This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Gladiator's Plate Helm—GS—ilvl
Gladiator's Plate HelmHead · Epic
GS — · ilvl —Armor
1257 Armor
Stats
+30 Strength
+52 Stamina
Equip: Improves critical strike rating by 28.
Equip: Improves your resilience rating by 25.
Enchantments
Enchanted: +34 Attack Power and +16 Hit Rating
+20 Attack Power and Minor Run Speed Increase
+8 Hit Rating
+4 Strength
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Pendant of Triumph—GS—ilvl
Pendant of TriumphNeck · Epic
GS — · ilvl —Stats
+28 Stamina
Equip: Improves critical strike rating by 10.
Equip: Improves your resilience rating by 17.
Enchantments
+10 Critical Strike Rating
+2 Hit Rating
View on Wowhead ↗Effects
Equip: Increases attack power by 36.
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Gladiator's Plate Shoulders—GS—ilvl
Gladiator's Plate ShouldersShoulders · Epic
GS — · ilvl —Armor
1160 Armor
Stats
+22 Strength
+45 Stamina
Equip: Improves critical strike rating by 23.
Equip: Improves your resilience rating by 19.
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Sergeant's Heavy Cloak—GS—ilvlSergeant's Heavy CloakBack · Epic
GS — · ilvl —Armor
104 Armor
Stats
+27 Stamina
Equip: Improves critical strike rating by 19.
Equip: Improves your resilience rating by 19.
Enchantments
Enchanted: +12 Agility
View on Wowhead ↗Effects
Equip: Increases attack power by 38.
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Gladiator's Plate Chestpiece—GS—ilvlGladiator's Plate ChestpieceChest · Epic
GS — · ilvl —Armor
1547 Armor
Stats
+23 Strength
+49 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 30.
Equip: Improves your resilience rating by 23.
Enchantments
Enchanted: +15 Resilience Rating
+10 Attack Power, +5 Critical Strike Rating
+20 Attack Power
+6 Critical Strike Rating
+4 Critical Strike Rating
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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ShirtNo item available
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Tabard of the Argent Dawn0GS—ilvlTabard of the Argent DawnTabard · Common
GS 0 · ilvl —No additional details available.
View on Wowhead ↗ -
Marshal's Plate Bracers—GS—ilvl
Marshal's Plate BracersWrist · Epic
GS — · ilvl —Armor
624 Armor
Stats
+19 Strength
+25 Stamina
Equip: Improves critical strike rating by 14.
Equip: Improves your resilience rating by 14.
View on Wowhead ↗Enchantments
Enchanted: +12 Strength
+6 Stamina and +5 Resilience Rating
+2 Resilience Rating
Barejan
Gnome · Warrior
Arms
Level 70- GearScore
- —
- Item level
- 118
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Gladiator's Plate Gauntlets—GS—ilvlGladiator's Plate GauntletsHands · Epic
GS — · ilvl —Armor
967 Armor
Stats
+28 Strength
+42 Stamina
Equip: Improves critical strike rating by 26.
Equip: Improves your resilience rating by 21.
Enchantments
Enchanted: +15 Strength
Effects
Equip: Hamstring Rage cost reduced by 3.
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Marshal's Plate Belt—GS—ilvlMarshal's Plate BeltWaist · Epic
GS — · ilvl —Armor
870 Armor
View on Wowhead ↗Stats
+27 Strength
+40 Stamina
Equip: Improves critical strike rating by 27.
Equip: Improves your resilience rating by 27.
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Gladiator's Plate Legguards—GS—ilvlGladiator's Plate LegguardsLegs · Epic
GS — · ilvl —Armor
1353 Armor
Stats
+40 Strength
+55 Stamina
Equip: Improves hit rating by 12.
Equip: Improves critical strike rating by 36.
Equip: Improves your resilience rating by 21.
Enchantments
Enchanted: +40 Attack Power and +10 Critical Strike Rating
View on Wowhead ↗Gladiator's Battlegear
Set: +35 Resilience Rating.
Set: Reduces the cooldown of your Intercept ability by 5 sec.
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Marshal's Plate Greaves—GS—ilvlMarshal's Plate GreavesFeet · Epic
GS — · ilvl —Armor
1063 Armor
Stats
+27 Strength
+40 Stamina
Equip: Improves critical strike rating by 27.
Equip: Improves your resilience rating by 27.
View on Wowhead ↗Enchantments
Enchanted: +12 Agility
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Ring of a Thousand Marks—GS—ilvlRing of a Thousand MarksRing 1 · Epic
GS — · ilvl —Stats
+21 Stamina
Equip: Improves hit rating by 19.
Equip: Improves critical strike rating by 23.
View on Wowhead ↗Effects
Equip: Increases attack power by 44.
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Band of the Exorcist—GS—ilvlBand of the ExorcistRing 2 · Epic
GS — · ilvl —Stats
+24 Stamina
Equip: Improves hit rating by 10.
Equip: Improves critical strike rating by 16.
Equip: Improves your resilience rating by 11.
View on Wowhead ↗Effects
Equip: Increases attack power by 34.
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Bloodlust Brooch—GS—ilvlBloodlust BroochTrinket 1 · Epic
GS — · ilvl — View on Wowhead ↗Effects
Equip: Increases attack power by 72.
Use: Increases attack power by 278 for 20 sec. (2 Mins Cooldown)
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Medallion of the Alliance—GS—ilvlMedallion of the AllianceTrinket 2 · Rare
GS — · ilvl —Stats
Equip: Improves your resilience rating by 20.
View on Wowhead ↗Effects
Use: Removes all movement impairing effects and all effects which cause loss of control of your character. (2 Mins Cooldown)
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Deep Thunder—GS—ilvl
Deep ThunderMain Hand · Epic
GS — · ilvl —Weapon
360 - 541 Damage
Speed 3.80
(118.6 damage per second)
Stats
+37 Strength
+37 Agility
+55 Stamina
Enchantments
Enchanted: Savagery
View on Wowhead ↗Effects
Chance on hit: Stuns target for 4 sec.
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Off handNo item available
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Gladiator's War Edge—GS—ilvlGladiator's War EdgeRanged · Epic
GS — · ilvl —Weapon
140 - 172 Damage
Speed 1.90
(82.1 damage per second)
Stats
+15 Stamina
Equip: Improves critical strike rating by 11.
Equip: Improves your resilience rating by 12.
View on Wowhead ↗Effects
Equip: Increases attack power by 24.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 10,824
- Strength
- 424
- Agility
- 160
- Stamina
- 656
- Intellect
- 37
- Spirit
- 51
Physical combat
- Attack power
- 1,480
- Melee critical strike chance
- 28.71 %
- Ranged critical strike chance
- 23.31 %
- Melee haste
- 0 %
- Ranged haste
- 0 %
- Main hand damage per second
- 235.48
- Off hand damage per second
- 53.11
Spells
- Spell power
- 0
- Spell critical strike chance
- 0 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 9,265
- Dodge chance
- 6.09 %
- Parry chance
- 10 %
- Block chance
- 5 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
PvP data is currently unavailable for this character. Their equipment, stats and talents remain accessible.
Specializations and talents
TBC ClassicBuild 1Active 41173
Arms
Points: 41
0/3
Rank 1
Reduces the cost of your Heroic Strike ability by 1 rage point.
5/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
5/5
Rank 5
Passive
Increases your chance to resist Stun and Charm effects by an additional 15%.
0/3
Rank 1
Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
2/2
Rank 2
Passive
Increases the critical strike chance of your Overpower ability by 50%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
5/5
Rank 5
Passive
Increases the damage you deal with two-handed melee weapons by 5%.
2/2
Rank 2
Passive
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
1/1
Rank 1
Instant
3 min cooldown
10 Rage
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
5/5
Rank 5
Passive
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4).
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
2/2
Rank 2
Passive
Reduces the cooldown of your Intercept ability by 10 sec.
3/3
Rank 3
Passive
Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
2/2
Rank 2
Passive
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%.
1/1
Rank 1
Instant
6 sec cooldown
30 Rage
Melee Range
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 1/1
2/2
Rank 2
Passive
Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec.
1/5
Rank 1
Passive
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 1/1
1/1
Fury
Points: 17
5/5
Rank 5
Passive
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
1/1
Rank 1
Instant
10 Rage
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
3/3
Rank 3
Passive
Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike.
1/5
Rank 1
Passive
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
2/5
Rank 2
Passive
Gives you a 10% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
0/1
Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 2/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: 3
0/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
3/3
Rank 3
Passive
You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2).
0/5
0/5
Rank 1
Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
0/5
0/1
Rank 1
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
0/1
Rank 1
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 0/5
0/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
0/3
Rank 1
Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
0/3
Rank 1
Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
0/3
0/2
0/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
0/1
0/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
0/3
Rank 1
Increases the amount of damage absorbed by your shield by 10%.
0/5
Rank 1
Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
0/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
0/1
Rank 1
Slam the target with your shield, causing 225 to 235 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 0/1
0/3
0/5
Rank 1
Increases your total Stamina by 1% and your total Strength by 2%.
0/1
Rank 1
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Build 2 14542
Arms
Points: 14
2/3
Rank 2
Passive
Reduces the cost of your Heroic Strike ability by 2 rage points.
5/5
0/3
Rank 1
Increases the bleed damage done by your Rend ability by 25%.
0/2
Rank 1
Increases the amount of rage generated by your Charge ability by 3.
0/5
Rank 1
Increases your chance to resist Stun and Charm effects by an additional 3%.
3/3
Rank 3
Passive
Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%.
0/2
Rank 1
Increases the critical strike chance of your Overpower ability by 25%.
1/1
3/3
Rank 3
Passive
Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec.
0/5
Rank 1
Increases the damage you deal with two-handed melee weapons by 1%.
0/2
Rank 1
Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
- Deep Wounds 3/3
0/5
Rank 1
Increases your chance to get a critical strike with Axes and Polearms by 1%.
0/1
Rank 1
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec.
0/5
Rank 1
Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
0/5
Rank 1
Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
0/2
Rank 1
Reduces the cooldown of your Intercept ability by 5 sec.
0/3
Rank 1
Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
0/3
Rank 1
Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
0/2
Rank 1
Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
0/1
Rank 1
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
- Death Wish 0/1
0/2
Rank 1
Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
0/5
Rank 1
Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
- Mortal Strike 0/1
0/1
Fury
Points: 5
0/5
Rank 1
Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
5/5
Rank 5
Passive
Increases your chance to get a critical strike with melee weapons by 5%.
0/5
Rank 1
Increases the melee attack power reduction of your Demoralizing Shout by 8%.
0/5
Rank 1
Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
0/3
Rank 1
Increases the bonus damage done by your Cleave ability by 40%.
0/1
Rank 1
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec.
0/3
Rank 1
Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
0/5
Rank 1
Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
0/5
Rank 1
Increases the damage done by your offhand weapon by 5%.
0/2
0/5
Rank 1
Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
0/2
0/1
Rank 1
Your next 10 melee attacks strike an additional nearby opponent.
0/2
Rank 1
Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
0/2
Rank 1
The Berserker Rage ability will generate 5 rage when used.
0/5
Rank 1
Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
- Enrage 0/5
0/3
0/1
Rank 1
Instantly attack the target causing (Attack Power * 45 / 100) damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power.
- Sweeping Strikes 0/1
0/2
Rank 1
Reduces the cooldown of your Whirlwind ability by 1 sec.
0/5
Rank 1
Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
0/1
Rank 1
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
- Bloodthirst 0/1
Protection
Points: 42
0/2
Rank 1
Increases the instant rage generated by your Bloodrage ability by 3.
0/3
Rank 1
You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
5/5
5/5
Rank 5
Passive
Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs.
5/5
1/1
Rank 1
Instant
8 min cooldown
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost.
1/1
Rank 1
Passive
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second.
- Shield Specialization 5/5
0/3
Rank 1
Gives your Revenge ability a 15% chance to stun the target for 3 sec.
3/3
Rank 3
Passive
Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6.
3/3
Rank 3
Passive
Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point.
0/3
2/2
Rank 2
Passive
Reduces the cooldown of your Taunt ability by 2 sec.
0/2
Rank 1
Increases the effect duration of your Shield Wall ability by 3 secs.
1/1
Rank 1
Instant
45 sec cooldown
15 Rage
Melee Range
Stuns the opponent for 5 sec.
0/2
Rank 1
Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
1/3
Rank 1
Passive
Increases the amount of damage absorbed by your shield by 10%.
5/5
Rank 5
Passive
Increases physical damage you deal when a one-handed melee weapon is equipped by 10%.
0/3
Rank 1
Reduces all spell damage taken while in Defensive Stance by 2%.
1/1
Rank 1
Instant
6 sec cooldown
20 Rage
Melee Range
Slam the target with your shield, causing 236 to 247 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat.
- Concussion Blow 1/1
3/3
Rank 3
Passive
Reduces the rage cost of your offensive abilities by 3.
5/5
Rank 5
Passive
Increases your total Stamina by 5% and your total Strength by 10%.
1/1
Rank 1
Instant
15 Rage
Melee Range
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.