell Hit Rating
Chance to Increase Spell Cast Speed
+6 Spell Damage and +7 Stamina
+5 Spell Damage and Healing
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 62.
Equip: Restores 10 mana per 5 sec.
View on Wowhead ↗Absolution Regalia
(2) Set: Increases the duration of your Shadow Word: Pain ability by 3 sec.
(4) Set: Increases the damage from your Mind Blast ability by 10%.
-
Ritssyn's Lost Pendant77GS115ilvlRitssyn's Lost PendantNeck · Epic
GS 77 · ilvl 115Stats
+24 Stamina
View on Wowhead ↗Effects
Equip: Increases damage done by Shadow spells and effects by up to 51.
-
Wings of the Avatar—GS—ilvlWings of the AvatarShoulders · Epic
GS — · ilvl —Armor
168 Armor
Stats
+22 Stamina
+24 Intellect
+24 Spirit
Equip: Improves spell critical strike rating by 17.
Enchantments
Enchanted: +15 Spell Critical Strike Rating and +12 Spell Damage and Healing
+9 Spell Damage
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 41.
View on Wowhead ↗Avatar Regalia
Set: Each time you cast an offensive spell, there is a chance your next spell will cost 150 less mana.
(4) Set: Each time your Shadow Word: Pain deals damage, it has a chance to grant your next spell cast within 15 sec up to 100 damage and healing.
-
Royal Cloak of the Sunstriders97GS138ilvlRoyal Cloak of the SunstridersBack · Epic
GS 97 · ilvl 138Armor
116 Armor
Stats
+27 Stamina
+22 Intellect
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 44.
-
Shroud of the Avatar—GS—ilvlShroud of the AvatarChest · Epic
GS — · ilvl —Armor
223 Armor
Stats
+30 Stamina
+35 Intellect
+20 Spirit
Equip: Improves spell hit rating by 19.
Enchantments
+9 Spell Damage
Effects
Equip: Increases damage and healing done by magical spells and effects by up to 55.
View on Wowhead ↗Avatar Regalia
Set: Each time you cast an offensive spell, there is a chance your next spell will cost 150 less mana.
(4) Set: Each time your Shadow Word: Pain deals damage, it has a chance to grant your next spell cast within 15 sec up to 100 damage and healing.
-
ShirtNo item available
-
Tabard of Summer Skies0GS—ilvl -
Bracers of Nimble Thought100GS141ilvlBracers of Nimble ThoughtWrist · Epic
GS 100 · ilvl 141Armor
103 Armor
Stats
+27 Stamina
+20 Intellect
Enchantments
Enchanted: +15 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 34.
Hittcapped
Draenei · Priest
Shadow
Level 70- GearScore
- —
- Item level
- 123
-
Handwraps of Flowing Thought103GS115ilvlHandwraps of Flowing ThoughtHands · Epic
GS 103 · ilvl 115Armor
121 Armor
Stats
+24 Stamina
+22 Intellect
Equip: Improves spell hit rating by 14.
Enchantments
Enchanted: +20 Spell Damage
+9 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 35.
-
Nigh Invulnerability Belt—GS—ilvl
Nigh Invulnerability BeltWaist · Rare
GS — · ilvl —Armor
223 Armor
Stats
+21 Stamina
View on Wowhead ↗Effects
Use: Protects you with a shield of force that stops 4000 damage for 8 sec. (5 Mins Cooldown)
-
Trousers of the Astromancer—GS—ilvlTrousers of the AstromancerLegs · Epic
GS — · ilvl —Armor
188 Armor
Stats
+33 Stamina
+36 Intellect
+22 Spirit
Enchantments
Enchanted: +35 Spell Damage and +20 Stamina
+9 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 54.
-
Rocket Boots Xtreme Lite86GS112ilvlRocket Boots Xtreme LiteFeet · Rare
GS 86 · ilvl 112Armor
105 Armor
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 47.
Use: Engage the rocket boots to greatly increase your speed... most of the time. (5 Mins Cooldown)
-
Band of Al'ar89GS128ilvlBand of Al'arRing 1 · Epic
GS 89 · ilvl 128Stats
+24 Stamina
+23 Intellect
Enchantments
Enchanted: +12 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 37.
-
Ring of Endless Coils97GS138ilvlRing of Endless CoilsRing 2 · Epic
GS 97 · ilvl 138Stats
+31 Stamina
Equip: Improves spell critical strike rating by 22.
Enchantments
Enchanted: +12 Spell Damage
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 37.
-
Darkmoon Card: Crusade64GS100ilvl
Darkmoon Card: CrusadeTrinket 1 · Epic
GS 64 · ilvl 100 View on Wowhead ↗Effects
Equip: Each time you deal melee or ranged damage to an opponent, you gain 6 attack power for the next 10 sec., stacking up to 20 times. Each time you land a harmful spell on an opponent, you gain 8 spell damage for the next 10 sec., stacking up to 10 times.
-
Icon of the Silver Crescent73GS110ilvlIcon of the Silver CrescentTrinket 2 · Epic
GS 73 · ilvl 110 View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 43.
Use: Increases damage and healing done by magical spells and effects by up to 155 for 20 sec. (2 Mins Cooldown)
-
Nathrezim Mindblade153GS125ilvlNathrezim MindbladeMain Hand · Epic
GS 153 · ilvl 125Weapon
116 - 216 Damage
Speed 1.80
(92.2 damage per second)
Stats
+18 Stamina
+18 Intellect
Equip: Improves spell critical strike rating by 23.
Enchantments
Enchanted: Soulfrost
Superior Wizard Oil
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 203.
-
Orb of the Soul-Eater130GS110ilvlOrb of the Soul-EaterOff Hand · Epic
GS 130 · ilvl 110Stats
+18 Stamina
View on Wowhead ↗Effects
Equip: Increases damage done by Shadow spells and effects by up to 51.
-
Tirisfal Wand of Ascendancy43GS115ilvlTirisfal Wand of AscendancyRanged · Epic
GS 43 · ilvl 115Weapon
169 - 314 Shadow Damage
Speed 1.50
(161.0 damage per second)
Stats
+10 Stamina
+9 Intellect
Equip: Improves spell hit rating by 11.
View on Wowhead ↗Effects
Equip: Increases damage and healing done by magical spells and effects by up to 15.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 7,501
- Strength
- 40
- Agility
- 42
- Stamina
- 429
- Intellect
- 394
- Spirit
- 266
Physical combat
- Attack power
- 30
- Melee critical strike chance
- 3.42 %
- Ranged critical strike chance
- 4.86 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 43.57
- Off hand damage per second
- 0
Spells
- Spell power
- 1,001
- Spell critical strike chance
- 10.42 %
- Spell haste
- 1.78 %
- Spell penetration
- 0
Defense
- Armor
- 1,530
- Dodge chance
- 4.86 %
- Parry chance
- 0 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 288
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1 4114—
Discipline
Points: 41
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
2/5
Rank 2
Passive
Reduces the threat generated by your Holy and Discipline spells by 8% and reduces the chance your spells will be dispelled by 8%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
5/5
Rank 5
Passive
Reduces the mana cost of your instant cast spells by 10%.
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
5/5
1/1
Rank 1
Instant cast
250 Mana
30 yd range
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
2/2
Rank 2
Passive
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 10% of their total Spirit.
- Divine Spirit 1/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
5/5
Rank 5
Passive
Increases your spell damage by 5% and the critical strike chance of your offensive spells by 5%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
1/1
Rank 1
Instant cast
3 min cooldown
419 Mana
30 yd range
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 5/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
5/5
Rank 5
Passive
Increases your total Stamina, Intellect and Spirit by 5%.
1/1
Rank 1
Instant cast
2 min cooldown
209 Mana
40 yd range
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: 14
2/2
Rank 2
Passive
Gives you a 70% chance to avoid interruption caused by damage while casting any healing spell.
3/3
Rank 3
Passive
Increases the amount healed by your Renew spell by 15%.
5/5
Rank 5
Passive
Increases the critical effect chance of your Holy spells by 5%.
3/5
0/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
1/1
Rank 1
Instant cast
185 Mana
Causes an explosion of holy light around the caster, causing 102 to 107 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 126 to 135. These effects cause no threat.
0/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
0/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
0/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
0/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
0/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury 0/5
0/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
0/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
0/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
0/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
0/5
Rank 1
Increases the amount healed by your healing spells by 2%.
0/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
0/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption 0/1
0/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
0/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
0/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: —
—/5
Rank 1
Gives you a 20% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
—/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
—/3
—/2
Rank 1
Increases the duration of your Shadow Word: Pain spell by 3 sec.
—/5
Rank 1
Reduces your target's chance to resist your Shadow spells by 2%.
—/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
—/5
Rank 1
Reduces the cooldown of your Mind Blast spell by 0.5 sec.
—/1
Rank 1
Assault the target's mind with Shadow energy, causing 75 Shadow damage over 3 sec and slowing their movement speed by 50%.
—/2
—/2
—/5
Rank 1
Your Shadow damage spells have a 20% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
—/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream —/2
—/1
Rank 1
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
—/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace —/1
—/3
Rank 1
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 5%.
—/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
—/5
—/1
Rank 1
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace —/1
—/5
Rank 1
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 3%.
—/5
Rank 1
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 1% spell damage.
—/1
Rank 1
Causes 450 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform —/1
Build 2Active 14—47
Discipline
Points: 14
5/5
Rank 5
Passive
Increases your chance to resist Stun, Fear, and Silence effects by an additional 15%.
0/5
0/5
Rank 1
Reduces the threat generated by your Holy and Discipline spells by 4% and reduces the chance your spells will be dispelled by 4%.
2/2
Rank 2
Passive
Increases the effect of your Power Word: Fortitude and Prayer of Fortitude spells by 30%.
3/3
Rank 3
Passive
Increases the damage absorbed by your Power Word: Shield by 15%.
0/2
Rank 1
Gives you a 50% chance to gain the Focused Casting effect that lasts for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage while casting Priest spells and increases resistance to Interrupt effects by 10%.
0/3
Rank 1
Reduces the mana cost of your Dispel Magic, Cure Disease, Abolish Disease and Mass Dispel spells by 5%.
1/1
Rank 1
Instant
3 min cooldown
When activated, reduces the mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
3/3
Rank 3
Passive
Allows 30% of your mana regeneration to continue while casting.
0/3
Rank 1
Increases the armor bonus of your Inner Fire spell by 10%.
0/5
0/2
Rank 1
Reduces the casting time of your Mana Burn spell by 0.5 sec.
0/5
0/1
Rank 1
Holy power infuses the target, increasing their Spirit by 17 for 30 min.
- Meditation 3/3
0/2
Rank 1
Your Divine Spirit and Prayer of Spirit spells also increase the target's spell damage and healing by an amount equal to 5% of their total Spirit.
- Divine Spirit 0/1
0/2
Rank 1
Your Smite, Mind Blast and Mass Dispel spells have an additional 2% chance to hit. In addition, your Mass Dispel cast time is reduced by 0.5 sec.
0/5
Rank 1
Increases your spell damage by 1% and the critical strike chance of your offensive spells by 1%.
0/3
Rank 1
After taking a critical hit you gain the Focused Will effect, reducing all damage taken by 2% and increasing healing effects on you by 4%. Stacks up to 3 times. Lasts 8 sec.
0/1
Rank 1
Infuses the target with power, increasing spell casting speed by 20% and reducing the mana cost of all spells by 20%. Lasts 15 sec.
- Mental Strength 0/5
0/5
Rank 1
Causes 10% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
0/5
0/1
Rank 1
Instantly reduces a friendly target's threat by 5%, reduces all damage taken by 40% and increases resistance to Dispel mechanics by 65% for 8 sec.
Holy
Points: —
—/2
Rank 1
Gives you a 35% chance to avoid interruption caused by damage while casting any healing spell.
—/3
—/5
Rank 1
Increases the critical effect chance of your Holy spells by 1%.
—/5
—/5
Rank 1
Reduces the casting time of your Smite, Holy Fire, Heal and Greater Heal spells by 0.1 sec.
—/1
Rank 1
Causes an explosion of holy light around the caster, causing 29 to 34 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 54 to 63. These effects cause no threat.
—/3
Rank 1
After being struck by a melee or ranged critical hit, heal 8% of the damage taken over 6 sec.
—/3
Rank 1
Increases your target's armor by 8% for 15 sec after getting a critical effect from your Flash Heal, Heal, Greater Heal, Binding Heal, Prayer of Healing, or Circle of Healing spell.
—/2
Rank 1
Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing, Holy Nova and Circle of Healing spells by 10%.
—/3
Rank 1
Reduces the mana cost of your Lesser Heal, Heal, and Greater Heal spells by 5%.
—/2
Rank 1
Increases the damage of your Smite and Holy Fire spells by 5%.
- Divine Fury —/5
—/2
Rank 1
Reduces the mana cost of your Prayer of Healing and Prayer of Mending spell by 10%.
—/1
Rank 1
Increases total Spirit by 5% and upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
—/5
Rank 1
Increases spell damage and healing by up to 5% of your total Spirit.
—/2
Rank 1
Your spell criticals have a 25% chance to cause your next Smite spell to be instant cast, cost no mana but be incapable of a critical hit. This effect lasts 10 sec.
—/5
Rank 1
Increases the amount healed by your healing spells by 2%.
—/3
Rank 1
Gives you a 2% chance to enter a Clearcasting state after casting any Flash Heal, Binding Heal, or Greater Heal spell. The Clearcasting state reduces the mana cost of your next Flash Heal, Binding Heal, or Greater Heal spell by 100%.
—/1
Rank 1
Creates a Holy Lightwell. Members of your raid or party can click the Lightwell to restore 801 health over 6 sec. Any damage taken will cancel the effect. Lightwell lasts for 3 min or 5 charges.
- Spirit of Redemption —/1
—/3
Rank 1
Critical hits made against you have a 20% chance to prevent you from being critically hit again for 6 sec.
—/5
Rank 1
Your Greater Heal spell gains an additional 4% and your Flash Heal and Binding Heal gain an additional 2% of your bonus healing effects.
—/1
Rank 1
Heals friendly target and that target's party members within 15 yards of the target for 250 to 274.
Shadow
Points: 47
5/5
Rank 5
Passive
Gives you a 100% chance to gain a 100% bonus to your Spirit after killing a target that yields experience or honor. For the duration, your mana will regenerate at a 50% rate while casting. Lasts 15 sec.
0/5
Rank 1
Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
2/3
Rank 2
Passive
Reduces the threat generated by your Shadow spells by 16%.
2/2
Rank 2
Passive
Increases the duration of your Shadow Word: Pain spell by 6 sec.
5/5
Rank 5
Passive
Reduces your target's chance to resist your Shadow spells by 10%.
0/2
Rank 1
Reduces the cooldown of your Psychic Scream spell by 2 sec.
5/5
Rank 5
Passive
Reduces the cooldown of your Mind Blast spell by 2.5 sec.
1/1
Rank 1
Channeled
38 Mana
20 yd range
Assault the target's mind with Shadow energy, causing 434 Shadow damage over 2.95 sec and slowing their movement speed by 50%.
0/2
2/2
Rank 2
Passive
Increases the range of your offensive Shadow spells by 20%.
4/5
Rank 4
Passive
Your Shadow damage spells have a 80% chance to cause your target to be vulnerable to Shadow damage. This vulnerability increases the Shadow damage dealt to your target by 2% and lasts 15 sec. Stacks up to 5 times.
0/1
Rank 1
Silences the target, preventing them from casting spells for 5 sec.
- Improved Psychic Scream 0/2
1/1
Rank 1
Instant cast
10 sec cooldown
52 Mana
30 yd range
Afflicts your target with Shadow energy that causes all party members to be healed for 15% of any Shadow spell damage you deal for 1 min.
0/2
Rank 1
Increases the percentage healed by Vampiric Embrace by an additional 5%.
- Vampiric Embrace 1/1
3/3
Rank 3
Passive
Reduces the mana cost of your Mind Blast, Mind Control and Mind Flay spells by 15%.
0/2
Rank 1
Reduces the chance you'll be critically hit by all spells by 2%.
5/5
1/1
Rank 1
Instant cast
1.5 sec cooldown
838 Mana
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
- Vampiric Embrace 1/1
5/5
Rank 5
Passive
Increases the critical strike chance of your Mind Blast and Shadow Word: Death spells by 15%.
5/5
Rank 5
Passive
Your Shadow Word: Pain, Mind Flay and Vampiric Touch spells also cause the target to take an additional 5% spell damage.
1/1
Rank 1
1.5 sec cast
325 Mana
30 yd range
Causes 1676 Shadow damage over 15 sec to your target and causes all party members to gain mana equal to 5% of any Shadow spell damage you deal.
- Shadowform 1/1