This GearScore is partial, so it is not included in the ranking.
Equipped items
Open an item to view its stats and effects.
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Malefactor's Eyepatch111GS109ilvl
Malefactor's EyepatchHead · Rare
GS 111 · ilvl 109Armor
503 Armor
Stats
+30 Agility
+24 Stamina
+18 Intellect
View on Wowhead ↗Effects
Equip: Increases attack power by 60.
Equip: Restores 7 mana per 5 sec.
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Talon Lord's Collar66GS115ilvlTalon Lord's CollarNeck · Rare
GS 66 · ilvl 115Stats
+19 Stamina
Equip: Improves hit rating by 21.
View on Wowhead ↗Effects
Equip: Increases attack power by 38.
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Consortium Mantle of Phasing74GS97ilvl
Consortium Mantle of PhasingShoulders · Rare
GS 74 · ilvl 97Armor
416 Armor
Stats
Equip: Improves critical strike rating by 21.
View on Wowhead ↗Effects
Equip: Increases attack power by 46.
Equip: Restores 9 mana per 5 sec.
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Delicate Green Poncho55GS97ilvlDelicate Green PonchoBack · Rare
GS 55 · ilvl 97Armor
66 Armor
Stats
+14 Agility
+19 Stamina
Equip: Improves hit rating by 14.
View on Wowhead ↗Effects
Equip: Increases attack power by 28.
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Bonechewer Berserker's Vest87GS85ilvlBonechewer Berserker's VestChest · Rare
GS 87 · ilvl 85Armor
491 Armor
Stats
+14 Agility
+15 Stamina
+13 Intellect
View on Wowhead ↗Effects
Equip: Restores 4 mana per 5 sec.
Equip: Increases attack power by 72.
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Deckhand's Shirt0GS—ilvl -
TabardNo item available
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Bracers of Finesse49GS85ilvlBracers of FinesseWrist · Rare
GS 49 · ilvl 85Armor
99 Armor
Stats
+18 Agility
+16 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 28.
Thyroid
Blood Elf · Hunter
Beast Mastery
Level 70- GearScore
- —
- Item level
- 99
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Handguards of Precision65GS85ilvlHandguards of PrecisionHands · Rare
GS 65 · ilvl 85Armor
307 Armor
Stats
+20 Agility
+28 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 38.
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Nexus-Strider Belt of the Bandit—GS—ilvl
Nexus-Strider Belt of the BanditWaist · Uncommon
GS — · ilvl —Armor
265 Armor
View on Wowhead ↗Enchantments
+16 Agility
+24 Stamina
+32 Attack Power
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Leggings of Unending Assault—GS—ilvl
Leggings of Unending AssaultLegs · Rare
GS — · ilvl —Armor
230 Armor
Stats
+30 Agility
+45 Stamina
View on Wowhead ↗Effects
Equip: Increases attack power by 62.
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Nethershade Boots74GS97ilvlNethershade BootsFeet · Rare
GS 74 · ilvl 97Armor
172 Armor
Stats
+22 Agility
+21 Stamina
Equip: Increases your parry rating by 15.
View on Wowhead ↗Effects
Equip: Increases attack power by 44.
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Ravenclaw Band66GS115ilvlRavenclaw BandRing 1 · Rare
GS 66 · ilvl 115Stats
+20 Agility
+15 Stamina
Equip: Improves hit rating by 13.
View on Wowhead ↗Effects
Equip: Increases attack power by 30.
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Longstrider's Loop55GS97ilvlLongstrider's LoopRing 2 · Rare
GS 55 · ilvl 97Stats
+16 Agility
+15 Stamina
Equip: Improves hit rating by 11.
View on Wowhead ↗Effects
Equip: Increases attack power by 32.
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Ancient Draenei War Talisman—GS—ilvl
Ancient Draenei War TalismanTrinket 1 · Uncommon
GS — · ilvl —Stats
Equip: Improves critical strike rating by 21.
View on Wowhead ↗Effects
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
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Bladefist's Breadth50GS88ilvlBladefist's BreadthTrinket 2 · Rare
GS 50 · ilvl 88Stats
Equip: Improves critical strike rating by 26.
View on Wowhead ↗Effects
Use: Increases attack power by 200 for 15 sec. (1 Min 30 Secs Cooldown)
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Terokk's Quill236GS115ilvlTerokk's QuillMain Hand · Rare
GS 236 · ilvl 115Weapon
246 - 370 Damage
Speed 3.30
(93.3 damage per second)
View on Wowhead ↗Stats
+54 Agility
+33 Stamina
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Off handNo item available
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Alley's Recurve29GS108ilvl
Alley's RecurveRanged · Uncommon
GS 29 · ilvl 108Weapon
97 - 181 Damage
Speed 2.50
(55.6 damage per second)
Stats
+7 Agility
+10 Stamina
Equip: Improves hit rating by 7.
View on Wowhead ↗Effects
Equip: Increases attack power by 14.
Incomplete GearScore: some item data is unavailable.
Blizzard profile
Stats
- Health
- 7,361
- Strength
- 61
- Agility
- 414
- Stamina
- 390
- Intellect
- 112
- Spirit
- 82
Physical combat
- Attack power
- 1,119
- Melee critical strike chance
- 11.02 %
- Ranged critical strike chance
- 16.82 %
- Melee haste
- 0 %
- Ranged haste
- 20 %
- Main hand damage per second
- 173.26
- Off hand damage per second
- 40.25
Spells
- Spell power
- 0
- Spell critical strike chance
- 5 %
- Spell haste
- 0 %
- Spell penetration
- 0
Defense
- Armor
- 3,377
- Dodge chance
- 10.47 %
- Parry chance
- 4.99 %
- Block chance
- 0 %
Effective values from the saved profile. Consider class, level and specialization when interpreting them. A dash means unavailable.
PvP profile · Blizzard
Player versus player
- Honorable kills
- 56
- Total reported by Blizzard
Arenas
2v2
Season not specifiedNo rating or match record was supplied for this bracket.
3v3
Season not specifiedNo rating or match record was supplied for this bracket.
5v5
Season not specifiedNo rating or match record was supplied for this bracket.
Battlegrounds
No battleground record was supplied for this character.
A missing value remains a dash. Arena and battleground records are shown separately. The data may lag behind the game.
Specializations and talents
TBC ClassicBuild 1Active 4120—
Beast Mastery
Points: 41
5/5
Rank 5
Passive
While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 15% for 12 sec.
1/5
Rank 1
Passive
Increases the Health of your pet by 2% and your total health by 1%.
2/2
Rank 2
Passive
All damage caused by you is increased by 2% while your pet is active and the critical strike chance of your Kill Command ability is increased by 20%.
0/3
Rank 1
Increases the Dodge bonus of your Aspect of the Monkey by 2%.
0/3
Rank 1
Increases the armor rating of your pets by 7% and your armor contribution from items by 4%.
2/2
Rank 2
Passive
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
0/2
Rank 1
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 4%.
1/1
Rank 1
Passive
Increases the outdoor movement speed of your pets by 30%.
5/5
0/2
Rank 1
Reduces the mana cost of your Mend Pet spell by 10% and gives the Mend Pet spell a 25% chance of cleansing 1 Curse, Disease, Magic or Poison effect from the pet each tick.
5/5
2/2
Rank 2
Passive
While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
1/1
Rank 1
Instant cast
1 min cooldown
202 Mana
100 yd range
Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
2/2
Rank 2
Passive
Increases the Focus regeneration of your pets by 100%.
0/2
Rank 1
Increases your speed while mounted by 4% and your pet's chance to hit by 2%. The mounted movement speed increase does not stack with other effects.
5/5
Rank 5
Passive
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
- Ferocity 5/5
3/3
Rank 3
Passive
When your pet scores a critical hit, all party members have all damage increased by 3% for 10 sec.
1/1
Rank 1
Instant cast
2 min cooldown
338 Mana
100 yd range
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
- Intimidation 1/1
0/3
Rank 1
Increases your chance to dodge by 1% and your pet's chance to dodge by an additional 3%.
5/5
Rank 5
Passive
Increases ranged combat attack speed by 20% and your pet's melee attack speed by 20%.
1/1
Rank 1
Passive
When your pet is under the effects of Bestial Wrath, you also go into a rage causing 10% additional damage and reducing mana costs of all spells by 20% for 18 sec. While enraged, you do not feel pity or remorse or fear and you cannot be stopped unless killed.
- Bestial Wrath 1/1
Marksmanship
Points: 20
5/5
Rank 5
Passive
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
5/5
Rank 5
Passive
Increases your critical strike chance with ranged weapons by 5%.
0/5
Rank 1
Causes 20% of your Hunter's Mark ability's base attack power to apply to melee attack power as well.
0/5
2/2
Rank 2
Passive
Your ranged critical hits cause your pet to generate 50 Focus.
0/5
1/1
Rank 1
2.5 sec cast
6 sec cooldown
75 Mana
35 yd range
An aimed shot that increases ranged damage by 70 and reduces healing done to that target by 50%. Lasts 10 sec.
2/2
Rank 2
Passive
Reduces the cooldown of your Rapid Fire ability by 2 min. In addition, after killing an opponent that yields experience or honor, your next Aimed Shot, Arcane Shot or Auto Shot causes 20% additional damage. Lasts 20 sec.
0/5
Rank 1
Increases the damage done by your Serpent Sting and Wyvern Sting by 6% and the mana drained by your Viper Sting by 6%. In addition, reduces the chance your Stings will be dispelled by 6%.
5/5
Rank 5
Passive
Increases your ranged weapon critical strike damage bonus by 30%.
- Aimed Shot 1/1
0/3
Rank 1
Your successful Auto Shot attacks have a 2% chance to Daze the target for 4 sec.
0/1
Rank 1
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
0/3
Rank 1
Increases the damage done by your Multi-Shot and Volley spells by 4%.
0/2
Rank 1
Increases your total Agility by 1% and your total Intellect by 3%.
0/5
Rank 1
Increases the damage you deal with ranged weapons by 1%.
0/3
Rank 1
Increases your ranged attack power by an amount equal to 15% of your total Intellect.
0/1
Rank 1
Increases the attack power of party members within 45 yards by 50. Lasts until cancelled.
- Scatter Shot 0/1
0/3
Rank 1
Increases the critical strike chance of your Multi-Shot ability by 4% and gives you a 33% chance to avoid interruption caused by damage while channeling Volley.
- Barrage 0/3
0/5
0/1
Rank 1
A shot that deals 50% weapon damage and Silences the target for 3 sec.
- Master Marksman 0/5
Survival
Points: —
—/3
Rank 1
Increases all damage caused against Beasts, Giants and Dragonkin targets by 1% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 1%.
—/3
Rank 1
Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
—/3
—/2
Rank 1
Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
—/3
Rank 1
Gives your Immolation Trap, Frost Trap, Explosive Trap, and Snake Trap a 8% chance to entrap the target, preventing them from moving for 4 sec.
—/5
—/3
Rank 1
Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
—/2
Rank 1
Increases the duration of Freezing and Frost Trap effects by 15%, the damage of Immolation and Explosive Trap effects by 15%, and the number of snakes summoned from Snake Traps by 15%.
—/5
—/1
Rank 1
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
—/2
—/3
Rank 1
Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
—/2
Rank 1
Reduces the chance your Feign Death ability will be resisted by 2%.
—/2
Rank 1
Reduces all damage taken by 2% and increases attack power by 2%.
—/3
Rank 1
Increases your critical strike chance with all attacks by 1%.
—/1
Rank 1
A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- Deterrence —/1
—/3
Rank 1
Reduces the mana cost of all traps and melee abilities by 20% and reduces the cooldown of all traps by 2 sec.
—/5
—/3
Rank 1
Gives you a 33% chance to regain 40% of the mana cost of any shot when it critically hits.
—/1
Rank 1
A stinging shot that puts the target to sleep for 12 sec. Any damage will cancel the effect. When the target wakes up, the Sting causes 300 Nature damage over 12 sec. Only one Sting per Hunter can be active on the target at a time.
- Killer Instinct —/3
—/3
Rank 1
Your ranged criticals have a 33% chance to apply an Expose Weakness effect to the target. Expose Weakness increases the attack power of all attackers against that target by 25% of your Agility for 7 sec.
- Lightning Reflexes —/5
—/5
Rank 1
Your successful ranged attacks have a 6% chance to increase your critical strike chance with all attacks by 2% for 8 sec.
—/1
Rank 1
When activated, this ability immediately finishes the cooldown on your other Hunter abilities.
- Master Tactician —/5
Build 2
Talents are unavailable for this character.